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-rw-r--r--src/glx/glcontextmodes.h52
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diff --git a/src/glx/glcontextmodes.h b/src/glx/glcontextmodes.h
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index ecf0280cba3..00000000000
--- a/src/glx/glcontextmodes.h
+++ /dev/null
@@ -1,52 +0,0 @@
-/*
- * (C) Copyright IBM Corporation 2003
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file glcontextmodes.h
- * \author Ian Romanick <[email protected]>
- */
-
-#ifndef GLCONTEXTMODES_H
-#define GLCONTEXTMODES_H
-
-#include "GL/internal/glcore.h"
-
-extern GLint _gl_convert_from_x_visual_type(int visualType);
-extern GLint _gl_convert_to_x_visual_type(int visualType);
-extern void _gl_copy_visual_to_context_mode(__GLcontextModes * mode,
- const __GLXvisualConfig * config);
-extern int _gl_get_context_mode_data(const __GLcontextModes * mode,
- int attribute, int *value_return);
-
-extern __GLcontextModes *_gl_context_modes_create(unsigned count,
- size_t minimum_size);
-extern void _gl_context_modes_destroy(__GLcontextModes * modes);
-extern __GLcontextModes *_gl_context_modes_find_visual(__GLcontextModes *
- modes, int vid);
-extern __GLcontextModes *_gl_context_modes_find_fbconfig(__GLcontextModes *
- modes, int fbid);
-extern GLboolean _gl_context_modes_are_same(const __GLcontextModes * a,
- const __GLcontextModes * b);
-
-#endif /* GLCONTEXTMODES_H */