diff options
Diffstat (limited to 'src/glx/apple/specs/gl.spec')
-rw-r--r-- | src/glx/apple/specs/gl.spec | 1783 |
1 files changed, 1751 insertions, 32 deletions
diff --git a/src/glx/apple/specs/gl.spec b/src/glx/apple/specs/gl.spec index 98f364d53e2..bc054f8643d 100644 --- a/src/glx/apple/specs/gl.spec +++ b/src/glx/apple/specs/gl.spec @@ -2,11 +2,12 @@ # DON'T REMOVE PREVIOUS LINE!!! libspec depends on it! # # Copyright (c) 1991-2005 Silicon Graphics, Inc. All Rights Reserved. -# Copyright (c) 2006-2009 The Khronos Group Inc. +# Copyright (c) 2006-2010 The Khronos Group Inc. # # This document is licensed under the SGI Free Software B License Version # 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . - +# +# $Revision: 10971 $ on $Date: 2010-04-09 02:45:33 -0700 (Fri, 09 Apr 2010) $ required-props: # Description of a parameter @@ -20,7 +21,7 @@ vectorequiv: * # Category this function falls in. While there are many categories for # early GL 1.0 functions, later functions just have a core version # (e.g. VERSION_major_minor) or extension name for the category. -category: display-list drawing drawing-control feedback framebuf misc modeling pixel-op pixel-rw state-req xform VERSION_1_0 VERSION_1_0_DEPRECATED VERSION_1_1 VERSION_1_1_DEPRECATED VERSION_1_2 VERSION_1_2_DEPRECATED VERSION_1_3 VERSION_1_3_DEPRECATED VERSION_1_4 VERSION_1_4_DEPRECATED VERSION_1_5 VERSION_2_0 VERSION_2_1 VERSION_3_0 VERSION_3_0_DEPRECATED VERSION_3_1 VERSION_3_2 ATI_element_array ATI_envmap_bumpmap ATI_fragment_shader ATI_pn_triangles ATI_vertex_array_object ATI_vertex_streams EXT_blend_color EXT_blend_minmax EXT_convolution EXT_copy_texture EXT_histogram EXT_polygon_offset EXT_subtexture EXT_texture3D EXT_texture_object EXT_vertex_array EXT_vertex_shader SGIS_detail_texture SGIS_multisample SGIS_pixel_texture ARB_point_parameters EXT_point_parameters SGIS_point_parameters SGIS_sharpen_texture SGIS_texture4D SGIS_texture_filter4 SGIX_async SGIX_flush_raster SGIX_fragment_lighting SGIX_framezoom SGIX_igloo_interface SGIX_instruments SGIX_list_priority SGIX_pixel_texture SGIX_polynomial_ffd SGIX_reference_plane SGIX_sprite SGIX_tag_sample_buffer SGI_color_table ARB_multitexture ARB_multisample ARB_texture_compression ARB_transpose_matrix ARB_vertex_blend ARB_matrix_palette EXT_compiled_vertex_array EXT_cull_vertex EXT_index_func EXT_index_material EXT_draw_range_elements EXT_vertex_weighting INGR_blend_func_separate NV_evaluators NV_fence NV_occlusion_query NV_point_sprite NV_register_combiners NV_register_combiners2 NV_vertex_array_range NV_vertex_program NV_vertex_program1_1_dcc MESA_resize_buffers MESA_window_pos PGI_misc_hints EXT_fog_coord EXT_blend_func_separate EXT_color_subtable EXT_coordinate_frame EXT_light_texture EXT_multi_draw_arrays EXT_paletted_texture EXT_pixel_transform EXT_secondary_color EXT_texture_perturb_normal HP_image_transform IBM_multimode_draw_arrays IBM_vertex_array_lists INTEL_parallel_arrays SUNX_constant_data SUN_global_alpha SUN_mesh_array SUN_triangle_list SUN_vertex 3DFX_tbuffer EXT_multisample SGIS_fog_function SGIS_texture_color_mask ARB_window_pos EXT_stencil_two_side EXT_depth_bounds_test EXT_blend_equation_separate ARB_vertex_program ARB_fragment_program ARB_vertex_buffer_object ARB_occlusion_query ARB_shader_objects ARB_vertex_shader ARB_fragment_shader S3_s3tc ATI_draw_buffers ATI_texture_env_combine3 ATI_texture_float NV_float_buffer NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart NV_texture_expand_normal NV_texture_expand_normal NV_vertex_program2 APPLE_element_array APPLE_fence APPLE_vertex_array_object APPLE_vertex_array_range ATI_draw_buffers NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart ATI_map_object_buffer ATI_separate_stencil ATI_vertex_attrib_array_object ARB_draw_buffers ARB_texture_rectangle ARB_color_buffer_float EXT_framebuffer_object GREMEDY_string_marker EXT_stencil_clear_tag EXT_framebuffer_blit EXT_framebuffer_multisample MESAX_texture_stack EXT_timer_query EXT_gpu_program_parameters APPLE_flush_buffer_range NV_gpu_program4 NV_geometry_program4 EXT_geometry_shader4 NV_vertex_program4 EXT_gpu_shader4 EXT_draw_instanced EXT_texture_buffer_object NV_depth_buffer_float NV_framebuffer_multisample_coverage NV_parameter_buffer_object EXT_draw_buffers2 NV_transform_feedback EXT_bindable_uniform EXT_texture_integer GREMEDY_frame_terminator NV_conditional_render NV_present_video EXT_transform_feedback ARB_depth_buffer_float ARB_draw_instanced ARB_framebuffer_object ARB_framebuffer_sRGB ARB_geometry_shader4 ARB_half_float_vertex ARB_instanced_arrays ARB_map_buffer_range ARB_texture_buffer_object ARB_texture_compression_rgtc ARB_texture_rg ARB_vertex_array_object EXT_direct_state_access EXT_vertex_array_bgra EXT_texture_swizzle NV_explicit_multisample NV_transform_feedback2 ATI_meminfo AMD_performance_monitor AMD_vertex_shader_tesselator EXT_provoking_vertex ARB_uniform_buffer_object ARB_copy_buffer EXT_texture_snorm AMD_draw_buffers_blend APPLE_texture_range APPLE_float_pixels APPLE_vertex_program_evaluators APPLE_aux_depth_stencil APPLE_object_purgeable APPLE_row_bytes ARB_draw_elements_base_vertex ARB_provoking_vertex ARB_sync ARB_texture_multisample ARB_draw_buffers_blend ARB_sample_shading NV_video_capture NV_copy_image EXT_separate_shader_objects NV_parameter_buffer_object2 NV_shader_buffer_load NV_vertex_buffer_unified_memory NV_texture_barrier +category: display-list drawing drawing-control feedback framebuf misc modeling pixel-op pixel-rw state-req xform VERSION_1_0 VERSION_1_0_DEPRECATED VERSION_1_1 VERSION_1_1_DEPRECATED VERSION_1_2 VERSION_1_2_DEPRECATED VERSION_1_3 VERSION_1_3_DEPRECATED VERSION_1_4 VERSION_1_4_DEPRECATED VERSION_1_5 VERSION_2_0 VERSION_2_1 VERSION_3_0 VERSION_3_0_DEPRECATED VERSION_3_1 VERSION_3_2 VERSION_3_3 VERSION_4_0 ATI_element_array ATI_envmap_bumpmap ATI_fragment_shader ATI_pn_triangles ATI_vertex_array_object ATI_vertex_streams EXT_blend_color EXT_blend_minmax EXT_convolution EXT_copy_texture EXT_histogram EXT_polygon_offset EXT_subtexture EXT_texture3D EXT_texture_object EXT_vertex_array EXT_vertex_shader SGIS_detail_texture SGIS_multisample SGIS_pixel_texture ARB_point_parameters EXT_point_parameters SGIS_point_parameters SGIS_sharpen_texture SGIS_texture4D SGIS_texture_filter4 SGIX_async SGIX_flush_raster SGIX_fragment_lighting SGIX_framezoom SGIX_igloo_interface SGIX_instruments SGIX_list_priority SGIX_pixel_texture SGIX_polynomial_ffd SGIX_reference_plane SGIX_sprite SGIX_tag_sample_buffer SGI_color_table ARB_multitexture ARB_multisample ARB_texture_compression ARB_transpose_matrix ARB_vertex_blend ARB_matrix_palette EXT_compiled_vertex_array EXT_cull_vertex EXT_index_func EXT_index_material EXT_draw_range_elements EXT_vertex_weighting INGR_blend_func_separate NV_evaluators NV_fence NV_occlusion_query NV_point_sprite NV_register_combiners NV_register_combiners2 NV_vertex_array_range NV_vertex_program NV_vertex_program1_1_dcc MESA_resize_buffers MESA_window_pos PGI_misc_hints EXT_fog_coord EXT_blend_func_separate EXT_color_subtable EXT_coordinate_frame EXT_light_texture EXT_multi_draw_arrays EXT_paletted_texture EXT_pixel_transform EXT_secondary_color EXT_texture_perturb_normal HP_image_transform IBM_multimode_draw_arrays IBM_vertex_array_lists INTEL_parallel_arrays SUNX_constant_data SUN_global_alpha SUN_mesh_array SUN_triangle_list SUN_vertex 3DFX_tbuffer EXT_multisample SGIS_fog_function SGIS_texture_color_mask ARB_window_pos EXT_stencil_two_side EXT_depth_bounds_test EXT_blend_equation_separate ARB_vertex_program ARB_fragment_program ARB_vertex_buffer_object ARB_occlusion_query ARB_shader_objects ARB_vertex_shader ARB_fragment_shader S3_s3tc ATI_draw_buffers ATI_texture_env_combine3 ATI_texture_float NV_float_buffer NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart NV_texture_expand_normal NV_texture_expand_normal NV_vertex_program2 APPLE_element_array APPLE_fence APPLE_vertex_array_object APPLE_vertex_array_range ATI_draw_buffers NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart ATI_map_object_buffer ATI_separate_stencil ATI_vertex_attrib_array_object ARB_draw_buffers ARB_texture_rectangle ARB_color_buffer_float EXT_framebuffer_object GREMEDY_string_marker EXT_stencil_clear_tag EXT_framebuffer_blit EXT_framebuffer_multisample MESAX_texture_stack EXT_timer_query EXT_gpu_program_parameters APPLE_flush_buffer_range NV_gpu_program4 NV_geometry_program4 EXT_geometry_shader4 NV_vertex_program4 EXT_gpu_shader4 EXT_draw_instanced EXT_texture_buffer_object NV_depth_buffer_float NV_framebuffer_multisample_coverage NV_parameter_buffer_object EXT_draw_buffers2 NV_transform_feedback EXT_bindable_uniform EXT_texture_integer GREMEDY_frame_terminator NV_conditional_render NV_present_video EXT_transform_feedback ARB_depth_buffer_float ARB_draw_instanced ARB_framebuffer_object ARB_framebuffer_sRGB ARB_geometry_shader4 ARB_half_float_vertex ARB_instanced_arrays ARB_map_buffer_range ARB_texture_buffer_object ARB_texture_compression_rgtc ARB_texture_rg ARB_vertex_array_object EXT_direct_state_access EXT_vertex_array_bgra EXT_texture_swizzle NV_explicit_multisample NV_transform_feedback2 ATI_meminfo AMD_performance_monitor AMD_vertex_shader_tesselator EXT_provoking_vertex ARB_uniform_buffer_object ARB_copy_buffer EXT_texture_snorm AMD_draw_buffers_blend APPLE_texture_range APPLE_float_pixels APPLE_vertex_program_evaluators APPLE_aux_depth_stencil APPLE_object_purgeable APPLE_row_bytes ARB_draw_elements_base_vertex ARB_provoking_vertex ARB_sync ARB_texture_multisample ARB_draw_buffers_blend ARB_sample_shading NV_video_capture NV_copy_image EXT_separate_shader_objects NV_parameter_buffer_object2 NV_shader_buffer_load NV_vertex_buffer_unified_memory NV_texture_barrier ARB_shading_language_include ARB_blend_func_extended ARB_sampler_objects ARB_timer_query ARB_vertex_type_2_10_10_10_rev ARB_draw_indirect ARB_gpu_shader_fp64 ARB_shader_subroutine ARB_tessellation_shader ARB_transform_feedback2 ARB_transform_feedback3 AMD_conservative_depth # Categories for extensions with no functions - need not be included now # ARB_texture_env_add ARB_texture_cube_map ARB_texture_border_clamp @@ -59,10 +60,11 @@ category: display-list drawing drawing-control feedback framebuf misc modeling p # EXT_vertex_array_bgra ARB_depth_clamp ARB_fragment_coord_conventions # ARB_seamless_cube_map ARB_vertex_array_bgra ARB_texture_cube_map_array # ARB_texture_gather ARB_texture_query_lod +# AMD_shader_stencil_export AMD_seamless_cubemap_per_texture # Core version in which a function was introduced, or against # which an extension can be implemented -version: 1.0 1.1 1.2 1.3 1.4 1.5 2.0 2.1 3.0 3.1 3.2 +version: 1.0 1.1 1.2 1.3 1.4 1.5 2.0 2.1 3.0 3.1 3.2 3.3 4.0 # Core version in which a function was removed deprecated: 3.1 # GLX Single, Rendering, or Vendor Private opcode @@ -7852,34 +7854,11 @@ FramebufferTexture(target, attachment, texture, level) glxflags ignore offset ? -# FramebufferTextureLayer redeclared in ARB_framebuffer_object +# FramebufferTextureLayer already declared in ARB_framebuffer_object # FramebufferTextureLayer(target, attachment, texture, level, layer) -# return void -# param target GLenum in value -# param attachment GLenum in value -# param texture UInt32 in value -# param level Int32 in value -# param layer Int32 in value -# category VERSION_3_2 -# version 1.2 -# extension -# glxropcode ? -# glxflags ignore -# offset ? -FramebufferTextureFace(target, attachment, texture, level, face) - return void - param target GLenum in value - param attachment GLenum in value - param texture UInt32 in value - param level Int32 in value - param face GLenum in value - category VERSION_3_2 - version 1.2 - extension - glxropcode ? - glxflags ignore - offset ? +# Not promoted to the core along with the rest +# FramebufferTextureFace(target, attachment, texture, level, face) # OpenGL 3.2 (ARB_seamless_cube_map) commands - none # OpenGL 3.2 (ARB_vertex_array_bgra) commands - none @@ -7894,6 +7873,50 @@ passthru: /* ARB_texture_multisample */ ############################################################################### ############################################################################### # +# OpenGL 3.3 commands +# +############################################################################### +############################################################################### + +# New commands in OpenGL 3.3 - none +newcategory: VERSION_3_3 + +passthru: /* OpenGL 3.3 also reuses entry points from these extensions: */ +passthru: /* ARB_blend_func_extended */ +passthru: /* ARB_sampler_objects */ +passthru: /* ARB_explicit_attrib_location, but it has none */ +passthru: /* ARB_occlusion_query2 (no entry points) */ +passthru: /* ARB_shader_bit_encoding (no entry points) */ +passthru: /* ARB_texture_rgb10_a2ui (no entry points) */ +passthru: /* ARB_texture_swizzle (no entry points) */ +passthru: /* ARB_timer_query */ +passthru: /* ARB_vertex_type_2_10_10_10_rev */ + + +############################################################################### +############################################################################### +# +# OpenGL 4.0 commands +# +############################################################################### +############################################################################### + +# New commands in OpenGL 4.0 - none +newcategory: VERSION_4_0 + +passthru: /* OpenGL 4.0 also reuses entry points from these extensions: */ +passthru: /* ARB_gpu_shader5 (no entry points) */ +passthru: /* ARB_gpu_shader_fp64 */ +passthru: /* ARB_shader_subroutine */ +passthru: /* ARB_tessellation_shader */ +passthru: /* ARB_texture_buffer_object_rgb32 (no entry points) */ +passthru: /* ARB_transform_feedback2 */ +passthru: /* ARB_transform_feedback3 */ + + +############################################################################### +############################################################################### +# # ARB extensions, in order by ARB extension number # ############################################################################### @@ -11443,6 +11466,7 @@ newcategory: ARB_vertex_array_bgra # ############################################################################### +@@@ Add ARB suffixes here & functions! BlendEquationi(buf, mode) return void param buf UInt32 in value @@ -11499,6 +11523,7 @@ BlendFuncSeparatei(buf, srcRGB, dstRGB, srcAlpha, dstAlpha) # ############################################################################### +@@@ Add ARB suffixes here & functions! MinSampleShading(value) return void param value ClampedColorF in value @@ -11546,6 +11571,1664 @@ newcategory: ARB_texture_query_lod # ############################################################################### +############################################################################### +# +# ARB Extension #76 +# ARB_shading_language_include commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +NamedStringARB(type, namelen, name, stringlen, string) + return void + param type GLenum in value + param namelen Int32 in value + param name Char in array [namelen] + param stringlen Int32 in value + param string Char in array [stringlen] + category ARB_shading_language_include + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DeleteNamedStringARB(namelen, name) + return void + param namelen Int32 in value + param name Char in array [namelen] + category ARB_shading_language_include + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +CompileShaderIncludeARB(shader, count, path, length) + return void + param shader UInt32 in value + param count SizeI in value + param path CharPointer in array [count] + param length Int32 in array [count] + category ARB_shading_language_include + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +IsNamedStringARB(namelen, name) + return Boolean + param namelen Int32 in value + param name Char in array [namelen] + category ARB_shading_language_include + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetNamedStringARB(namelen, name, bufSize, stringlen, string) + return void + param namelen Int32 in value + param name Char in array [namelen] + param bufSize SizeI in value + param stringlen Int32 out array [1] + param string Char out array [bufSize] + category ARB_shading_language_include + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetNamedStringivARB(namelen, name, pname, params) + return void + param namelen Int32 in value + param name Char in array [namelen] + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category ARB_shading_language_include + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #77 +# ARB_texture_compression_bptc commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +############################################################################### +# +# ARB Extension #78 +# ARB_blend_func_extended commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +BindFragDataLocationIndexed(program, colorNumber, index, name) + return void + param program UInt32 in value + param colorNumber UInt32 in value + param index UInt32 in value + param name Char in array [] + category ARB_blend_func_extended + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetFragDataIndex(program, name) + return Int32 + param program UInt32 in value + param name Char in array [] + category ARB_blend_func_extended + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #79 +# ARB_explicit_attrib_location commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +############################################################################### +# +# ARB Extension #80 +# ARB_occlusion_query2 commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +############################################################################### +# +# ARB Extension #81 +# ARB_sampler_objects commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +GenSamplers(count, samplers) + return void + param count SizeI in value + param samplers UInt32 out array [count] + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DeleteSamplers(count, samplers) + return void + param count SizeI in value + param samplers UInt32 in array [count] + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +IsSampler(sampler) + return Boolean + param sampler UInt32 in value + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +BindSampler(unit, sampler) + return void + param unit GLenum in value + param sampler UInt32 in value + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SamplerParameteri(sampler, pname, param) + return void + param sampler UInt32 in value + param pname GLenum in value + param param Int32 in value + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SamplerParameteriv(sampler, pname, param) + return void + param sampler UInt32 in value + param pname GLenum in value + param param Int32 in array [COMPSIZE(pname)] + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SamplerParameterf(sampler, pname, param) + return void + param sampler UInt32 in value + param pname GLenum in value + param param Float32 in value + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SamplerParameterfv(sampler, pname, param) + return void + param sampler UInt32 in value + param pname GLenum in value + param param Float32 in array [COMPSIZE(pname)] + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SamplerParameterIiv(sampler, pname, param) + return void + param sampler UInt32 in value + param pname GLenum in value + param param Int32 in array [COMPSIZE(pname)] + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SamplerParameterIuiv(sampler, pname, param) + return void + param sampler UInt32 in value + param pname GLenum in value + param param UInt32 in array [COMPSIZE(pname)] + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetSamplerParameteriv(sampler, pname, params) + return void + param sampler UInt32 in value + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category ARB_sampler_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetSamplerParameterIiv(sampler, pname, params) + return void + param sampler UInt32 in value + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category ARB_sampler_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetSamplerParameterfv(sampler, pname, params) + return void + param sampler UInt32 in value + param pname GLenum in value + param params Float32 out array [COMPSIZE(pname)] + category ARB_sampler_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetSamplerParameterIfv(sampler, pname, params) + return void + param sampler UInt32 in value + param pname GLenum in value + param params Float32 out array [COMPSIZE(pname)] + category ARB_sampler_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #82 +# ARB_shader_bit_encoding commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +############################################################################### +# +# ARB Extension #83 +# ARB_texture_rgb10_a2ui commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +############################################################################### +# +# ARB Extension #84 +# ARB_texture_swizzle commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +############################################################################### +# +# ARB Extension #85 +# ARB_timer_query commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +QueryCounter(id, target) + return void + param id UInt32 in value + param target GLenum in value + category ARB_timer_query + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetQueryObjecti64v(id, pname, params) + return void + param id UInt32 in value + param pname GLenum in value + param params Int64 out array [COMPSIZE(pname)] + category ARB_timer_query + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetQueryObjectui64v(id, pname, params) + return void + param id UInt32 in value + param pname GLenum in value + param params UInt64 out array [COMPSIZE(pname)] + category ARB_timer_query + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #86 +# ARB_vertex_type_2_10_10_10_rev commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +VertexP2ui(type, value) + return void + param type GLenum in value + param value UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexP2uiv(type, value) + return void + param type GLenum in value + param value UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexP3ui(type, value) + return void + param type GLenum in value + param value UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexP3uiv(type, value) + return void + param type GLenum in value + param value UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexP4ui(type, value) + return void + param type GLenum in value + param value UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexP4uiv(type, value) + return void + param type GLenum in value + param value UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoordP1ui(type, coords) + return void + param type GLenum in value + param coords UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoordP1uiv(type, coords) + return void + param type GLenum in value + param coords UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoordP2ui(type, coords) + return void + param type GLenum in value + param coords UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoordP2uiv(type, coords) + return void + param type GLenum in value + param coords UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoordP3ui(type, coords) + return void + param type GLenum in value + param coords UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoordP3uiv(type, coords) + return void + param type GLenum in value + param coords UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoordP4ui(type, coords) + return void + param type GLenum in value + param coords UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoordP4uiv(type, coords) + return void + param type GLenum in value + param coords UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoordP1ui(texture, type, coords) + return void + param texture GLenum in value + param type GLenum in value + param coords UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoordP1uiv(texture, type, coords) + return void + param texture GLenum in value + param type GLenum in value + param coords UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoordP2ui(texture, type, coords) + return void + param texture GLenum in value + param type GLenum in value + param coords UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoordP2uiv(texture, type, coords) + return void + param texture GLenum in value + param type GLenum in value + param coords UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoordP3ui(texture, type, coords) + return void + param texture GLenum in value + param type GLenum in value + param coords UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoordP3uiv(texture, type, coords) + return void + param texture GLenum in value + param type GLenum in value + param coords UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoordP4ui(texture, type, coords) + return void + param texture GLenum in value + param type GLenum in value + param coords UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoordP4uiv(texture, type, coords) + return void + param texture GLenum in value + param type GLenum in value + param coords UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +NormalP3ui(type, coords) + return void + param type GLenum in value + param coords UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +NormalP3uiv(type, coords) + return void + param type GLenum in value + param coords UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ColorP3ui(type, color) + return void + param type GLenum in value + param color UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ColorP3uiv(type, color) + return void + param type GLenum in value + param color UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ColorP4ui(type, color) + return void + param type GLenum in value + param color UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ColorP4uiv(type, color) + return void + param type GLenum in value + param color UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SecondaryColorP3ui(type, color) + return void + param type GLenum in value + param color UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SecondaryColorP3uiv(type, color) + return void + param type GLenum in value + param color UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribP1ui(index, type, normalized, value) + return void + param index UInt32 in value + param type GLenum in value + param normalized Boolean in value + param value UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribP1uiv(index, type, normalized, value) + return void + param index UInt32 in value + param type GLenum in value + param normalized Boolean in value + param value UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribP2ui(index, type, normalized, value) + return void + param index UInt32 in value + param type GLenum in value + param normalized Boolean in value + param value UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribP2uiv(index, type, normalized, value) + return void + param index UInt32 in value + param type GLenum in value + param normalized Boolean in value + param value UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribP3ui(index, type, normalized, value) + return void + param index UInt32 in value + param type GLenum in value + param normalized Boolean in value + param value UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribP3uiv(index, type, normalized, value) + return void + param index UInt32 in value + param type GLenum in value + param normalized Boolean in value + param value UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribP4ui(index, type, normalized, value) + return void + param index UInt32 in value + param type GLenum in value + param normalized Boolean in value + param value UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribP4uiv(index, type, normalized, value) + return void + param index UInt32 in value + param type GLenum in value + param normalized Boolean in value + param value UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #87 +# ARB_draw_indirect commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +DrawArraysIndirect(mode, indirect) + return void + param mode GLenum in value + param indirect Void in array [] + category ARB_draw_indirect + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DrawElementsIndirect(mode, type, indirect) + return void + param mode GLenum in value + param type GLenum in value + param indirect Void in array [] + category ARB_draw_indirect + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #88 +# ARB_gpu_shader5 commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +############################################################################### +# +# ARB Extension #89 +# ARB_gpu_shader_fp64 commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +Uniform1d(location, x) + return void + param location Int32 in value + param x Float64 in value + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform2d(location, x, y) + return void + param location Int32 in value + param x Float64 in value + param y Float64 in value + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform3d(location, x, y, z) + return void + param location Int32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform4d(location, x, y, z, w) + return void + param location Int32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform1dv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform2dv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform3dv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform4dv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix2dv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix3dv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix4dv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix2x3dv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix2x4dv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix3x2dv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix3x4dv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix4x2dv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix4x3dv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetUniformdv(program, location, params) + return void + param program UInt32 in value + param location Int32 in value + param params Float64 out array [location] + category ARB_gpu_shader_fp64 + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +ProgramUniform1dEXT(program, location, x) + return void + param program UInt32 in value + param location Int32 in value + param x Float64 in value + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2dEXT(program, location, x, y) + return void + param program UInt32 in value + param location Int32 in value + param x Float64 in value + param y Float64 in value + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3dEXT(program, location, x, y, z) + return void + param program UInt32 in value + param location Int32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4dEXT(program, location, x, y, z, w) + return void + param program UInt32 in value + param location Int32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform1dvEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2dvEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3dvEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4dvEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix2dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix3dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix4dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix2x3dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix2x4dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix3x2dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix3x4dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix4x2dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix4x3dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #90 +# ARB_shader_subroutine commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +GetSubroutineUniformLocation(program, shadertype, name) + return Int32 + param program UInt32 in value + param shadertype GLenum in value + param name Char in array [] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetSubroutineIndex(program, shadertype, name) + return UInt32 + param program UInt32 in value + param shadertype GLenum in value + param name Char in array [] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetActiveSubroutineUniformiv(program, shadertype, index, pname, values) + return void + param program UInt32 in value + param shadertype GLenum in value + param index UInt32 in value + param pname GLenum in value + param values Int32 out array [COMPSIZE(pname)] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetActiveSubroutineUniformName(program, shadertype, index, bufsize, length, name) + return void + param program UInt32 in value + param shadertype GLenum in value + param index UInt32 in value + param bufsize SizeI in value + param length SizeI out array [1] + param name Char out array [bufsize] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetActiveSubroutineName(program, shadertype, index, bufsize, length, name) + return void + param program UInt32 in value + param shadertype GLenum in value + param index UInt32 in value + param bufsize SizeI in value + param length SizeI out array [1] + param name Char out array [bufsize] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +UniformSubroutinesuiv(shadertype, count, indices) + return void + param shadertype GLenum in value + param count SizeI in value + param indices UInt32 in array [count] + category ARB_shader_subroutine + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetUniformSubroutineuiv(shadertype, location, params) + return void + param shadertype GLenum in value + param location Int32 in value + param params UInt32 out array [1] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetProgramStageiv(program, shadertype, pname, values) + return void + param program UInt32 in value + param shadertype GLenum in value + param pname GLenum in value + param values Int32 out array [1] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #91 +# ARB_tessellation_shader commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +PatchParameteri(pname, value) + return void + param pname GLenum in value + param value Int32 in value + category ARB_tessellation_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +PatchParameterfv(pname, values) + return void + param pname GLenum in value + param values Float32 in array [COMPSIZE(pname)] + category ARB_tessellation_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #92 +# ARB_texture_buffer_object_rgb32 commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +############################################################################### +# +# ARB Extension #93 +# ARB_transform_feedback2 commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +BindTransformFeedback(target, id) + return void + param target GLenum in value + param id UInt32 in value + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DeleteTransformFeedbacks(n, ids) + return void + param n SizeI in value + param ids UInt32 in array [n] + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GenTransformFeedbacks(n, ids) + return void + param n SizeI in value + param ids UInt32 out array [n] + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +IsTransformFeedback(id) + return Boolean + param id UInt32 in value + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +PauseTransformFeedback() + return void + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ResumeTransformFeedback() + return void + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DrawTransformFeedback(mode, id) + return void + param mode GLenum in value + param id UInt32 in value + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #94 +# ARB_transform_feedback3 commands +# +############################################################################### + +# ??? VERIFY DONE ??? + +DrawTransformFeedbackStream(mode, id, stream) + return void + param mode GLenum in value + param id UInt32 in value + param stream UInt32 in value + category ARB_transform_feedback3 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +BeginQueryIndexed(target, index, id) + return void + param target GLenum in value + param index UInt32 in value + param id UInt32 in value + category ARB_transform_feedback3 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +EndQueryIndexed(target, index) + return void + param target GLenum in value + param index UInt32 in value + category ARB_transform_feedback3 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetQueryIndexediv(target, index, pname, params) + return void + param target GLenum in value + param index UInt32 in value + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category ARB_transform_feedback3 + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + ############################################################################### ############################################################################### @@ -21050,6 +22733,9 @@ newcategory: NV_vertex_program3 # ############################################################################### +# (none) +# newcategory: EXT_texture_compression_dxt1 + ############################################################################### # # Extension #310 @@ -26545,7 +28231,7 @@ IsBufferResidentNV(target) glxflags ignore offset ? -NamedMakeBufferResidentNV(buffer, access) +MakeNamedBufferResidentNV(buffer, access) return void param buffer UInt32 in value param access GLenum in value @@ -26556,7 +28242,7 @@ NamedMakeBufferResidentNV(buffer, access) glxflags ignore offset ? -NamedMakeBufferNonResidentNV(buffer) +MakeNamedBufferNonResidentNV(buffer) return void param buffer UInt32 in value category NV_shader_buffer_load @@ -26842,3 +28528,36 @@ TextureBarrierNV() glxflags ignore offset ? +############################################################################### +# +# Extension #382 +# AMD_shader_stencil_export commands +# +############################################################################### + +newcategory: AMD_shader_stencil_export + +############################################################################### +# +# Extension #383 +# AMD_seamless_cubemap_per_texture commands +# +############################################################################### + +newcategory: AMD_seamless_cubemap_per_texture + +############################################################################### +# +# Extension #384 - GLX_INTEL_swap_event +# +############################################################################### + +############################################################################### +# +# Extension #385 +# AMD_conservative_depth commands +# +############################################################################### + +newcategory: AMD_conservative_depth + |