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-rw-r--r--src/glx/glxcurrent.c25
1 files changed, 16 insertions, 9 deletions
diff --git a/src/glx/glxcurrent.c b/src/glx/glxcurrent.c
index 0f39ee50737..6f048ae571c 100644
--- a/src/glx/glxcurrent.c
+++ b/src/glx/glxcurrent.c
@@ -212,7 +212,6 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
{
struct glx_context *gc = (struct glx_context *) gc_user;
struct glx_context *oldGC = __glXGetCurrentContext();
- int ret = Success;
/* XXX: If this is left out, then libGL ends up not having this
* symbol, and drivers using it fail to load. Compare the
@@ -259,15 +258,28 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
}
if (gc) {
+ /* Attempt to bind the context. We do this before mucking with
+ * gc and __glXSetCurrentContext to properly handle our state in
+ * case of an error.
+ *
+ * If an error occurs, set the Null context since we've already
+ * blown away our old context. The caller is responsible for
+ * figuring out how to handle setting a valid context.
+ */
+ if (gc->vtable->bind(gc, oldGC, draw, read) != Success) {
+ __glXSetCurrentContextNull();
+ __glXUnlock();
+ __glXGenerateError(dpy, None, GLXBadContext, X_GLXMakeContextCurrent);
+ return GL_FALSE;
+ }
+
if (gc->thread_refcount == 0)
gc->currentDpy = dpy;
- __glXSetCurrentContext(gc);
- ret = gc->vtable->bind(gc, oldGC, draw, read);
- if (gc->thread_refcount == 0) {
gc->currentDrawable = draw;
gc->currentReadable = read;
}
gc->thread_refcount++;
+ __glXSetCurrentContext(gc);
} else {
__glXSetCurrentContextNull();
}
@@ -281,11 +293,6 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
__glXUnlock();
- if (ret) {
- __glXGenerateError(dpy, None, ret, X_GLXMakeContextCurrent);
- return GL_FALSE;
- }
-
return GL_TRUE;
}