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-rw-r--r--src/glx/apple/specs/gl.tm322
1 files changed, 0 insertions, 322 deletions
diff --git a/src/glx/apple/specs/gl.tm b/src/glx/apple/specs/gl.tm
deleted file mode 100644
index fb4f8515cdd..00000000000
--- a/src/glx/apple/specs/gl.tm
+++ /dev/null
@@ -1,322 +0,0 @@
-AccumOp,*,*, GLenum,*,*
-AlphaFunction,*,*, GLenum,*,*
-AttribMask,*,*, GLbitfield,*,*
-BeginMode,*,*, GLenum,*,*
-BinormalPointerTypeEXT,*,*, GLenum,*,*
-BlendEquationMode,*,*, GLenum,*,*
-BlendEquationModeEXT,*,*, GLenum,*,*
-BlendFuncSeparateParameterEXT,*,*, GLenum,*,*
-BlendingFactorDest,*,*, GLenum,*,*
-BlendingFactorSrc,*,*, GLenum,*,*
-Boolean,*,*, GLboolean,*,*
-BooleanPointer,*,*, GLboolean*,*,*
-Char,*,*, GLchar,*,*
-CharPointer,*,*, GLchar*,*,*
-CheckedFloat32,*,*, GLfloat,*,*
-CheckedInt32,*,*, GLint,*,*
-ClampColorTargetARB,*,*, GLenum,*,*
-ClampColorModeARB,*,*, GLenum,*,*
-ClampedColorF,*,*, GLclampf,*,*
-ClampedFloat32,*,*, GLclampf,*,*
-ClampedFloat64,*,*, GLclampd,*,*
-ClampedStencilValue,*,*, GLint,*,*
-ClearBufferMask,*,*, GLbitfield,*,*
-ClientAttribMask,*,*, GLbitfield,*,*
-ClipPlaneName,*,*, GLenum,*,*
-ColorB,*,*, GLbyte,*,*
-ColorD,*,*, GLdouble,*,*
-ColorF,*,*, GLfloat,*,*
-ColorI,*,*, GLint,*,*
-ColorIndexValueD,*,*, GLdouble,*,*
-ColorIndexValueF,*,*, GLfloat,*,*
-ColorIndexValueI,*,*, GLint,*,*
-ColorIndexValueS,*,*, GLshort,*,*
-ColorIndexValueUB,*,*, GLubyte,*,*
-ColorMaterialParameter,*,*, GLenum,*,*
-ColorPointerType,*,*, GLenum,*,*
-ColorS,*,*, GLshort,*,*
-ColorTableParameterPName,*,*, GLenum,*,*
-ColorTableParameterPNameSGI,*,*, GLenum,*,*
-ColorTableTarget,*,*, GLenum,*,*
-ColorTableTargetSGI,*,*, GLenum,*,*
-ColorUB,*,*, GLubyte,*,*
-ColorUI,*,*, GLuint,*,*
-ColorUS,*,*, GLushort,*,*
-CombinerBiasNV,*,*, GLenum,*,*
-CombinerComponentUsageNV,*,*, GLenum,*,*
-CombinerMappingNV,*,*, GLenum,*,*
-CombinerParameterNV,*,*, GLenum,*,*
-CombinerPortionNV,*,*, GLenum,*,*
-CombinerRegisterNV,*,*, GLenum,*,*
-CombinerScaleNV,*,*, GLenum,*,*
-CombinerStageNV,*,*, GLenum,*,*
-CombinerVariableNV,*,*, GLenum,*,*
-CompressedTextureARB,*,*, GLvoid,*,*
-ControlPointNV,*,*, GLvoid,*,*
-ControlPointTypeNV,*,*, GLenum,*,*
-ConvolutionParameter,*,*, GLenum,*,*
-ConvolutionParameterEXT,*,*, GLenum,*,*
-ConvolutionTarget,*,*, GLenum,*,*
-ConvolutionTargetEXT,*,*, GLenum,*,*
-CoordD,*,*, GLdouble,*,*
-CoordF,*,*, GLfloat,*,*
-CoordI,*,*, GLint,*,*
-CoordS,*,*, GLshort,*,*
-CullFaceMode,*,*, GLenum,*,*
-CullParameterEXT,*,*, GLenum,*,*
-DepthFunction,*,*, GLenum,*,*
-DrawBufferMode,*,*, GLenum,*,*
-DrawBufferName,*,*, GLint,*,*
-DrawElementsType,*,*, GLenum,*,*
-ElementPointerTypeATI,*,*, GLenum,*,*
-EnableCap,*,*, GLenum,*,*
-ErrorCode,*,*, GLenum,*,*
-EvalMapsModeNV,*,*, GLenum,*,*
-EvalTargetNV,*,*, GLenum,*,*
-FeedbackElement,*,*, GLfloat,*,*
-FeedbackType,*,*, GLenum,*,*
-FenceNV,*,*, GLuint,*,*
-FenceConditionNV,*,*, GLenum,*,*
-FenceParameterNameNV,*,*, GLenum,*,*
-FfdMaskSGIX,*,*, GLbitfield,*,*
-FfdTargetSGIX,*,*, GLenum,*,*
-Float32,*,*, GLfloat,*,*
-Float32Pointer,*,*, GLfloat*,*,*
-Float64,*,*, GLdouble,*,*
-Float64Pointer,*,*, GLdouble*,*,*
-FogParameter,*,*, GLenum,*,*
-FogPointerTypeEXT,*,*, GLenum,*,*
-FogPointerTypeIBM,*,*, GLenum,*,*
-FragmentLightModelParameterSGIX,*,*,GLenum,*,*
-FragmentLightNameSGIX,*,*, GLenum,*,*
-FragmentLightParameterSGIX,*,*, GLenum,*,*
-FramebufferAttachment,*,*, GLenum,*,*
-FramebufferTarget,*,*, GLenum,*,*
-FrontFaceDirection,*,*, GLenum,*,*
-FunctionPointer,*,*, _GLfuncptr,*,*
-GetColorTableParameterPName,*,*, GLenum,*,*
-GetColorTableParameterPNameSGI,*,*, GLenum,*,*
-GetConvolutionParameterPName,*,*, GLenum,*,*
-GetHistogramParameterPName,*,*, GLenum,*,*
-GetHistogramParameterPNameEXT,*,*, GLenum,*,*
-GetMapQuery,*,*, GLenum,*,*
-GetMinmaxParameterPName,*,*, GLenum,*,*
-GetMinmaxParameterPNameEXT,*,*, GLenum,*,*
-GetPName,*,*, GLenum,*,*
-GetPointervPName,*,*, GLenum,*,*
-GetTextureParameter,*,*, GLenum,*,*
-HintMode,*,*, GLenum,*,*
-HintTarget,*,*, GLenum,*,*
-HintTargetPGI,*,*, GLenum,*,*
-HistogramTarget,*,*, GLenum,*,*
-HistogramTargetEXT,*,*, GLenum,*,*
-IglooFunctionSelectSGIX,*,*, GLenum,*,*
-IglooParameterSGIX,*,*, GLvoid,*,*
-ImageTransformPNameHP,*,*, GLenum,*,*
-ImageTransformTargetHP,*,*, GLenum,*,*
-IndexFunctionEXT,*,*, GLenum,*,*
-IndexMaterialParameterEXT,*,*, GLenum,*,*
-IndexPointerType,*,*, GLenum,*,*
-Int16,*,*, GLshort,*,*
-Int32,*,*, GLint,*,*
-Int8,*,*, GLbyte,*,*
-InterleavedArrayFormat,*,*, GLenum,*,*
-LightEnvParameterSGIX,*,*, GLenum,*,*
-LightModelParameter,*,*, GLenum,*,*
-LightName,*,*, GLenum,*,*
-LightParameter,*,*, GLenum,*,*
-LightTextureModeEXT,*,*, GLenum,*,*
-LightTexturePNameEXT,*,*, GLenum,*,*
-LineStipple,*,*, GLushort,*,*
-List,*,*, GLuint,*,*
-ListMode,*,*, GLenum,*,*
-ListNameType,*,*, GLenum,*,*
-ListParameterName,*,*, GLenum,*,*
-LogicOp,*,*, GLenum,*,*
-MapAttribParameterNV,*,*, GLenum,*,*
-MapParameterNV,*,*, GLenum,*,*
-MapTarget,*,*, GLenum,*,*
-MapTargetNV,*,*, GLenum,*,*
-MapTypeNV,*,*, GLenum,*,*
-MaskedColorIndexValueF,*,*, GLfloat,*,*
-MaskedColorIndexValueI,*,*, GLuint,*,*
-MaskedStencilValue,*,*, GLuint,*,*
-MaterialFace,*,*, GLenum,*,*
-MaterialParameter,*,*, GLenum,*,*
-MatrixIndexPointerTypeARB,*,*, GLenum,*,*
-MatrixMode,*,*, GLenum,*,*
-MatrixTransformNV,*,*, GLenum,*,*
-MeshMode1,*,*, GLenum,*,*
-MeshMode2,*,*, GLenum,*,*
-MinmaxTarget,*,*, GLenum,*,*
-MinmaxTargetEXT,*,*, GLenum,*,*
-NormalPointerType,*,*, GLenum,*,*
-NurbsCallback,*,*, GLenum,*,*
-NurbsObj,*,*, GLUnurbs*,*,*
-NurbsProperty,*,*, GLenum,*,*
-NurbsTrim,*,*, GLenum,*,*
-OcclusionQueryParameterNameNV,*,*, GLenum,*,*
-PixelCopyType,*,*, GLenum,*,*
-PixelFormat,*,*, GLenum,*,*
-PixelInternalFormat,*,*, GLenum,*,*
-PixelMap,*,*, GLenum,*,*
-PixelStoreParameter,*,*, GLenum,*,*
-PixelTexGenModeSGIX,*,*, GLenum,*,*
-PixelTexGenParameterNameSGIS,*,*, GLenum,*,*
-PixelTransferParameter,*,*, GLenum,*,*
-PixelTransformPNameEXT,*,*, GLenum,*,*
-PixelTransformTargetEXT,*,*, GLenum,*,*
-PixelType,*,*, GLenum,*,*
-PointParameterNameARB,*,*, GLenum,*,*
-PolygonMode,*,*, GLenum,*,*
-ProgramNV,*,*, GLuint,*,*
-ProgramCharacterNV,*,*, GLubyte,*,*
-ProgramParameterNV,*,*, GLenum,*,*
-ProgramParameterPName,*,*, GLenum,*,*
-QuadricCallback,*,*, GLenum,*,*
-QuadricDrawStyle,*,*, GLenum,*,*
-QuadricNormal,*,*, GLenum,*,*
-QuadricObj,*,*, GLUquadric*,*,*
-QuadricOrientation,*,*, GLenum,*,*
-ReadBufferMode,*,*, GLenum,*,*
-RenderbufferTarget,*,*, GLenum,*,*
-RenderingMode,*,*, GLenum,*,*
-ReplacementCodeSUN,*,*, GLuint,*,*
-ReplacementCodeTypeSUN,*,*, GLenum,*,*
-SamplePassARB,*,*, GLenum,*,*
-SamplePatternEXT,*,*, GLenum,*,*
-SamplePatternSGIS,*,*, GLenum,*,*
-SecondaryColorPointerTypeIBM,*,*, GLenum,*,*
-SelectName,*,*, GLuint,*,*
-SeparableTarget,*,*, GLenum,*,*
-SeparableTargetEXT,*,*, GLenum,*,*
-ShadingModel,*,*, GLenum,*,*
-SizeI,*,*, GLsizei,*,*
-SpriteParameterNameSGIX,*,*, GLenum,*,*
-StencilFunction,*,*, GLenum,*,*
-StencilFaceDirection,*,*, GLenum,*,*
-StencilOp,*,*, GLenum,*,*
-StencilValue,*,*, GLint,*,*
-String,*,*, const GLubyte *,*,*
-StringName,*,*, GLenum,*,*
-TangentPointerTypeEXT,*,*, GLenum,*,*
-TessCallback,*,*, GLenum,*,*
-TessContour,*,*, GLenum,*,*
-TessProperty,*,*, GLenum,*,*
-TesselatorObj,*,*, GLUtesselator*,*,*
-TexCoordPointerType,*,*, GLenum,*,*
-Texture,*,*, GLuint,*,*
-TextureComponentCount,*,*, GLint,*,*
-TextureCoordName,*,*, GLenum,*,*
-TextureEnvParameter,*,*, GLenum,*,*
-TextureEnvTarget,*,*, GLenum,*,*
-TextureFilterSGIS,*,*, GLenum,*,*
-TextureGenParameter,*,*, GLenum,*,*
-TextureNormalModeEXT,*,*, GLenum,*,*
-TextureParameterName,*,*, GLenum,*,*
-TextureTarget,*,*, GLenum,*,*
-TextureUnit,*,*, GLenum,*,*
-UInt16,*,*, GLushort,*,*
-UInt32,*,*, GLuint,*,*
-UInt8,*,*, GLubyte,*,*
-VertexAttribEnum,*,*, GLenum,*,*
-VertexAttribEnumNV,*,*, GLenum,*,*
-VertexAttribPointerTypeNV,*,*, GLenum,*,*
-VertexPointerType,*,*, GLenum,*,*
-VertexWeightPointerTypeEXT,*,*, GLenum,*,*
-Void,*,*, GLvoid,*,*
-VoidPointer,*,*, GLvoid*,*,*
-ConstVoidPointer,*,*, GLvoid* const,*,*
-WeightPointerTypeARB,*,*, GLenum,*,*
-WinCoord,*,*, GLint,*,*
-void,*,*, *,*,*
-ArrayObjectPNameATI,*,*, GLenum,*,*
-ArrayObjectUsageATI,*,*, GLenum,*,*,
-ConstFloat32,*,*, GLfloat,*,*
-ConstInt32,*,*, GLint,*,*
-ConstUInt32,*,*, GLuint,*,*
-ConstVoid,*,*, GLvoid,*,*
-DataTypeEXT,*,*, GLenum,*,*
-FragmentOpATI,*,*, GLenum,*,*
-GetTexBumpParameterATI,*,*, GLenum,*,*
-GetVariantValueEXT,*,*, GLenum,*,*
-ParameterRangeEXT,*,*, GLenum,*,*
-PreserveModeATI,*,*, GLenum,*,*
-ProgramFormatARB,*,*, GLenum,*,*
-ProgramTargetARB,*,*, GLenum,*,*
-ProgramTarget,*,*, GLenum,*,*
-ProgramPropertyARB,*,*, GLenum,*,*
-ProgramStringPropertyARB,*,*, GLenum,*,*
-ScalarType,*,*, GLenum,*,*
-SwizzleOpATI,*,*, GLenum,*,*
-TexBumpParameterATI,*,*, GLenum,*,*
-VariantCapEXT,*,*, GLenum,*,*
-VertexAttribPointerPropertyARB,*,*, GLenum,*,*
-VertexAttribPointerTypeARB,*,*, GLenum,*,*
-VertexAttribPropertyARB,*,*, GLenum,*,*
-VertexShaderCoordOutEXT,*,*, GLenum,*,*
-VertexShaderOpEXT,*,*, GLenum,*,*
-VertexShaderParameterEXT,*,*, GLenum,*,*
-VertexShaderStorageTypeEXT,*,*, GLenum,*,*
-VertexShaderTextureUnitParameter,*,*, GLenum,*,*
-VertexShaderWriteMaskEXT,*,*, GLenum,*,*
-VertexStreamATI,*,*, GLenum,*,*
-PNTrianglesPNameATI,*,*, GLenum,*,*
-# ARB_vertex_buffer_object types and core equivalents for new types
-BufferOffset,*,*, GLintptr,*,*
-BufferSize,*,*, GLsizeiptr,*,*
-BufferAccessARB,*,*, GLenum,*,*
-BufferOffsetARB,*,*, GLintptrARB,*,*
-BufferPNameARB,*,*, GLenum,*,*
-BufferPointerNameARB,*,*, GLenum,*,*
-BufferSizeARB,*,*, GLsizeiptrARB,*,*
-BufferTargetARB,*,*, GLenum,*,*
-BufferUsageARB,*,*, GLenum,*,*
-# APPLE_fence
-ObjectTypeAPPLE,*,*, GLenum,*,*
-# APPLE_vertex_array_range
-VertexArrayPNameAPPLE,*,*, GLenum,*,*
-# ATI_draw_buffers
-DrawBufferModeATI,*,*, GLenum,*,*
-# NV_half
-Half16NV,*,*, GLhalfNV,*,*
-# NV_pixel_data_range
-PixelDataRangeTargetNV,*,*, GLenum,*,*
-# Generic types for as-yet-unspecified enums
-TypeEnum,*,*, GLenum,*,*
-GLbitfield,*,*, GLbitfield,*,*
-GLenum,*,*, GLenum,*,*
-Int64,*,*, GLint64,*,*
-UInt64,*,*, GLuint64,*,*
-# Object handle & data pointers
-handleARB,*,*, GLhandleARB,*,*
-charARB,*,*, GLcharARB,*,*
-charPointerARB,*,*, GLcharARB*,*,*
-sync,*,*, GLsync,*,*,
-# EXT_timer_query
-Int64EXT,*,*, GLint64EXT,*,*
-UInt64EXT,*,*, GLuint64EXT,*,*
-# EXT_direct_state_access
-FramebufferAttachment,*,*, GLenum,*,*
-FramebufferAttachmentParameterName,*,*, GLenum,*,*
-Framebuffer,*,*, GLuint,*,*
-FramebufferStatus,*,*, GLenum,*,*
-FramebufferTarget,*,*, GLenum,*,*
-GetFramebufferParameter,*,*, GLenum,*,*
-Intptr,*,*, GLintptr,*,*
-ProgramFormat,*,*, GLenum,*,*
-ProgramProperty,*,*, GLenum,*,*
-ProgramStringProperty,*,*, GLenum,*,*
-ProgramTarget,*,*, GLenum,*,*
-Renderbuffer,*,*, GLuint,*,*
-RenderbufferParameterName,*,*, GLenum,*,*
-Sizeiptr,*,*, GLsizeiptr,*,*
-TextureInternalFormat,*,*, GLenum,*,*
-VertexBufferObjectAccess,*,*, GLenum,*,*
-VertexBufferObjectParameter,*,*, GLenum,*,*
-VertexBufferObjectUsage,*,*, GLenum,*,*
-# ARB_map_buffer_range
-BufferAccessMask,*,*, GLbitfield,*,*
-# NV_explicit_multisample
-GetMultisamplePNameNV,*,*, GLenum,*,*
-SampleMaskNV,*,*, GLbitfield,*,*