diff options
Diffstat (limited to 'src/glx/apple/specs/gl.spec')
-rw-r--r-- | src/glx/apple/specs/gl.spec | 3652 |
1 files changed, 3353 insertions, 299 deletions
diff --git a/src/glx/apple/specs/gl.spec b/src/glx/apple/specs/gl.spec index bc054f8643d..9dfefbe6036 100644 --- a/src/glx/apple/specs/gl.spec +++ b/src/glx/apple/specs/gl.spec @@ -7,7 +7,7 @@ # This document is licensed under the SGI Free Software B License Version # 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . # -# $Revision: 10971 $ on $Date: 2010-04-09 02:45:33 -0700 (Fri, 09 Apr 2010) $ +# $Revision: 14384 $ on $Date: 2011-04-05 23:05:03 -0700 (Tue, 05 Apr 2011) $ required-props: # Description of a parameter @@ -21,7 +21,7 @@ vectorequiv: * # Category this function falls in. While there are many categories for # early GL 1.0 functions, later functions just have a core version # (e.g. VERSION_major_minor) or extension name for the category. -category: display-list drawing drawing-control feedback framebuf misc modeling pixel-op pixel-rw state-req xform VERSION_1_0 VERSION_1_0_DEPRECATED VERSION_1_1 VERSION_1_1_DEPRECATED VERSION_1_2 VERSION_1_2_DEPRECATED VERSION_1_3 VERSION_1_3_DEPRECATED VERSION_1_4 VERSION_1_4_DEPRECATED VERSION_1_5 VERSION_2_0 VERSION_2_1 VERSION_3_0 VERSION_3_0_DEPRECATED VERSION_3_1 VERSION_3_2 VERSION_3_3 VERSION_4_0 ATI_element_array ATI_envmap_bumpmap ATI_fragment_shader ATI_pn_triangles ATI_vertex_array_object ATI_vertex_streams EXT_blend_color EXT_blend_minmax EXT_convolution EXT_copy_texture EXT_histogram EXT_polygon_offset EXT_subtexture EXT_texture3D EXT_texture_object EXT_vertex_array EXT_vertex_shader SGIS_detail_texture SGIS_multisample SGIS_pixel_texture ARB_point_parameters EXT_point_parameters SGIS_point_parameters SGIS_sharpen_texture SGIS_texture4D SGIS_texture_filter4 SGIX_async SGIX_flush_raster SGIX_fragment_lighting SGIX_framezoom SGIX_igloo_interface SGIX_instruments SGIX_list_priority SGIX_pixel_texture SGIX_polynomial_ffd SGIX_reference_plane SGIX_sprite SGIX_tag_sample_buffer SGI_color_table ARB_multitexture ARB_multisample ARB_texture_compression ARB_transpose_matrix ARB_vertex_blend ARB_matrix_palette EXT_compiled_vertex_array EXT_cull_vertex EXT_index_func EXT_index_material EXT_draw_range_elements EXT_vertex_weighting INGR_blend_func_separate NV_evaluators NV_fence NV_occlusion_query NV_point_sprite NV_register_combiners NV_register_combiners2 NV_vertex_array_range NV_vertex_program NV_vertex_program1_1_dcc MESA_resize_buffers MESA_window_pos PGI_misc_hints EXT_fog_coord EXT_blend_func_separate EXT_color_subtable EXT_coordinate_frame EXT_light_texture EXT_multi_draw_arrays EXT_paletted_texture EXT_pixel_transform EXT_secondary_color EXT_texture_perturb_normal HP_image_transform IBM_multimode_draw_arrays IBM_vertex_array_lists INTEL_parallel_arrays SUNX_constant_data SUN_global_alpha SUN_mesh_array SUN_triangle_list SUN_vertex 3DFX_tbuffer EXT_multisample SGIS_fog_function SGIS_texture_color_mask ARB_window_pos EXT_stencil_two_side EXT_depth_bounds_test EXT_blend_equation_separate ARB_vertex_program ARB_fragment_program ARB_vertex_buffer_object ARB_occlusion_query ARB_shader_objects ARB_vertex_shader ARB_fragment_shader S3_s3tc ATI_draw_buffers ATI_texture_env_combine3 ATI_texture_float NV_float_buffer NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart NV_texture_expand_normal NV_texture_expand_normal NV_vertex_program2 APPLE_element_array APPLE_fence APPLE_vertex_array_object APPLE_vertex_array_range ATI_draw_buffers NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart ATI_map_object_buffer ATI_separate_stencil ATI_vertex_attrib_array_object ARB_draw_buffers ARB_texture_rectangle ARB_color_buffer_float EXT_framebuffer_object GREMEDY_string_marker EXT_stencil_clear_tag EXT_framebuffer_blit EXT_framebuffer_multisample MESAX_texture_stack EXT_timer_query EXT_gpu_program_parameters APPLE_flush_buffer_range NV_gpu_program4 NV_geometry_program4 EXT_geometry_shader4 NV_vertex_program4 EXT_gpu_shader4 EXT_draw_instanced EXT_texture_buffer_object NV_depth_buffer_float NV_framebuffer_multisample_coverage NV_parameter_buffer_object EXT_draw_buffers2 NV_transform_feedback EXT_bindable_uniform EXT_texture_integer GREMEDY_frame_terminator NV_conditional_render NV_present_video EXT_transform_feedback ARB_depth_buffer_float ARB_draw_instanced ARB_framebuffer_object ARB_framebuffer_sRGB ARB_geometry_shader4 ARB_half_float_vertex ARB_instanced_arrays ARB_map_buffer_range ARB_texture_buffer_object ARB_texture_compression_rgtc ARB_texture_rg ARB_vertex_array_object EXT_direct_state_access EXT_vertex_array_bgra EXT_texture_swizzle NV_explicit_multisample NV_transform_feedback2 ATI_meminfo AMD_performance_monitor AMD_vertex_shader_tesselator EXT_provoking_vertex ARB_uniform_buffer_object ARB_copy_buffer EXT_texture_snorm AMD_draw_buffers_blend APPLE_texture_range APPLE_float_pixels APPLE_vertex_program_evaluators APPLE_aux_depth_stencil APPLE_object_purgeable APPLE_row_bytes ARB_draw_elements_base_vertex ARB_provoking_vertex ARB_sync ARB_texture_multisample ARB_draw_buffers_blend ARB_sample_shading NV_video_capture NV_copy_image EXT_separate_shader_objects NV_parameter_buffer_object2 NV_shader_buffer_load NV_vertex_buffer_unified_memory NV_texture_barrier ARB_shading_language_include ARB_blend_func_extended ARB_sampler_objects ARB_timer_query ARB_vertex_type_2_10_10_10_rev ARB_draw_indirect ARB_gpu_shader_fp64 ARB_shader_subroutine ARB_tessellation_shader ARB_transform_feedback2 ARB_transform_feedback3 AMD_conservative_depth +category: display-list drawing drawing-control feedback framebuf misc modeling pixel-op pixel-rw state-req xform VERSION_1_0 VERSION_1_0_DEPRECATED VERSION_1_1 VERSION_1_1_DEPRECATED VERSION_1_2 VERSION_1_2_DEPRECATED VERSION_1_3 VERSION_1_3_DEPRECATED VERSION_1_4 VERSION_1_4_DEPRECATED VERSION_1_5 VERSION_2_0 VERSION_2_1 VERSION_3_0 VERSION_3_0_DEPRECATED VERSION_3_1 VERSION_3_2 VERSION_3_3 VERSION_4_0 VERSION_4_1 VERSION_4_1_DEPRECATED ATI_element_array ATI_envmap_bumpmap ATI_fragment_shader ATI_pn_triangles ATI_vertex_array_object ATI_vertex_streams EXT_blend_color EXT_blend_minmax EXT_convolution EXT_copy_texture EXT_histogram EXT_polygon_offset EXT_subtexture EXT_texture3D EXT_texture_object EXT_vertex_array EXT_vertex_shader SGIS_detail_texture SGIS_multisample SGIS_pixel_texture ARB_point_parameters EXT_point_parameters SGIS_point_parameters SGIS_sharpen_texture SGIS_texture4D SGIS_texture_filter4 SGIX_async SGIX_flush_raster SGIX_fragment_lighting SGIX_framezoom SGIX_igloo_interface SGIX_instruments SGIX_list_priority SGIX_pixel_texture SGIX_polynomial_ffd SGIX_reference_plane SGIX_sprite SGIX_tag_sample_buffer SGI_color_table ARB_multitexture ARB_multisample ARB_texture_compression ARB_transpose_matrix ARB_vertex_blend ARB_matrix_palette EXT_compiled_vertex_array EXT_cull_vertex EXT_index_func EXT_index_material EXT_draw_range_elements EXT_vertex_weighting INGR_blend_func_separate NV_evaluators NV_fence NV_occlusion_query NV_point_sprite NV_register_combiners NV_register_combiners2 NV_vertex_array_range NV_vertex_program NV_vertex_program1_1_dcc MESA_resize_buffers MESA_window_pos PGI_misc_hints EXT_fog_coord EXT_blend_func_separate EXT_color_subtable EXT_coordinate_frame EXT_light_texture EXT_multi_draw_arrays EXT_paletted_texture EXT_pixel_transform EXT_secondary_color EXT_texture_perturb_normal HP_image_transform IBM_multimode_draw_arrays IBM_vertex_array_lists INTEL_parallel_arrays SUNX_constant_data SUN_global_alpha SUN_mesh_array SUN_triangle_list SUN_vertex 3DFX_tbuffer EXT_multisample SGIS_fog_function SGIS_texture_color_mask ARB_window_pos EXT_stencil_two_side EXT_depth_bounds_test EXT_blend_equation_separate ARB_vertex_program ARB_fragment_program ARB_vertex_buffer_object ARB_occlusion_query ARB_shader_objects ARB_vertex_shader ARB_fragment_shader S3_s3tc ATI_draw_buffers ATI_texture_env_combine3 ATI_texture_float NV_float_buffer NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart NV_texture_expand_normal NV_texture_expand_normal NV_vertex_program2 APPLE_element_array APPLE_fence APPLE_vertex_array_object APPLE_vertex_array_range ATI_draw_buffers NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart ATI_map_object_buffer ATI_separate_stencil ATI_vertex_attrib_array_object ARB_draw_buffers ARB_texture_rectangle ARB_color_buffer_float EXT_framebuffer_object GREMEDY_string_marker EXT_stencil_clear_tag EXT_framebuffer_blit EXT_framebuffer_multisample MESAX_texture_stack EXT_timer_query EXT_gpu_program_parameters APPLE_flush_buffer_range NV_gpu_program4 NV_geometry_program4 EXT_geometry_shader4 NV_vertex_program4 EXT_gpu_shader4 EXT_draw_instanced EXT_texture_buffer_object NV_depth_buffer_float NV_framebuffer_multisample_coverage NV_parameter_buffer_object EXT_draw_buffers2 NV_transform_feedback EXT_bindable_uniform EXT_texture_integer GREMEDY_frame_terminator NV_conditional_render NV_present_video EXT_transform_feedback ARB_depth_buffer_float ARB_draw_instanced ARB_framebuffer_object ARB_framebuffer_sRGB ARB_geometry_shader4 ARB_half_float_vertex ARB_instanced_arrays ARB_map_buffer_range ARB_texture_buffer_object ARB_texture_compression_rgtc ARB_texture_rg ARB_vertex_array_object EXT_direct_state_access EXT_vertex_array_bgra EXT_texture_swizzle NV_explicit_multisample NV_transform_feedback2 ATI_meminfo AMD_performance_monitor AMD_vertex_shader_tesselator EXT_provoking_vertex ARB_uniform_buffer_object ARB_copy_buffer EXT_texture_snorm AMD_draw_buffers_blend APPLE_texture_range APPLE_float_pixels APPLE_vertex_program_evaluators APPLE_aux_depth_stencil APPLE_object_purgeable APPLE_row_bytes ARB_draw_elements_base_vertex ARB_provoking_vertex ARB_sync ARB_texture_multisample ARB_draw_buffers_blend ARB_sample_shading NV_video_capture NV_copy_image EXT_separate_shader_objects NV_parameter_buffer_object2 NV_shader_buffer_load NV_vertex_buffer_unified_memory NV_texture_barrier ARB_shading_language_include ARB_blend_func_extended ARB_sampler_objects ARB_timer_query ARB_vertex_type_2_10_10_10_rev ARB_draw_indirect ARB_gpu_shader_fp64 ARB_shader_subroutine ARB_tessellation_shader ARB_transform_feedback2 ARB_transform_feedback3 AMD_conservative_depth NV_vdpau_interop ARB_ES2_compatibility ARB_get_program_binary ARB_separate_shader_objects ARB_vertex_attrib_64bit ARB_viewport_array ARB_cl_event ARB_debug_output ARB_robustness EXT_shader_image_load_store EXT_vertex_attrib_64bit NV_gpu_shader5 NV_vertex_attrib_integer_64bit AMD_name_gen_delete AMD_debug_output NV_vdpau_interop NV_gpu_program5 NV_texture_multisample # Categories for extensions with no functions - need not be included now # ARB_texture_env_add ARB_texture_cube_map ARB_texture_border_clamp @@ -61,10 +61,11 @@ category: display-list drawing drawing-control feedback framebuf misc modeling p # ARB_seamless_cube_map ARB_vertex_array_bgra ARB_texture_cube_map_array # ARB_texture_gather ARB_texture_query_lod # AMD_shader_stencil_export AMD_seamless_cubemap_per_texture +# AMD_blend_minmax_factor commands # Core version in which a function was introduced, or against # which an extension can be implemented -version: 1.0 1.1 1.2 1.3 1.4 1.5 2.0 2.1 3.0 3.1 3.2 3.3 4.0 +version: 1.0 1.1 1.2 1.3 1.4 1.5 2.0 2.1 3.0 3.1 3.2 3.3 4.0 4.1 # Core version in which a function was removed deprecated: 3.1 # GLX Single, Rendering, or Vendor Private opcode @@ -90,7 +91,7 @@ glextmask: * # # glxsingle, glxropcode, and other GLX allocations to vendors # are used here, but the master registry for GLX is in -# /ogl/trunk/doc/registry/extensions.reserved +# /repos/ogl/trunk/doc/registry/extensions.reserved # # XFree86 dispatch offsets: 0-645 # 578-641 NV_vertex_program @@ -104,14 +105,13 @@ glextmask: * # # - append new ARB and non-ARB extensions to the appropriate portion of # the spec file, in extension number order. -# - use tabs, not spaces +# - leading tabs are suggested. Whitespace of any sort may be used elsewhere. # - set glxflags to "ignore" until GLX is updated to support the new command # - add new data types to typemaps/spec2wire.map # - add extension name in alphabetical order to category list # - add commands within an extension in spec order # - use existing command entries as a model (where possible) -# - when reserving new glxropcodes, update -# gfx/lib/opengl/doc/glspec/extensions.reserved to indicate this +# - when reserving new glxropcodes, update extensions.reserved (per above) # ############################################################################### @@ -194,12 +194,30 @@ passthru: typedef int64_t GLint64EXT; passthru: typedef uint64_t GLuint64EXT; passthru: #endif passthru: -passthru: #ifndef ARB_sync +passthru: #ifndef GL_ARB_sync passthru: typedef int64_t GLint64; passthru: typedef uint64_t GLuint64; passthru: typedef struct __GLsync *GLsync; passthru: #endif passthru: +passthru: #ifndef GL_ARB_cl_event +passthru: /* These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event */ +passthru: struct _cl_context; +passthru: struct _cl_event; +passthru: #endif +passthru: +passthru: #ifndef GL_ARB_debug_output +passthru: typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam); +passthru: #endif +passthru: +passthru: #ifndef GL_AMD_debug_output +passthru: typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam); +passthru: #endif +passthru: +passthru: #ifndef GL_NV_vdpau_interop +passthru: typedef GLintptr GLvdpauSurfaceNV; +passthru: #endif +passthru: ############################################################################### ############################################################################### @@ -5046,8 +5064,8 @@ BlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha) MultiDrawArrays(mode, first, count, primcount) return void param mode BeginMode in value - param first Int32 out array [COMPSIZE(count)] - param count SizeI out array [COMPSIZE(primcount)] + param first Int32 in array [COMPSIZE(count)] + param count SizeI in array [COMPSIZE(primcount)] param primcount SizeI in value category VERSION_1_4 version 1.4 @@ -5793,10 +5811,10 @@ StencilOpSeparate(face, sfail, dpfail, dppass) glxflags ignore offset ? -StencilFuncSeparate(frontfunc, backfunc, ref, mask) +StencilFuncSeparate(face, func, ref, mask) return void - param frontfunc StencilFunction in value - param backfunc StencilFunction in value + param face StencilFaceDirection in value + param func StencilFunction in value param ref ClampedStencilValue in value param mask MaskedStencilValue in value category VERSION_2_0 @@ -6066,7 +6084,7 @@ GetUniformfv(program, location, params) return void param program UInt32 in value param location Int32 in value - param params Float32 out array [location] + param params Float32 out array [COMPSIZE(location)] category VERSION_2_0 dlflags notlistable version 2.0 @@ -6079,7 +6097,7 @@ GetUniformiv(program, location, params) return void param program UInt32 in value param location Int32 in value - param params Int32 out array [location] + param params Int32 out array [COMPSIZE(location)] category VERSION_2_0 dlflags notlistable version 2.0 @@ -7828,18 +7846,8 @@ GetBufferParameteri64v(target, pname, params) # OpenGL 3.2 (ARB_fragment_coord_conventions) commands - none # OpenGL 3.2 (ARB_geometry_shader4) commands - -ProgramParameteri(program, pname, value) - return void - param program UInt32 in value - param pname GLenum in value - param value Int32 in value - category VERSION_3_2 - version 1.2 - extension - glxropcode ? - glxflags ignore - offset ? +# ProgramParameteriARB was NOT promoted to core 3.2, but +# IS part of core 4.1 through other ARB extensions. FramebufferTexture(target, attachment, texture, level) return void @@ -7878,8 +7886,19 @@ passthru: /* ARB_texture_multisample */ ############################################################################### ############################################################################### -# New commands in OpenGL 3.3 - none -newcategory: VERSION_3_3 +# New commands in OpenGL 3.3 + +# OpenGL 3.3 (ARB_instanced_arrays) commands + +VertexAttribDivisor(index, divisor) + return void + param index UInt32 in value + param divisor UInt32 in value + category VERSION_3_3 + version 1.1 + extension + glfflags ignore + glxflags ignore passthru: /* OpenGL 3.3 also reuses entry points from these extensions: */ passthru: /* ARB_blend_func_extended */ @@ -7902,14 +7921,80 @@ passthru: /* ARB_vertex_type_2_10_10_10_rev */ ############################################################################### # New commands in OpenGL 4.0 - none -newcategory: VERSION_4_0 + +# OpenGL 4.0 (ARB_sample_shading) commands + +MinSampleShading(value) + return void + param value ClampedColorF in value + category VERSION_4_0 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +# OpenGL 4.0 (ARB_draw_buffers_blend) commands + +BlendEquationi(buf, mode) + return void + param buf UInt32 in value + param mode GLenum in value + category VERSION_4_0 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +BlendEquationSeparatei(buf, modeRGB, modeAlpha) + return void + param buf UInt32 in value + param modeRGB GLenum in value + param modeAlpha GLenum in value + category VERSION_4_0 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +BlendFunci(buf, src, dst) + return void + param buf UInt32 in value + param src GLenum in value + param dst GLenum in value + category VERSION_4_0 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +BlendFuncSeparatei(buf, srcRGB, dstRGB, srcAlpha, dstAlpha) + return void + param buf UInt32 in value + param srcRGB GLenum in value + param dstRGB GLenum in value + param srcAlpha GLenum in value + param dstAlpha GLenum in value + category VERSION_4_0 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? passthru: /* OpenGL 4.0 also reuses entry points from these extensions: */ +passthru: /* ARB_texture_query_lod (no entry points) */ +passthru: /* ARB_draw_indirect */ passthru: /* ARB_gpu_shader5 (no entry points) */ passthru: /* ARB_gpu_shader_fp64 */ passthru: /* ARB_shader_subroutine */ passthru: /* ARB_tessellation_shader */ passthru: /* ARB_texture_buffer_object_rgb32 (no entry points) */ +passthru: /* ARB_texture_cube_map_array (no entry points) */ +passthru: /* ARB_texture_gather (no entry points) */ passthru: /* ARB_transform_feedback2 */ passthru: /* ARB_transform_feedback3 */ @@ -7917,6 +8002,26 @@ passthru: /* ARB_transform_feedback3 */ ############################################################################### ############################################################################### # +# OpenGL 4.1 commands +# +############################################################################### +############################################################################### + +# New commands in OpenGL 4.1 - none +newcategory: VERSION_4_1 + +passthru: /* OpenGL 4.1 also reuses entry points from these extensions: */ +passthru: /* ARB_ES2_compatibility */ +passthru: /* ARB_get_program_binary */ +passthru: /* ARB_separate_shader_objects */ +passthru: /* ARB_shader_precision (no entry points) */ +passthru: /* ARB_vertex_attrib_64bit */ +passthru: /* ARB_viewport_array */ + + +############################################################################### +############################################################################### +# # ARB extensions, in order by ARB extension number # ############################################################################### @@ -10299,7 +10404,7 @@ GetUniformfvARB(programObj, location, params) return void param programObj handleARB in value param location Int32 in value - param params Float32 out array [location] + param params Float32 out array [COMPSIZE(location)] category ARB_shader_objects dlflags notlistable version 1.2 @@ -10312,7 +10417,7 @@ GetUniformivARB(programObj, location, params) return void param programObj handleARB in value param location Int32 in value - param params Int32 out array [location] + param params Int32 out array [COMPSIZE(location)] category ARB_shader_objects dlflags notlistable version 1.2 @@ -10574,6 +10679,8 @@ IsRenderbuffer(renderbuffer) glxflags ignore offset ? +# GLX opcode changed so it can be differentiated from BindRenderbufferEXT +# (see ARB_framebuffer_object extension spec revision 23) BindRenderbuffer(target, renderbuffer) return void param target RenderbufferTarget in value @@ -10581,7 +10688,7 @@ BindRenderbuffer(target, renderbuffer) category ARB_framebuffer_object version 3.0 extension - glxropcode 4316 + glxropcode 235 glxflags ignore offset ? @@ -10643,6 +10750,8 @@ IsFramebuffer(framebuffer) glxflags ignore offset ? +# GLX opcode changed so it can be differentiated from BindFramebufferEXT +# (see ARB_framebuffer_object extension spec revision 23) BindFramebuffer(target, framebuffer) return void param target FramebufferTarget in value @@ -10650,7 +10759,7 @@ BindFramebuffer(target, framebuffer) category ARB_framebuffer_object version 3.0 extension - glxropcode 4319 + glxropcode 236 glxflags ignore offset ? @@ -10810,7 +10919,8 @@ FramebufferTextureLayer(target, attachment, texture, level, layer) extension soft WINSOFT dlflags notlistable glfflags ignore - glxflags ignore + glxropcode 237 + offset ? ############################################################################### @@ -10840,6 +10950,7 @@ ProgramParameteriARB(program, pname, value) extension soft WINSOFT glfflags ignore glxflags ignore + alias ProgramParameteri FramebufferTextureARB(target, attachment, texture, level) return void @@ -11466,8 +11577,7 @@ newcategory: ARB_vertex_array_bgra # ############################################################################### -@@@ Add ARB suffixes here & functions! -BlendEquationi(buf, mode) +BlendEquationiARB(buf, mode) return void param buf UInt32 in value param mode GLenum in value @@ -11477,8 +11587,9 @@ BlendEquationi(buf, mode) glxropcode ? glxflags ignore offset ? + alias BlendEquationi -BlendEquationSeparatei(buf, modeRGB, modeAlpha) +BlendEquationSeparateiARB(buf, modeRGB, modeAlpha) return void param buf UInt32 in value param modeRGB GLenum in value @@ -11489,8 +11600,9 @@ BlendEquationSeparatei(buf, modeRGB, modeAlpha) glxropcode ? glxflags ignore offset ? + alias BlendEquationSeparatei -BlendFunci(buf, src, dst) +BlendFunciARB(buf, src, dst) return void param buf UInt32 in value param src GLenum in value @@ -11501,8 +11613,9 @@ BlendFunci(buf, src, dst) glxropcode ? glxflags ignore offset ? + alias BlendFunci -BlendFuncSeparatei(buf, srcRGB, dstRGB, srcAlpha, dstAlpha) +BlendFuncSeparateiARB(buf, srcRGB, dstRGB, srcAlpha, dstAlpha) return void param buf UInt32 in value param srcRGB GLenum in value @@ -11515,6 +11628,7 @@ BlendFuncSeparatei(buf, srcRGB, dstRGB, srcAlpha, dstAlpha) glxropcode ? glxflags ignore offset ? + alias BlendFuncSeparatei ############################################################################### # @@ -11523,8 +11637,7 @@ BlendFuncSeparatei(buf, srcRGB, dstRGB, srcAlpha, dstAlpha) # ############################################################################### -@@@ Add ARB suffixes here & functions! -MinSampleShading(value) +MinSampleShadingARB(value) return void param value ClampedColorF in value category ARB_sample_shading @@ -11533,6 +11646,7 @@ MinSampleShading(value) glxropcode ? glxflags ignore offset ? + alias MinSampleShading ############################################################################### # @@ -11578,8 +11692,6 @@ newcategory: ARB_texture_query_lod # ############################################################################### -# ??? VERIFY DONE ??? - NamedStringARB(type, namelen, name, stringlen, string) return void param type GLenum in value @@ -11665,7 +11777,8 @@ GetNamedStringivARB(namelen, name, pname, params) # ############################################################################### -# ??? VERIFY DONE ??? +# (none) +newcategory: ARB_texture_compression_bptc ############################################################################### # @@ -11674,8 +11787,6 @@ GetNamedStringivARB(namelen, name, pname, params) # ############################################################################### -# ??? VERIFY DONE ??? - BindFragDataLocationIndexed(program, colorNumber, index, name) return void param program UInt32 in value @@ -11708,7 +11819,8 @@ GetFragDataIndex(program, name) # ############################################################################### -# ??? VERIFY DONE ??? +# (none) +newcategory: ARB_explicit_attrib_location ############################################################################### # @@ -11717,7 +11829,8 @@ GetFragDataIndex(program, name) # ############################################################################### -# ??? VERIFY DONE ??? +# (none) +newcategory: ARB_occlusion_query2 ############################################################################### # @@ -11726,8 +11839,6 @@ GetFragDataIndex(program, name) # ############################################################################### -# ??? VERIFY DONE ??? - GenSamplers(count, samplers) return void param count SizeI in value @@ -11762,7 +11873,7 @@ IsSampler(sampler) BindSampler(unit, sampler) return void - param unit GLenum in value + param unit UInt32 in value param sampler UInt32 in value category ARB_sampler_objects version 1.2 @@ -11882,11 +11993,11 @@ GetSamplerParameterfv(sampler, pname, params) glxflags ignore offset ? -GetSamplerParameterIfv(sampler, pname, params) +GetSamplerParameterIuiv(sampler, pname, params) return void param sampler UInt32 in value param pname GLenum in value - param params Float32 out array [COMPSIZE(pname)] + param params UInt32 out array [COMPSIZE(pname)] category ARB_sampler_objects dlflags notlistable version 1.2 @@ -11902,7 +12013,8 @@ GetSamplerParameterIfv(sampler, pname, params) # ############################################################################### -# ??? VERIFY DONE ??? +# (none) +newcategroy: ARB_shader_bit_encoding ############################################################################### # @@ -11911,7 +12023,8 @@ GetSamplerParameterIfv(sampler, pname, params) # ############################################################################### -# ??? VERIFY DONE ??? +# (none) +newcategory: ARB_texture_rgb10_a2ui ############################################################################### # @@ -11920,7 +12033,8 @@ GetSamplerParameterIfv(sampler, pname, params) # ############################################################################### -# ??? VERIFY DONE ??? +# (none) +newcategory: ARB_texture_swizzle ############################################################################### # @@ -11929,8 +12043,6 @@ GetSamplerParameterIfv(sampler, pname, params) # ############################################################################### -# ??? VERIFY DONE ??? - QueryCounter(id, target) return void param id UInt32 in value @@ -11975,8 +12087,6 @@ GetQueryObjectui64v(id, pname, params) # ############################################################################### -# ??? VERIFY DONE ??? - VertexP2ui(type, value) return void param type GLenum in value @@ -12426,8 +12536,6 @@ VertexAttribP4uiv(index, type, normalized, value) # ############################################################################### -# ??? VERIFY DONE ??? - DrawArraysIndirect(mode, indirect) return void param mode GLenum in value @@ -12458,7 +12566,8 @@ DrawElementsIndirect(mode, type, indirect) # ############################################################################### -# ??? VERIFY DONE ??? +# (none) +newcategory: ARB_gpu_shader5 ############################################################################### # @@ -12467,8 +12576,6 @@ DrawElementsIndirect(mode, type, indirect) # ############################################################################### -# ??? VERIFY DONE ??? - Uniform1d(location, x) return void param location Int32 in value @@ -12688,7 +12795,7 @@ GetUniformdv(program, location, params) return void param program UInt32 in value param location Int32 in value - param params Float64 out array [location] + param params Float64 out array [COMPSIZE(location)] category ARB_gpu_shader_fp64 dlflags notlistable version 1.2 @@ -12697,538 +12804,1874 @@ GetUniformdv(program, location, params) glxflags ignore offset ? -ProgramUniform1dEXT(program, location, x) +############################################################################### +# +# ARB Extension #90 +# ARB_shader_subroutine commands +# +############################################################################### + +GetSubroutineUniformLocation(program, shadertype, name) + return Int32 + param program UInt32 in value + param shadertype GLenum in value + param name Char in array [] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetSubroutineIndex(program, shadertype, name) + return UInt32 + param program UInt32 in value + param shadertype GLenum in value + param name Char in array [] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetActiveSubroutineUniformiv(program, shadertype, index, pname, values) + return void + param program UInt32 in value + param shadertype GLenum in value + param index UInt32 in value + param pname GLenum in value + param values Int32 out array [COMPSIZE(pname)] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetActiveSubroutineUniformName(program, shadertype, index, bufsize, length, name) + return void + param program UInt32 in value + param shadertype GLenum in value + param index UInt32 in value + param bufsize SizeI in value + param length SizeI out array [1] + param name Char out array [bufsize] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetActiveSubroutineName(program, shadertype, index, bufsize, length, name) return void param program UInt32 in value + param shadertype GLenum in value + param index UInt32 in value + param bufsize SizeI in value + param length SizeI out array [1] + param name Char out array [bufsize] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +UniformSubroutinesuiv(shadertype, count, indices) + return void + param shadertype GLenum in value + param count SizeI in value + param indices UInt32 in array [count] + category ARB_shader_subroutine + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetUniformSubroutineuiv(shadertype, location, params) + return void + param shadertype GLenum in value param location Int32 in value - param x Float64 in value - category ARB_gpu_shader_fp64 + param params UInt32 out array [1] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetProgramStageiv(program, shadertype, pname, values) + return void + param program UInt32 in value + param shadertype GLenum in value + param pname GLenum in value + param values Int32 out array [1] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #91 +# ARB_tessellation_shader commands +# +############################################################################### + +PatchParameteri(pname, value) + return void + param pname GLenum in value + param value Int32 in value + category ARB_tessellation_shader version 1.2 extension glxropcode ? glxflags ignore offset ? -ProgramUniform2dEXT(program, location, x, y) +PatchParameterfv(pname, values) + return void + param pname GLenum in value + param values Float32 in array [COMPSIZE(pname)] + category ARB_tessellation_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #92 +# ARB_texture_buffer_object_rgb32 commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_buffer_object_rgb32 + +############################################################################### +# +# ARB Extension #93 +# ARB_transform_feedback2 commands +# +############################################################################### + +BindTransformFeedback(target, id) + return void + param target GLenum in value + param id UInt32 in value + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DeleteTransformFeedbacks(n, ids) + return void + param n SizeI in value + param ids UInt32 in array [n] + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GenTransformFeedbacks(n, ids) + return void + param n SizeI in value + param ids UInt32 out array [n] + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +IsTransformFeedback(id) + return Boolean + param id UInt32 in value + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +PauseTransformFeedback() + return void + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ResumeTransformFeedback() + return void + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DrawTransformFeedback(mode, id) + return void + param mode GLenum in value + param id UInt32 in value + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #94 +# ARB_transform_feedback3 commands +# +############################################################################### + +DrawTransformFeedbackStream(mode, id, stream) + return void + param mode GLenum in value + param id UInt32 in value + param stream UInt32 in value + category ARB_transform_feedback3 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +BeginQueryIndexed(target, index, id) + return void + param target GLenum in value + param index UInt32 in value + param id UInt32 in value + category ARB_transform_feedback3 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +EndQueryIndexed(target, index) + return void + param target GLenum in value + param index UInt32 in value + category ARB_transform_feedback3 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetQueryIndexediv(target, index, pname, params) + return void + param target GLenum in value + param index UInt32 in value + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category ARB_transform_feedback3 + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #95 +# ARB_ES2_compatibility commands +# +############################################################################### + +ReleaseShaderCompiler() + return void + category ARB_ES2_compatibility + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ShaderBinary(count, shaders, binaryformat, binary, length) + return void + param count SizeI in value + param shaders UInt32 in array [count] + param binaryformat GLenum in value + param binary Void in array [length] + param length SizeI in value + category ARB_ES2_compatibility + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +GetShaderPrecisionFormat(shadertype, precisiontype, range, precision) + return void + param shadertype GLenum in value + param precisiontype GLenum in value + param range Int32 out array [2] + param precision Int32 out array [2] + category ARB_ES2_compatibility + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +DepthRangef(n, f) + return void + param n ClampedFloat32 in value + param f ClampedFloat32 in value + category ARB_ES2_compatibility + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ClearDepthf(d) + return void + param d ClampedFloat32 in value + category ARB_ES2_compatibility + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #96 +# ARB_get_program_binary commands +# +############################################################################### + +GetProgramBinary(program, bufSize, length, binaryFormat, binary) + return void + param program UInt32 in value + param bufSize SizeI in value + param length SizeI out array [1] + param binaryFormat GLenum out array [1] + param binary Void out array [COMPSIZE(length)] + category ARB_get_program_binary + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +ProgramBinary(program, binaryFormat, binary, length) + return void + param program UInt32 in value + param binaryFormat GLenum in value + param binary Void in array [length] + param length SizeI in value + category ARB_get_program_binary + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramParameteri(program, pname, value) + return void + param program UInt32 in value + param pname ProgramParameterPName in value + param value Int32 in value + category ARB_get_program_binary + version 3.0 + extension soft WINSOFT + glfflags ignore + glxflags ignore + +############################################################################### +# +# ARB Extension #97 +# ARB_separate_shader_objects commands +# +############################################################################### + +UseProgramStages(pipeline, stages, program) + return void + param pipeline UInt32 in value + param stages GLbitfield in value + param program UInt32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ActiveShaderProgram(pipeline, program) + return void + param pipeline UInt32 in value + param program UInt32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +CreateShaderProgramv(type, count, strings) + return UInt32 + param type GLenum in value + param count SizeI in value + param strings CharPointer in array [count] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +BindProgramPipeline(pipeline) + return void + param pipeline UInt32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +DeleteProgramPipelines(n, pipelines) + return void + param n SizeI in value + param pipelines UInt32 in array [n] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +GenProgramPipelines(n, pipelines) + return void + param n SizeI in value + param pipelines UInt32 out array [n] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +IsProgramPipeline(pipeline) + return Boolean + param pipeline UInt32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +#@ ProgramParameteri also in ARB_get_program_binary + +GetProgramPipelineiv(pipeline, pname, params) + return void + param pipeline UInt32 in value + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category ARB_separate_shader_objects + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +ProgramUniform1i(program, location, v0) return void param program UInt32 in value param location Int32 in value - param x Float64 in value - param y Float64 in value - category ARB_gpu_shader_fp64 - version 1.2 + param v0 Int32 in value + category ARB_separate_shader_objects + version 4.1 extension glxropcode ? glxflags ignore offset ? -ProgramUniform3dEXT(program, location, x, y, z) +ProgramUniform1iv(program, location, count, value) return void param program UInt32 in value param location Int32 in value - param x Float64 in value - param y Float64 in value - param z Float64 in value - category ARB_gpu_shader_fp64 - version 1.2 + param count SizeI in value + param value Int32 in array [1] + category ARB_separate_shader_objects + version 4.1 extension glxropcode ? glxflags ignore offset ? -ProgramUniform4dEXT(program, location, x, y, z, w) +ProgramUniform1f(program, location, v0) return void param program UInt32 in value param location Int32 in value - param x Float64 in value - param y Float64 in value - param z Float64 in value - param w Float64 in value - category ARB_gpu_shader_fp64 - version 1.2 + param v0 Float32 in value + category ARB_separate_shader_objects + version 4.1 extension glxropcode ? glxflags ignore offset ? -ProgramUniform1dvEXT(program, location, count, value) +ProgramUniform1fv(program, location, count, value) return void param program UInt32 in value param location Int32 in value param count SizeI in value - param value Float64 in array [count] - category ARB_gpu_shader_fp64 - version 1.2 + param value Float32 in array [1] + category ARB_separate_shader_objects + version 4.1 extension glxropcode ? glxflags ignore offset ? -ProgramUniform2dvEXT(program, location, count, value) +ProgramUniform1d(program, location, v0) + return void + param program UInt32 in value + param location Int32 in value + param v0 Float64 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform1dv(program, location, count, value) return void param program UInt32 in value param location Int32 in value param count SizeI in value - param value Float64 in array [count] - category ARB_gpu_shader_fp64 - version 1.2 + param value Float64 in array [1] + category ARB_separate_shader_objects + version 4.1 extension glxropcode ? glxflags ignore offset ? -ProgramUniform3dvEXT(program, location, count, value) +ProgramUniform1ui(program, location, v0) + return void + param program UInt32 in value + param location Int32 in value + param v0 UInt32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform1uiv(program, location, count, value) return void param program UInt32 in value param location Int32 in value param count SizeI in value - param value Float64 in array [count] - category ARB_gpu_shader_fp64 - version 1.2 + param value UInt32 in array [1] + category ARB_separate_shader_objects + version 4.1 extension glxropcode ? glxflags ignore offset ? -ProgramUniform4dvEXT(program, location, count, value) +ProgramUniform2i(program, location, v0, v1) + return void + param program UInt32 in value + param location Int32 in value + param v0 Int32 in value + param v1 Int32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2iv(program, location, count, value) return void param program UInt32 in value param location Int32 in value param count SizeI in value - param value Float64 in array [count] - category ARB_gpu_shader_fp64 - version 1.2 + param value Int32 in array [2] + category ARB_separate_shader_objects + version 4.1 extension glxropcode ? glxflags ignore offset ? -ProgramUniformMatrix2dvEXT(program, location, count, transpose, value) +ProgramUniform2f(program, location, v0, v1) + return void + param program UInt32 in value + param location Int32 in value + param v0 Float32 in value + param v1 Float32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2fv(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float32 in array [2] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2d(program, location, v0, v1) + return void + param program UInt32 in value + param location Int32 in value + param v0 Float64 in value + param v1 Float64 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2dv(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float64 in array [2] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2ui(program, location, v0, v1) + return void + param program UInt32 in value + param location Int32 in value + param v0 UInt32 in value + param v1 UInt32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2uiv(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value UInt32 in array [2] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3i(program, location, v0, v1, v2) + return void + param program UInt32 in value + param location Int32 in value + param v0 Int32 in value + param v1 Int32 in value + param v2 Int32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3iv(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Int32 in array [3] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3f(program, location, v0, v1, v2) + return void + param program UInt32 in value + param location Int32 in value + param v0 Float32 in value + param v1 Float32 in value + param v2 Float32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3fv(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float32 in array [3] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3d(program, location, v0, v1, v2) + return void + param program UInt32 in value + param location Int32 in value + param v0 Float64 in value + param v1 Float64 in value + param v2 Float64 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3dv(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float64 in array [3] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3ui(program, location, v0, v1, v2) + return void + param program UInt32 in value + param location Int32 in value + param v0 UInt32 in value + param v1 UInt32 in value + param v2 UInt32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3uiv(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value UInt32 in array [3] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4i(program, location, v0, v1, v2, v3) + return void + param program UInt32 in value + param location Int32 in value + param v0 Int32 in value + param v1 Int32 in value + param v2 Int32 in value + param v3 Int32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4iv(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Int32 in array [4] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4f(program, location, v0, v1, v2, v3) + return void + param program UInt32 in value + param location Int32 in value + param v0 Float32 in value + param v1 Float32 in value + param v2 Float32 in value + param v3 Float32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4fv(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float32 in array [4] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4d(program, location, v0, v1, v2, v3) + return void + param program UInt32 in value + param location Int32 in value + param v0 Float64 in value + param v1 Float64 in value + param v2 Float64 in value + param v3 Float64 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4dv(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float64 in array [4] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4ui(program, location, v0, v1, v2, v3) + return void + param program UInt32 in value + param location Int32 in value + param v0 UInt32 in value + param v1 UInt32 in value + param v2 UInt32 in value + param v3 UInt32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4uiv(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value UInt32 in array [4] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix2fv(program, location, count, transpose, value) return void param program UInt32 in value param location Int32 in value param count SizeI in value param transpose Boolean in value - param value Float64 in array [count] - category ARB_gpu_shader_fp64 - version 1.2 + param value Float32 in array [2] + category ARB_separate_shader_objects + version 4.1 extension glxropcode ? glxflags ignore offset ? -ProgramUniformMatrix3dvEXT(program, location, count, transpose, value) +ProgramUniformMatrix3fv(program, location, count, transpose, value) return void param program UInt32 in value param location Int32 in value param count SizeI in value param transpose Boolean in value - param value Float64 in array [count] - category ARB_gpu_shader_fp64 - version 1.2 + param value Float32 in array [3] + category ARB_separate_shader_objects + version 4.1 extension glxropcode ? glxflags ignore offset ? -ProgramUniformMatrix4dvEXT(program, location, count, transpose, value) +ProgramUniformMatrix4fv(program, location, count, transpose, value) return void param program UInt32 in value param location Int32 in value param count SizeI in value param transpose Boolean in value - param value Float64 in array [count] - category ARB_gpu_shader_fp64 - version 1.2 + param value Float32 in array [4] + category ARB_separate_shader_objects + version 4.1 extension glxropcode ? glxflags ignore offset ? -ProgramUniformMatrix2x3dvEXT(program, location, count, transpose, value) +ProgramUniformMatrix2dv(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [2] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix3dv(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [3] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix4dv(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [4] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix2x3fv(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix3x2fv(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix2x4fv(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix4x2fv(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix3x4fv(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix4x3fv(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix2x3dv(program, location, count, transpose, value) return void param program UInt32 in value param location Int32 in value param count SizeI in value param transpose Boolean in value param value Float64 in array [count] - category ARB_gpu_shader_fp64 - version 1.2 + category ARB_separate_shader_objects + version 4.1 extension glxropcode ? glxflags ignore offset ? -ProgramUniformMatrix2x4dvEXT(program, location, count, transpose, value) +ProgramUniformMatrix3x2dv(program, location, count, transpose, value) return void param program UInt32 in value param location Int32 in value param count SizeI in value param transpose Boolean in value param value Float64 in array [count] - category ARB_gpu_shader_fp64 - version 1.2 + category ARB_separate_shader_objects + version 4.1 extension glxropcode ? glxflags ignore offset ? -ProgramUniformMatrix3x2dvEXT(program, location, count, transpose, value) +ProgramUniformMatrix2x4dv(program, location, count, transpose, value) return void param program UInt32 in value param location Int32 in value param count SizeI in value param transpose Boolean in value param value Float64 in array [count] - category ARB_gpu_shader_fp64 - version 1.2 + category ARB_separate_shader_objects + version 4.1 extension glxropcode ? glxflags ignore offset ? -ProgramUniformMatrix3x4dvEXT(program, location, count, transpose, value) +ProgramUniformMatrix4x2dv(program, location, count, transpose, value) return void param program UInt32 in value param location Int32 in value param count SizeI in value param transpose Boolean in value param value Float64 in array [count] - category ARB_gpu_shader_fp64 - version 1.2 + category ARB_separate_shader_objects + version 4.1 extension glxropcode ? glxflags ignore offset ? -ProgramUniformMatrix4x2dvEXT(program, location, count, transpose, value) +ProgramUniformMatrix3x4dv(program, location, count, transpose, value) return void param program UInt32 in value param location Int32 in value param count SizeI in value param transpose Boolean in value param value Float64 in array [count] - category ARB_gpu_shader_fp64 - version 1.2 + category ARB_separate_shader_objects + version 4.1 extension glxropcode ? glxflags ignore offset ? -ProgramUniformMatrix4x3dvEXT(program, location, count, transpose, value) +ProgramUniformMatrix4x3dv(program, location, count, transpose, value) return void param program UInt32 in value param location Int32 in value param count SizeI in value param transpose Boolean in value param value Float64 in array [count] - category ARB_gpu_shader_fp64 - version 1.2 + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ValidateProgramPipeline(pipeline) + return void + param pipeline UInt32 in value + category ARB_separate_shader_objects + version 4.1 extension glxropcode ? glxflags ignore offset ? +GetProgramPipelineInfoLog(pipeline, bufSize, length, infoLog) + return void + param pipeline UInt32 in value + param bufSize SizeI in value + param length SizeI out array [1] + param infoLog Char out array [COMPSIZE(length)] + category ARB_separate_shader_objects + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + ############################################################################### # -# ARB Extension #90 -# ARB_shader_subroutine commands +# ARB Extension #98 +# ARB_shader_precision commands # ############################################################################### -# ??? VERIFY DONE ??? +############################################################################### +# +# ARB Extension #99 +# ARB_vertex_attrib_64bit commands +# +############################################################################### -GetSubroutineUniformLocation(program, shadertype, name) - return Int32 - param program UInt32 in value - param shadertype GLenum in value - param name Char in array [] - category ARB_shader_subroutine - dlflags notlistable - version 1.2 +VertexAttribL1d(index, x) + return void + param index UInt32 in value + param x Float64 in value + category ARB_vertex_attrib_64bit + version 4.1 extension - glxsingle ? + glxropcode ? glxflags ignore offset ? -GetSubroutineIndex(program, shadertype, name) - return UInt32 - param program UInt32 in value - param shadertype GLenum in value - param name Char in array [] - category ARB_shader_subroutine - dlflags notlistable - version 1.2 +VertexAttribL2d(index, x, y) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + category ARB_vertex_attrib_64bit + version 4.1 extension - glxsingle ? + glxropcode ? glxflags ignore offset ? -GetActiveSubroutineUniformiv(program, shadertype, index, pname, values) +VertexAttribL3d(index, x, y, z) return void - param program UInt32 in value - param shadertype GLenum in value param index UInt32 in value - param pname GLenum in value - param values Int32 out array [COMPSIZE(pname)] - category ARB_shader_subroutine - dlflags notlistable - version 1.2 + param x Float64 in value + param y Float64 in value + param z Float64 in value + category ARB_vertex_attrib_64bit + version 4.1 extension - glxsingle ? + glxropcode ? glxflags ignore offset ? -GetActiveSubroutineUniformName(program, shadertype, index, bufsize, length, name) +VertexAttribL4d(index, x, y, z, w) return void - param program UInt32 in value - param shadertype GLenum in value param index UInt32 in value - param bufsize SizeI in value - param length SizeI out array [1] - param name Char out array [bufsize] - category ARB_shader_subroutine - dlflags notlistable - version 1.2 + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category ARB_vertex_attrib_64bit + version 4.1 extension - glxsingle ? + glxropcode ? glxflags ignore offset ? -GetActiveSubroutineName(program, shadertype, index, bufsize, length, name) +VertexAttribL1dv(index, v) return void - param program UInt32 in value - param shadertype GLenum in value param index UInt32 in value - param bufsize SizeI in value - param length SizeI out array [1] - param name Char out array [bufsize] - category ARB_shader_subroutine - dlflags notlistable - version 1.2 + param v Float64 in array [1] + category ARB_vertex_attrib_64bit + version 4.1 extension - glxsingle ? + glxropcode ? glxflags ignore offset ? -UniformSubroutinesuiv(shadertype, count, indices) +VertexAttribL2dv(index, v) return void - param shadertype GLenum in value - param count SizeI in value - param indices UInt32 in array [count] - category ARB_shader_subroutine - version 1.2 + param index UInt32 in value + param v Float64 in array [2] + category ARB_vertex_attrib_64bit + version 4.1 extension glxropcode ? glxflags ignore offset ? -GetUniformSubroutineuiv(shadertype, location, params) +VertexAttribL3dv(index, v) return void - param shadertype GLenum in value - param location Int32 in value - param params UInt32 out array [1] - category ARB_shader_subroutine - dlflags notlistable - version 1.2 + param index UInt32 in value + param v Float64 in array [3] + category ARB_vertex_attrib_64bit + version 4.1 extension - glxsingle ? + glxropcode ? glxflags ignore offset ? -GetProgramStageiv(program, shadertype, pname, values) +VertexAttribL4dv(index, v) return void - param program UInt32 in value - param shadertype GLenum in value + param index UInt32 in value + param v Float64 in array [4] + category ARB_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribLPointer(index, size, type, stride, pointer) + return void + param index UInt32 in value + param size Int32 in value + param type GLenum in value + param stride SizeI in value + param pointer Void in array [size] + category ARB_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +GetVertexAttribLdv(index, pname, params) + return void + param index UInt32 in value param pname GLenum in value - param values Int32 out array [1] - category ARB_shader_subroutine + param params Float64 out array [COMPSIZE(pname)] + category ARB_vertex_attrib_64bit dlflags notlistable - version 1.2 + version 4.1 extension glxsingle ? glxflags ignore offset ? +#@ VertexArrayVertexAttribLOffsetEXT also in EXT_vertex_attrib_64bit + ############################################################################### # -# ARB Extension #91 -# ARB_tessellation_shader commands +# ARB Extension #100 +# ARB_viewport_array commands # ############################################################################### -# ??? VERIFY DONE ??? +ViewportArrayv(first, count, v) + return void + param first UInt32 in value + param count SizeI in value + param v Float32 in array [COMPSIZE(count)] + category ARB_viewport_array + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? -PatchParameteri(pname, value) +ViewportIndexedf(index, x, y, w, h) return void - param pname GLenum in value - param value Int32 in value - category ARB_tessellation_shader - version 1.2 + param index UInt32 in value + param x Float32 in value + param y Float32 in value + param w Float32 in value + param h Float32 in value + category ARB_viewport_array + version 4.1 extension glxropcode ? glxflags ignore offset ? -PatchParameterfv(pname, values) +ViewportIndexedfv(index, v) return void - param pname GLenum in value - param values Float32 in array [COMPSIZE(pname)] - category ARB_tessellation_shader - version 1.2 + param index UInt32 in value + param v Float32 in array [4] + category ARB_viewport_array + version 4.1 extension glxropcode ? glxflags ignore offset ? +ScissorArrayv(first, count, v) + return void + param first UInt32 in value + param count SizeI in value + param v Int32 in array [COMPSIZE(count)] + category ARB_viewport_array + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ScissorIndexed(index, left, bottom, width, height) + return void + param index UInt32 in value + param left Int32 in value + param bottom Int32 in value + param width SizeI in value + param height SizeI in value + category ARB_viewport_array + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ScissorIndexedv(index, v) + return void + param index UInt32 in value + param v Int32 in array [4] + category ARB_viewport_array + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +DepthRangeArrayv(first, count, v) + return void + param first UInt32 in value + param count SizeI in value + param v ClampedFloat64 in array [COMPSIZE(count)] + category ARB_viewport_array + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +DepthRangeIndexed(index, n, f) + return void + param index UInt32 in value + param n ClampedFloat64 in value + param f ClampedFloat64 in value + category ARB_viewport_array + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +GetFloati_v(target, index, data) + return void + param target GLenum in value + param index UInt32 in value + param data Float32 out array [COMPSIZE(target)] + category ARB_viewport_array + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetDoublei_v(target, index, data) + return void + param target GLenum in value + param index UInt32 in value + param data Float64 out array [COMPSIZE(target)] + category ARB_viewport_array + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + ############################################################################### # -# ARB Extension #92 -# ARB_texture_buffer_object_rgb32 commands +# ARB Extension #101 - GLX_ARB_create_context_robustness +# ARB Extension #102 - WGL_ARB_create_context_robustness # ############################################################################### -# ??? VERIFY DONE ??? +############################################################################### +# +# ARB Extension #103 +# ARB_cl_event commands +# +############################################################################### + +CreateSyncFromCLeventARB(context, event, flags) + return sync + param context cl_context in value + param event cl_event in value + param flags GLbitfield in value + category ARB_cl_event + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? ############################################################################### # -# ARB Extension #93 -# ARB_transform_feedback2 commands +# ARB Extension #104 +# ARB_debug_output commands # ############################################################################### -# ??? VERIFY DONE ??? +DebugMessageControlARB(source, type, severity, count, ids, enabled) + return void + param source GLenum in value + param type GLenum in value + param severity GLenum in value + param count SizeI in value + param ids UInt32 in array [count] + param enabled Boolean in value + category ARB_debug_output + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? -BindTransformFeedback(target, id) +DebugMessageInsertARB(source, type, id, severity, length, buf) return void - param target GLenum in value + param source GLenum in value + param type GLenum in value param id UInt32 in value - category ARB_transform_feedback2 - version 1.2 + param severity GLenum in value + param length SizeI in value + param buf Char in array [length] + category ARB_debug_output + version 4.1 extension glxropcode ? glxflags ignore offset ? -DeleteTransformFeedbacks(n, ids) +DebugMessageCallbackARB(callback, userParam) return void - param n SizeI in value - param ids UInt32 in array [n] - category ARB_transform_feedback2 - version 1.2 + param callback GLDEBUGPROCARB in value + param userParam Void in array [COMPSIZE(callback)] + category ARB_debug_output + version 4.1 extension glxropcode ? glxflags ignore offset ? -GenTransformFeedbacks(n, ids) +GetDebugMessageLogARB(count, bufsize, sources, types, ids, severities, lengths, messageLog) + return UInt32 + param count UInt32 in value + param bufsize SizeI in value + param sources GLenum out array [count] + param types GLenum out array [count] + param ids UInt32 out array [count] + param severities GLenum out array [count] + param lengths SizeI out array [count] + param messageLog Char out array [COMPSIZE(lengths)] + category ARB_debug_output + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +#@ GetPointerv is redeclared in this extension + +############################################################################### +# +# ARB Extension #105 +# ARB_robustness commands +# +############################################################################### + +GetGraphicsResetStatusARB() + return GLenum + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetnMapdvARB(target, query, bufSize, v) return void - param n SizeI in value - param ids UInt32 out array [n] - category ARB_transform_feedback2 - version 1.2 + param target GLenum in value + param query GLenum in value + param bufSize SizeI in value + param v Float64 out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 extension - glxropcode ? + glxsingle ? glxflags ignore offset ? -IsTransformFeedback(id) - return Boolean - param id UInt32 in value - category ARB_transform_feedback2 - version 1.2 +GetnMapfvARB(target, query, bufSize, v) + return void + param target GLenum in value + param query GLenum in value + param bufSize SizeI in value + param v Float32 out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 extension - glxropcode ? + glxsingle ? glxflags ignore offset ? -PauseTransformFeedback() +GetnMapivARB(target, query, bufSize, v) return void - category ARB_transform_feedback2 - version 1.2 + param target GLenum in value + param query GLenum in value + param bufSize SizeI in value + param v Int32 out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 extension - glxropcode ? + glxsingle ? glxflags ignore offset ? -ResumeTransformFeedback() +GetnPixelMapfvARB(map, bufSize, values) return void - category ARB_transform_feedback2 - version 1.2 + param map GLenum in value + param bufSize SizeI in value + param values Float32 out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 extension - glxropcode ? + glxsingle ? glxflags ignore offset ? -DrawTransformFeedback(mode, id) +GetnPixelMapuivARB(map, bufSize, values) return void - param mode GLenum in value - param id UInt32 in value - category ARB_transform_feedback2 - version 1.2 + param map GLenum in value + param bufSize SizeI in value + param values UInt32 out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 extension - glxropcode ? + glxsingle ? glxflags ignore offset ? -############################################################################### -# -# ARB Extension #94 -# ARB_transform_feedback3 commands -# -############################################################################### +GetnPixelMapusvARB(map, bufSize, values) + return void + param map GLenum in value + param bufSize SizeI in value + param values UInt16 out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? -# ??? VERIFY DONE ??? +GetnPolygonStippleARB(bufSize, pattern) + return void + param bufSize SizeI in value + param pattern UInt8 out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? -DrawTransformFeedbackStream(mode, id, stream) +GetnColorTableARB(target, format, type, bufSize, table) return void - param mode GLenum in value - param id UInt32 in value - param stream UInt32 in value - category ARB_transform_feedback3 - version 1.2 + param target GLenum in value + param format GLenum in value + param type GLenum in value + param bufSize SizeI in value + param table Void out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 extension - glxropcode ? + glxsingle ? glxflags ignore offset ? -BeginQueryIndexed(target, index, id) +GetnConvolutionFilterARB(target, format, type, bufSize, image) return void param target GLenum in value - param index UInt32 in value - param id UInt32 in value - category ARB_transform_feedback3 - version 1.2 + param format GLenum in value + param type GLenum in value + param bufSize SizeI in value + param image Void out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 extension - glxropcode ? + glxsingle ? glxflags ignore offset ? -EndQueryIndexed(target, index) +GetnSeparableFilterARB(target, format, type, rowBufSize, row, columnBufSize, column, span) return void param target GLenum in value - param index UInt32 in value - category ARB_transform_feedback3 - version 1.2 + param format GLenum in value + param type GLenum in value + param rowBufSize SizeI in value + param row Void out array [rowBufSize] + param columnBufSize SizeI in value + param column Void out array [columnBufSize] + param span Void out array [0] + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetnHistogramARB(target, reset, format, type, bufSize, values) + return void + param target GLenum in value + param reset Boolean in value + param format GLenum in value + param type GLenum in value + param bufSize SizeI in value + param values Void out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetnMinmaxARB(target, reset, format, type, bufSize, values) + return void + param target GLenum in value + param reset Boolean in value + param format GLenum in value + param type GLenum in value + param bufSize SizeI in value + param values Void out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetnTexImageARB(target, level, format, type, bufSize, img) + return void + param target GLenum in value + param level Int32 in value + param format GLenum in value + param type GLenum in value + param bufSize SizeI in value + param img Void out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +ReadnPixelsARB(x, y, width, height, format, type, bufSize, data) + return void + param x Int32 in value + param y Int32 in value + param width SizeI in value + param height SizeI in value + param format GLenum in value + param type GLenum in value + param bufSize SizeI in value + param data Void out array [bufSize] + category ARB_robustness + version 4.1 extension glxropcode ? glxflags ignore offset ? -GetQueryIndexediv(target, index, pname, params) +GetnCompressedTexImageARB(target, lod, bufSize, img) return void param target GLenum in value - param index UInt32 in value - param pname GLenum in value - param params Int32 out array [COMPSIZE(pname)] - category ARB_transform_feedback3 + param lod Int32 in value + param bufSize SizeI in value + param img Void out array [bufSize] + category ARB_robustness dlflags notlistable - version 1.2 + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetnUniformfvARB(program, location, bufSize, params) + return void + param program UInt32 in value + param location Int32 in value + param bufSize SizeI in value + param params Float32 out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 extension glxsingle ? glxflags ignore offset ? +GetnUniformivARB(program, location, bufSize, params) + return void + param program UInt32 in value + param location Int32 in value + param bufSize SizeI in value + param params Int32 out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetnUniformuivARB(program, location, bufSize, params) + return void + param program UInt32 in value + param location Int32 in value + param bufSize SizeI in value + param params UInt32 out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetnUniformdvARB(program, location, bufSize, params) + return void + param program UInt32 in value + param location Int32 in value + param bufSize SizeI in value + param params Float64 out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #106 +# ARB_shader_stencil_export commands +# +############################################################################### + +# (none) +newcategory: ARB_shader_stencil_export + ############################################################################### ############################################################################### @@ -16307,8 +17750,8 @@ TextureNormalEXT(mode) MultiDrawArraysEXT(mode, first, count, primcount) return void param mode BeginMode in value - param first Int32 out array [COMPSIZE(primcount)] - param count SizeI out array [COMPSIZE(primcount)] + param first Int32 in array [COMPSIZE(primcount)] + param count SizeI in array [COMPSIZE(primcount)] param primcount SizeI in value category EXT_multi_draw_arrays version 1.1 @@ -18962,7 +20405,7 @@ ProgramParameters4dvNV(target, index, count, v) return void param target VertexAttribEnumNV in value param index UInt32 in value - param count UInt32 in value + param count SizeI in value param v Float64 in array [count*4] category NV_vertex_program version 1.2 @@ -18970,13 +20413,11 @@ ProgramParameters4dvNV(target, index, count, v) glxropcode 4187 offset 598 -#??? 'count' was SizeI in the latest NVIDIA gl.spec, but UInt32 in the -#??? extension specification in the registry. ProgramParameters4fvNV(target, index, count, v) return void param target VertexAttribEnumNV in value param index UInt32 in value - param count UInt32 in value + param count SizeI in value param v Float32 in array [count*4] category NV_vertex_program version 1.2 @@ -22753,6 +24194,7 @@ IsRenderbufferEXT(renderbuffer) glxflags ignore alias IsRenderbuffer +# Not aliased to BindRenderbuffer BindRenderbufferEXT(target, renderbuffer) return void param target RenderbufferTarget in value @@ -22762,7 +24204,6 @@ BindRenderbufferEXT(target, renderbuffer) extension glxropcode 4316 glxflags ignore - alias BindRenderbuffer DeleteRenderbuffersEXT(n, renderbuffers) return void @@ -22822,6 +24263,7 @@ IsFramebufferEXT(framebuffer) glxflags ignore alias IsFramebuffer +# Not aliased to BindFramebuffer BindFramebufferEXT(target, framebuffer) return void param target FramebufferTarget in value @@ -22831,7 +24273,6 @@ BindFramebufferEXT(target, framebuffer) extension glxropcode 4319 glxflags ignore - alias BindFramebuffer DeleteFramebuffersEXT(n, framebuffers) return void @@ -24282,11 +25723,11 @@ BindBufferBaseNV(target, index, buffer) extension soft WINSOFT alias BindBufferBase -TransformFeedbackVaryingsNV(program, count, varyings, bufferMode) +TransformFeedbackVaryingsNV(program, count, locations, bufferMode) return void param program UInt32 in value param count SizeI in value - param varyings CharPointer in array [count] + param locations Int32 in array [count] param bufferMode GLenum in value category NV_transform_feedback version 1.5 @@ -24347,6 +25788,24 @@ GetTransformFeedbackVaryingNV(program, index, location) glxflags ignore alias GetTransformFeedbackVarying +# These commands require ARB_transform_feedback3 +#@@ void TransformFeedbackStreamAttribsNV(sizei count, const int * attribs, sizei nbuffers, const int *bufstreams, enum bufferMode); + +TransformFeedbackStreamAttribsNV(count, attribs, nbuffers, bufstreams, bufferMode) + return void + param count SizeI in value + param attribs Int32 in array [count] + param nbuffers SizeI in value + param bufstreams Int32 in array [nbuffers] + param bufferMode GLenum in value + category NV_transform_feedback + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + + ############################################################################### # # Extension #342 @@ -26945,6 +28404,42 @@ UnmapNamedBufferEXT(buffer) glxflags ignore glfflags ignore +MapNamedBufferRangeEXT(buffer, offset, length, access) + return VoidPointer + param buffer UInt32 in value + param offset Intptr in value + param length Sizeiptr in value + param access BufferAccessMask in value + category EXT_direct_state_access + extension soft WINSOFT + dlflags notlistable + glxflags ignore + glfflags ignore + +FlushMappedNamedBufferRangeEXT(buffer, offset, length) + return void + param buffer UInt32 in value + param offset Intptr in value + param length Sizeiptr in value + category EXT_direct_state_access + extension soft WINSOFT + dlflags notlistable + glxflags ignore + glfflags ignore + +NamedCopyBufferSubDataEXT(readBuffer, writeBuffer, readOffset, writeOffset, size) + return void + param readBuffer UInt32 in value + param writeBuffer UInt32 in value + param readOffset Intptr in value + param writeOffset Intptr in value + param size Sizeiptr in value + category EXT_direct_state_access + extension soft WINSOFT + dlflags notlistable + glxflags ignore + glfflags ignore + # New named buffer queries GetNamedBufferParameterivEXT(buffer, pname, params) @@ -27307,6 +28802,257 @@ MultiTexRenderbufferEXT(texunit, target, renderbuffer) glxflags ignore glextmask GL_MASK_NV_explicit_multisample +# New ARB_gpu_shader_fp64 commands + +ProgramUniform1dEXT(program, location, x) + return void + param program UInt32 in value + param location Int32 in value + param x Float64 in value + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2dEXT(program, location, x, y) + return void + param program UInt32 in value + param location Int32 in value + param x Float64 in value + param y Float64 in value + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3dEXT(program, location, x, y, z) + return void + param program UInt32 in value + param location Int32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4dEXT(program, location, x, y, z, w) + return void + param program UInt32 in value + param location Int32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform1dvEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2dvEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3dvEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4dvEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix2dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix3dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix4dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix2x3dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix2x4dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix3x2dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix3x4dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix4x2dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix4x3dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + ############################################################################### # # Extension #354 @@ -27509,7 +29255,7 @@ GetPerfMonitorCounterInfoAMD(group, counter, pname, data) param group UInt32 in value param counter UInt32 in value param pname GLenum in value - param data void out array [COMPSIZE(pname)] + param data Void out array [COMPSIZE(pname)] category AMD_performance_monitor dlflags notlistable version 1.2 @@ -28191,6 +29937,7 @@ CreateShaderProgramEXT(type, string) # ############################################################################### +# (none) newcategory: NV_parameter_buffer_object2 ############################################################################### @@ -28535,6 +30282,7 @@ TextureBarrierNV() # ############################################################################### +# (none) newcategory: AMD_shader_stencil_export ############################################################################### @@ -28544,6 +30292,7 @@ newcategory: AMD_shader_stencil_export # ############################################################################### +# (none) newcategory: AMD_seamless_cubemap_per_texture ############################################################################### @@ -28559,5 +30308,1310 @@ newcategory: AMD_seamless_cubemap_per_texture # ############################################################################### +# (none) newcategory: AMD_conservative_depth +############################################################################### +# +# Extension #386 +# EXT_shader_image_load_store commands +# +############################################################################### + +BindImageTextureEXT(index, texture, level, layered, layer, access, format) + return void + param index UInt32 in value + param texture UInt32 in value + param level Int32 in value + param layered Boolean in value + param layer Int32 in value + param access GLenum in value + param format Int32 in value + category EXT_shader_image_load_store + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +MemoryBarrierEXT(barriers) + return void + param barriers GLbitfield in value + category EXT_shader_image_load_store + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #387 +# EXT_vertex_attrib_64bit commands +# +############################################################################### + +VertexAttribL1dEXT(index, x) + return void + param index UInt32 in value + param x Float64 in value + category EXT_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL2dEXT(index, x, y) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + category EXT_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL3dEXT(index, x, y, z) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + category EXT_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL4dEXT(index, x, y, z, w) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category EXT_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL1dvEXT(index, v) + return void + param index UInt32 in value + param v Float64 in array [1] + category EXT_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL2dvEXT(index, v) + return void + param index UInt32 in value + param v Float64 in array [2] + category EXT_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL3dvEXT(index, v) + return void + param index UInt32 in value + param v Float64 in array [3] + category EXT_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL4dvEXT(index, v) + return void + param index UInt32 in value + param v Float64 in array [4] + category EXT_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribLPointerEXT(index, size, type, stride, pointer) + return void + param index UInt32 in value + param size Int32 in value + param type GLenum in value + param stride SizeI in value + param pointer Void in array [size] + category EXT_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +GetVertexAttribLdvEXT(index, pname, params) + return void + param index UInt32 in value + param pname GLenum in value + param params Float64 out array [COMPSIZE(pname)] + category EXT_vertex_attrib_64bit + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +# Also in ARB_vertex_array_64bit. Supposedly dependent on another +# unregistered extension, EXT_direct_state_access_memory + +VertexArrayVertexAttribLOffsetEXT(vaobj, buffer, index, size, type, stride, offset) + return void + param vaobj UInt32 in value + param buffer UInt32 in value + param index UInt32 in value + param size Int32 in value + param type GLenum in value + param stride SizeI in value + param offset BufferOffset in value + category EXT_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #388 +# NV_gpu_program5 commands +# +############################################################################### + +# These commands require ARB_shader_subroutine +#@@ void ProgramSubroutineParametersuivNV(enum target, sizei count, const uint *params); +#@@ void GetProgramSubroutineParameteruivNV(enum target, uint index, uint *param); + +ProgramSubroutineParametersuivNV(target, count, params) + return void + param target GLenum in value + param count SizeI in value + param params UInt32 in array [count] + category NV_gpu_program5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +GetProgramSubroutineParameteruivNV(target, index, param) + return void + param target GLenum in value + param index UInt32 in value + param param UInt32 out array [COMPSIZE(target)] + category NV_gpu_program5 + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #389 +# NV_gpu_shader5 commands +# +############################################################################### + +Uniform1i64NV(location, x) + return void + param location Int32 in value + param x Int64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform2i64NV(location, x, y) + return void + param location Int32 in value + param x Int64EXT in value + param y Int64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform3i64NV(location, x, y, z) + return void + param location Int32 in value + param x Int64EXT in value + param y Int64EXT in value + param z Int64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform4i64NV(location, x, y, z, w) + return void + param location Int32 in value + param x Int64EXT in value + param y Int64EXT in value + param z Int64EXT in value + param w Int64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform1i64vNV(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Int64EXT in array [count] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform2i64vNV(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Int64EXT in array [COMPSIZE(count*2)] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform3i64vNV(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Int64EXT in array [COMPSIZE(count*3)] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform4i64vNV(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Int64EXT in array [COMPSIZE(count*4)] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform1ui64NV(location, x) + return void + param location Int32 in value + param x UInt64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform2ui64NV(location, x, y) + return void + param location Int32 in value + param x UInt64EXT in value + param y UInt64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform3ui64NV(location, x, y, z) + return void + param location Int32 in value + param x UInt64EXT in value + param y UInt64EXT in value + param z UInt64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform4ui64NV(location, x, y, z, w) + return void + param location Int32 in value + param x UInt64EXT in value + param y UInt64EXT in value + param z UInt64EXT in value + param w UInt64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform1ui64vNV(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value UInt64EXT in array [count] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform2ui64vNV(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value UInt64EXT in array [COMPSIZE(count*2)] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform3ui64vNV(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value UInt64EXT in array [COMPSIZE(count*3)] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform4ui64vNV(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value UInt64EXT in array [COMPSIZE(count*4)] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +GetUniformi64vNV(program, location, params) + return void + param program UInt32 in value + param location Int32 in value + param params Int64EXT out array [COMPSIZE(location)] + category NV_gpu_shader5 + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +ProgramUniform1i64NV(program, location, x) + return void + param program UInt32 in value + param location Int32 in value + param x Int64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2i64NV(program, location, x, y) + return void + param program UInt32 in value + param location Int32 in value + param x Int64EXT in value + param y Int64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3i64NV(program, location, x, y, z) + return void + param program UInt32 in value + param location Int32 in value + param x Int64EXT in value + param y Int64EXT in value + param z Int64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4i64NV(program, location, x, y, z, w) + return void + param program UInt32 in value + param location Int32 in value + param x Int64EXT in value + param y Int64EXT in value + param z Int64EXT in value + param w Int64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform1i64vNV(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Int64EXT in array [count] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2i64vNV(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Int64EXT in array [COMPSIZE(count*2)] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3i64vNV(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Int64EXT in array [COMPSIZE(count*3)] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4i64vNV(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Int64EXT in array [COMPSIZE(count*4)] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform1ui64NV(program, location, x) + return void + param program UInt32 in value + param location Int32 in value + param x UInt64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2ui64NV(program, location, x, y) + return void + param program UInt32 in value + param location Int32 in value + param x UInt64EXT in value + param y UInt64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3ui64NV(program, location, x, y, z) + return void + param program UInt32 in value + param location Int32 in value + param x UInt64EXT in value + param y UInt64EXT in value + param z UInt64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4ui64NV(program, location, x, y, z, w) + return void + param program UInt32 in value + param location Int32 in value + param x UInt64EXT in value + param y UInt64EXT in value + param z UInt64EXT in value + param w UInt64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform1ui64vNV(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value UInt64EXT in array [count] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2ui64vNV(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value UInt64EXT in array [COMPSIZE(count*2)] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3ui64vNV(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value UInt64EXT in array [COMPSIZE(count*3)] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4ui64vNV(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value UInt64EXT in array [COMPSIZE(count*4)] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +#@ GetUniformui64vNV also in NV_shader_buffer_load + +############################################################################### +# +# Extension #390 +# NV_shader_buffer_store commands +# +############################################################################### + +# (none) +newcategory: NV_shader_buffer_store + +############################################################################### +# +# Extension #391 +# NV_tessellation_program5 commands +# +############################################################################### + +# (none) +newcategory: NV_tessellation_program5 + +############################################################################### +# +# Extension #392 +# NV_vertex_attrib_integer_64bit commands +# +############################################################################### + +VertexAttribL1i64NV(index, x) + return void + param index UInt32 in value + param x Int64EXT in value + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL2i64NV(index, x, y) + return void + param index UInt32 in value + param x Int64EXT in value + param y Int64EXT in value + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL3i64NV(index, x, y, z) + return void + param index UInt32 in value + param x Int64EXT in value + param y Int64EXT in value + param z Int64EXT in value + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL4i64NV(index, x, y, z, w) + return void + param index UInt32 in value + param x Int64EXT in value + param y Int64EXT in value + param z Int64EXT in value + param w Int64EXT in value + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL1i64vNV(index, v) + return void + param index UInt32 in value + param v Int64EXT in array [1] + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL2i64vNV(index, v) + return void + param index UInt32 in value + param v Int64EXT in array [2] + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL3i64vNV(index, v) + return void + param index UInt32 in value + param v Int64EXT in array [3] + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL4i64vNV(index, v) + return void + param index UInt32 in value + param v Int64EXT in array [4] + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL1ui64NV(index, x) + return void + param index UInt32 in value + param x UInt64EXT in value + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL2ui64NV(index, x, y) + return void + param index UInt32 in value + param x UInt64EXT in value + param y UInt64EXT in value + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL3ui64NV(index, x, y, z) + return void + param index UInt32 in value + param x UInt64EXT in value + param y UInt64EXT in value + param z UInt64EXT in value + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL4ui64NV(index, x, y, z, w) + return void + param index UInt32 in value + param x UInt64EXT in value + param y UInt64EXT in value + param z UInt64EXT in value + param w UInt64EXT in value + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL1ui64vNV(index, v) + return void + param index UInt32 in value + param v UInt64EXT in array [1] + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL2ui64vNV(index, v) + return void + param index UInt32 in value + param v UInt64EXT in array [2] + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL3ui64vNV(index, v) + return void + param index UInt32 in value + param v UInt64EXT in array [3] + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL4ui64vNV(index, v) + return void + param index UInt32 in value + param v UInt64EXT in array [4] + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +GetVertexAttribLi64vNV(index, pname, params) + return void + param index UInt32 in value + param pname GLenum in value + param params Int64EXT out array [COMPSIZE(pname)] + category NV_vertex_attrib_integer_64bit + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetVertexAttribLui64vNV(index, pname, params) + return void + param index UInt32 in value + param pname GLenum in value + param params UInt64EXT out array [COMPSIZE(pname)] + category NV_vertex_attrib_integer_64bit + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +#@ VertexAttribLFormatNV also requires NV_vertex_buffer_unified_memory + +VertexAttribLFormatNV(index, size, type, stride) + return void + param index UInt32 in value + param size Int32 in value + param type GLenum in value + param stride SizeI in value + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #393 +# NV_multisample_coverage commands +# +############################################################################### + +# (none) +newcategory: NV_multisample_coverage + +############################################################################### +# +# Extension #394 +# AMD_name_gen_delete commands +# +############################################################################### + +GenNamesAMD(identifier, num, names) + return void + param identifier GLenum in value + param num UInt32 in value + param names UInt32 out array [num] + category AMD_name_gen_delete + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +DeleteNamesAMD(identifier, num, names) + return void + param identifier GLenum in value + param num UInt32 in value + param names UInt32 in array [num] + category AMD_name_gen_delete + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +IsNameAMD(identifier, name) + return Boolean + param identifier GLenum in value + param name UInt32 in value + category AMD_name_gen_delete + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #395 +# AMD_debug_output commands +# +############################################################################### + +DebugMessageEnableAMD(category, severity, count, ids, enabled) + return void + param category GLenum in value + param severity GLenum in value + param count SizeI in value + param ids UInt32 in array [count] + param enabled Boolean in value + category AMD_debug_output + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +DebugMessageInsertAMD(category, severity, id, length, buf) + return void + param category GLenum in value + param severity GLenum in value + param id UInt32 in value + param length SizeI in value + param buf Char in array [length] + category AMD_debug_output + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +DebugMessageCallbackAMD(callback, userParam) + return void + param callback GLDEBUGPROCAMD in value + param userParam Void out reference + category AMD_debug_output + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +GetDebugMessageLogAMD(count, bufsize, categories, severities, ids, lengths, message) + return UInt32 + param count UInt32 in value + param bufsize SizeI in value + param categories GLenum out array [count] + param severities UInt32 out array [count] + param ids UInt32 out array [count] + param lengths SizeI out array [count] + param message Char out array [bufsize] + category AMD_debug_output + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #396 +# NV_vdpau_interop commands +# +############################################################################### + +VDPAUInitNV(vdpDevice, getProcAddress) + return void + param vdpDevice Void in reference + param getProcAddress Void in reference + category NV_vdpau_interop + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VDPAUFiniNV() + return void + category NV_vdpau_interop + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VDPAURegisterVideoSurfaceNV(vdpSurface, target, numTextureNames, textureNames) + return vdpauSurfaceNV + param vdpSurface Void out reference + param target GLenum in value + param numTextureNames SizeI in value + param textureNames UInt32 in array [numTextureNames] + category NV_vdpau_interop + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VDPAURegisterOutputSurfaceNV(vdpSurface, target, numTextureNames, textureNames) + return vdpauSurfaceNV + param vdpSurface Void out reference + param target GLenum in value + param numTextureNames SizeI in value + param textureNames UInt32 in array [numTextureNames] + category NV_vdpau_interop + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VDPAUIsSurfaceNV(surface) + return void + param surface vdpauSurfaceNV in value + category NV_vdpau_interop + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VDPAUUnregisterSurfaceNV(surface) + return void + param surface vdpauSurfaceNV in value + category NV_vdpau_interop + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VDPAUGetSurfaceivNV(surface, pname, bufSize, length, values) + return void + param surface vdpauSurfaceNV in value + param pname GLenum in value + param bufSize SizeI in value + param length SizeI out reference + param values Int32 out array [length] + category NV_vdpau_interop + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VDPAUSurfaceAccessNV(surface, access) + return void + param surface vdpauSurfaceNV in value + param access GLenum in value + category NV_vdpau_interop + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VDPAUMapSurfacesNV(numSurfaces, surfaces) + return void + param numSurfaces SizeI in value + param surfaces vdpauSurfaceNV in array [numSurfaces] + category NV_vdpau_interop + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VDPAUUnmapSurfacesNV(numSurface, surfaces) + return void + param numSurface SizeI in value + param surfaces vdpauSurfaceNV in array [numSurface] + category NV_vdpau_interop + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + + +############################################################################### +# +# Extension #397 +# AMD_transform_feedback3_lines_triangles commands +# +############################################################################### + +# (none) +newcategory: AMD_transform_feedback3_lines_triangles + +############################################################################### +# +# Extension #398 - GLX_AMD_gpu_association +# Extension #399 - GLX_EXT_create_context_es2_profile +# Extension #400 - WGL_EXT_create_context_es2_profile +# +############################################################################### + +############################################################################### +# +# Extension #401 +# AMD_depth_clamp_separate commands +# +############################################################################### + +# (none) +newcategory: AMD_depth_clamp_separate + +############################################################################### +# +# Extension #402 +# EXT_texture_sRGB_decode commands +# +############################################################################### + +# (none) +newcategory: EXT_texture_sRGB_decode + +############################################################################### +# +# Extension #403 +# NV_texture_multisample commands +# +############################################################################### + +TexImage2DMultisampleCoverageNV(target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations) + return void + param target GLenum in value + param coverageSamples SizeI in value + param colorSamples SizeI in value + param internalFormat Int32 in value + param width SizeI in value + param height SizeI in value + param fixedSampleLocations Boolean in value + category NV_texture_multisample + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +TexImage3DMultisampleCoverageNV(target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations) + return void + param target GLenum in value + param coverageSamples SizeI in value + param colorSamples SizeI in value + param internalFormat Int32 in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param fixedSampleLocations Boolean in value + category NV_texture_multisample + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +TextureImage2DMultisampleNV(texture, target, samples, internalFormat, width, height, fixedSampleLocations) + return void + param texture UInt32 in value + param target GLenum in value + param samples SizeI in value + param internalFormat Int32 in value + param width SizeI in value + param height SizeI in value + param fixedSampleLocations Boolean in value + category NV_texture_multisample + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +TextureImage3DMultisampleNV(texture, target, samples, internalFormat, width, height, depth, fixedSampleLocations) + return void + param texture UInt32 in value + param target GLenum in value + param samples SizeI in value + param internalFormat Int32 in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param fixedSampleLocations Boolean in value + category NV_texture_multisample + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +TextureImage2DMultisampleCoverageNV(texture, target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations) + return void + param texture UInt32 in value + param target GLenum in value + param coverageSamples SizeI in value + param colorSamples SizeI in value + param internalFormat Int32 in value + param width SizeI in value + param height SizeI in value + param fixedSampleLocations Boolean in value + category NV_texture_multisample + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +TextureImage3DMultisampleCoverageNV(texture, target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations) + return void + param texture UInt32 in value + param target GLenum in value + param coverageSamples SizeI in value + param colorSamples SizeI in value + param internalFormat Int32 in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param fixedSampleLocations Boolean in value + category NV_texture_multisample + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + + +############################################################################### +# +# Extension #404 +# AMD_blend_minmax_factor commands +# +############################################################################### + +# (none) +newcategory: AMD_blend_minmax_factor + +############################################################################### +# +# Extension #405 (awaiting spec clarification) +# AMD_sample_positions commands +# +############################################################################### + +#@GL_AMD_sample_positions +#@void SetMultisamplefv(enum pname, uint index, const float *val); |