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-rw-r--r--src/glx/apple/specs/gl.tm317
1 files changed, 317 insertions, 0 deletions
diff --git a/src/glx/apple/specs/gl.tm b/src/glx/apple/specs/gl.tm
new file mode 100644
index 00000000000..8c8a851d9f7
--- /dev/null
+++ b/src/glx/apple/specs/gl.tm
@@ -0,0 +1,317 @@
+AccumOp,*,*, GLenum,*,*
+AlphaFunction,*,*, GLenum,*,*
+AttribMask,*,*, GLbitfield,*,*
+BeginMode,*,*, GLenum,*,*
+BinormalPointerTypeEXT,*,*, GLenum,*,*
+BlendEquationMode,*,*, GLenum,*,*
+BlendEquationModeEXT,*,*, GLenum,*,*
+BlendFuncSeparateParameterEXT,*,*, GLenum,*,*
+BlendingFactorDest,*,*, GLenum,*,*
+BlendingFactorSrc,*,*, GLenum,*,*
+Boolean,*,*, GLboolean,*,*
+BooleanPointer,*,*, GLboolean*,*,*
+Char,*,*, GLchar,*,*
+CharPointer,*,*, GLchar*,*,*
+CheckedFloat32,*,*, GLfloat,*,*
+CheckedInt32,*,*, GLint,*,*
+ClampColorTargetARB,*,*, GLenum,*,*
+ClampColorModeARB,*,*, GLenum,*,*
+ClampedColorF,*,*, GLclampf,*,*
+ClampedFloat32,*,*, GLclampf,*,*
+ClampedFloat64,*,*, GLclampd,*,*
+ClampedStencilValue,*,*, GLint,*,*
+ClearBufferMask,*,*, GLbitfield,*,*
+ClientAttribMask,*,*, GLbitfield,*,*
+ClipPlaneName,*,*, GLenum,*,*
+ColorB,*,*, GLbyte,*,*
+ColorD,*,*, GLdouble,*,*
+ColorF,*,*, GLfloat,*,*
+ColorI,*,*, GLint,*,*
+ColorIndexValueD,*,*, GLdouble,*,*
+ColorIndexValueF,*,*, GLfloat,*,*
+ColorIndexValueI,*,*, GLint,*,*
+ColorIndexValueS,*,*, GLshort,*,*
+ColorIndexValueUB,*,*, GLubyte,*,*
+ColorMaterialParameter,*,*, GLenum,*,*
+ColorPointerType,*,*, GLenum,*,*
+ColorS,*,*, GLshort,*,*
+ColorTableParameterPName,*,*, GLenum,*,*
+ColorTableParameterPNameSGI,*,*, GLenum,*,*
+ColorTableTarget,*,*, GLenum,*,*
+ColorTableTargetSGI,*,*, GLenum,*,*
+ColorUB,*,*, GLubyte,*,*
+ColorUI,*,*, GLuint,*,*
+ColorUS,*,*, GLushort,*,*
+CombinerBiasNV,*,*, GLenum,*,*
+CombinerComponentUsageNV,*,*, GLenum,*,*
+CombinerMappingNV,*,*, GLenum,*,*
+CombinerParameterNV,*,*, GLenum,*,*
+CombinerPortionNV,*,*, GLenum,*,*
+CombinerRegisterNV,*,*, GLenum,*,*
+CombinerScaleNV,*,*, GLenum,*,*
+CombinerStageNV,*,*, GLenum,*,*
+CombinerVariableNV,*,*, GLenum,*,*
+CompressedTextureARB,*,*, GLvoid,*,*
+ControlPointNV,*,*, GLvoid,*,*
+ControlPointTypeNV,*,*, GLenum,*,*
+ConvolutionParameter,*,*, GLenum,*,*
+ConvolutionParameterEXT,*,*, GLenum,*,*
+ConvolutionTarget,*,*, GLenum,*,*
+ConvolutionTargetEXT,*,*, GLenum,*,*
+CoordD,*,*, GLdouble,*,*
+CoordF,*,*, GLfloat,*,*
+CoordI,*,*, GLint,*,*
+CoordS,*,*, GLshort,*,*
+CullFaceMode,*,*, GLenum,*,*
+CullParameterEXT,*,*, GLenum,*,*
+DepthFunction,*,*, GLenum,*,*
+DrawBufferMode,*,*, GLenum,*,*
+DrawBufferName,*,*, GLint,*,*
+DrawElementsType,*,*, GLenum,*,*
+ElementPointerTypeATI,*,*, GLenum,*,*
+EnableCap,*,*, GLenum,*,*
+ErrorCode,*,*, GLenum,*,*
+EvalMapsModeNV,*,*, GLenum,*,*
+EvalTargetNV,*,*, GLenum,*,*
+FeedbackElement,*,*, GLfloat,*,*
+FeedbackType,*,*, GLenum,*,*
+FenceNV,*,*, GLuint,*,*
+FenceConditionNV,*,*, GLenum,*,*
+FenceParameterNameNV,*,*, GLenum,*,*
+FfdMaskSGIX,*,*, GLbitfield,*,*
+FfdTargetSGIX,*,*, GLenum,*,*
+Float32,*,*, GLfloat,*,*
+Float32Pointer,*,*, GLfloat*,*,*
+Float64,*,*, GLdouble,*,*
+Float64Pointer,*,*, GLdouble*,*,*
+FogParameter,*,*, GLenum,*,*
+FogPointerTypeEXT,*,*, GLenum,*,*
+FogPointerTypeIBM,*,*, GLenum,*,*
+FragmentLightModelParameterSGIX,*,*,GLenum,*,*
+FragmentLightNameSGIX,*,*, GLenum,*,*
+FragmentLightParameterSGIX,*,*, GLenum,*,*
+FramebufferAttachment,*,*, GLenum,*,*
+FramebufferTarget,*,*, GLenum,*,*
+FrontFaceDirection,*,*, GLenum,*,*
+FunctionPointer,*,*, _GLfuncptr,*,*
+GetColorTableParameterPName,*,*, GLenum,*,*
+GetColorTableParameterPNameSGI,*,*, GLenum,*,*
+GetConvolutionParameterPName,*,*, GLenum,*,*
+GetHistogramParameterPName,*,*, GLenum,*,*
+GetHistogramParameterPNameEXT,*,*, GLenum,*,*
+GetMapQuery,*,*, GLenum,*,*
+GetMinmaxParameterPName,*,*, GLenum,*,*
+GetMinmaxParameterPNameEXT,*,*, GLenum,*,*
+GetPName,*,*, GLenum,*,*
+GetPointervPName,*,*, GLenum,*,*
+GetTextureParameter,*,*, GLenum,*,*
+HintMode,*,*, GLenum,*,*
+HintTarget,*,*, GLenum,*,*
+HintTargetPGI,*,*, GLenum,*,*
+HistogramTarget,*,*, GLenum,*,*
+HistogramTargetEXT,*,*, GLenum,*,*
+IglooFunctionSelectSGIX,*,*, GLenum,*,*
+IglooParameterSGIX,*,*, GLvoid,*,*
+ImageTransformPNameHP,*,*, GLenum,*,*
+ImageTransformTargetHP,*,*, GLenum,*,*
+IndexFunctionEXT,*,*, GLenum,*,*
+IndexMaterialParameterEXT,*,*, GLenum,*,*
+IndexPointerType,*,*, GLenum,*,*
+Int16,*,*, GLshort,*,*
+Int32,*,*, GLint,*,*
+Int8,*,*, GLbyte,*,*
+InterleavedArrayFormat,*,*, GLenum,*,*
+LightEnvParameterSGIX,*,*, GLenum,*,*
+LightModelParameter,*,*, GLenum,*,*
+LightName,*,*, GLenum,*,*
+LightParameter,*,*, GLenum,*,*
+LightTextureModeEXT,*,*, GLenum,*,*
+LightTexturePNameEXT,*,*, GLenum,*,*
+LineStipple,*,*, GLushort,*,*
+List,*,*, GLuint,*,*
+ListMode,*,*, GLenum,*,*
+ListNameType,*,*, GLenum,*,*
+ListParameterName,*,*, GLenum,*,*
+LogicOp,*,*, GLenum,*,*
+MapAttribParameterNV,*,*, GLenum,*,*
+MapParameterNV,*,*, GLenum,*,*
+MapTarget,*,*, GLenum,*,*
+MapTargetNV,*,*, GLenum,*,*
+MapTypeNV,*,*, GLenum,*,*
+MaskedColorIndexValueF,*,*, GLfloat,*,*
+MaskedColorIndexValueI,*,*, GLuint,*,*
+MaskedStencilValue,*,*, GLuint,*,*
+MaterialFace,*,*, GLenum,*,*
+MaterialParameter,*,*, GLenum,*,*
+MatrixIndexPointerTypeARB,*,*, GLenum,*,*
+MatrixMode,*,*, GLenum,*,*
+MatrixTransformNV,*,*, GLenum,*,*
+MeshMode1,*,*, GLenum,*,*
+MeshMode2,*,*, GLenum,*,*
+MinmaxTarget,*,*, GLenum,*,*
+MinmaxTargetEXT,*,*, GLenum,*,*
+NormalPointerType,*,*, GLenum,*,*
+NurbsCallback,*,*, GLenum,*,*
+NurbsObj,*,*, GLUnurbs*,*,*
+NurbsProperty,*,*, GLenum,*,*
+NurbsTrim,*,*, GLenum,*,*
+OcclusionQueryParameterNameNV,*,*, GLenum,*,*
+PixelCopyType,*,*, GLenum,*,*
+PixelFormat,*,*, GLenum,*,*
+PixelInternalFormat,*,*, GLenum,*,*
+PixelMap,*,*, GLenum,*,*
+PixelStoreParameter,*,*, GLenum,*,*
+PixelTexGenModeSGIX,*,*, GLenum,*,*
+PixelTexGenParameterNameSGIS,*,*, GLenum,*,*
+PixelTransferParameter,*,*, GLenum,*,*
+PixelTransformPNameEXT,*,*, GLenum,*,*
+PixelTransformTargetEXT,*,*, GLenum,*,*
+PixelType,*,*, GLenum,*,*
+PointParameterNameARB,*,*, GLenum,*,*
+PolygonMode,*,*, GLenum,*,*
+ProgramNV,*,*, GLuint,*,*
+ProgramCharacterNV,*,*, GLubyte,*,*
+ProgramParameterNV,*,*, GLenum,*,*
+ProgramParameterPName,*,*, GLenum,*,*
+QuadricCallback,*,*, GLenum,*,*
+QuadricDrawStyle,*,*, GLenum,*,*
+QuadricNormal,*,*, GLenum,*,*
+QuadricObj,*,*, GLUquadric*,*,*
+QuadricOrientation,*,*, GLenum,*,*
+ReadBufferMode,*,*, GLenum,*,*
+RenderbufferTarget,*,*, GLenum,*,*
+RenderingMode,*,*, GLenum,*,*
+ReplacementCodeSUN,*,*, GLuint,*,*
+ReplacementCodeTypeSUN,*,*, GLenum,*,*
+SamplePassARB,*,*, GLenum,*,*
+SamplePatternEXT,*,*, GLenum,*,*
+SamplePatternSGIS,*,*, GLenum,*,*
+SecondaryColorPointerTypeIBM,*,*, GLenum,*,*
+SelectName,*,*, GLuint,*,*
+SeparableTarget,*,*, GLenum,*,*
+SeparableTargetEXT,*,*, GLenum,*,*
+ShadingModel,*,*, GLenum,*,*
+SizeI,*,*, GLsizei,*,*
+SpriteParameterNameSGIX,*,*, GLenum,*,*
+StencilFunction,*,*, GLenum,*,*
+StencilFaceDirection,*,*, GLenum,*,*
+StencilOp,*,*, GLenum,*,*
+StencilValue,*,*, GLint,*,*
+String,*,*, const GLubyte *,*,*
+StringName,*,*, GLenum,*,*
+TangentPointerTypeEXT,*,*, GLenum,*,*
+TessCallback,*,*, GLenum,*,*
+TessContour,*,*, GLenum,*,*
+TessProperty,*,*, GLenum,*,*
+TesselatorObj,*,*, GLUtesselator*,*,*
+TexCoordPointerType,*,*, GLenum,*,*
+Texture,*,*, GLuint,*,*
+TextureComponentCount,*,*, GLint,*,*
+TextureCoordName,*,*, GLenum,*,*
+TextureEnvParameter,*,*, GLenum,*,*
+TextureEnvTarget,*,*, GLenum,*,*
+TextureFilterSGIS,*,*, GLenum,*,*
+TextureGenParameter,*,*, GLenum,*,*
+TextureNormalModeEXT,*,*, GLenum,*,*
+TextureParameterName,*,*, GLenum,*,*
+TextureTarget,*,*, GLenum,*,*
+TextureUnit,*,*, GLenum,*,*
+UInt16,*,*, GLushort,*,*
+UInt32,*,*, GLuint,*,*
+UInt8,*,*, GLubyte,*,*
+VertexAttribEnum,*,*, GLenum,*,*
+VertexAttribEnumNV,*,*, GLenum,*,*
+VertexAttribPointerTypeNV,*,*, GLenum,*,*
+VertexPointerType,*,*, GLenum,*,*
+VertexWeightPointerTypeEXT,*,*, GLenum,*,*
+Void,*,*, GLvoid,*,*
+VoidPointer,*,*, GLvoid*,*,*
+ConstVoidPointer,*,*, GLvoid* const,*,*
+WeightPointerTypeARB,*,*, GLenum,*,*
+WinCoord,*,*, GLint,*,*
+void,*,*, *,*,*
+ArrayObjectPNameATI,*,*, GLenum,*,*
+ArrayObjectUsageATI,*,*, GLenum,*,*,
+ConstFloat32,*,*, GLfloat,*,*
+ConstInt32,*,*, GLint,*,*
+ConstUInt32,*,*, GLuint,*,*
+ConstVoid,*,*, GLvoid,*,*
+DataTypeEXT,*,*, GLenum,*,*
+FragmentOpATI,*,*, GLenum,*,*
+GetTexBumpParameterATI,*,*, GLenum,*,*
+GetVariantValueEXT,*,*, GLenum,*,*
+ParameterRangeEXT,*,*, GLenum,*,*
+PreserveModeATI,*,*, GLenum,*,*
+ProgramFormatARB,*,*, GLenum,*,*
+ProgramTargetARB,*,*, GLenum,*,*
+ProgramTarget,*,*, GLenum,*,*
+ProgramPropertyARB,*,*, GLenum,*,*
+ProgramStringPropertyARB,*,*, GLenum,*,*
+ScalarType,*,*, GLenum,*,*
+SwizzleOpATI,*,*, GLenum,*,*
+TexBumpParameterATI,*,*, GLenum,*,*
+VariantCapEXT,*,*, GLenum,*,*
+VertexAttribPointerPropertyARB,*,*, GLenum,*,*
+VertexAttribPointerTypeARB,*,*, GLenum,*,*
+VertexAttribPropertyARB,*,*, GLenum,*,*
+VertexShaderCoordOutEXT,*,*, GLenum,*,*
+VertexShaderOpEXT,*,*, GLenum,*,*
+VertexShaderParameterEXT,*,*, GLenum,*,*
+VertexShaderStorageTypeEXT,*,*, GLenum,*,*
+VertexShaderTextureUnitParameter,*,*, GLenum,*,*
+VertexShaderWriteMaskEXT,*,*, GLenum,*,*
+VertexStreamATI,*,*, GLenum,*,*
+PNTrianglesPNameATI,*,*, GLenum,*,*
+# ARB_vertex_buffer_object types and core equivalents for new types
+BufferOffset,*,*, GLintptr,*,*
+BufferSize,*,*, GLsizeiptr,*,*
+BufferAccessARB,*,*, GLenum,*,*
+BufferOffsetARB,*,*, GLintptrARB,*,*
+BufferPNameARB,*,*, GLenum,*,*
+BufferPointerNameARB,*,*, GLenum,*,*
+BufferSizeARB,*,*, GLsizeiptrARB,*,*
+BufferTargetARB,*,*, GLenum,*,*
+BufferUsageARB,*,*, GLenum,*,*
+# APPLE_fence
+ObjectTypeAPPLE,*,*, GLenum,*,*
+# APPLE_vertex_array_range
+VertexArrayPNameAPPLE,*,*, GLenum,*,*
+# ATI_draw_buffers
+DrawBufferModeATI,*,*, GLenum,*,*
+# NV_half
+Half16NV,*,*, GLhalfNV,*,*
+# NV_pixel_data_range
+PixelDataRangeTargetNV,*,*, GLenum,*,*
+# Generic types for as-yet-unspecified enums
+TypeEnum,*,*, GLenum,*,*
+GLenum,*,*, GLenum,*,*
+handleARB,*,*, GLhandleARB,*,*
+charARB,*,*, GLcharARB,*,*
+charPointerARB,*,*, GLcharARB*,*,*
+# EXT_timer_query
+Int64EXT,*,*, GLint64EXT,*,*
+UInt64EXT,*,*, GLuint64EXT,*,*
+# EXT_direct_state_access
+FramebufferAttachment,*,*, GLenum,*,*
+FramebufferAttachmentParameterName,*,*, GLenum,*,*
+Framebuffer,*,*, GLuint,*,*
+FramebufferStatus,*,*, GLenum,*,*
+FramebufferTarget,*,*, GLenum,*,*
+GetFramebufferParameter,*,*, GLenum,*,*
+Intptr,*,*, GLintptr,*,*
+ProgramFormat,*,*, GLenum,*,*
+ProgramProperty,*,*, GLenum,*,*
+ProgramStringProperty,*,*, GLenum,*,*
+ProgramTarget,*,*, GLenum,*,*
+Renderbuffer,*,*, GLuint,*,*
+RenderbufferParameterName,*,*, GLenum,*,*
+Sizeiptr,*,*, GLsizeiptr,*,*
+TextureInternalFormat,*,*, GLenum,*,*
+VertexBufferObjectAccess,*,*, GLenum,*,*
+VertexBufferObjectParameter,*,*, GLenum,*,*
+VertexBufferObjectUsage,*,*, GLenum,*,*
+# ARB_map_buffer_range
+BufferAccessMask,*,*, GLbitfield,*,*
+# NV_explicit_multisample
+GetMultisamplePNameNV,*,*, GLenum,*,*
+SampleMaskNV,*,*, GLbitfield,*,*