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Diffstat (limited to 'src/glx/apple/specs/enum.spec')
-rw-r--r-- | src/glx/apple/specs/enum.spec | 7487 |
1 files changed, 0 insertions, 7487 deletions
diff --git a/src/glx/apple/specs/enum.spec b/src/glx/apple/specs/enum.spec deleted file mode 100644 index 6a51165254c..00000000000 --- a/src/glx/apple/specs/enum.spec +++ /dev/null @@ -1,7487 +0,0 @@ -# This is the OpenGL and OpenGL ES enumerant registry. -# -# It is an extremely important file. Do not mess with it unless -# you know what you're doing and have permission to do so. -# -############################################################################### -# -# Before modifying this file, read the following: -# -# ONLY the Khronos API Registrar (Jon Leech, jon 'at' alumni.caltech.edu) -# may allocate new enumerants outside the 'experimental' range described -# below. Any modifications to this file not performed by the Registrar -# are incompatible with the OpenGL API. The master copy of the registry, -# showing up-to-date enumerant allocations, is maintained in the -# OpenGL registry at -# -# http://www.opengl.org/registry/ -# -# The following guidelines are thus only for reference purposes -# (unless you're the Registrar) -# -# Enumerant values for extensions CANNOT be chosen arbitrarily, since -# the enumerant value space is shared by all GL implementations. It is -# therefore imperative that the procedures described in this file be -# followed carefully when allocating extension enum values. -# -# - Use tabs, not spaces. -# -# - When adding enum values for a new extension, use existing extensions -# as a guide. -# -# - When a vendor has committed to releasing a new extension and needs to -# allocate enum values for that extension, the vendor may request that the -# ARB allocate a previously unallocated block of 16 enum values, in the -# range 0x8000-0xFFFF, for the vendor's exclusive use. -# -# - The vendor that introduces an extension will allocate enum values for -# it as if it is a single-vendor extension, even if it is a multi-vendor -# (EXT) extension. -# -# - The file enum.spec is primarily a reference. The file enumext.spec -# contains enumerants for all OpenGL 1.2 and OpenGL extensions in a form -# used to generate <GL/glext.h>. -# -# - If a vendor hasn't yet released an extension, just add a comment to -# enum.spec that contains the name of the extension and the range of enum -# values used by the extension. When the vendor releases the extension, -# put the actual enum assignments in enum.spec and enumext.spec. -# -# - Allocate all of the enum values for an extension in a single contiguous -# block. -# -# - If an extension is experimental, allocate temporary enum values in the -# range 0x6000-0x8000 during development work. When the vendor commits to -# releasing the extension, allocate permanent enum values (see below). -# There are two reasons for this policy: -# -# 1. It is desirable to keep extension enum values tightly packed and to -# make all of the enum values for an extension be contiguous. This is -# possible only if permanent enum values for a new extension are not -# allocated until the extension spec is stable and the number of new -# enum values needed by the extension has therefore stopped changing. -# -# 2. OpenGL ARB policy is that a vendor may allocate a new block of 16 -# extension enum values only if it has committed to releasing an -# extension that will use values in that block. -# -# - To allocate a new block of permanent enum values for an extension, do the -# following: -# -# 1. Start at the top of enum.spec and choose the first future_use -# range that is not allocated to another vendor and is large enough -# to contain the new block. This will almost certainly be the -# 'Any_vendor_future_use' range near the end of enum.spec. This -# process helps keep allocated enum values tightly packed into -# the start of the 0x8000-0xFFFF range. -# -# 2. Allocate a block of enum values at the start of this range. If -# the enum definitions are going into enumfuture.spec, add a comment -# to enum.spec that contains the name of the extension and the range -# of values in the new block. Use existing extensions as a guide. -# -# 3. Add the size of the block you just allocated to the start of the -# chosen future_use range. If you have allocated the entire range, -# eliminate its future_use entry. -# -# 4. Note that there are historical enum allocations above 0xFFFF, but -# no new allocations will be made there in the forseeable future. -# -############################################################################### - -Extensions define: - VERSION_1_1 = 1 - VERSION_1_2 = 1 - VERSION_1_3 = 1 - VERSION_1_4 = 1 - VERSION_1_5 = 1 - VERSION_2_0 = 1 - VERSION_2_1 = 1 - VERSION_3_0 = 1 - VERSION_3_1 = 1 - VERSION_3_2 = 1 - ARB_imaging = 1 - EXT_abgr = 1 - EXT_blend_color = 1 - EXT_blend_logic_op = 1 - EXT_blend_minmax = 1 - EXT_blend_subtract = 1 - EXT_cmyka = 1 - EXT_convolution = 1 - EXT_copy_texture = 1 - EXT_histogram = 1 - EXT_packed_pixels = 1 - EXT_point_parameters = 1 - EXT_polygon_offset = 1 - EXT_rescale_normal = 1 - EXT_shared_texture_palette = 1 - EXT_subtexture = 1 - EXT_texture = 1 - EXT_texture3D = 1 - EXT_texture_object = 1 - EXT_vertex_array = 1 - SGIS_detail_texture = 1 - SGIS_fog_function = 1 - SGIS_generate_mipmap = 1 - SGIS_multisample = 1 - SGIS_pixel_texture = 1 - SGIS_point_line_texgen = 1 - SGIS_point_parameters = 1 - SGIS_sharpen_texture = 1 - SGIS_texture4D = 1 - SGIS_texture_border_clamp = 1 - SGIS_texture_edge_clamp = 1 - SGIS_texture_filter4 = 1 - SGIS_texture_lod = 1 - SGIS_texture_select = 1 - SGIX_async = 1 - SGIX_async_histogram = 1 - SGIX_async_pixel = 1 - SGIX_blend_alpha_minmax = 1 - SGIX_calligraphic_fragment = 1 - SGIX_clipmap = 1 - SGIX_convolution_accuracy = 1 - SGIX_depth_texture = 1 - SGIX_flush_raster = 1 - SGIX_fog_offset = 1 - SGIX_fragment_lighting = 1 - SGIX_framezoom = 1 - SGIX_icc_texture = 1 - SGIX_impact_pixel_texture = 1 - SGIX_instruments = 1 - SGIX_interlace = 1 - SGIX_ir_instrument1 = 1 - SGIX_list_priority = 1 - SGIX_pixel_texture = 1 - SGIX_pixel_tiles = 1 - SGIX_polynomial_ffd = 1 - SGIX_reference_plane = 1 - SGIX_resample = 1 - SGIX_scalebias_hint = 1 - SGIX_shadow = 1 - SGIX_shadow_ambient = 1 - SGIX_sprite = 1 - SGIX_subsample = 1 - SGIX_tag_sample_buffer = 1 - SGIX_texture_add_env = 1 - SGIX_texture_coordinate_clamp = 1 - SGIX_texture_lod_bias = 1 - SGIX_texture_multi_buffer = 1 - SGIX_texture_scale_bias = 1 - SGIX_vertex_preclip = 1 - SGIX_ycrcb = 1 - SGI_color_matrix = 1 - SGI_color_table = 1 - SGI_texture_color_table = 1 - -############################################################################### - -AttribMask enum: - CURRENT_BIT = 0x00000001 - POINT_BIT = 0x00000002 - LINE_BIT = 0x00000004 - POLYGON_BIT = 0x00000008 - POLYGON_STIPPLE_BIT = 0x00000010 - PIXEL_MODE_BIT = 0x00000020 - LIGHTING_BIT = 0x00000040 - FOG_BIT = 0x00000080 - DEPTH_BUFFER_BIT = 0x00000100 - ACCUM_BUFFER_BIT = 0x00000200 - STENCIL_BUFFER_BIT = 0x00000400 - VIEWPORT_BIT = 0x00000800 - TRANSFORM_BIT = 0x00001000 - ENABLE_BIT = 0x00002000 - COLOR_BUFFER_BIT = 0x00004000 - HINT_BIT = 0x00008000 - EVAL_BIT = 0x00010000 - LIST_BIT = 0x00020000 - TEXTURE_BIT = 0x00040000 - SCISSOR_BIT = 0x00080000 - ALL_ATTRIB_BITS = 0xFFFFFFFF -#??? ALL_ATTRIB_BITS mask value changed to all-1s in OpenGL 1.3 - this affects covgl. -# use ARB_multisample MULTISAMPLE_BIT_ARB -# use EXT_multisample MULTISAMPLE_BIT_EXT -# use 3DFX_multisample MULTISAMPLE_BIT_3DFX - -VERSION_1_3 enum: (Promoted for OpenGL 1.3) - MULTISAMPLE_BIT = 0x20000000 - -ARB_multisample enum: - MULTISAMPLE_BIT_ARB = 0x20000000 - -EXT_multisample enum: - MULTISAMPLE_BIT_EXT = 0x20000000 - -3DFX_multisample enum: - MULTISAMPLE_BIT_3DFX = 0x20000000 - -############################################################################### - -ClearBufferMask enum: - use AttribMask COLOR_BUFFER_BIT - use AttribMask ACCUM_BUFFER_BIT - use AttribMask STENCIL_BUFFER_BIT - use AttribMask DEPTH_BUFFER_BIT - -############################################################################### - -ClientAttribMask enum: - CLIENT_PIXEL_STORE_BIT = 0x00000001 - CLIENT_VERTEX_ARRAY_BIT = 0x00000002 - CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF - -############################################################################### - -# There's no obvious better place to put non-attribute-group mask bits -VERSION_3_0 enum: - use ARB_map_buffer_range MAP_READ_BIT - use ARB_map_buffer_range MAP_WRITE_BIT - use ARB_map_buffer_range MAP_INVALIDATE_RANGE_BIT - use ARB_map_buffer_range MAP_INVALIDATE_BUFFER_BIT - use ARB_map_buffer_range MAP_FLUSH_EXPLICIT_BIT - use ARB_map_buffer_range MAP_UNSYNCHRONIZED_BIT - -ARB_map_buffer_range enum: - MAP_READ_BIT = 0x0001 # VERSION_3_0 / ARB_mbr - MAP_WRITE_BIT = 0x0002 # VERSION_3_0 / ARB_mbr - MAP_INVALIDATE_RANGE_BIT = 0x0004 # VERSION_3_0 / ARB_mbr - MAP_INVALIDATE_BUFFER_BIT = 0x0008 # VERSION_3_0 / ARB_mbr - MAP_FLUSH_EXPLICIT_BIT = 0x0010 # VERSION_3_0 / ARB_mbr - MAP_UNSYNCHRONIZED_BIT = 0x0020 # VERSION_3_0 / ARB_mbr - -############################################################################### - -VERSION_3_0 enum: - CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x0001 # VERSION_3_0 - -############################################################################### - -Boolean enum: - FALSE = 0 - TRUE = 1 - -############################################################################### - -BeginMode enum: - POINTS = 0x0000 - LINES = 0x0001 - LINE_LOOP = 0x0002 - LINE_STRIP = 0x0003 - TRIANGLES = 0x0004 - TRIANGLE_STRIP = 0x0005 - TRIANGLE_FAN = 0x0006 - QUADS = 0x0007 - QUAD_STRIP = 0x0008 - POLYGON = 0x0009 - -VERSION_3_2 enum: - LINES_ADJACENCY = 0x000A - LINE_STRIP_ADJACENCY = 0x000B - TRIANGLES_ADJACENCY = 0x000C - TRIANGLE_STRIP_ADJACENCY = 0x000D - -ARB_geometry_shader4 enum: (additional; see below) - LINES_ADJACENCY_ARB = 0x000A - LINE_STRIP_ADJACENCY_ARB = 0x000B - TRIANGLES_ADJACENCY_ARB = 0x000C - TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D - -NV_geometry_program4 enum: (additional; see below) - LINES_ADJACENCY_EXT = 0x000A - LINE_STRIP_ADJACENCY_EXT = 0x000B - TRIANGLES_ADJACENCY_EXT = 0x000C - TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D - -# BeginMode_future_use: 0x000E - -############################################################################### - -AccumOp enum: - ACCUM = 0x0100 - LOAD = 0x0101 - RETURN = 0x0102 - MULT = 0x0103 - ADD = 0x0104 - -############################################################################### - -AlphaFunction enum: - NEVER = 0x0200 - LESS = 0x0201 - EQUAL = 0x0202 - LEQUAL = 0x0203 - GREATER = 0x0204 - NOTEQUAL = 0x0205 - GEQUAL = 0x0206 - ALWAYS = 0x0207 - -############################################################################### - -BlendingFactorDest enum: - ZERO = 0 - ONE = 1 - SRC_COLOR = 0x0300 - ONE_MINUS_SRC_COLOR = 0x0301 - SRC_ALPHA = 0x0302 - ONE_MINUS_SRC_ALPHA = 0x0303 - DST_ALPHA = 0x0304 - ONE_MINUS_DST_ALPHA = 0x0305 - use EXT_blend_color CONSTANT_COLOR_EXT - use EXT_blend_color ONE_MINUS_CONSTANT_COLOR_EXT - use EXT_blend_color CONSTANT_ALPHA_EXT - use EXT_blend_color ONE_MINUS_CONSTANT_ALPHA_EXT - -############################################################################### - -BlendingFactorSrc enum: - use BlendingFactorDest ZERO - use BlendingFactorDest ONE - DST_COLOR = 0x0306 - ONE_MINUS_DST_COLOR = 0x0307 - SRC_ALPHA_SATURATE = 0x0308 - use BlendingFactorDest SRC_ALPHA - use BlendingFactorDest ONE_MINUS_SRC_ALPHA - use BlendingFactorDest DST_ALPHA - use BlendingFactorDest ONE_MINUS_DST_ALPHA - use EXT_blend_color CONSTANT_COLOR_EXT - use EXT_blend_color ONE_MINUS_CONSTANT_COLOR_EXT - use EXT_blend_color CONSTANT_ALPHA_EXT - use EXT_blend_color ONE_MINUS_CONSTANT_ALPHA_EXT - -############################################################################### - -BlendEquationModeEXT enum: - use GetPName LOGIC_OP - use EXT_blend_minmax FUNC_ADD_EXT - use EXT_blend_minmax MIN_EXT - use EXT_blend_minmax MAX_EXT - use EXT_blend_subtract FUNC_SUBTRACT_EXT - use EXT_blend_subtract FUNC_REVERSE_SUBTRACT_EXT - use SGIX_blend_alpha_minmax ALPHA_MIN_SGIX - use SGIX_blend_alpha_minmax ALPHA_MAX_SGIX - -############################################################################### - -ColorMaterialFace enum: - use DrawBufferMode FRONT - use DrawBufferMode BACK - use DrawBufferMode FRONT_AND_BACK - -############################################################################### - -ColorMaterialParameter enum: - use LightParameter AMBIENT - use LightParameter DIFFUSE - use LightParameter SPECULAR - use MaterialParameter EMISSION - use MaterialParameter AMBIENT_AND_DIFFUSE - -############################################################################### - -ColorPointerType enum: - use DataType BYTE - use DataType UNSIGNED_BYTE - use DataType SHORT - use DataType UNSIGNED_SHORT - use DataType INT - use DataType UNSIGNED_INT - use DataType FLOAT - use DataType DOUBLE - -############################################################################### - -ColorTableParameterPNameSGI enum: - use SGI_color_table COLOR_TABLE_SCALE_SGI - use SGI_color_table COLOR_TABLE_BIAS_SGI - -############################################################################### - -ColorTableTargetSGI enum: - use SGI_color_table COLOR_TABLE_SGI - use SGI_color_table POST_CONVOLUTION_COLOR_TABLE_SGI - use SGI_color_table POST_COLOR_MATRIX_COLOR_TABLE_SGI - use SGI_color_table PROXY_COLOR_TABLE_SGI - use SGI_color_table PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI - use SGI_color_table PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI - use SGI_texture_color_table TEXTURE_COLOR_TABLE_SGI - use SGI_texture_color_table PROXY_TEXTURE_COLOR_TABLE_SGI - -############################################################################### - -ConvolutionBorderModeEXT enum: - use EXT_convolution REDUCE_EXT - -############################################################################### - -ConvolutionParameterEXT enum: - use EXT_convolution CONVOLUTION_BORDER_MODE_EXT - use EXT_convolution CONVOLUTION_FILTER_SCALE_EXT - use EXT_convolution CONVOLUTION_FILTER_BIAS_EXT - -############################################################################### - -ConvolutionTargetEXT enum: - use EXT_convolution CONVOLUTION_1D_EXT - use EXT_convolution CONVOLUTION_2D_EXT - -############################################################################### - -CullFaceMode enum: - use DrawBufferMode FRONT - use DrawBufferMode BACK - use DrawBufferMode FRONT_AND_BACK - -############################################################################### - -DepthFunction enum: - use AlphaFunction NEVER - use AlphaFunction LESS - use AlphaFunction EQUAL - use AlphaFunction LEQUAL - use AlphaFunction GREATER - use AlphaFunction NOTEQUAL - use AlphaFunction GEQUAL - use AlphaFunction ALWAYS - -############################################################################### - -DrawBufferMode enum: - NONE = 0 - FRONT_LEFT = 0x0400 - FRONT_RIGHT = 0x0401 - BACK_LEFT = 0x0402 - BACK_RIGHT = 0x0403 - FRONT = 0x0404 - BACK = 0x0405 - LEFT = 0x0406 - RIGHT = 0x0407 - FRONT_AND_BACK = 0x0408 - AUX0 = 0x0409 - AUX1 = 0x040A - AUX2 = 0x040B - AUX3 = 0x040C - -# Aliases DrawBufferMode enum above -OES_framebuffer_object enum: (OpenGL ES only; additional; see below) -# NONE_OES = 0 - -############################################################################### - -EnableCap enum: - use GetPName FOG - use GetPName LIGHTING - use GetPName TEXTURE_1D - use GetPName TEXTURE_2D - use GetPName LINE_STIPPLE - use GetPName POLYGON_STIPPLE - use GetPName CULL_FACE - use GetPName ALPHA_TEST - use GetPName BLEND - use GetPName INDEX_LOGIC_OP - use GetPName COLOR_LOGIC_OP - use GetPName DITHER - use GetPName STENCIL_TEST - use GetPName DEPTH_TEST - use GetPName CLIP_PLANE0 - use GetPName CLIP_PLANE1 - use GetPName CLIP_PLANE2 - use GetPName CLIP_PLANE3 - use GetPName CLIP_PLANE4 - use GetPName CLIP_PLANE5 - use GetPName LIGHT0 - use GetPName LIGHT1 - use GetPName LIGHT2 - use GetPName LIGHT3 - use GetPName LIGHT4 - use GetPName LIGHT5 - use GetPName LIGHT6 - use GetPName LIGHT7 - use GetPName TEXTURE_GEN_S - use GetPName TEXTURE_GEN_T - use GetPName TEXTURE_GEN_R - use GetPName TEXTURE_GEN_Q - use GetPName MAP1_VERTEX_3 - use GetPName MAP1_VERTEX_4 - use GetPName MAP1_COLOR_4 - use GetPName MAP1_INDEX - use GetPName MAP1_NORMAL - use GetPName MAP1_TEXTURE_COORD_1 - use GetPName MAP1_TEXTURE_COORD_2 - use GetPName MAP1_TEXTURE_COORD_3 - use GetPName MAP1_TEXTURE_COORD_4 - use GetPName MAP2_VERTEX_3 - use GetPName MAP2_VERTEX_4 - use GetPName MAP2_COLOR_4 - use GetPName MAP2_INDEX - use GetPName MAP2_NORMAL - use GetPName MAP2_TEXTURE_COORD_1 - use GetPName MAP2_TEXTURE_COORD_2 - use GetPName MAP2_TEXTURE_COORD_3 - use GetPName MAP2_TEXTURE_COORD_4 - use GetPName POINT_SMOOTH - use GetPName LINE_SMOOTH - use GetPName POLYGON_SMOOTH - use GetPName SCISSOR_TEST - use GetPName COLOR_MATERIAL - use GetPName NORMALIZE - use GetPName AUTO_NORMAL - use GetPName POLYGON_OFFSET_POINT - use GetPName POLYGON_OFFSET_LINE - use GetPName POLYGON_OFFSET_FILL - use GetPName VERTEX_ARRAY - use GetPName NORMAL_ARRAY - use GetPName COLOR_ARRAY - use GetPName INDEX_ARRAY - use GetPName TEXTURE_COORD_ARRAY - use GetPName EDGE_FLAG_ARRAY - use EXT_convolution CONVOLUTION_1D_EXT - use EXT_convolution CONVOLUTION_2D_EXT - use EXT_convolution SEPARABLE_2D_EXT - use EXT_histogram HISTOGRAM_EXT - use EXT_histogram MINMAX_EXT - use EXT_rescale_normal RESCALE_NORMAL_EXT - use EXT_shared_texture_palette SHARED_TEXTURE_PALETTE_EXT - use EXT_texture3D TEXTURE_3D_EXT - use SGIS_multisample MULTISAMPLE_SGIS - use SGIS_multisample SAMPLE_ALPHA_TO_MASK_SGIS - use SGIS_multisample SAMPLE_ALPHA_TO_ONE_SGIS - use SGIS_multisample SAMPLE_MASK_SGIS - use SGIS_texture4D TEXTURE_4D_SGIS - use SGIX_async_histogram ASYNC_HISTOGRAM_SGIX - use SGIX_async_pixel ASYNC_TEX_IMAGE_SGIX - use SGIX_async_pixel ASYNC_DRAW_PIXELS_SGIX - use SGIX_async_pixel ASYNC_READ_PIXELS_SGIX - use SGIX_calligraphic_fragment CALLIGRAPHIC_FRAGMENT_SGIX - use SGIX_fog_offset FOG_OFFSET_SGIX - use SGIX_fragment_lighting FRAGMENT_LIGHTING_SGIX - use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_SGIX - use SGIX_fragment_lighting FRAGMENT_LIGHT0_SGIX - use SGIX_fragment_lighting FRAGMENT_LIGHT1_SGIX - use SGIX_fragment_lighting FRAGMENT_LIGHT2_SGIX - use SGIX_fragment_lighting FRAGMENT_LIGHT3_SGIX - use SGIX_fragment_lighting FRAGMENT_LIGHT4_SGIX - use SGIX_fragment_lighting FRAGMENT_LIGHT5_SGIX - use SGIX_fragment_lighting FRAGMENT_LIGHT6_SGIX - use SGIX_fragment_lighting FRAGMENT_LIGHT7_SGIX - use SGIX_framezoom FRAMEZOOM_SGIX - use SGIX_interlace INTERLACE_SGIX - use SGIX_ir_instrument1 IR_INSTRUMENT1_SGIX - use SGIX_pixel_texture PIXEL_TEX_GEN_SGIX - use SGIS_pixel_texture PIXEL_TEXTURE_SGIS - use SGIX_reference_plane REFERENCE_PLANE_SGIX - use SGIX_sprite SPRITE_SGIX - use SGI_color_table COLOR_TABLE_SGI - use SGI_color_table POST_CONVOLUTION_COLOR_TABLE_SGI - use SGI_color_table POST_COLOR_MATRIX_COLOR_TABLE_SGI - use SGI_texture_color_table TEXTURE_COLOR_TABLE_SGI - -############################################################################### - -ErrorCode enum: - NO_ERROR = 0 - INVALID_ENUM = 0x0500 - INVALID_VALUE = 0x0501 - INVALID_OPERATION = 0x0502 - STACK_OVERFLOW = 0x0503 - STACK_UNDERFLOW = 0x0504 - OUT_OF_MEMORY = 0x0505 - use EXT_histogram TABLE_TOO_LARGE_EXT - use EXT_texture TEXTURE_TOO_LARGE_EXT - -# Additional error codes - -VERSION_3_0 enum: -# use ARB_framebuffer_object INVALID_FRAMEBUFFER_OPERATION - -ARB_framebuffer_object enum: (note: no ARB suffixes) - INVALID_FRAMEBUFFER_OPERATION = 0x0506 # VERSION_3_0 / ARB_fbo - -EXT_framebuffer_object enum: - INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 - -# Aliases EXT_fbo enum above -OES_framebuffer_object enum: (OpenGL ES only; additional; see below) - INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 - -############################################################################### - -FeedbackType enum: - 2D = 0x0600 - 3D = 0x0601 - 3D_COLOR = 0x0602 - 3D_COLOR_TEXTURE = 0x0603 - 4D_COLOR_TEXTURE = 0x0604 - -############################################################################### - -FeedBackToken enum: - PASS_THROUGH_TOKEN = 0x0700 - POINT_TOKEN = 0x0701 - LINE_TOKEN = 0x0702 - POLYGON_TOKEN = 0x0703 - BITMAP_TOKEN = 0x0704 - DRAW_PIXEL_TOKEN = 0x0705 - COPY_PIXEL_TOKEN = 0x0706 - LINE_RESET_TOKEN = 0x0707 - -############################################################################### - -FfdMaskSGIX enum: - TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001 - GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002 - -############################################################################### - -FfdTargetSGIX enum: - use SGIX_polynomial_ffd GEOMETRY_DEFORMATION_SGIX - use SGIX_polynomial_ffd TEXTURE_DEFORMATION_SGIX - -############################################################################### - -FogMode enum: - use TextureMagFilter LINEAR - EXP = 0x0800 - EXP2 = 0x0801 - use SGIS_fog_function FOG_FUNC_SGIS - -############################################################################### - -FogParameter enum: - use GetPName FOG_COLOR - use GetPName FOG_DENSITY - use GetPName FOG_END - use GetPName FOG_INDEX - use GetPName FOG_MODE - use GetPName FOG_START - use SGIX_fog_offset FOG_OFFSET_VALUE_SGIX - -############################################################################### - -FragmentLightModelParameterSGIX enum: - use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX - use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX - use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX - use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX - -############################################################################### - -FrontFaceDirection enum: - CW = 0x0900 - CCW = 0x0901 - -############################################################################### - -GetColorTableParameterPNameSGI enum: - use SGI_color_table COLOR_TABLE_SCALE_SGI - use SGI_color_table COLOR_TABLE_BIAS_SGI - use SGI_color_table COLOR_TABLE_FORMAT_SGI - use SGI_color_table COLOR_TABLE_WIDTH_SGI - use SGI_color_table COLOR_TABLE_RED_SIZE_SGI - use SGI_color_table COLOR_TABLE_GREEN_SIZE_SGI - use SGI_color_table COLOR_TABLE_BLUE_SIZE_SGI - use SGI_color_table COLOR_TABLE_ALPHA_SIZE_SGI - use SGI_color_table COLOR_TABLE_LUMINANCE_SIZE_SGI - use SGI_color_table COLOR_TABLE_INTENSITY_SIZE_SGI - -############################################################################### - -GetConvolutionParameter enum: - use EXT_convolution CONVOLUTION_BORDER_MODE_EXT - use EXT_convolution CONVOLUTION_FILTER_SCALE_EXT - use EXT_convolution CONVOLUTION_FILTER_BIAS_EXT - use EXT_convolution CONVOLUTION_FORMAT_EXT - use EXT_convolution CONVOLUTION_WIDTH_EXT - use EXT_convolution CONVOLUTION_HEIGHT_EXT - use EXT_convolution MAX_CONVOLUTION_WIDTH_EXT - use EXT_convolution MAX_CONVOLUTION_HEIGHT_EXT - -############################################################################### - -GetHistogramParameterPNameEXT enum: - use EXT_histogram HISTOGRAM_WIDTH_EXT - use EXT_histogram HISTOGRAM_FORMAT_EXT - use EXT_histogram HISTOGRAM_RED_SIZE_EXT - use EXT_histogram HISTOGRAM_GREEN_SIZE_EXT - use EXT_histogram HISTOGRAM_BLUE_SIZE_EXT - use EXT_histogram HISTOGRAM_ALPHA_SIZE_EXT - use EXT_histogram HISTOGRAM_LUMINANCE_SIZE_EXT - use EXT_histogram HISTOGRAM_SINK_EXT - -############################################################################### - -GetMapQuery enum: - COEFF = 0x0A00 - ORDER = 0x0A01 - DOMAIN = 0x0A02 - -############################################################################### - -GetMinmaxParameterPNameEXT enum: - use EXT_histogram MINMAX_FORMAT_EXT - use EXT_histogram MINMAX_SINK_EXT - -############################################################################### - -GetPixelMap enum: - PIXEL_MAP_I_TO_I = 0x0C70 - PIXEL_MAP_S_TO_S = 0x0C71 - PIXEL_MAP_I_TO_R = 0x0C72 - PIXEL_MAP_I_TO_G = 0x0C73 - PIXEL_MAP_I_TO_B = 0x0C74 - PIXEL_MAP_I_TO_A = 0x0C75 - PIXEL_MAP_R_TO_R = 0x0C76 - PIXEL_MAP_G_TO_G = 0x0C77 - PIXEL_MAP_B_TO_B = 0x0C78 - PIXEL_MAP_A_TO_A = 0x0C79 - -############################################################################### - -GetPointervPName enum: - VERTEX_ARRAY_POINTER = 0x808E - NORMAL_ARRAY_POINTER = 0x808F - COLOR_ARRAY_POINTER = 0x8090 - INDEX_ARRAY_POINTER = 0x8091 - TEXTURE_COORD_ARRAY_POINTER = 0x8092 - EDGE_FLAG_ARRAY_POINTER = 0x8093 - FEEDBACK_BUFFER_POINTER = 0x0DF0 - SELECTION_BUFFER_POINTER = 0x0DF3 - use SGIX_instruments INSTRUMENT_BUFFER_POINTER_SGIX - -############################################################################### - -# the columns after the comment symbol (#) indicate: number of params, type -# (F - float, D - double, I - integer) for the returned values -GetPName enum: - CURRENT_COLOR = 0x0B00 # 4 F - CURRENT_INDEX = 0x0B01 # 1 F - CURRENT_NORMAL = 0x0B02 # 3 F - CURRENT_TEXTURE_COORDS = 0x0B03 # 4 F - CURRENT_RASTER_COLOR = 0x0B04 # 4 F - CURRENT_RASTER_INDEX = 0x0B05 # 1 F - CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 # 4 F - CURRENT_RASTER_POSITION = 0x0B07 # 4 F - CURRENT_RASTER_POSITION_VALID = 0x0B08 # 1 I - CURRENT_RASTER_DISTANCE = 0x0B09 # 1 F - - POINT_SMOOTH = 0x0B10 # 1 I - POINT_SIZE = 0x0B11 # 1 F - POINT_SIZE_RANGE = 0x0B12 # 2 F - POINT_SIZE_GRANULARITY = 0x0B13 # 1 F - - LINE_SMOOTH = 0x0B20 # 1 I - LINE_WIDTH = 0x0B21 # 1 F - LINE_WIDTH_RANGE = 0x0B22 # 2 F - LINE_WIDTH_GRANULARITY = 0x0B23 # 1 F - LINE_STIPPLE = 0x0B24 # 1 I - LINE_STIPPLE_PATTERN = 0x0B25 # 1 I - LINE_STIPPLE_REPEAT = 0x0B26 # 1 I - use VERSION_1_2 SMOOTH_POINT_SIZE_RANGE - use VERSION_1_2 SMOOTH_POINT_SIZE_GRANULARITY - use VERSION_1_2 SMOOTH_LINE_WIDTH_RANGE - use VERSION_1_2 SMOOTH_LINE_WIDTH_GRANULARITY - use VERSION_1_2 ALIASED_POINT_SIZE_RANGE - use VERSION_1_2 ALIASED_LINE_WIDTH_RANGE - - LIST_MODE = 0x0B30 # 1 I - MAX_LIST_NESTING = 0x0B31 # 1 I - LIST_BASE = 0x0B32 # 1 I - LIST_INDEX = 0x0B33 # 1 I - - POLYGON_MODE = 0x0B40 # 2 I - POLYGON_SMOOTH = 0x0B41 # 1 I - POLYGON_STIPPLE = 0x0B42 # 1 I - EDGE_FLAG = 0x0B43 # 1 I - CULL_FACE = 0x0B44 # 1 I - CULL_FACE_MODE = 0x0B45 # 1 I - FRONT_FACE = 0x0B46 # 1 I - - LIGHTING = 0x0B50 # 1 I - LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 # 1 I - LIGHT_MODEL_TWO_SIDE = 0x0B52 # 1 I - LIGHT_MODEL_AMBIENT = 0x0B53 # 4 F - SHADE_MODEL = 0x0B54 # 1 I - COLOR_MATERIAL_FACE = 0x0B55 # 1 I - COLOR_MATERIAL_PARAMETER = 0x0B56 # 1 I - COLOR_MATERIAL = 0x0B57 # 1 I - - FOG = 0x0B60 # 1 I - FOG_INDEX = 0x0B61 # 1 I - FOG_DENSITY = 0x0B62 # 1 F - FOG_START = 0x0B63 # 1 F - FOG_END = 0x0B64 # 1 F - FOG_MODE = 0x0B65 # 1 I - FOG_COLOR = 0x0B66 # 4 F - - DEPTH_RANGE = 0x0B70 # 2 F - DEPTH_TEST = 0x0B71 # 1 I - DEPTH_WRITEMASK = 0x0B72 # 1 I - DEPTH_CLEAR_VALUE = 0x0B73 # 1 F - DEPTH_FUNC = 0x0B74 # 1 I - - ACCUM_CLEAR_VALUE = 0x0B80 # 4 F - - STENCIL_TEST = 0x0B90 # 1 I - STENCIL_CLEAR_VALUE = 0x0B91 # 1 I - STENCIL_FUNC = 0x0B92 # 1 I - STENCIL_VALUE_MASK = 0x0B93 # 1 I - STENCIL_FAIL = 0x0B94 # 1 I - STENCIL_PASS_DEPTH_FAIL = 0x0B95 # 1 I - STENCIL_PASS_DEPTH_PASS = 0x0B96 # 1 I - STENCIL_REF = 0x0B97 # 1 I - STENCIL_WRITEMASK = 0x0B98 # 1 I - - MATRIX_MODE = 0x0BA0 # 1 I - NORMALIZE = 0x0BA1 # 1 I - VIEWPORT = 0x0BA2 # 4 I - MODELVIEW_STACK_DEPTH = 0x0BA3 # 1 I - PROJECTION_STACK_DEPTH = 0x0BA4 # 1 I - TEXTURE_STACK_DEPTH = 0x0BA5 # 1 I - MODELVIEW_MATRIX = 0x0BA6 # 16 F - PROJECTION_MATRIX = 0x0BA7 # 16 F - TEXTURE_MATRIX = 0x0BA8 # 16 F - - ATTRIB_STACK_DEPTH = 0x0BB0 # 1 I - CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 # 1 I - - ALPHA_TEST = 0x0BC0 # 1 I - ALPHA_TEST_FUNC = 0x0BC1 # 1 I - ALPHA_TEST_REF = 0x0BC2 # 1 F - - DITHER = 0x0BD0 # 1 I - - BLEND_DST = 0x0BE0 # 1 I - BLEND_SRC = 0x0BE1 # 1 I - BLEND = 0x0BE2 # 1 I - - LOGIC_OP_MODE = 0x0BF0 # 1 I - INDEX_LOGIC_OP = 0x0BF1 # 1 I - LOGIC_OP = 0x0BF1 # 1 I - COLOR_LOGIC_OP = 0x0BF2 # 1 I - - AUX_BUFFERS = 0x0C00 # 1 I - DRAW_BUFFER = 0x0C01 # 1 I - READ_BUFFER = 0x0C02 # 1 I - - SCISSOR_BOX = 0x0C10 # 4 I - SCISSOR_TEST = 0x0C11 # 1 I - - INDEX_CLEAR_VALUE = 0x0C20 # 1 I - INDEX_WRITEMASK = 0x0C21 # 1 I - COLOR_CLEAR_VALUE = 0x0C22 # 4 F - COLOR_WRITEMASK = 0x0C23 # 4 I - - INDEX_MODE = 0x0C30 # 1 I - RGBA_MODE = 0x0C31 # 1 I - DOUBLEBUFFER = 0x0C32 # 1 I - STEREO = 0x0C33 # 1 I - - RENDER_MODE = 0x0C40 # 1 I - - PERSPECTIVE_CORRECTION_HINT = 0x0C50 # 1 I - POINT_SMOOTH_HINT = 0x0C51 # 1 I - LINE_SMOOTH_HINT = 0x0C52 # 1 I - POLYGON_SMOOTH_HINT = 0x0C53 # 1 I - FOG_HINT = 0x0C54 # 1 I - - TEXTURE_GEN_S = 0x0C60 # 1 I - TEXTURE_GEN_T = 0x0C61 # 1 I - TEXTURE_GEN_R = 0x0C62 # 1 I - TEXTURE_GEN_Q = 0x0C63 # 1 I - - PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 # 1 I - PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 # 1 I - PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 # 1 I - PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 # 1 I - PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 # 1 I - PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 # 1 I - PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 # 1 I - PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 # 1 I - PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 # 1 I - PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 # 1 I - - UNPACK_SWAP_BYTES = 0x0CF0 # 1 I - UNPACK_LSB_FIRST = 0x0CF1 # 1 I - UNPACK_ROW_LENGTH = 0x0CF2 # 1 I - UNPACK_SKIP_ROWS = 0x0CF3 # 1 I - UNPACK_SKIP_PIXELS = 0x0CF4 # 1 I - UNPACK_ALIGNMENT = 0x0CF5 # 1 I - - PACK_SWAP_BYTES = 0x0D00 # 1 I - PACK_LSB_FIRST = 0x0D01 # 1 I - PACK_ROW_LENGTH = 0x0D02 # 1 I - PACK_SKIP_ROWS = 0x0D03 # 1 I - PACK_SKIP_PIXELS = 0x0D04 # 1 I - PACK_ALIGNMENT = 0x0D05 # 1 I - - MAP_COLOR = 0x0D10 # 1 I - MAP_STENCIL = 0x0D11 # 1 I - INDEX_SHIFT = 0x0D12 # 1 I - INDEX_OFFSET = 0x0D13 # 1 I - RED_SCALE = 0x0D14 # 1 F - RED_BIAS = 0x0D15 # 1 F - ZOOM_X = 0x0D16 # 1 F - ZOOM_Y = 0x0D17 # 1 F - GREEN_SCALE = 0x0D18 # 1 F - GREEN_BIAS = 0x0D19 # 1 F - BLUE_SCALE = 0x0D1A # 1 F - BLUE_BIAS = 0x0D1B # 1 F - ALPHA_SCALE = 0x0D1C # 1 F - ALPHA_BIAS = 0x0D1D # 1 F - DEPTH_SCALE = 0x0D1E # 1 F - DEPTH_BIAS = 0x0D1F # 1 F - - MAX_EVAL_ORDER = 0x0D30 # 1 I - MAX_LIGHTS = 0x0D31 # 1 I - -# VERSION_3_0 enum: (aliases) - MAX_CLIP_DISTANCES = 0x0D32 # VERSION_3_0 # alias GL_MAX_CLIP_PLANES - - MAX_CLIP_PLANES = 0x0D32 # 1 I - MAX_TEXTURE_SIZE = 0x0D33 # 1 I - MAX_PIXEL_MAP_TABLE = 0x0D34 # 1 I - MAX_ATTRIB_STACK_DEPTH = 0x0D35 # 1 I - MAX_MODELVIEW_STACK_DEPTH = 0x0D36 # 1 I - MAX_NAME_STACK_DEPTH = 0x0D37 # 1 I - MAX_PROJECTION_STACK_DEPTH = 0x0D38 # 1 I - MAX_TEXTURE_STACK_DEPTH = 0x0D39 # 1 I - MAX_VIEWPORT_DIMS = 0x0D3A # 2 F - MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B # 1 I - - SUBPIXEL_BITS = 0x0D50 # 1 I - INDEX_BITS = 0x0D51 # 1 I - RED_BITS = 0x0D52 # 1 I - GREEN_BITS = 0x0D53 # 1 I - BLUE_BITS = 0x0D54 # 1 I - ALPHA_BITS = 0x0D55 # 1 I - DEPTH_BITS = 0x0D56 # 1 I - STENCIL_BITS = 0x0D57 # 1 I - ACCUM_RED_BITS = 0x0D58 # 1 I - ACCUM_GREEN_BITS = 0x0D59 # 1 I - ACCUM_BLUE_BITS = 0x0D5A # 1 I - ACCUM_ALPHA_BITS = 0x0D5B # 1 I - - NAME_STACK_DEPTH = 0x0D70 # 1 I - - AUTO_NORMAL = 0x0D80 # 1 I - - MAP1_COLOR_4 = 0x0D90 # 1 I - MAP1_INDEX = 0x0D91 # 1 I - MAP1_NORMAL = 0x0D92 # 1 I - MAP1_TEXTURE_COORD_1 = 0x0D93 # 1 I - MAP1_TEXTURE_COORD_2 = 0x0D94 # 1 I - MAP1_TEXTURE_COORD_3 = 0x0D95 # 1 I - MAP1_TEXTURE_COORD_4 = 0x0D96 # 1 I - MAP1_VERTEX_3 = 0x0D97 # 1 I - MAP1_VERTEX_4 = 0x0D98 # 1 I - - MAP2_COLOR_4 = 0x0DB0 # 1 I - MAP2_INDEX = 0x0DB1 # 1 I - MAP2_NORMAL = 0x0DB2 # 1 I - MAP2_TEXTURE_COORD_1 = 0x0DB3 # 1 I - MAP2_TEXTURE_COORD_2 = 0x0DB4 # 1 I - MAP2_TEXTURE_COORD_3 = 0x0DB5 # 1 I - MAP2_TEXTURE_COORD_4 = 0x0DB6 # 1 I - MAP2_VERTEX_3 = 0x0DB7 # 1 I - MAP2_VERTEX_4 = 0x0DB8 # 1 I - - MAP1_GRID_DOMAIN = 0x0DD0 # 2 F - MAP1_GRID_SEGMENTS = 0x0DD1 # 1 I - MAP2_GRID_DOMAIN = 0x0DD2 # 4 F - MAP2_GRID_SEGMENTS = 0x0DD3 # 2 I - - TEXTURE_1D = 0x0DE0 # 1 I - TEXTURE_2D = 0x0DE1 # 1 I - - FEEDBACK_BUFFER_SIZE = 0x0DF1 # 1 I - FEEDBACK_BUFFER_TYPE = 0x0DF2 # 1 I - - SELECTION_BUFFER_SIZE = 0x0DF4 # 1 I - - POLYGON_OFFSET_UNITS = 0x2A00 # 1 F - POLYGON_OFFSET_POINT = 0x2A01 # 1 I - POLYGON_OFFSET_LINE = 0x2A02 # 1 I - POLYGON_OFFSET_FILL = 0x8037 # 1 I - POLYGON_OFFSET_FACTOR = 0x8038 # 1 F - - TEXTURE_BINDING_1D = 0x8068 # 1 I - TEXTURE_BINDING_2D = 0x8069 # 1 I - TEXTURE_BINDING_3D = 0x806A # 1 I - - VERTEX_ARRAY = 0x8074 # 1 I - NORMAL_ARRAY = 0x8075 # 1 I - COLOR_ARRAY = 0x8076 # 1 I - INDEX_ARRAY = 0x8077 # 1 I - TEXTURE_COORD_ARRAY = 0x8078 # 1 I - EDGE_FLAG_ARRAY = 0x8079 # 1 I - - VERTEX_ARRAY_SIZE = 0x807A # 1 I - VERTEX_ARRAY_TYPE = 0x807B # 1 I - VERTEX_ARRAY_STRIDE = 0x807C # 1 I - - NORMAL_ARRAY_TYPE = 0x807E # 1 I - NORMAL_ARRAY_STRIDE = 0x807F # 1 I - - COLOR_ARRAY_SIZE = 0x8081 # 1 I - COLOR_ARRAY_TYPE = 0x8082 # 1 I - COLOR_ARRAY_STRIDE = 0x8083 # 1 I - - INDEX_ARRAY_TYPE = 0x8085 # 1 I - INDEX_ARRAY_STRIDE = 0x8086 # 1 I - - TEXTURE_COORD_ARRAY_SIZE = 0x8088 # 1 I - TEXTURE_COORD_ARRAY_TYPE = 0x8089 # 1 I - TEXTURE_COORD_ARRAY_STRIDE = 0x808A # 1 I - - EDGE_FLAG_ARRAY_STRIDE = 0x808C # 1 I - - use ClipPlaneName CLIP_PLANE0 - use ClipPlaneName CLIP_PLANE1 - use ClipPlaneName CLIP_PLANE2 - use ClipPlaneName CLIP_PLANE3 - use ClipPlaneName CLIP_PLANE4 - use ClipPlaneName CLIP_PLANE5 - - use LightName LIGHT0 - use LightName LIGHT1 - use LightName LIGHT2 - use LightName LIGHT3 - use LightName LIGHT4 - use LightName LIGHT5 - use LightName LIGHT6 - use LightName LIGHT7 - -# use ARB_transpose_matrix TRANSPOSE_MODELVIEW_MATRIX_ARB -# use ARB_transpose_matrix TRANSPOSE_PROJECTION_MATRIX_ARB -# use ARB_transpose_matrix TRANSPOSE_TEXTURE_MATRIX_ARB -# use ARB_transpose_matrix TRANSPOSE_COLOR_MATRIX_ARB - - use VERSION_1_2 LIGHT_MODEL_COLOR_CONTROL - - use EXT_blend_color BLEND_COLOR_EXT - - use EXT_blend_minmax BLEND_EQUATION_EXT - - use EXT_cmyka PACK_CMYK_HINT_EXT - use EXT_cmyka UNPACK_CMYK_HINT_EXT - - use EXT_convolution CONVOLUTION_1D_EXT - use EXT_convolution CONVOLUTION_2D_EXT - use EXT_convolution SEPARABLE_2D_EXT - use EXT_convolution POST_CONVOLUTION_RED_SCALE_EXT - use EXT_convolution POST_CONVOLUTION_GREEN_SCALE_EXT - use EXT_convolution POST_CONVOLUTION_BLUE_SCALE_EXT - use EXT_convolution POST_CONVOLUTION_ALPHA_SCALE_EXT - use EXT_convolution POST_CONVOLUTION_RED_BIAS_EXT - use EXT_convolution POST_CONVOLUTION_GREEN_BIAS_EXT - use EXT_convolution POST_CONVOLUTION_BLUE_BIAS_EXT - use EXT_convolution POST_CONVOLUTION_ALPHA_BIAS_EXT - - use EXT_histogram HISTOGRAM_EXT - use EXT_histogram MINMAX_EXT - - use EXT_polygon_offset POLYGON_OFFSET_BIAS_EXT - - use EXT_rescale_normal RESCALE_NORMAL_EXT - - use EXT_shared_texture_palette SHARED_TEXTURE_PALETTE_EXT - - use EXT_texture_object TEXTURE_3D_BINDING_EXT - - use EXT_texture3D PACK_SKIP_IMAGES_EXT - use EXT_texture3D PACK_IMAGE_HEIGHT_EXT - use EXT_texture3D UNPACK_SKIP_IMAGES_EXT - use EXT_texture3D UNPACK_IMAGE_HEIGHT_EXT - use EXT_texture3D TEXTURE_3D_EXT - use EXT_texture3D MAX_3D_TEXTURE_SIZE_EXT - - use EXT_vertex_array VERTEX_ARRAY_COUNT_EXT - use EXT_vertex_array NORMAL_ARRAY_COUNT_EXT - use EXT_vertex_array COLOR_ARRAY_COUNT_EXT - use EXT_vertex_array INDEX_ARRAY_COUNT_EXT - use EXT_vertex_array TEXTURE_COORD_ARRAY_COUNT_EXT - use EXT_vertex_array EDGE_FLAG_ARRAY_COUNT_EXT - - use SGIS_detail_texture DETAIL_TEXTURE_2D_BINDING_SGIS - - use SGIS_fog_function FOG_FUNC_POINTS_SGIS - use SGIS_fog_function MAX_FOG_FUNC_POINTS_SGIS - - use SGIS_generate_mipmap GENERATE_MIPMAP_HINT_SGIS - - use SGIS_multisample MULTISAMPLE_SGIS - use SGIS_multisample SAMPLE_ALPHA_TO_MASK_SGIS - use SGIS_multisample SAMPLE_ALPHA_TO_ONE_SGIS - use SGIS_multisample SAMPLE_MASK_SGIS - use SGIS_multisample SAMPLE_BUFFERS_SGIS - use SGIS_multisample SAMPLES_SGIS - use SGIS_multisample SAMPLE_MASK_VALUE_SGIS - use SGIS_multisample SAMPLE_MASK_INVERT_SGIS - use SGIS_multisample SAMPLE_PATTERN_SGIS - - use SGIS_pixel_texture PIXEL_TEXTURE_SGIS - - use SGIS_point_parameters POINT_SIZE_MIN_SGIS - use SGIS_point_parameters POINT_SIZE_MAX_SGIS - use SGIS_point_parameters POINT_FADE_THRESHOLD_SIZE_SGIS - use SGIS_point_parameters DISTANCE_ATTENUATION_SGIS - - use SGIS_texture4D PACK_SKIP_VOLUMES_SGIS - use SGIS_texture4D PACK_IMAGE_DEPTH_SGIS - use SGIS_texture4D UNPACK_SKIP_VOLUMES_SGIS - use SGIS_texture4D UNPACK_IMAGE_DEPTH_SGIS - use SGIS_texture4D TEXTURE_4D_SGIS - use SGIS_texture4D MAX_4D_TEXTURE_SIZE_SGIS - use SGIS_texture4D TEXTURE_4D_BINDING_SGIS - - use SGIX_async ASYNC_MARKER_SGIX - - use SGIX_async_histogram ASYNC_HISTOGRAM_SGIX - use SGIX_async_histogram MAX_ASYNC_HISTOGRAM_SGIX - - use SGIX_async_pixel ASYNC_TEX_IMAGE_SGIX - use SGIX_async_pixel ASYNC_DRAW_PIXELS_SGIX - use SGIX_async_pixel ASYNC_READ_PIXELS_SGIX - use SGIX_async_pixel MAX_ASYNC_TEX_IMAGE_SGIX - use SGIX_async_pixel MAX_ASYNC_DRAW_PIXELS_SGIX - use SGIX_async_pixel MAX_ASYNC_READ_PIXELS_SGIX - - use SGIX_calligraphic_fragment CALLIGRAPHIC_FRAGMENT_SGIX - - use SGIX_clipmap MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX - use SGIX_clipmap MAX_CLIPMAP_DEPTH_SGIX - - use SGIX_convolution_accuracy CONVOLUTION_HINT_SGIX - - use SGIX_fog_offset FOG_OFFSET_SGIX - use SGIX_fog_offset FOG_OFFSET_VALUE_SGIX - - use SGIX_fragment_lighting FRAGMENT_LIGHTING_SGIX - use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_SGIX - use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_FACE_SGIX - use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX - use SGIX_fragment_lighting MAX_FRAGMENT_LIGHTS_SGIX - use SGIX_fragment_lighting MAX_ACTIVE_LIGHTS_SGIX - use SGIX_fragment_lighting LIGHT_ENV_MODE_SGIX - use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX - use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX - use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX - use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX - use SGIX_fragment_lighting FRAGMENT_LIGHT0_SGIX - - use SGIX_framezoom FRAMEZOOM_SGIX - use SGIX_framezoom FRAMEZOOM_FACTOR_SGIX - use SGIX_framezoom MAX_FRAMEZOOM_FACTOR_SGIX - - use SGIX_instruments INSTRUMENT_MEASUREMENTS_SGIX - - use SGIX_interlace INTERLACE_SGIX - - use SGIX_ir_instrument1 IR_INSTRUMENT1_SGIX - - use SGIX_pixel_texture PIXEL_TEX_GEN_SGIX - use SGIX_pixel_texture PIXEL_TEX_GEN_MODE_SGIX - - use SGIX_pixel_tiles PIXEL_TILE_BEST_ALIGNMENT_SGIX - use SGIX_pixel_tiles PIXEL_TILE_CACHE_INCREMENT_SGIX - use SGIX_pixel_tiles PIXEL_TILE_WIDTH_SGIX - use SGIX_pixel_tiles PIXEL_TILE_HEIGHT_SGIX - use SGIX_pixel_tiles PIXEL_TILE_GRID_WIDTH_SGIX - use SGIX_pixel_tiles PIXEL_TILE_GRID_HEIGHT_SGIX - use SGIX_pixel_tiles PIXEL_TILE_GRID_DEPTH_SGIX - use SGIX_pixel_tiles PIXEL_TILE_CACHE_SIZE_SGIX - - use SGIX_polynomial_ffd DEFORMATIONS_MASK_SGIX - - use SGIX_reference_plane REFERENCE_PLANE_EQUATION_SGIX - use SGIX_reference_plane REFERENCE_PLANE_SGIX - - use SGIX_sprite SPRITE_SGIX - use SGIX_sprite SPRITE_MODE_SGIX - use SGIX_sprite SPRITE_AXIS_SGIX - use SGIX_sprite SPRITE_TRANSLATION_SGIX - - use SGIX_subsample PACK_SUBSAMPLE_RATE_SGIX - use SGIX_subsample UNPACK_SUBSAMPLE_RATE_SGIX - use SGIX_resample PACK_RESAMPLE_SGIX - use SGIX_resample UNPACK_RESAMPLE_SGIX - - use SGIX_texture_scale_bias POST_TEXTURE_FILTER_BIAS_RANGE_SGIX - use SGIX_texture_scale_bias POST_TEXTURE_FILTER_SCALE_RANGE_SGIX - - use SGIX_vertex_preclip VERTEX_PRECLIP_SGIX - use SGIX_vertex_preclip VERTEX_PRECLIP_HINT_SGIX - - use SGI_color_matrix COLOR_MATRIX_SGI - use SGI_color_matrix COLOR_MATRIX_STACK_DEPTH_SGI - use SGI_color_matrix MAX_COLOR_MATRIX_STACK_DEPTH_SGI - use SGI_color_matrix POST_COLOR_MATRIX_RED_SCALE_SGI - use SGI_color_matrix POST_COLOR_MATRIX_GREEN_SCALE_SGI - use SGI_color_matrix POST_COLOR_MATRIX_BLUE_SCALE_SGI - use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_SCALE_SGI - use SGI_color_matrix POST_COLOR_MATRIX_RED_BIAS_SGI - use SGI_color_matrix POST_COLOR_MATRIX_GREEN_BIAS_SGI - use SGI_color_matrix POST_COLOR_MATRIX_BLUE_BIAS_SGI - use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_BIAS_SGI - - use SGI_color_table COLOR_TABLE_SGI - use SGI_color_table POST_CONVOLUTION_COLOR_TABLE_SGI - use SGI_color_table POST_COLOR_MATRIX_COLOR_TABLE_SGI - - use SGI_texture_color_table TEXTURE_COLOR_TABLE_SGI - -############################################################################### - -GetTextureParameter enum: - use TextureParameterName TEXTURE_MAG_FILTER - use TextureParameterName TEXTURE_MIN_FILTER - use TextureParameterName TEXTURE_WRAP_S - use TextureParameterName TEXTURE_WRAP_T - TEXTURE_WIDTH = 0x1000 - TEXTURE_HEIGHT = 0x1001 - TEXTURE_INTERNAL_FORMAT = 0x1003 - TEXTURE_COMPONENTS = 0x1003 - TEXTURE_BORDER_COLOR = 0x1004 - TEXTURE_BORDER = 0x1005 - TEXTURE_RED_SIZE = 0x805C - TEXTURE_GREEN_SIZE = 0x805D - TEXTURE_BLUE_SIZE = 0x805E - TEXTURE_ALPHA_SIZE = 0x805F - TEXTURE_LUMINANCE_SIZE = 0x8060 - TEXTURE_INTENSITY_SIZE = 0x8061 - TEXTURE_PRIORITY = 0x8066 - TEXTURE_RESIDENT = 0x8067 - use EXT_texture3D TEXTURE_DEPTH_EXT - use EXT_texture3D TEXTURE_WRAP_R_EXT - use SGIS_detail_texture DETAIL_TEXTURE_LEVEL_SGIS - use SGIS_detail_texture DETAIL_TEXTURE_MODE_SGIS - use SGIS_detail_texture DETAIL_TEXTURE_FUNC_POINTS_SGIS - use SGIS_generate_mipmap GENERATE_MIPMAP_SGIS - use SGIS_sharpen_texture SHARPEN_TEXTURE_FUNC_POINTS_SGIS - use SGIS_texture_filter4 TEXTURE_FILTER4_SIZE_SGIS - use SGIS_texture_lod TEXTURE_MIN_LOD_SGIS - use SGIS_texture_lod TEXTURE_MAX_LOD_SGIS - use SGIS_texture_lod TEXTURE_BASE_LEVEL_SGIS - use SGIS_texture_lod TEXTURE_MAX_LEVEL_SGIS - use SGIS_texture_select DUAL_TEXTURE_SELECT_SGIS - use SGIS_texture_select QUAD_TEXTURE_SELECT_SGIS - use SGIS_texture4D TEXTURE_4DSIZE_SGIS - use SGIS_texture4D TEXTURE_WRAP_Q_SGIS - use SGIX_clipmap TEXTURE_CLIPMAP_CENTER_SGIX - use SGIX_clipmap TEXTURE_CLIPMAP_FRAME_SGIX - use SGIX_clipmap TEXTURE_CLIPMAP_OFFSET_SGIX - use SGIX_clipmap TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX - use SGIX_clipmap TEXTURE_CLIPMAP_LOD_OFFSET_SGIX - use SGIX_clipmap TEXTURE_CLIPMAP_DEPTH_SGIX - use SGIX_shadow TEXTURE_COMPARE_SGIX - use SGIX_shadow TEXTURE_COMPARE_OPERATOR_SGIX - use SGIX_shadow TEXTURE_LEQUAL_R_SGIX - use SGIX_shadow TEXTURE_GEQUAL_R_SGIX - use SGIX_shadow_ambient SHADOW_AMBIENT_SGIX - use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_S_SGIX - use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_T_SGIX - use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_R_SGIX - use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_S_SGIX - use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_T_SGIX - use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_R_SGIX - use SGIX_texture_scale_bias POST_TEXTURE_FILTER_BIAS_SGIX - use SGIX_texture_scale_bias POST_TEXTURE_FILTER_SCALE_SGIX - -############################################################################### - -HintMode enum: - DONT_CARE = 0x1100 - FASTEST = 0x1101 - NICEST = 0x1102 - -############################################################################### - -HintTarget enum: - use GetPName PERSPECTIVE_CORRECTION_HINT - use GetPName POINT_SMOOTH_HINT - use GetPName LINE_SMOOTH_HINT - use GetPName POLYGON_SMOOTH_HINT - use GetPName FOG_HINT - use EXT_cmyka PACK_CMYK_HINT_EXT - use EXT_cmyka UNPACK_CMYK_HINT_EXT - use SGIS_generate_mipmap GENERATE_MIPMAP_HINT_SGIS - use SGIX_convolution_accuracy CONVOLUTION_HINT_SGIX - use SGIX_texture_multi_buffer TEXTURE_MULTI_BUFFER_HINT_SGIX - use SGIX_vertex_preclip VERTEX_PRECLIP_HINT_SGIX - -############################################################################### - -HistogramTargetEXT enum: - use EXT_histogram HISTOGRAM_EXT - use EXT_histogram PROXY_HISTOGRAM_EXT - -############################################################################### - -IndexPointerType enum: - use DataType SHORT - use DataType INT - use DataType FLOAT - use DataType DOUBLE - -############################################################################### - -LightEnvModeSGIX enum: - use StencilOp REPLACE - use TextureEnvMode MODULATE - use AccumOp ADD - -############################################################################### - -LightEnvParameterSGIX enum: - use SGIX_fragment_lighting LIGHT_ENV_MODE_SGIX - -############################################################################### - -LightModelColorControl enum: - use VERSION_1_2 SINGLE_COLOR - use VERSION_1_2 SEPARATE_SPECULAR_COLOR - -############################################################################### - -LightModelParameter enum: - use GetPName LIGHT_MODEL_AMBIENT - use GetPName LIGHT_MODEL_LOCAL_VIEWER - use GetPName LIGHT_MODEL_TWO_SIDE - use VERSION_1_2 LIGHT_MODEL_COLOR_CONTROL - -############################################################################### - -LightParameter enum: - AMBIENT = 0x1200 - DIFFUSE = 0x1201 - SPECULAR = 0x1202 - POSITION = 0x1203 - SPOT_DIRECTION = 0x1204 - SPOT_EXPONENT = 0x1205 - SPOT_CUTOFF = 0x1206 - CONSTANT_ATTENUATION = 0x1207 - LINEAR_ATTENUATION = 0x1208 - QUADRATIC_ATTENUATION = 0x1209 - -############################################################################### - -ListMode enum: - COMPILE = 0x1300 - COMPILE_AND_EXECUTE = 0x1301 - -############################################################################### - -DataType enum: - BYTE = 0x1400 - UNSIGNED_BYTE = 0x1401 - SHORT = 0x1402 - UNSIGNED_SHORT = 0x1403 - INT = 0x1404 - UNSIGNED_INT = 0x1405 - FLOAT = 0x1406 - 2_BYTES = 0x1407 - 3_BYTES = 0x1408 - 4_BYTES = 0x1409 - DOUBLE = 0x140A - DOUBLE_EXT = 0x140A - -# OES_byte_coordinates: (OpenGL ES only) -# use DataType BYTE - -OES_element_index_uint enum: (OpenGL ES only) -# use DataType UNSIGNED_INT - -OES_texture_float enum: (OpenGL ES only; additional; see below) -# use DataType FLOAT - -VERSION_3_0 enum: -# use ARB_half_float_vertex HALF_FLOAT - -ARB_half_float_vertex enum: (note: no ARB suffixes) - HALF_FLOAT = 0x140B # VERSION_3_0 / ARB_half_float_vertex - -ARB_half_float_pixel enum: - HALF_FLOAT_ARB = 0x140B - -NV_half_float enum: - HALF_FLOAT_NV = 0x140B - -APPLE_float_pixels enum: (additional; see below) - HALF_APPLE = 0x140B - -OES_fixed_point enum: (OpenGL ES only) - FIXED_OES = 0x140C - -# Leave a gap to preserve even/odd int/uint token values -# ARB_future_use: 0x140D - -# Future NV extension (Khronos bug 5172) - INT64_NV = 0x140E - UNSIGNED_INT64_NV = 0x140F - -############################################################################### - -ListNameType enum: - use DataType BYTE - use DataType UNSIGNED_BYTE - use DataType SHORT - use DataType UNSIGNED_SHORT - use DataType INT - use DataType UNSIGNED_INT - use DataType FLOAT - use DataType 2_BYTES - use DataType 3_BYTES - use DataType 4_BYTES - -############################################################################### - -ListParameterName enum: - use SGIX_list_priority LIST_PRIORITY_SGIX - -############################################################################### - -LogicOp enum: - CLEAR = 0x1500 - AND = 0x1501 - AND_REVERSE = 0x1502 - COPY = 0x1503 - AND_INVERTED = 0x1504 - NOOP = 0x1505 - XOR = 0x1506 - OR = 0x1507 - NOR = 0x1508 - EQUIV = 0x1509 - INVERT = 0x150A - OR_REVERSE = 0x150B - COPY_INVERTED = 0x150C - OR_INVERTED = 0x150D - NAND = 0x150E - SET = 0x150F - -############################################################################### - -MapTarget enum: - use GetPName MAP1_COLOR_4 - use GetPName MAP1_INDEX - use GetPName MAP1_NORMAL - use GetPName MAP1_TEXTURE_COORD_1 - use GetPName MAP1_TEXTURE_COORD_2 - use GetPName MAP1_TEXTURE_COORD_3 - use GetPName MAP1_TEXTURE_COORD_4 - use GetPName MAP1_VERTEX_3 - use GetPName MAP1_VERTEX_4 - use GetPName MAP2_COLOR_4 - use GetPName MAP2_INDEX - use GetPName MAP2_NORMAL - use GetPName MAP2_TEXTURE_COORD_1 - use GetPName MAP2_TEXTURE_COORD_2 - use GetPName MAP2_TEXTURE_COORD_3 - use GetPName MAP2_TEXTURE_COORD_4 - use GetPName MAP2_VERTEX_3 - use GetPName MAP2_VERTEX_4 - use SGIX_polynomial_ffd GEOMETRY_DEFORMATION_SGIX - use SGIX_polynomial_ffd TEXTURE_DEFORMATION_SGIX - -############################################################################### - -MaterialFace enum: - use DrawBufferMode FRONT - use DrawBufferMode BACK - use DrawBufferMode FRONT_AND_BACK - - -############################################################################### - -MaterialParameter enum: - EMISSION = 0x1600 - SHININESS = 0x1601 - AMBIENT_AND_DIFFUSE = 0x1602 - COLOR_INDEXES = 0x1603 - use LightParameter AMBIENT - use LightParameter DIFFUSE - use LightParameter SPECULAR - -############################################################################### - -MatrixMode enum: - MODELVIEW = 0x1700 - PROJECTION = 0x1701 - TEXTURE = 0x1702 - -############################################################################### - -MeshMode1 enum: - use PolygonMode POINT - use PolygonMode LINE - -############################################################################### - -MeshMode2 enum: - use PolygonMode POINT - use PolygonMode LINE - use PolygonMode FILL - -############################################################################### - -MinmaxTargetEXT enum: - use EXT_histogram MINMAX_EXT - -############################################################################### - -NormalPointerType enum: - use DataType BYTE - use DataType SHORT - use DataType INT - use DataType FLOAT - use DataType DOUBLE - -############################################################################### - -PixelCopyType enum: - COLOR = 0x1800 - DEPTH = 0x1801 - STENCIL = 0x1802 - -EXT_discard_framebuffer enum: (OpenGL ES only) - COLOR_EXT = 0x1800 - DEPTH_EXT = 0x1801 - STENCIL_EXT = 0x1802 - -############################################################################### - -PixelFormat enum: - COLOR_INDEX = 0x1900 - STENCIL_INDEX = 0x1901 - DEPTH_COMPONENT = 0x1902 - RED = 0x1903 - GREEN = 0x1904 - BLUE = 0x1905 - ALPHA = 0x1906 - RGB = 0x1907 - RGBA = 0x1908 - LUMINANCE = 0x1909 - LUMINANCE_ALPHA = 0x190A - use EXT_abgr ABGR_EXT - use EXT_cmyka CMYK_EXT - use EXT_cmyka CMYKA_EXT - use SGIX_icc_texture R5_G6_B5_ICC_SGIX - use SGIX_icc_texture R5_G6_B5_A8_ICC_SGIX - use SGIX_icc_texture ALPHA16_ICC_SGIX - use SGIX_icc_texture LUMINANCE16_ICC_SGIX - use SGIX_icc_texture LUMINANCE16_ALPHA8_ICC_SGIX - use SGIX_ycrcb YCRCB_422_SGIX - use SGIX_ycrcb YCRCB_444_SGIX - -OES_depth_texture enum: (OpenGL ES only) -# use DataType UNSIGNED_SHORT -# use DataType UNSIGNED_INT -# use PixelFormat DEPTH_COMPONENT - -############################################################################### - -PixelMap enum: - use GetPixelMap PIXEL_MAP_I_TO_I - use GetPixelMap PIXEL_MAP_S_TO_S - use GetPixelMap PIXEL_MAP_I_TO_R - use GetPixelMap PIXEL_MAP_I_TO_G - use GetPixelMap PIXEL_MAP_I_TO_B - use GetPixelMap PIXEL_MAP_I_TO_A - use GetPixelMap PIXEL_MAP_R_TO_R - use GetPixelMap PIXEL_MAP_G_TO_G - use GetPixelMap PIXEL_MAP_B_TO_B - use GetPixelMap PIXEL_MAP_A_TO_A - -############################################################################### - -PixelStoreParameter enum: - use GetPName UNPACK_SWAP_BYTES - use GetPName UNPACK_LSB_FIRST - use GetPName UNPACK_ROW_LENGTH - use GetPName UNPACK_SKIP_ROWS - use GetPName UNPACK_SKIP_PIXELS - use GetPName UNPACK_ALIGNMENT - use GetPName PACK_SWAP_BYTES - use GetPName PACK_LSB_FIRST - use GetPName PACK_ROW_LENGTH - use GetPName PACK_SKIP_ROWS - use GetPName PACK_SKIP_PIXELS - use GetPName PACK_ALIGNMENT - use EXT_texture3D PACK_SKIP_IMAGES_EXT - use EXT_texture3D PACK_IMAGE_HEIGHT_EXT - use EXT_texture3D UNPACK_SKIP_IMAGES_EXT - use EXT_texture3D UNPACK_IMAGE_HEIGHT_EXT - use SGIS_texture4D PACK_SKIP_VOLUMES_SGIS - use SGIS_texture4D PACK_IMAGE_DEPTH_SGIS - use SGIS_texture4D UNPACK_SKIP_VOLUMES_SGIS - use SGIS_texture4D UNPACK_IMAGE_DEPTH_SGIS - use SGIX_pixel_tiles PIXEL_TILE_WIDTH_SGIX - use SGIX_pixel_tiles PIXEL_TILE_HEIGHT_SGIX - use SGIX_pixel_tiles PIXEL_TILE_GRID_WIDTH_SGIX - use SGIX_pixel_tiles PIXEL_TILE_GRID_HEIGHT_SGIX - use SGIX_pixel_tiles PIXEL_TILE_GRID_DEPTH_SGIX - use SGIX_pixel_tiles PIXEL_TILE_CACHE_SIZE_SGIX - use SGIX_subsample PACK_SUBSAMPLE_RATE_SGIX - use SGIX_subsample UNPACK_SUBSAMPLE_RATE_SGIX - use SGIX_resample PACK_RESAMPLE_SGIX - use SGIX_resample UNPACK_RESAMPLE_SGIX - -############################################################################### - -PixelStoreResampleMode enum: - use SGIX_resample RESAMPLE_REPLICATE_SGIX - use SGIX_resample RESAMPLE_ZERO_FILL_SGIX - use SGIX_resample RESAMPLE_DECIMATE_SGIX - -############################################################################### - -PixelStoreSubsampleRate enum: - use SGIX_subsample PIXEL_SUBSAMPLE_4444_SGIX - use SGIX_subsample PIXEL_SUBSAMPLE_2424_SGIX - use SGIX_subsample PIXEL_SUBSAMPLE_4242_SGIX - -############################################################################### - -PixelTexGenMode enum: - use DrawBufferMode NONE - use PixelFormat RGB - use PixelFormat RGBA - use PixelFormat LUMINANCE - use PixelFormat LUMINANCE_ALPHA - use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX - use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX - use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_MS_SGIX - use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_LS_SGIX - -############################################################################### - -PixelTexGenParameterNameSGIS enum: - use SGIS_pixel_texture PIXEL_FRAGMENT_RGB_SOURCE_SGIS - use SGIS_pixel_texture PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS - -############################################################################### - -PixelTransferParameter enum: - use GetPName MAP_COLOR - use GetPName MAP_STENCIL - use GetPName INDEX_SHIFT - use GetPName INDEX_OFFSET - use GetPName RED_SCALE - use GetPName RED_BIAS - use GetPName GREEN_SCALE - use GetPName GREEN_BIAS - use GetPName BLUE_SCALE - use GetPName BLUE_BIAS - use GetPName ALPHA_SCALE - use GetPName ALPHA_BIAS - use GetPName DEPTH_SCALE - use GetPName DEPTH_BIAS - use EXT_convolution POST_CONVOLUTION_RED_SCALE_EXT - use EXT_convolution POST_CONVOLUTION_GREEN_SCALE_EXT - use EXT_convolution POST_CONVOLUTION_BLUE_SCALE_EXT - use EXT_convolution POST_CONVOLUTION_ALPHA_SCALE_EXT - use EXT_convolution POST_CONVOLUTION_RED_BIAS_EXT - use EXT_convolution POST_CONVOLUTION_GREEN_BIAS_EXT - use EXT_convolution POST_CONVOLUTION_BLUE_BIAS_EXT - use EXT_convolution POST_CONVOLUTION_ALPHA_BIAS_EXT - use SGI_color_matrix POST_COLOR_MATRIX_RED_SCALE_SGI - use SGI_color_matrix POST_COLOR_MATRIX_GREEN_SCALE_SGI - use SGI_color_matrix POST_COLOR_MATRIX_BLUE_SCALE_SGI - use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_SCALE_SGI - use SGI_color_matrix POST_COLOR_MATRIX_RED_BIAS_SGI - use SGI_color_matrix POST_COLOR_MATRIX_GREEN_BIAS_SGI - use SGI_color_matrix POST_COLOR_MATRIX_BLUE_BIAS_SGI - use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_BIAS_SGI - -############################################################################### - -PixelType enum: - BITMAP = 0x1A00 - use DataType BYTE - use DataType UNSIGNED_BYTE - use DataType SHORT - use DataType UNSIGNED_SHORT - use DataType INT - use DataType UNSIGNED_INT - use DataType FLOAT - use EXT_packed_pixels UNSIGNED_BYTE_3_3_2_EXT - use EXT_packed_pixels UNSIGNED_SHORT_4_4_4_4_EXT - use EXT_packed_pixels UNSIGNED_SHORT_5_5_5_1_EXT - use EXT_packed_pixels UNSIGNED_INT_8_8_8_8_EXT - use EXT_packed_pixels UNSIGNED_INT_10_10_10_2_EXT - -############################################################################### - -PointParameterNameSGIS enum: - use SGIS_point_parameters POINT_SIZE_MIN_SGIS - use SGIS_point_parameters POINT_SIZE_MAX_SGIS - use SGIS_point_parameters POINT_FADE_THRESHOLD_SIZE_SGIS - use SGIS_point_parameters DISTANCE_ATTENUATION_SGIS - -############################################################################### - -PolygonMode enum: - POINT = 0x1B00 - LINE = 0x1B01 - FILL = 0x1B02 - -############################################################################### - -ReadBufferMode enum: - use DrawBufferMode FRONT_LEFT - use DrawBufferMode FRONT_RIGHT - use DrawBufferMode BACK_LEFT - use DrawBufferMode BACK_RIGHT - use DrawBufferMode FRONT - use DrawBufferMode BACK - use DrawBufferMode LEFT - use DrawBufferMode RIGHT - use DrawBufferMode AUX0 - use DrawBufferMode AUX1 - use DrawBufferMode AUX2 - use DrawBufferMode AUX3 - -############################################################################### - -RenderingMode enum: - RENDER = 0x1C00 - FEEDBACK = 0x1C01 - SELECT = 0x1C02 - -############################################################################### - -SamplePatternSGIS enum: - use SGIS_multisample 1PASS_SGIS - use SGIS_multisample 2PASS_0_SGIS - use SGIS_multisample 2PASS_1_SGIS - use SGIS_multisample 4PASS_0_SGIS - use SGIS_multisample 4PASS_1_SGIS - use SGIS_multisample 4PASS_2_SGIS - use SGIS_multisample 4PASS_3_SGIS - -############################################################################### - -SeparableTargetEXT enum: - use EXT_convolution SEPARABLE_2D_EXT - -############################################################################### - -ShadingModel enum: - FLAT = 0x1D00 - SMOOTH = 0x1D01 - -############################################################################### - -StencilFunction enum: - use AlphaFunction NEVER - use AlphaFunction LESS - use AlphaFunction EQUAL - use AlphaFunction LEQUAL - use AlphaFunction GREATER - use AlphaFunction NOTEQUAL - use AlphaFunction GEQUAL - use AlphaFunction ALWAYS - -############################################################################### - -StencilOp enum: - use BlendingFactorDest ZERO - KEEP = 0x1E00 - REPLACE = 0x1E01 - INCR = 0x1E02 - DECR = 0x1E03 - use LogicOp INVERT - -############################################################################### - -StringName enum: - VENDOR = 0x1F00 - RENDERER = 0x1F01 - VERSION = 0x1F02 - EXTENSIONS = 0x1F03 - -############################################################################### - -TexCoordPointerType enum: - use DataType SHORT - use DataType INT - use DataType FLOAT - use DataType DOUBLE - -############################################################################### - -TextureCoordName enum: - S = 0x2000 - T = 0x2001 - R = 0x2002 - Q = 0x2003 - -############################################################################### - -TextureEnvMode enum: - MODULATE = 0x2100 - DECAL = 0x2101 - use GetPName BLEND - use EXT_texture REPLACE_EXT - use AccumOp ADD - use SGIX_texture_add_env TEXTURE_ENV_BIAS_SGIX - -############################################################################### - -TextureEnvParameter enum: - TEXTURE_ENV_MODE = 0x2200 - TEXTURE_ENV_COLOR = 0x2201 - -############################################################################### - -TextureEnvTarget enum: - TEXTURE_ENV = 0x2300 - -############################################################################### - -TextureFilterFuncSGIS enum: - use SGIS_texture_filter4 FILTER4_SGIS - -############################################################################### - -TextureGenMode enum: - EYE_LINEAR = 0x2400 - OBJECT_LINEAR = 0x2401 - SPHERE_MAP = 0x2402 - use SGIS_point_line_texgen EYE_DISTANCE_TO_POINT_SGIS - use SGIS_point_line_texgen OBJECT_DISTANCE_TO_POINT_SGIS - use SGIS_point_line_texgen EYE_DISTANCE_TO_LINE_SGIS - use SGIS_point_line_texgen OBJECT_DISTANCE_TO_LINE_SGIS - -############################################################################### - -TextureGenParameter enum: - TEXTURE_GEN_MODE = 0x2500 - OBJECT_PLANE = 0x2501 - EYE_PLANE = 0x2502 - use SGIS_point_line_texgen EYE_POINT_SGIS - use SGIS_point_line_texgen OBJECT_POINT_SGIS - use SGIS_point_line_texgen EYE_LINE_SGIS - use SGIS_point_line_texgen OBJECT_LINE_SGIS - -# Aliases TextureGenParameter enum above -OES_texture_cube_map enum: (OpenGL ES only; additional; see below) - TEXTURE_GEN_MODE = 0x2500 - -############################################################################### - -TextureMagFilter enum: - NEAREST = 0x2600 - LINEAR = 0x2601 - use SGIS_detail_texture LINEAR_DETAIL_SGIS - use SGIS_detail_texture LINEAR_DETAIL_ALPHA_SGIS - use SGIS_detail_texture LINEAR_DETAIL_COLOR_SGIS - use SGIS_sharpen_texture LINEAR_SHARPEN_SGIS - use SGIS_sharpen_texture LINEAR_SHARPEN_ALPHA_SGIS - use SGIS_sharpen_texture LINEAR_SHARPEN_COLOR_SGIS - use SGIS_texture_filter4 FILTER4_SGIS - use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_CEILING_SGIX - use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_ROUND_SGIX - use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_FLOOR_SGIX - -############################################################################### - -TextureMinFilter enum: - use TextureMagFilter NEAREST - use TextureMagFilter LINEAR - NEAREST_MIPMAP_NEAREST = 0x2700 - LINEAR_MIPMAP_NEAREST = 0x2701 - NEAREST_MIPMAP_LINEAR = 0x2702 - LINEAR_MIPMAP_LINEAR = 0x2703 - use SGIS_texture_filter4 FILTER4_SGIS - use SGIX_clipmap LINEAR_CLIPMAP_LINEAR_SGIX - use SGIX_clipmap NEAREST_CLIPMAP_NEAREST_SGIX - use SGIX_clipmap NEAREST_CLIPMAP_LINEAR_SGIX - use SGIX_clipmap LINEAR_CLIPMAP_NEAREST_SGIX - use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_CEILING_SGIX - use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_ROUND_SGIX - use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_FLOOR_SGIX - -############################################################################### - -TextureParameterName enum: - TEXTURE_MAG_FILTER = 0x2800 - TEXTURE_MIN_FILTER = 0x2801 - TEXTURE_WRAP_S = 0x2802 - TEXTURE_WRAP_T = 0x2803 - use GetTextureParameter TEXTURE_BORDER_COLOR - use GetTextureParameter TEXTURE_PRIORITY - use EXT_texture3D TEXTURE_WRAP_R_EXT - use SGIS_detail_texture DETAIL_TEXTURE_LEVEL_SGIS - use SGIS_detail_texture DETAIL_TEXTURE_MODE_SGIS - use SGIS_generate_mipmap GENERATE_MIPMAP_SGIS - use SGIS_texture_select DUAL_TEXTURE_SELECT_SGIS - use SGIS_texture_select QUAD_TEXTURE_SELECT_SGIS - use SGIS_texture4D TEXTURE_WRAP_Q_SGIS - use SGIX_clipmap TEXTURE_CLIPMAP_CENTER_SGIX - use SGIX_clipmap TEXTURE_CLIPMAP_FRAME_SGIX - use SGIX_clipmap TEXTURE_CLIPMAP_OFFSET_SGIX - use SGIX_clipmap TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX - use SGIX_clipmap TEXTURE_CLIPMAP_LOD_OFFSET_SGIX - use SGIX_clipmap TEXTURE_CLIPMAP_DEPTH_SGIX - use SGIX_shadow TEXTURE_COMPARE_SGIX - use SGIX_shadow TEXTURE_COMPARE_OPERATOR_SGIX - use SGIX_shadow_ambient SHADOW_AMBIENT_SGIX - use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_S_SGIX - use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_T_SGIX - use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_R_SGIX - use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_S_SGIX - use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_T_SGIX - use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_R_SGIX - use SGIX_texture_scale_bias POST_TEXTURE_FILTER_BIAS_SGIX - use SGIX_texture_scale_bias POST_TEXTURE_FILTER_SCALE_SGIX - -############################################################################### - -TextureTarget enum: - use GetPName TEXTURE_1D - use GetPName TEXTURE_2D - PROXY_TEXTURE_1D = 0x8063 - PROXY_TEXTURE_2D = 0x8064 - use EXT_texture3D TEXTURE_3D_EXT - use EXT_texture3D PROXY_TEXTURE_3D_EXT - use SGIS_detail_texture DETAIL_TEXTURE_2D_SGIS - use SGIS_texture4D TEXTURE_4D_SGIS - use SGIS_texture4D PROXY_TEXTURE_4D_SGIS - use SGIS_texture_lod TEXTURE_MIN_LOD_SGIS - use SGIS_texture_lod TEXTURE_MAX_LOD_SGIS - use SGIS_texture_lod TEXTURE_BASE_LEVEL_SGIS - use SGIS_texture_lod TEXTURE_MAX_LEVEL_SGIS - -############################################################################### - -TextureWrapMode enum: - CLAMP = 0x2900 - REPEAT = 0x2901 - use SGIS_texture_border_clamp CLAMP_TO_BORDER_SGIS - use SGIS_texture_edge_clamp CLAMP_TO_EDGE_SGIS - -############################################################################### - -PixelInternalFormat enum: - R3_G3_B2 = 0x2A10 - ALPHA4 = 0x803B - ALPHA8 = 0x803C - ALPHA12 = 0x803D - ALPHA16 = 0x803E - LUMINANCE4 = 0x803F - LUMINANCE8 = 0x8040 - LUMINANCE12 = 0x8041 - LUMINANCE16 = 0x8042 - LUMINANCE4_ALPHA4 = 0x8043 - LUMINANCE6_ALPHA2 = 0x8044 - LUMINANCE8_ALPHA8 = 0x8045 - LUMINANCE12_ALPHA4 = 0x8046 - LUMINANCE12_ALPHA12 = 0x8047 - LUMINANCE16_ALPHA16 = 0x8048 - INTENSITY = 0x8049 - INTENSITY4 = 0x804A - INTENSITY8 = 0x804B - INTENSITY12 = 0x804C - INTENSITY16 = 0x804D - RGB4 = 0x804F - RGB5 = 0x8050 - RGB8 = 0x8051 - RGB10 = 0x8052 - RGB12 = 0x8053 - RGB16 = 0x8054 - RGBA2 = 0x8055 - RGBA4 = 0x8056 - RGB5_A1 = 0x8057 - RGBA8 = 0x8058 - RGB10_A2 = 0x8059 - RGBA12 = 0x805A - RGBA16 = 0x805B - use EXT_texture RGB2_EXT - use SGIS_texture_select DUAL_ALPHA4_SGIS - use SGIS_texture_select DUAL_ALPHA8_SGIS - use SGIS_texture_select DUAL_ALPHA12_SGIS - use SGIS_texture_select DUAL_ALPHA16_SGIS - use SGIS_texture_select DUAL_LUMINANCE4_SGIS - use SGIS_texture_select DUAL_LUMINANCE8_SGIS - use SGIS_texture_select DUAL_LUMINANCE12_SGIS - use SGIS_texture_select DUAL_LUMINANCE16_SGIS - use SGIS_texture_select DUAL_INTENSITY4_SGIS - use SGIS_texture_select DUAL_INTENSITY8_SGIS - use SGIS_texture_select DUAL_INTENSITY12_SGIS - use SGIS_texture_select DUAL_INTENSITY16_SGIS - use SGIS_texture_select DUAL_LUMINANCE_ALPHA4_SGIS - use SGIS_texture_select DUAL_LUMINANCE_ALPHA8_SGIS - use SGIS_texture_select QUAD_ALPHA4_SGIS - use SGIS_texture_select QUAD_ALPHA8_SGIS - use SGIS_texture_select QUAD_LUMINANCE4_SGIS - use SGIS_texture_select QUAD_LUMINANCE8_SGIS - use SGIS_texture_select QUAD_INTENSITY4_SGIS - use SGIS_texture_select QUAD_INTENSITY8_SGIS - use SGIX_depth_texture DEPTH_COMPONENT16_SGIX - use SGIX_depth_texture DEPTH_COMPONENT24_SGIX - use SGIX_depth_texture DEPTH_COMPONENT32_SGIX - use SGIX_icc_texture RGB_ICC_SGIX - use SGIX_icc_texture RGBA_ICC_SGIX - use SGIX_icc_texture ALPHA_ICC_SGIX - use SGIX_icc_texture LUMINANCE_ICC_SGIX - use SGIX_icc_texture INTENSITY_ICC_SGIX - use SGIX_icc_texture LUMINANCE_ALPHA_ICC_SGIX - use SGIX_icc_texture R5_G6_B5_ICC_SGIX - use SGIX_icc_texture R5_G6_B5_A8_ICC_SGIX - use SGIX_icc_texture ALPHA16_ICC_SGIX - use SGIX_icc_texture LUMINANCE16_ICC_SGIX - use SGIX_icc_texture INTENSITY16_ICC_SGIX - use SGIX_icc_texture LUMINANCE16_ALPHA8_ICC_SGIX - -# Aliases PixelInternalFormat enums above -OES_rgb8_rgba8 enum: (OpenGL ES only) - RGB8 = 0x8051 - RGBA8 = 0x8058 - -############################################################################### - -InterleavedArrayFormat enum: - V2F = 0x2A20 - V3F = 0x2A21 - C4UB_V2F = 0x2A22 - C4UB_V3F = 0x2A23 - C3F_V3F = 0x2A24 - N3F_V3F = 0x2A25 - C4F_N3F_V3F = 0x2A26 - T2F_V3F = 0x2A27 - T4F_V4F = 0x2A28 - T2F_C4UB_V3F = 0x2A29 - T2F_C3F_V3F = 0x2A2A - T2F_N3F_V3F = 0x2A2B - T2F_C4F_N3F_V3F = 0x2A2C - T4F_C4F_N3F_V4F = 0x2A2D - -############################################################################### - -VertexPointerType enum: - use DataType SHORT - use DataType INT - use DataType FLOAT - use DataType DOUBLE - -############################################################################### - -# 0x3000 through 0x3FFF are reserved for clip planes -ClipPlaneName enum: - CLIP_PLANE0 = 0x3000 # 1 I - CLIP_PLANE1 = 0x3001 # 1 I - CLIP_PLANE2 = 0x3002 # 1 I - CLIP_PLANE3 = 0x3003 # 1 I - CLIP_PLANE4 = 0x3004 # 1 I - CLIP_PLANE5 = 0x3005 # 1 I - -VERSION_3_0 enum: (aliases) - CLIP_DISTANCE0 = 0x3000 # VERSION_3_0 # alias GL_CLIP_PLANE0 - CLIP_DISTANCE1 = 0x3001 # VERSION_3_0 # alias GL_CLIP_PLANE1 - CLIP_DISTANCE2 = 0x3002 # VERSION_3_0 # alias GL_CLIP_PLANE2 - CLIP_DISTANCE3 = 0x3003 # VERSION_3_0 # alias GL_CLIP_PLANE3 - CLIP_DISTANCE4 = 0x3004 # VERSION_3_0 # alias GL_CLIP_PLANE4 - CLIP_DISTANCE5 = 0x3005 # VERSION_3_0 # alias GL_CLIP_PLANE5 - CLIP_DISTANCE6 = 0x3006 # VERSION_3_0 # alias GL_CLIP_PLANE5 - CLIP_DISTANCE7 = 0x3007 # VERSION_3_0 # alias GL_CLIP_PLANE5 - -############################################################################### - -# 0x4000-0x4FFF are reserved for light numbers -LightName enum: - LIGHT0 = 0x4000 # 1 I - LIGHT1 = 0x4001 # 1 I - LIGHT2 = 0x4002 # 1 I - LIGHT3 = 0x4003 # 1 I - LIGHT4 = 0x4004 # 1 I - LIGHT5 = 0x4005 # 1 I - LIGHT6 = 0x4006 # 1 I - LIGHT7 = 0x4007 # 1 I - use SGIX_fragment_lighting FRAGMENT_LIGHT0_SGIX - use SGIX_fragment_lighting FRAGMENT_LIGHT1_SGIX - use SGIX_fragment_lighting FRAGMENT_LIGHT2_SGIX - use SGIX_fragment_lighting FRAGMENT_LIGHT3_SGIX - use SGIX_fragment_lighting FRAGMENT_LIGHT4_SGIX - use SGIX_fragment_lighting FRAGMENT_LIGHT5_SGIX - use SGIX_fragment_lighting FRAGMENT_LIGHT6_SGIX - use SGIX_fragment_lighting FRAGMENT_LIGHT7_SGIX - -############################################################################### - -EXT_abgr enum: - ABGR_EXT = 0x8000 - -############################################################################### - -VERSION_1_2 enum: (Promoted for OpenGL 1.2) - CONSTANT_COLOR = 0x8001 - ONE_MINUS_CONSTANT_COLOR = 0x8002 - CONSTANT_ALPHA = 0x8003 - ONE_MINUS_CONSTANT_ALPHA = 0x8004 - BLEND_COLOR = 0x8005 # 4 F - -EXT_blend_color enum: - CONSTANT_COLOR_EXT = 0x8001 - ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002 - CONSTANT_ALPHA_EXT = 0x8003 - ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004 - BLEND_COLOR_EXT = 0x8005 # 4 F - -############################################################################### - -VERSION_1_2 enum: (Promoted for OpenGL 1.2) -EXT_blend_minmax enum: - FUNC_ADD = 0x8006 - FUNC_ADD_EXT = 0x8006 - MIN = 0x8007 - MIN_EXT = 0x8007 - MAX = 0x8008 - MAX_EXT = 0x8008 - BLEND_EQUATION = 0x8009 # 1 I - BLEND_EQUATION_EXT = 0x8009 # 1 I - -VERSION_2_0 enum: (Promoted for OpenGL 2.0) - BLEND_EQUATION_RGB = 0x8009 # VERSION_2_0 # alias GL_BLEND_EQUATION - -EXT_blend_equation_separate enum: (separate; see below) - BLEND_EQUATION_RGB_EXT = 0x8009 # alias GL_BLEND_EQUATION - -# Aliases EXT_blend_equation_separate enum above -OES_blend_equation_separate enum: (OpenGL ES only; additional; see below) - BLEND_EQUATION_RGB_OES = 0x8009 # 1 I - -############################################################################### - -VERSION_1_2 enum: (Promoted for OpenGL 1.2) -EXT_blend_subtract enum: - FUNC_SUBTRACT = 0x800A - FUNC_SUBTRACT_EXT = 0x800A - FUNC_REVERSE_SUBTRACT = 0x800B - FUNC_REVERSE_SUBTRACT_EXT = 0x800B - -# Aliases EXT_blend_minmax and EXT_blend_subtract enums above -OES_blend_subtract enum: (OpenGL ES only) - FUNC_ADD_OES = 0x8006 - BLEND_EQUATION_OES = 0x8009 # 1 I - FUNC_SUBTRACT_OES = 0x800A - FUNC_REVERSE_SUBTRACT_OES = 0x800B - -############################################################################### - -EXT_cmyka enum: - CMYK_EXT = 0x800C - CMYKA_EXT = 0x800D - PACK_CMYK_HINT_EXT = 0x800E # 1 I - UNPACK_CMYK_HINT_EXT = 0x800F # 1 I - -############################################################################### - -VERSION_1_2 enum: (Promoted for OpenGL 1.2) - CONVOLUTION_1D = 0x8010 # 1 I - CONVOLUTION_2D = 0x8011 # 1 I - SEPARABLE_2D = 0x8012 # 1 I - CONVOLUTION_BORDER_MODE = 0x8013 - CONVOLUTION_FILTER_SCALE = 0x8014 - CONVOLUTION_FILTER_BIAS = 0x8015 - REDUCE = 0x8016 - CONVOLUTION_FORMAT = 0x8017 - CONVOLUTION_WIDTH = 0x8018 - CONVOLUTION_HEIGHT = 0x8019 - MAX_CONVOLUTION_WIDTH = 0x801A - MAX_CONVOLUTION_HEIGHT = 0x801B - POST_CONVOLUTION_RED_SCALE = 0x801C # 1 F - POST_CONVOLUTION_GREEN_SCALE = 0x801D # 1 F - POST_CONVOLUTION_BLUE_SCALE = 0x801E # 1 F - POST_CONVOLUTION_ALPHA_SCALE = 0x801F # 1 F - POST_CONVOLUTION_RED_BIAS = 0x8020 # 1 F - POST_CONVOLUTION_GREEN_BIAS = 0x8021 # 1 F - POST_CONVOLUTION_BLUE_BIAS = 0x8022 # 1 F - POST_CONVOLUTION_ALPHA_BIAS = 0x8023 # 1 F - -EXT_convolution enum: - CONVOLUTION_1D_EXT = 0x8010 # 1 I - CONVOLUTION_2D_EXT = 0x8011 # 1 I - SEPARABLE_2D_EXT = 0x8012 # 1 I - CONVOLUTION_BORDER_MODE_EXT = 0x8013 - CONVOLUTION_FILTER_SCALE_EXT = 0x8014 - CONVOLUTION_FILTER_BIAS_EXT = 0x8015 - REDUCE_EXT = 0x8016 - CONVOLUTION_FORMAT_EXT = 0x8017 - CONVOLUTION_WIDTH_EXT = 0x8018 - CONVOLUTION_HEIGHT_EXT = 0x8019 - MAX_CONVOLUTION_WIDTH_EXT = 0x801A - MAX_CONVOLUTION_HEIGHT_EXT = 0x801B - POST_CONVOLUTION_RED_SCALE_EXT = 0x801C # 1 F - POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D # 1 F - POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E # 1 F - POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F # 1 F - POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 # 1 F - POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 # 1 F - POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 # 1 F - POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 # 1 F - -############################################################################### - -VERSION_1_2 enum: (Promoted for OpenGL 1.2) - HISTOGRAM = 0x8024 # 1 I - PROXY_HISTOGRAM = 0x8025 - HISTOGRAM_WIDTH = 0x8026 - HISTOGRAM_FORMAT = 0x8027 - HISTOGRAM_RED_SIZE = 0x8028 - HISTOGRAM_GREEN_SIZE = 0x8029 - HISTOGRAM_BLUE_SIZE = 0x802A - HISTOGRAM_ALPHA_SIZE = 0x802B - HISTOGRAM_SINK = 0x802D - MINMAX = 0x802E # 1 I - MINMAX_FORMAT = 0x802F - MINMAX_SINK = 0x8030 - TABLE_TOO_LARGE = 0x8031 - -EXT_histogram enum: - HISTOGRAM_EXT = 0x8024 # 1 I - PROXY_HISTOGRAM_EXT = 0x8025 - HISTOGRAM_WIDTH_EXT = 0x8026 - HISTOGRAM_FORMAT_EXT = 0x8027 - HISTOGRAM_RED_SIZE_EXT = 0x8028 - HISTOGRAM_GREEN_SIZE_EXT = 0x8029 - HISTOGRAM_BLUE_SIZE_EXT = 0x802A - HISTOGRAM_ALPHA_SIZE_EXT = 0x802B - HISTOGRAM_LUMINANCE_SIZE = 0x802C - HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C - HISTOGRAM_SINK_EXT = 0x802D - MINMAX_EXT = 0x802E # 1 I - MINMAX_FORMAT_EXT = 0x802F - MINMAX_SINK_EXT = 0x8030 - TABLE_TOO_LARGE_EXT = 0x8031 - -############################################################################### - -VERSION_1_2 enum: (Promoted for OpenGL 1.2) - UNSIGNED_BYTE_3_3_2 = 0x8032 - UNSIGNED_SHORT_4_4_4_4 = 0x8033 - UNSIGNED_SHORT_5_5_5_1 = 0x8034 - UNSIGNED_INT_8_8_8_8 = 0x8035 - UNSIGNED_INT_10_10_10_2 = 0x8036 - UNSIGNED_BYTE_2_3_3_REV = 0x8362 - UNSIGNED_SHORT_5_6_5 = 0x8363 - UNSIGNED_SHORT_5_6_5_REV = 0x8364 - UNSIGNED_SHORT_4_4_4_4_REV = 0x8365 - UNSIGNED_SHORT_1_5_5_5_REV = 0x8366 - UNSIGNED_INT_8_8_8_8_REV = 0x8367 - UNSIGNED_INT_2_10_10_10_REV = 0x8368 - -EXT_packed_pixels enum: - UNSIGNED_BYTE_3_3_2_EXT = 0x8032 - UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 - UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 - UNSIGNED_INT_8_8_8_8_EXT = 0x8035 - UNSIGNED_INT_10_10_10_2_EXT = 0x8036 - UNSIGNED_BYTE_2_3_3_REV_EXT = 0x8362 - UNSIGNED_SHORT_5_6_5_EXT = 0x8363 - UNSIGNED_SHORT_5_6_5_REV_EXT = 0x8364 - UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365 - UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366 - UNSIGNED_INT_8_8_8_8_REV_EXT = 0x8367 - UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368 - -EXT_texture_type_2_10_10_10_REV enum: (OpenGL ES only) -# use EXT_packed_pixels UNSIGNED_INT_2_10_10_10_REV_EXT - -############################################################################### - -EXT_polygon_offset enum: - POLYGON_OFFSET_EXT = 0x8037 - POLYGON_OFFSET_FACTOR_EXT = 0x8038 - POLYGON_OFFSET_BIAS_EXT = 0x8039 # 1 F - -############################################################################### - -VERSION_1_2 enum: (Promoted for OpenGL 1.2) - RESCALE_NORMAL = 0x803A # 1 I - -EXT_rescale_normal enum: - RESCALE_NORMAL_EXT = 0x803A # 1 I - -############################################################################### - -EXT_texture enum: - ALPHA4_EXT = 0x803B - ALPHA8_EXT = 0x803C - ALPHA12_EXT = 0x803D - ALPHA16_EXT = 0x803E - LUMINANCE4_EXT = 0x803F - LUMINANCE8_EXT = 0x8040 - LUMINANCE12_EXT = 0x8041 - LUMINANCE16_EXT = 0x8042 - LUMINANCE4_ALPHA4_EXT = 0x8043 - LUMINANCE6_ALPHA2_EXT = 0x8044 - LUMINANCE8_ALPHA8_EXT = 0x8045 - LUMINANCE12_ALPHA4_EXT = 0x8046 - LUMINANCE12_ALPHA12_EXT = 0x8047 - LUMINANCE16_ALPHA16_EXT = 0x8048 - INTENSITY_EXT = 0x8049 - INTENSITY4_EXT = 0x804A - INTENSITY8_EXT = 0x804B - INTENSITY12_EXT = 0x804C - INTENSITY16_EXT = 0x804D - RGB2_EXT = 0x804E - RGB4_EXT = 0x804F - RGB5_EXT = 0x8050 - RGB8_EXT = 0x8051 - RGB10_EXT = 0x8052 - RGB12_EXT = 0x8053 - RGB16_EXT = 0x8054 - RGBA2_EXT = 0x8055 - RGBA4_EXT = 0x8056 - RGB5_A1_EXT = 0x8057 - RGBA8_EXT = 0x8058 - RGB10_A2_EXT = 0x8059 - RGBA12_EXT = 0x805A - RGBA16_EXT = 0x805B - TEXTURE_RED_SIZE_EXT = 0x805C - TEXTURE_GREEN_SIZE_EXT = 0x805D - TEXTURE_BLUE_SIZE_EXT = 0x805E - TEXTURE_ALPHA_SIZE_EXT = 0x805F - TEXTURE_LUMINANCE_SIZE_EXT = 0x8060 - TEXTURE_INTENSITY_SIZE_EXT = 0x8061 - REPLACE_EXT = 0x8062 - PROXY_TEXTURE_1D_EXT = 0x8063 - PROXY_TEXTURE_2D_EXT = 0x8064 - TEXTURE_TOO_LARGE_EXT = 0x8065 - -# Aliases EXT_texture enums above -OES_framebuffer_object enum: (OpenGL ES only; additional; see below) - RGBA4_OES = 0x8056 - RGB5_A1_OES = 0x8057 - -############################################################################### - -EXT_texture_object enum: - TEXTURE_PRIORITY_EXT = 0x8066 - TEXTURE_RESIDENT_EXT = 0x8067 - TEXTURE_1D_BINDING_EXT = 0x8068 - TEXTURE_2D_BINDING_EXT = 0x8069 - TEXTURE_3D_BINDING_EXT = 0x806A # 1 I - -############################################################################### - -VERSION_1_2 enum: (Promoted for OpenGL 1.2) - PACK_SKIP_IMAGES = 0x806B # 1 I - PACK_IMAGE_HEIGHT = 0x806C # 1 F - UNPACK_SKIP_IMAGES = 0x806D # 1 I - UNPACK_IMAGE_HEIGHT = 0x806E # 1 F - TEXTURE_3D = 0x806F # 1 I - PROXY_TEXTURE_3D = 0x8070 - TEXTURE_DEPTH = 0x8071 - TEXTURE_WRAP_R = 0x8072 - MAX_3D_TEXTURE_SIZE = 0x8073 # 1 I - -EXT_texture3D enum: - PACK_SKIP_IMAGES_EXT = 0x806B # 1 I - PACK_IMAGE_HEIGHT_EXT = 0x806C # 1 F - UNPACK_SKIP_IMAGES_EXT = 0x806D # 1 I - UNPACK_IMAGE_HEIGHT_EXT = 0x806E # 1 F - TEXTURE_3D_EXT = 0x806F # 1 I - PROXY_TEXTURE_3D_EXT = 0x8070 - TEXTURE_DEPTH_EXT = 0x8071 - TEXTURE_WRAP_R_EXT = 0x8072 - MAX_3D_TEXTURE_SIZE_EXT = 0x8073 # 1 I - -# Aliases EXT_texture_object, EXT_texture3D enums above -OES_texture3D enum: (OpenGL ES only) - TEXTURE_3D_BINDING_OES = 0x806A # 1 I - TEXTURE_3D_OES = 0x806F # 1 I - TEXTURE_WRAP_R_OES = 0x8072 - MAX_3D_TEXTURE_SIZE_OES = 0x8073 # 1 I - -############################################################################### - -EXT_vertex_array enum: - VERTEX_ARRAY_EXT = 0x8074 - NORMAL_ARRAY_EXT = 0x8075 - COLOR_ARRAY_EXT = 0x8076 - INDEX_ARRAY_EXT = 0x8077 - TEXTURE_COORD_ARRAY_EXT = 0x8078 - EDGE_FLAG_ARRAY_EXT = 0x8079 - VERTEX_ARRAY_SIZE_EXT = 0x807A - VERTEX_ARRAY_TYPE_EXT = 0x807B - VERTEX_ARRAY_STRIDE_EXT = 0x807C - VERTEX_ARRAY_COUNT_EXT = 0x807D # 1 I - NORMAL_ARRAY_TYPE_EXT = 0x807E - NORMAL_ARRAY_STRIDE_EXT = 0x807F - NORMAL_ARRAY_COUNT_EXT = 0x8080 # 1 I - COLOR_ARRAY_SIZE_EXT = 0x8081 - COLOR_ARRAY_TYPE_EXT = 0x8082 - COLOR_ARRAY_STRIDE_EXT = 0x8083 - COLOR_ARRAY_COUNT_EXT = 0x8084 # 1 I - INDEX_ARRAY_TYPE_EXT = 0x8085 - INDEX_ARRAY_STRIDE_EXT = 0x8086 - INDEX_ARRAY_COUNT_EXT = 0x8087 # 1 I - TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088 - TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089 - TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A - TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B # 1 I - EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C - EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D # 1 I - VERTEX_ARRAY_POINTER_EXT = 0x808E - NORMAL_ARRAY_POINTER_EXT = 0x808F - COLOR_ARRAY_POINTER_EXT = 0x8090 - INDEX_ARRAY_POINTER_EXT = 0x8091 - TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 - EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 - -############################################################################### - -SGIX_interlace enum: - INTERLACE_SGIX = 0x8094 # 1 I - -############################################################################### - -SGIS_detail_texture enum: - DETAIL_TEXTURE_2D_SGIS = 0x8095 - DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 # 1 I - LINEAR_DETAIL_SGIS = 0x8097 - LINEAR_DETAIL_ALPHA_SGIS = 0x8098 - LINEAR_DETAIL_COLOR_SGIS = 0x8099 - DETAIL_TEXTURE_LEVEL_SGIS = 0x809A - DETAIL_TEXTURE_MODE_SGIS = 0x809B - DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C - -############################################################################### - -# Reuses some SGIS_multisample values -VERSION_1_3 enum: (Promoted for OpenGL 1.3) - MULTISAMPLE = 0x809D - SAMPLE_ALPHA_TO_COVERAGE = 0x809E - SAMPLE_ALPHA_TO_ONE = 0x809F - SAMPLE_COVERAGE = 0x80A0 - SAMPLE_BUFFERS = 0x80A8 # 1 I - SAMPLES = 0x80A9 # 1 I - SAMPLE_COVERAGE_VALUE = 0x80AA # 1 F - SAMPLE_COVERAGE_INVERT = 0x80AB # 1 I - -ARB_multisample enum: - MULTISAMPLE_ARB = 0x809D - SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E - SAMPLE_ALPHA_TO_ONE_ARB = 0x809F - SAMPLE_COVERAGE_ARB = 0x80A0 - SAMPLE_BUFFERS_ARB = 0x80A8 # 1 I - SAMPLES_ARB = 0x80A9 # 1 I - SAMPLE_COVERAGE_VALUE_ARB = 0x80AA # 1 F - SAMPLE_COVERAGE_INVERT_ARB = 0x80AB # 1 I - -SGIS_multisample enum: - MULTISAMPLE_SGIS = 0x809D # 1 I - SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E # 1 I - SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F # 1 I - SAMPLE_MASK_SGIS = 0x80A0 # 1 I - 1PASS_SGIS = 0x80A1 - 2PASS_0_SGIS = 0x80A2 - 2PASS_1_SGIS = 0x80A3 - 4PASS_0_SGIS = 0x80A4 - 4PASS_1_SGIS = 0x80A5 - 4PASS_2_SGIS = 0x80A6 - 4PASS_3_SGIS = 0x80A7 - SAMPLE_BUFFERS_SGIS = 0x80A8 # 1 I - SAMPLES_SGIS = 0x80A9 # 1 I - SAMPLE_MASK_VALUE_SGIS = 0x80AA # 1 F - SAMPLE_MASK_INVERT_SGIS = 0x80AB # 1 I - SAMPLE_PATTERN_SGIS = 0x80AC # 1 I - -# Reuses SGIS_multisample values. -EXT_multisample enum: - MULTISAMPLE_EXT = 0x809D - SAMPLE_ALPHA_TO_MASK_EXT = 0x809E - SAMPLE_ALPHA_TO_ONE_EXT = 0x809F - SAMPLE_MASK_EXT = 0x80A0 - 1PASS_EXT = 0x80A1 - 2PASS_0_EXT = 0x80A2 - 2PASS_1_EXT = 0x80A3 - 4PASS_0_EXT = 0x80A4 - 4PASS_1_EXT = 0x80A5 - 4PASS_2_EXT = 0x80A6 - 4PASS_3_EXT = 0x80A7 - SAMPLE_BUFFERS_EXT = 0x80A8 # 1 I - SAMPLES_EXT = 0x80A9 # 1 I - SAMPLE_MASK_VALUE_EXT = 0x80AA # 1 F - SAMPLE_MASK_INVERT_EXT = 0x80AB # 1 I - SAMPLE_PATTERN_EXT = 0x80AC # 1 I - MULTISAMPLE_BIT_EXT = 0x20000000 - -############################################################################### - -SGIS_sharpen_texture enum: - LINEAR_SHARPEN_SGIS = 0x80AD - LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE - LINEAR_SHARPEN_COLOR_SGIS = 0x80AF - SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 - -############################################################################### - -VERSION_1_2 enum: (Promoted for OpenGL 1.2) - COLOR_MATRIX = 0x80B1 # 16 F - COLOR_MATRIX_STACK_DEPTH = 0x80B2 # 1 I - MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3 # 1 I - POST_COLOR_MATRIX_RED_SCALE = 0x80B4 # 1 F - POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 # 1 F - POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 # 1 F - POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 # 1 F - POST_COLOR_MATRIX_RED_BIAS = 0x80B8 # 1 F - POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 # 1 F - POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA # 1 F - POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB # 1 F - -SGI_color_matrix enum: - COLOR_MATRIX_SGI = 0x80B1 # 16 F - COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 # 1 I - MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 # 1 I - POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 # 1 F - POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 # 1 F - POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 # 1 F - POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 # 1 F - POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 # 1 F - POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 # 1 F - POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA # 1 F - POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB # 1 F - -############################################################################### - -SGI_texture_color_table enum: - TEXTURE_COLOR_TABLE_SGI = 0x80BC # 1 I - PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD - -############################################################################### - -SGIX_texture_add_env enum: - TEXTURE_ENV_BIAS_SGIX = 0x80BE - -############################################################################### - -SGIX_shadow_ambient enum: - SHADOW_AMBIENT_SGIX = 0x80BF - -############################################################################### - -# Intergraph/Intense3D/3Dlabs: 0x80C0-0x80CF - -# 3Dlabs_future_use: 0x80C0-0x80C7 - -VERSION_1_4 enum: (Promoted for OpenGL 1.4) - BLEND_DST_RGB = 0x80C8 - BLEND_SRC_RGB = 0x80C9 - BLEND_DST_ALPHA = 0x80CA - BLEND_SRC_ALPHA = 0x80CB - -EXT_blend_func_separate enum: - BLEND_DST_RGB_EXT = 0x80C8 - BLEND_SRC_RGB_EXT = 0x80C9 - BLEND_DST_ALPHA_EXT = 0x80CA - BLEND_SRC_ALPHA_EXT = 0x80CB - -# Aliases EXT_blend_func_separate enums above -OES_blend_func_separate enum: (OpenGL ES only) - BLEND_DST_RGB_OES = 0x80C8 - BLEND_SRC_RGB_OES = 0x80C9 - BLEND_DST_ALPHA_OES = 0x80CA - BLEND_SRC_ALPHA_OES = 0x80CB - -EXT_422_pixels enum: - 422_EXT = 0x80CC - 422_REV_EXT = 0x80CD - 422_AVERAGE_EXT = 0x80CE - 422_REV_AVERAGE_EXT = 0x80CF - -############################################################################### - -VERSION_1_2 enum: (Promoted for OpenGL 1.2) - COLOR_TABLE = 0x80D0 # 1 I - POST_CONVOLUTION_COLOR_TABLE = 0x80D1 # 1 I - POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 # 1 I - PROXY_COLOR_TABLE = 0x80D3 - PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 - PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 - COLOR_TABLE_SCALE = 0x80D6 - COLOR_TABLE_BIAS = 0x80D7 - COLOR_TABLE_FORMAT = 0x80D8 - COLOR_TABLE_WIDTH = 0x80D9 - COLOR_TABLE_RED_SIZE = 0x80DA - COLOR_TABLE_GREEN_SIZE = 0x80DB - COLOR_TABLE_BLUE_SIZE = 0x80DC - COLOR_TABLE_ALPHA_SIZE = 0x80DD - COLOR_TABLE_LUMINANCE_SIZE = 0x80DE - COLOR_TABLE_INTENSITY_SIZE = 0x80DF - -SGI_color_table enum: - COLOR_TABLE_SGI = 0x80D0 # 1 I - POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 # 1 I - POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 # 1 I - PROXY_COLOR_TABLE_SGI = 0x80D3 - PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 - PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 - COLOR_TABLE_SCALE_SGI = 0x80D6 - COLOR_TABLE_BIAS_SGI = 0x80D7 - COLOR_TABLE_FORMAT_SGI = 0x80D8 - COLOR_TABLE_WIDTH_SGI = 0x80D9 - COLOR_TABLE_RED_SIZE_SGI = 0x80DA - COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB - COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC - COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD - COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE - COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF - -############################################################################### - -VERSION_1_2 enum: (Promoted for OpenGL 1.2) - BGR = 0x80E0 - BGRA = 0x80E1 - -ARB_vertex_array_bgra enum: -# use VERSION_1_2 BGRA - -EXT_bgra enum: - BGR_EXT = 0x80E0 - BGRA_EXT = 0x80E1 - -############################################################################### - -# Microsoft: 0x80E2-0x80E7 - -############################################################################### - -VERSION_1_2 enum: - MAX_ELEMENTS_VERTICES = 0x80E8 - MAX_ELEMENTS_INDICES = 0x80E9 - -############################################################################### - -# Microsoft: 0x80EA-0x810F - -############################################################################### - -SGIS_texture_select enum: - DUAL_ALPHA4_SGIS = 0x8110 - DUAL_ALPHA8_SGIS = 0x8111 - DUAL_ALPHA12_SGIS = 0x8112 - DUAL_ALPHA16_SGIS = 0x8113 - DUAL_LUMINANCE4_SGIS = 0x8114 - DUAL_LUMINANCE8_SGIS = 0x8115 - DUAL_LUMINANCE12_SGIS = 0x8116 - DUAL_LUMINANCE16_SGIS = 0x8117 - DUAL_INTENSITY4_SGIS = 0x8118 - DUAL_INTENSITY8_SGIS = 0x8119 - DUAL_INTENSITY12_SGIS = 0x811A - DUAL_INTENSITY16_SGIS = 0x811B - DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C - DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D - QUAD_ALPHA4_SGIS = 0x811E - QUAD_ALPHA8_SGIS = 0x811F - QUAD_LUMINANCE4_SGIS = 0x8120 - QUAD_LUMINANCE8_SGIS = 0x8121 - QUAD_INTENSITY4_SGIS = 0x8122 - QUAD_INTENSITY8_SGIS = 0x8123 - DUAL_TEXTURE_SELECT_SGIS = 0x8124 - QUAD_TEXTURE_SELECT_SGIS = 0x8125 - -############################################################################### - -VERSION_1_4 enum: (Promoted for OpenGL 1.4) - POINT_SIZE_MIN = 0x8126 # 1 F - POINT_SIZE_MAX = 0x8127 # 1 F - POINT_FADE_THRESHOLD_SIZE = 0x8128 # 1 F - POINT_DISTANCE_ATTENUATION = 0x8129 # 3 F - -ARB_point_parameters enum: - POINT_SIZE_MIN_ARB = 0x8126 # 1 F - POINT_SIZE_MAX_ARB = 0x8127 # 1 F - POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 # 1 F - POINT_DISTANCE_ATTENUATION_ARB = 0x8129 # 3 F - -EXT_point_parameters enum: - POINT_SIZE_MIN_EXT = 0x8126 # 1 F - POINT_SIZE_MAX_EXT = 0x8127 # 1 F - POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 # 1 F - DISTANCE_ATTENUATION_EXT = 0x8129 # 3 F - -SGIS_point_parameters enum: - POINT_SIZE_MIN_SGIS = 0x8126 # 1 F - POINT_SIZE_MAX_SGIS = 0x8127 # 1 F - POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 # 1 F - DISTANCE_ATTENUATION_SGIS = 0x8129 # 3 F - -############################################################################### - -SGIS_fog_function enum: - FOG_FUNC_SGIS = 0x812A - FOG_FUNC_POINTS_SGIS = 0x812B # 1 I - MAX_FOG_FUNC_POINTS_SGIS = 0x812C # 1 I - -############################################################################### - -VERSION_1_3 enum: (Promoted for OpenGL 1.3) - CLAMP_TO_BORDER = 0x812D - -ARB_texture_border_clamp enum: - CLAMP_TO_BORDER_ARB = 0x812D - -SGIS_texture_border_clamp enum: - CLAMP_TO_BORDER_SGIS = 0x812D - -############################################################################### - -SGIX_texture_multi_buffer enum: - TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E - -############################################################################### - -VERSION_1_2 enum: (Promoted for OpenGL 1.2) - CLAMP_TO_EDGE = 0x812F - -SGIS_texture_edge_clamp enum: - CLAMP_TO_EDGE_SGIS = 0x812F - -############################################################################### - -SGIS_texture4D enum: - PACK_SKIP_VOLUMES_SGIS = 0x8130 # 1 I - PACK_IMAGE_DEPTH_SGIS = 0x8131 # 1 I - UNPACK_SKIP_VOLUMES_SGIS = 0x8132 # 1 I - UNPACK_IMAGE_DEPTH_SGIS = 0x8133 # 1 I - TEXTURE_4D_SGIS = 0x8134 # 1 I - PROXY_TEXTURE_4D_SGIS = 0x8135 - TEXTURE_4DSIZE_SGIS = 0x8136 - TEXTURE_WRAP_Q_SGIS = 0x8137 - MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 # 1 I - TEXTURE_4D_BINDING_SGIS = 0x814F # 1 I - -############################################################################### - -SGIX_pixel_texture enum: - PIXEL_TEX_GEN_SGIX = 0x8139 # 1 I - PIXEL_TEX_GEN_MODE_SGIX = 0x832B # 1 I - -############################################################################### - -VERSION_1_2 enum: (Promoted for OpenGL 1.2) - TEXTURE_MIN_LOD = 0x813A - TEXTURE_MAX_LOD = 0x813B - TEXTURE_BASE_LEVEL = 0x813C - TEXTURE_MAX_LEVEL = 0x813D - -SGIS_texture_lod enum: - TEXTURE_MIN_LOD_SGIS = 0x813A - TEXTURE_MAX_LOD_SGIS = 0x813B - TEXTURE_BASE_LEVEL_SGIS = 0x813C - TEXTURE_MAX_LEVEL_SGIS = 0x813D - -############################################################################### - -SGIX_pixel_tiles enum: - PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E # 1 I - PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F # 1 I - PIXEL_TILE_WIDTH_SGIX = 0x8140 # 1 I - PIXEL_TILE_HEIGHT_SGIX = 0x8141 # 1 I - PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 # 1 I - PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 # 1 I - PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 # 1 I - PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 # 1 I - -############################################################################### - -SGIS_texture_filter4 enum: - FILTER4_SGIS = 0x8146 - TEXTURE_FILTER4_SIZE_SGIS = 0x8147 - -############################################################################### - -SGIX_sprite enum: - SPRITE_SGIX = 0x8148 # 1 I - SPRITE_MODE_SGIX = 0x8149 # 1 I - SPRITE_AXIS_SGIX = 0x814A # 3 F - SPRITE_TRANSLATION_SGIX = 0x814B # 3 F - SPRITE_AXIAL_SGIX = 0x814C - SPRITE_OBJECT_ALIGNED_SGIX = 0x814D - SPRITE_EYE_ALIGNED_SGIX = 0x814E - -############################################################################### - -# SGIS_texture4D (additional; see above): 0x814F - -############################################################################### - -VERSION_1_2 enum: (Promoted for OpenGL 1.2) - CONSTANT_BORDER = 0x8151 -# WRAP_BORDER = 0x8152 # Not actually used - REPLICATE_BORDER = 0x8153 - CONVOLUTION_BORDER_COLOR = 0x8154 - -HP_convolution_border_modes enum: - IGNORE_BORDER_HP = 0x8150 # Not promoted - CONSTANT_BORDER_HP = 0x8151 - REPLICATE_BORDER_HP = 0x8153 - CONVOLUTION_BORDER_COLOR_HP = 0x8154 - -############################################################################### - -# HP: 0x8155-0x816F - -############################################################################### - -SGIX_clipmap enum: - LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 - TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 - TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 - TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 - TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 - TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 - TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 - MAX_CLIPMAP_DEPTH_SGIX = 0x8177 # 1 I - MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 # 1 I - NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D - NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E - LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F - -############################################################################### - -SGIX_texture_scale_bias enum: - POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 - POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A - POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B # 2 F - POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C # 2 F - -############################################################################### - -SGIX_reference_plane enum: - REFERENCE_PLANE_SGIX = 0x817D # 1 I - REFERENCE_PLANE_EQUATION_SGIX = 0x817E # 4 F - -############################################################################### - -SGIX_ir_instrument1 enum: - IR_INSTRUMENT1_SGIX = 0x817F # 1 I - -############################################################################### - -SGIX_instruments enum: - INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 - INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 # 1 I - -############################################################################### - -SGIX_list_priority enum: - LIST_PRIORITY_SGIX = 0x8182 - -############################################################################### - -SGIX_calligraphic_fragment enum: - CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 # 1 I - -############################################################################### - -SGIX_impact_pixel_texture enum: - PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 - PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 - PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 - PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 - PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 - PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 - PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A - -############################################################################### - -SGIX_framezoom enum: - FRAMEZOOM_SGIX = 0x818B # 1 I - FRAMEZOOM_FACTOR_SGIX = 0x818C # 1 I - MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D # 1 I - -############################################################################### - -SGIX_texture_lod_bias enum: - TEXTURE_LOD_BIAS_S_SGIX = 0x818E - TEXTURE_LOD_BIAS_T_SGIX = 0x818F - TEXTURE_LOD_BIAS_R_SGIX = 0x8190 - -############################################################################### - -VERSION_1_4 enum: (Promoted for OpenGL 1.4) - GENERATE_MIPMAP = 0x8191 - GENERATE_MIPMAP_HINT = 0x8192 # 1 I - -SGIS_generate_mipmap enum: - GENERATE_MIPMAP_SGIS = 0x8191 - GENERATE_MIPMAP_HINT_SGIS = 0x8192 # 1 I - -############################################################################### - -# Incomplete extension, not in enumext.spec -# SGIX_spotlight_cutoff: 0x8193 -# SPOT_CUTOFF_DELTA_SGIX = 0x8193 - -############################################################################### - -SGIX_polynomial_ffd enum: - GEOMETRY_DEFORMATION_SGIX = 0x8194 - TEXTURE_DEFORMATION_SGIX = 0x8195 - DEFORMATIONS_MASK_SGIX = 0x8196 # 1 I - MAX_DEFORMATION_ORDER_SGIX = 0x8197 - -############################################################################### - -SGIX_fog_offset enum: - FOG_OFFSET_SGIX = 0x8198 # 1 I - FOG_OFFSET_VALUE_SGIX = 0x8199 # 4 F - -############################################################################### - -SGIX_shadow enum: - TEXTURE_COMPARE_SGIX = 0x819A - TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B - TEXTURE_LEQUAL_R_SGIX = 0x819C - TEXTURE_GEQUAL_R_SGIX = 0x819D - -############################################################################### - -# SGI private extension, not in enumext.spec -# SGIX_igloo_interface: 0x819E-0x81A4 -# IGLOO_FULLSCREEN_SGIX = 0x819E -# IGLOO_VIEWPORT_OFFSET_SGIX = 0x819F -# IGLOO_SWAPTMESH_SGIX = 0x81A0 -# IGLOO_COLORNORMAL_SGIX = 0x81A1 -# IGLOO_IRISGL_MODE_SGIX = 0x81A2 -# IGLOO_LMC_COLOR_SGIX = 0x81A3 -# IGLOO_TMESHMODE_SGIX = 0x81A4 - -############################################################################### - -VERSION_1_4 enum: (Promoted for OpenGL 1.4) - DEPTH_COMPONENT16 = 0x81A5 - DEPTH_COMPONENT24 = 0x81A6 - DEPTH_COMPONENT32 = 0x81A7 - -ARB_depth_texture enum: - DEPTH_COMPONENT16_ARB = 0x81A5 - DEPTH_COMPONENT24_ARB = 0x81A6 - DEPTH_COMPONENT32_ARB = 0x81A7 - -SGIX_depth_texture enum: - DEPTH_COMPONENT16_SGIX = 0x81A5 - DEPTH_COMPONENT24_SGIX = 0x81A6 - DEPTH_COMPONENT32_SGIX = 0x81A7 - -# Aliases ARB_depth_texture enum above -OES_framebuffer_object enum: (OpenGL ES only; additional; see below) - DEPTH_COMPONENT16_OES = 0x81A5 - -# Aliases ARB_depth_texture enum above -OES_depth24 enum: (OpenGL ES only) - DEPTH_COMPONENT24_OES = 0x81A6 - -# Aliases ARB_depth_texture enum above -OES_depth32 enum: (OpenGL ES only) - DEPTH_COMPONENT32_OES = 0x81A7 - -############################################################################### - -EXT_compiled_vertex_array enum: - ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8 - ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9 - -############################################################################### - -EXT_cull_vertex enum: - CULL_VERTEX_EXT = 0x81AA - CULL_VERTEX_EYE_POSITION_EXT = 0x81AB - CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC - -############################################################################### - -# Promoted from SGI? -EXT_index_array_formats enum: - IUI_V2F_EXT = 0x81AD - IUI_V3F_EXT = 0x81AE - IUI_N3F_V2F_EXT = 0x81AF - IUI_N3F_V3F_EXT = 0x81B0 - T2F_IUI_V2F_EXT = 0x81B1 - T2F_IUI_V3F_EXT = 0x81B2 - T2F_IUI_N3F_V2F_EXT = 0x81B3 - T2F_IUI_N3F_V3F_EXT = 0x81B4 - -############################################################################### - -# Promoted from SGI? -EXT_index_func enum: - INDEX_TEST_EXT = 0x81B5 - INDEX_TEST_FUNC_EXT = 0x81B6 - INDEX_TEST_REF_EXT = 0x81B7 - -############################################################################### - -# Promoted from SGI? -EXT_index_material enum: - INDEX_MATERIAL_EXT = 0x81B8 - INDEX_MATERIAL_PARAMETER_EXT = 0x81B9 - INDEX_MATERIAL_FACE_EXT = 0x81BA - -############################################################################### - -SGIX_ycrcb enum: - YCRCB_422_SGIX = 0x81BB - YCRCB_444_SGIX = 0x81BC - -############################################################################### - -# Incomplete extension, not in enumext.spec -# SGI_complex_type: 0x81BD-0x81C3 -# COMPLEX_UNSIGNED_BYTE_SGI = 0x81BD -# COMPLEX_BYTE_SGI = 0x81BE -# COMPLEX_UNSIGNED_SHORT_SGI = 0x81BF -# COMPLEX_SHORT_SGI = 0x81C0 -# COMPLEX_UNSIGNED_INT_SGI = 0x81C1 -# COMPLEX_INT_SGI = 0x81C2 -# COMPLEX_FLOAT_SGI = 0x81C3 - -############################################################################### - -# Incomplete extension, not in enumext.spec -# SGI_fft: 0x81C4-0x81CA -# POST_TRANSFORM_RED_SCALE_SGI = ???? # 1 F -# POST_TRANSFORM_GREEN_SCALE_SGI = ???? # 1 F -# POST_TRANSFORM_BLUE_SCALE_SGI = ???? # 1 F -# POST_TRANSFORM_ALPHA_SCALE_SGI = ???? # 1 F -# POST_TRANSFORM_RED_BIAS_SGI = ???? # 1 F -# POST_TRANSFORM_GREEN_BIAS_SGI = ???? # 1 F -# POST_TRANSFORM_BLUE_BIAS_SGI = ???? # 1 F -# POST_TRANSFORM_ALPHA_BIAS_SGI = ???? # 1 F -# PIXEL_TRANSFORM_OPERATOR_SGI = 0x81C4 # 1 I -# CONVOLUTION_SGI = 0x81C5 -# FFT_1D_SGI = 0x81C6 -# PIXEL_TRANSFORM_SGI = 0x81C7 -# MAX_FFT_WIDTH_SGI = 0x81C8 -# SORT_SGI = 0x81C9 -# TRANSPOSE_SGI = 0x81CA - -############################################################################### - -# Incomplete extension, not in enumext.spec -# SGIX_nurbs_eval: 0x81CB-0x81CF -# MAP1_VERTEX_3_NURBS_SGIX = 0x81CB # 1 I -# MAP1_VERTEX_4_NURBS_SGIX = 0x81CC # 1 I -# MAP1_INDEX_NURBS_SGIX = 0x81CD # 1 I -# MAP1_COLOR_4_NURBS_SGIX = 0x81CE # 1 I -# MAP1_NORMAL_NURBS_SGIX = 0x81CF # 1 I -# MAP1_TEXTURE_COORD_1_NURBS_SGIX = 0x81E0 # 1 I -# MAP1_TEXTURE_COORD_2_NURBS_SGIX = 0x81E1 # 1 I -# MAP1_TEXTURE_COORD_3_NURBS_SGIX = 0x81E2 # 1 I -# MAP1_TEXTURE_COORD_4_NURBS_SGIX = 0x81E3 # 1 I -# MAP2_VERTEX_3_NURBS_SGIX = 0x81E4 # 1 I -# MAP2_VERTEX_4_NURBS_SGIX = 0x81E5 # 1 I -# MAP2_INDEX_NURBS_SGIX = 0x81E6 # 1 I -# MAP2_COLOR_4_NURBS_SGIX = 0x81E7 # 1 I -# MAP2_NORMAL_NURBS_SGIX = 0x81E8 # 1 I -# MAP2_TEXTURE_COORD_1_NURBS_SGIX = 0x81E9 # 1 I -# MAP2_TEXTURE_COORD_2_NURBS_SGIX = 0x81EA # 1 I -# MAP2_TEXTURE_COORD_3_NURBS_SGIX = 0x81EB # 1 I -# MAP2_TEXTURE_COORD_4_NURBS_SGIX = 0x81EC # 1 I -# NURBS_KNOT_COUNT_SGIX = 0x81ED -# NURBS_KNOT_VECTOR_SGIX = 0x81EE - -############################################################################### - -# Sun: 0x81D0-0x81DF - -# No extension spec, not in enumext.spec -# SUNX_surface_hint enum: -# SURFACE_SIZE_HINT_SUNX = 0x81D2 -# LARGE_SUNX = 0x81D3 - -SUNX_general_triangle_list enum: - RESTART_SUN = 0x0001 - REPLACE_MIDDLE_SUN = 0x0002 - REPLACE_OLDEST_SUN = 0x0003 - WRAP_BORDER_SUN = 0x81D4 - TRIANGLE_LIST_SUN = 0x81D7 - REPLACEMENT_CODE_SUN = 0x81D8 - -SUNX_constant_data enum: - UNPACK_CONSTANT_DATA_SUNX = 0x81D5 - TEXTURE_CONSTANT_DATA_SUNX = 0x81D6 - -SUN_global_alpha enum: - GLOBAL_ALPHA_SUN = 0x81D9 - GLOBAL_ALPHA_FACTOR_SUN = 0x81DA - -############################################################################### - -# SGIX_nurbs_eval (additional; see above): 0x81E0-0x81EE - -############################################################################### - -SGIS_texture_color_mask enum: - TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF - -############################################################################### - -SGIS_point_line_texgen enum: - EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 - OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 - EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 - OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 - EYE_POINT_SGIS = 0x81F4 - OBJECT_POINT_SGIS = 0x81F5 - EYE_LINE_SGIS = 0x81F6 - OBJECT_LINE_SGIS = 0x81F7 - -############################################################################### - -VERSION_1_2 enum: (Promoted for OpenGL 1.2) - LIGHT_MODEL_COLOR_CONTROL = 0x81F8 # 1 I - SINGLE_COLOR = 0x81F9 - SEPARATE_SPECULAR_COLOR = 0x81FA - -EXT_separate_specular_color enum: - LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 - SINGLE_COLOR_EXT = 0x81F9 - SEPARATE_SPECULAR_COLOR_EXT = 0x81FA - -############################################################################### - -EXT_shared_texture_palette enum: - SHARED_TEXTURE_PALETTE_EXT = 0x81FB # 1 I - -############################################################################### - -# Incomplete extension, not in enumext.spec -# SGIX_fog_scale: 0x81FC-0x81FD -# FOG_SCALE_SGIX = 0x81FC # 1 I -# FOG_SCALE_VALUE_SGIX = 0x81FD # 1 F - -############################################################################### - -# Incomplete extension, not in enumext.spec -# SGIX_fog_blend: 0x81FE-0x81FF -# FOG_BLEND_ALPHA_SGIX = 0x81FE # 1 I -# FOG_BLEND_COLOR_SGIX = 0x81FF # 1 I - -############################################################################### - -# ATI: 0x8200-0x820F (released by Microsoft 2002/9/16) -ATI_text_fragment_shader enum: - TEXT_FRAGMENT_SHADER_ATI = 0x8200 - -############################################################################### - -# OpenGL ARB: 0x8210-0x823F - -VERSION_3_0 enum: - use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING - use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE - use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_RED_SIZE - use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_GREEN_SIZE - use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_BLUE_SIZE - use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE - use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE - use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE - use ARB_framebuffer_object FRAMEBUFFER_DEFAULT - use ARB_framebuffer_object FRAMEBUFFER_UNDEFINED - use ARB_framebuffer_object DEPTH_STENCIL_ATTACHMENT - -ARB_framebuffer_object enum: (note: no ARB suffixes) - FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 # VERSION_3_0 / ARB_fbo - FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 # VERSION_3_0 / ARB_fbo - FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 # VERSION_3_0 / ARB_fbo - FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 # VERSION_3_0 / ARB_fbo - FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 # VERSION_3_0 / ARB_fbo - FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 # VERSION_3_0 / ARB_fbo - FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 # VERSION_3_0 / ARB_fbo - FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 # VERSION_3_0 / ARB_fbo - FRAMEBUFFER_DEFAULT = 0x8218 # VERSION_3_0 / ARB_fbo - FRAMEBUFFER_UNDEFINED = 0x8219 # VERSION_3_0 / ARB_fbo - DEPTH_STENCIL_ATTACHMENT = 0x821A # VERSION_3_0 / ARB_fbo - -VERSION_3_0 enum: - MAJOR_VERSION = 0x821B # VERSION_3_0 - MINOR_VERSION = 0x821C # VERSION_3_0 - NUM_EXTENSIONS = 0x821D # VERSION_3_0 - CONTEXT_FLAGS = 0x821E # VERSION_3_0 - -# ARB_future_use: 0x821F-0x8221 - -VERSION_3_0 enum: - use ARB_framebuffer_object INDEX - -ARB_framebuffer_object enum: (note: no ARB suffixes) - INDEX = 0x8222 # VERSION_3_0 / ARB_fbo - -VERSION_3_0 enum: - DEPTH_BUFFER = 0x8223 # VERSION_3_0 - STENCIL_BUFFER = 0x8224 # VERSION_3_0 - COMPRESSED_RED = 0x8225 # VERSION_3_0 - COMPRESSED_RG = 0x8226 # VERSION_3_0 - -VERSION_3_0 enum: - use ARB_texture_rg RG - use ARB_texture_rg RG_INTEGER - use ARB_texture_rg R8 - use ARB_texture_rg R16 - use ARB_texture_rg RG8 - use ARB_texture_rg RG16 - use ARB_texture_rg R16F - use ARB_texture_rg R32F - use ARB_texture_rg RG16F - use ARB_texture_rg RG32F - use ARB_texture_rg R8I - use ARB_texture_rg R8UI - use ARB_texture_rg R16I - use ARB_texture_rg R16UI - use ARB_texture_rg R32I - use ARB_texture_rg R32UI - use ARB_texture_rg RG8I - use ARB_texture_rg RG8UI - use ARB_texture_rg RG16I - use ARB_texture_rg RG16UI - use ARB_texture_rg RG32I - use ARB_texture_rg RG32UI - -ARB_texture_rg enum: (note: no ARB suffixes) - RG = 0x8227 # VERSION_3_0 / ARB_trg - RG_INTEGER = 0x8228 # VERSION_3_0 / ARB_trg - R8 = 0x8229 # VERSION_3_0 / ARB_trg - R16 = 0x822A # VERSION_3_0 / ARB_trg - RG8 = 0x822B # VERSION_3_0 / ARB_trg - RG16 = 0x822C # VERSION_3_0 / ARB_trg - R16F = 0x822D # VERSION_3_0 / ARB_trg - R32F = 0x822E # VERSION_3_0 / ARB_trg - RG16F = 0x822F # VERSION_3_0 / ARB_trg - RG32F = 0x8230 # VERSION_3_0 / ARB_trg - R8I = 0x8231 # VERSION_3_0 / ARB_trg - R8UI = 0x8232 # VERSION_3_0 / ARB_trg - R16I = 0x8233 # VERSION_3_0 / ARB_trg - R16UI = 0x8234 # VERSION_3_0 / ARB_trg - R32I = 0x8235 # VERSION_3_0 / ARB_trg - R32UI = 0x8236 # VERSION_3_0 / ARB_trg - RG8I = 0x8237 # VERSION_3_0 / ARB_trg - RG8UI = 0x8238 # VERSION_3_0 / ARB_trg - RG16I = 0x8239 # VERSION_3_0 / ARB_trg - RG16UI = 0x823A # VERSION_3_0 / ARB_trg - RG32I = 0x823B # VERSION_3_0 / ARB_trg - RG32UI = 0x823C # VERSION_3_0 / ARB_trg - -# ARB_future_use: 0x823D-0x823F - -############################################################################### - -# @@@ Any_vendor_future_use: 0x8240-0x82AF (released by Microsoft 2002/9/16) - -############################################################################### - -# ADD: 0x82B0-0x830F - -############################################################################### - -SGIX_depth_pass_instrument enum: 0x8310-0x8312 - DEPTH_PASS_INSTRUMENT_SGIX = 0x8310 - DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 0x8311 - DEPTH_PASS_INSTRUMENT_MAX_SGIX = 0x8312 - -############################################################################### - -SGIX_fragments_instrument enum: 0x8313-0x8315 - FRAGMENTS_INSTRUMENT_SGIX = 0x8313 # 1 I - FRAGMENTS_INSTRUMENT_COUNTERS_SGIX = 0x8314 # 1 I - FRAGMENTS_INSTRUMENT_MAX_SGIX = 0x8315 # 1 I - -############################################################################### - -SGIX_convolution_accuracy enum: - CONVOLUTION_HINT_SGIX = 0x8316 # 1 I - -############################################################################### - -# SGIX_color_matrix_accuracy: 0x8317 - -############################################################################### - -# 0x8318-0x8319 -SGIX_ycrcba enum: - YCRCB_SGIX = 0x8318 - YCRCBA_SGIX = 0x8319 - -############################################################################### - -# 0x831A-0x831F -SGIX_slim enum: - UNPACK_COMPRESSED_SIZE_SGIX = 0x831A - PACK_MAX_COMPRESSED_SIZE_SGIX = 0x831B - PACK_COMPRESSED_SIZE_SGIX = 0x831C - SLIM8U_SGIX = 0x831D - SLIM10U_SGIX = 0x831E - SLIM12S_SGIX = 0x831F - -############################################################################### - -SGIX_blend_alpha_minmax enum: - ALPHA_MIN_SGIX = 0x8320 - ALPHA_MAX_SGIX = 0x8321 - -############################################################################### - -SGIX_scalebias_hint enum: - SCALEBIAS_HINT_SGIX = 0x8322 - -############################################################################### - -# Incomplete extension, not in enumext.spec -# SGIX_fog_layers: 0x8323-0x8328 -# FOG_TYPE_SGIX = 0x8323 # 1 I -# UNIFORM_SGIX = 0x8324 -# LAYERED_SGIX = 0x8325 -# FOG_GROUND_PLANE_SGIX = 0x8326 # 4 F -# FOG_LAYERS_POINTS_SGIX = 0x8327 # 1 I -# MAX_FOG_LAYERS_POINTS_SGIX = 0x8328 # 1 I - -############################################################################### - -SGIX_async enum: - ASYNC_MARKER_SGIX = 0x8329 - -############################################################################### - -# Incomplete extension, not in enumext.spec -# SGIX_texture_phase: 0x832A -# PHASE_SGIX = 0x832A - -############################################################################### - -# SGIX_pixel_texture (additional; see above): 0x832B - -############################################################################### - -SGIX_async_histogram enum: - ASYNC_HISTOGRAM_SGIX = 0x832C - MAX_ASYNC_HISTOGRAM_SGIX = 0x832D - -############################################################################### - -# Incomplete extension, not in enumext.spec -# SGIX_texture_mipmap_anisotropic: 0x832E-0x832F -# TEXTURE_MIPMAP_ANISOTROPY_SGIX = 0x832E -# MAX_MIPMAP_ANISOTROPY_SGIX = 0x832F # 1 I - -############################################################################### - -EXT_pixel_transform enum: - PIXEL_TRANSFORM_2D_EXT = 0x8330 - PIXEL_MAG_FILTER_EXT = 0x8331 - PIXEL_MIN_FILTER_EXT = 0x8332 - PIXEL_CUBIC_WEIGHT_EXT = 0x8333 - CUBIC_EXT = 0x8334 - AVERAGE_EXT = 0x8335 - PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336 - MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337 - PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338 - -# SUN_future_use: 0x8339-0x833F - -############################################################################### - -# Incomplete extension, not in enumext.spec -# SGIX_cube_map: 0x8340-0x8348 -# ENV_MAP_SGIX = 0x8340 -# CUBE_MAP_SGIX = 0x8341 -# CUBE_MAP_ZP_SGIX = 0x8342 -# CUBE_MAP_ZN_SGIX = 0x8343 -# CUBE_MAP_XN_SGIX = 0x8344 -# CUBE_MAP_XP_SGIX = 0x8345 -# CUBE_MAP_YN_SGIX = 0x8346 -# CUBE_MAP_YP_SGIX = 0x8347 -# CUBE_MAP_BINDING_SGIX = 0x8348 # 1 I - -############################################################################### - -# Unfortunately, there was a collision promoting to EXT from SGIX. -# Use fog_coord's value of 0x8452 instead of the previously -# assigned FRAGMENT_DEPTH_EXT -> 0x834B. -# EXT_light_texture: 0x8349-0x8352 -EXT_light_texture enum: 0x8349-0x8352 - FRAGMENT_MATERIAL_EXT = 0x8349 - FRAGMENT_NORMAL_EXT = 0x834A - FRAGMENT_COLOR_EXT = 0x834C - ATTENUATION_EXT = 0x834D - SHADOW_ATTENUATION_EXT = 0x834E - TEXTURE_APPLICATION_MODE_EXT = 0x834F # 1 I - TEXTURE_LIGHT_EXT = 0x8350 # 1 I - TEXTURE_MATERIAL_FACE_EXT = 0x8351 # 1 I - TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352 # 1 I - use EXT_fog_coord FRAGMENT_DEPTH_EXT - -############################################################################### - -SGIS_pixel_texture enum: - PIXEL_TEXTURE_SGIS = 0x8353 # 1 I - PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 # 1 I - PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 # 1 I - PIXEL_GROUP_COLOR_SGIS = 0x8356 # 1 I - -############################################################################### - -# Incomplete extension, not in enumext.spec -# SGIX_pixel_texture_bits: 0x8357-0x8359 -# COLOR_TO_TEXTURE_COORD_SGIX = 0x8357 -# COLOR_BIT_PATTERN_SGIX = 0x8358 -# COLOR_VALUE_SGIX = 0x8359 - -############################################################################### - -# Incomplete extension, not in enumext.spec -# SGIX_pixel_texture_lod: 0x835A -# PIXEL_TEX_GEN_LAMBDA_SOURCE_SGIX = 0x835A - -############################################################################### - -SGIX_line_quality_hint enum: - LINE_QUALITY_HINT_SGIX = 0x835B - -############################################################################### - -SGIX_async_pixel enum: - ASYNC_TEX_IMAGE_SGIX = 0x835C - ASYNC_DRAW_PIXELS_SGIX = 0x835D - ASYNC_READ_PIXELS_SGIX = 0x835E - MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F - MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 - MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 - -############################################################################### - -# EXT_packed_pixels (additional; see above): 0x8362-0x8368 - -############################################################################### - -SGIX_texture_coordinate_clamp enum: - TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 - TEXTURE_MAX_CLAMP_T_SGIX = 0x836A - TEXTURE_MAX_CLAMP_R_SGIX = 0x836B - -############################################################################### - -# Incomplete extension, not in enumext.spec -# SGIX_fog_texture: 0x836C-0x836E -# FRAGMENT_FOG_SGIX = 0x836C -# TEXTURE_FOG_SGIX = 0x836D # 1 I -# FOG_PATCHY_FACTOR_SGIX = 0x836E - -############################################################################### - -# Incomplete extension, not in enumext.spec -# SGIX_fog_factor_to_alpha: 0x836F - FOG_FACTOR_TO_ALPHA_SGIX = 0x836F - -############################################################################### - -# HP: 0x8370-0x837F -# NOTE: IBM is using values in this range, because of a bobble -# when Pat Brown left at the same time as I assigned them the -# next range and their registry became inconsistent. Unknown -# whether HP has any conflicts as they have never reported using -# any values in this range. - -VERSION_1_4 enum: (Promoted for OpenGL 1.4) - MIRRORED_REPEAT = 0x8370 - -ARB_texture_mirrored_repeat enum: - MIRRORED_REPEAT_ARB = 0x8370 - -IBM_texture_mirrored_repeat enum: - MIRRORED_REPEAT_IBM = 0x8370 - -# Aliases ARB_texture_mirrored_repeat enum above -OES_texture_mirrored_repeat enum: (OpenGL ES only) - MIRRORED_REPEAT_OES = 0x8370 - -############################################################################### - -# IBM: 0x8380-0x839F - -############################################################################### - -# S3: 0x83A0-0x83BF - -S3_s3tc enum: - RGB_S3TC = 0x83A0 - RGB4_S3TC = 0x83A1 - RGBA_S3TC = 0x83A2 - RGBA4_S3TC = 0x83A3 - -# S3_future_use: 0x83A4-0x83BF - -############################################################################### - -# Obsolete extension, never to be put in enumext.spec -# SGIS_multitexture: 0x83C0-0x83E5 -# SELECTED_TEXTURE_SGIS = 0x83C0 # 1 I -# SELECTED_TEXTURE_COORD_SET_SGIS = 0x83C1 # 1 I -# SELECTED_TEXTURE_TRANSFORM_SGIS = 0x83C2 # 1 I -# MAX_TEXTURES_SGIS = 0x83C3 # 1 I -# MAX_TEXTURE_COORD_SETS_SGIS = 0x83C4 # 1 I -# TEXTURE_COORD_SET_INTERLEAVE_FACTOR_SGIS = 0x83C5 # 1 I -# TEXTURE_ENV_COORD_SET_SGIS = 0x83C6 -# TEXTURE0_SGIS = 0x83C7 -# TEXTURE1_SGIS = 0x83C8 -# TEXTURE2_SGIS = 0x83C9 -# TEXTURE3_SGIS = 0x83CA -# -# SGIS_multitexture_future_use: 0x83CB-0x83E5 - -############################################################################### - -# Incomplete extension, not in enumext.spec -# SGIX_bali_g_instruments: 0x83E6-0x83E9 -# BALI_NUM_TRIS_CULLED_INSTRUMENT_SGIX = 0x83E6 # 1 I -# BALI_NUM_PRIMS_CLIPPED_INSTRUMENT_SGIX = 0x83E7 # 1 I -# BALI_NUM_PRIMS_REJECT_INSTRUMENT_SGIX = 0x83E8 # 1 I -# BALI_NUM_PRIMS_CLIP_RESULT_INSTRUMENT_SGIX = 0x83E9 # 1 I - -############################################################################### - -# Incomplete extension, not in enumext.spec -# SGIX_bali_r_instruments: 0x83EA-0x83EC -# BALI_FRAGMENTS_GENERATED_INSTRUMENT_SGIX = 0x83EA # 1 I -# BALI_DEPTH_PASS_INSTRUMENT_SGIX = 0x83EB # 1 I -# BALI_R_CHIP_COUNT_SGIX = 0x83EC # 1 I - -############################################################################### - -# Incomplete extension, not in enumext.spec -# SGIX_occlusion_instrument: 0x83ED -# OCCLUSION_INSTRUMENT_SGIX = 0x83ED # 1 I - -############################################################################### - -SGIX_vertex_preclip enum: - VERTEX_PRECLIP_SGIX = 0x83EE - VERTEX_PRECLIP_HINT_SGIX = 0x83EF - -############################################################################### - -# INTEL: 0x83F0-0x83FF -# Note that this block was reclaimed from NTP, who never shipped it, -# and reassigned to Intel. - -EXT_texture_compression_s3tc enum: - COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 - COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 - COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 - COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 - -INTEL_parallel_arrays enum: - PARALLEL_ARRAYS_INTEL = 0x83F4 - VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5 - NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6 - COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7 - TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8 - -# INTEL_future_use: 0x83F9-0x83FF - -############################################################################### - -SGIX_fragment_lighting enum: - FRAGMENT_LIGHTING_SGIX = 0x8400 # 1 I - FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 # 1 I - FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 # 1 I - FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 # 1 I - MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 # 1 I - MAX_ACTIVE_LIGHTS_SGIX = 0x8405 # 1 I - CURRENT_RASTER_NORMAL_SGIX = 0x8406 # 1 I - LIGHT_ENV_MODE_SGIX = 0x8407 # 1 I - FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 # 1 I - FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 # 1 I - FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A # 4 F - FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B # 1 I - FRAGMENT_LIGHT0_SGIX = 0x840C # 1 I - FRAGMENT_LIGHT1_SGIX = 0x840D - FRAGMENT_LIGHT2_SGIX = 0x840E - FRAGMENT_LIGHT3_SGIX = 0x840F - FRAGMENT_LIGHT4_SGIX = 0x8410 - FRAGMENT_LIGHT5_SGIX = 0x8411 - FRAGMENT_LIGHT6_SGIX = 0x8412 - FRAGMENT_LIGHT7_SGIX = 0x8413 - -# SGIX_fragment_lighting_future_use: 0x8414-0x842B - -############################################################################### - -SGIX_resample enum: - PACK_RESAMPLE_SGIX = 0x842C - UNPACK_RESAMPLE_SGIX = 0x842D - RESAMPLE_REPLICATE_SGIX = 0x842E - RESAMPLE_ZERO_FILL_SGIX = 0x842F - RESAMPLE_DECIMATE_SGIX = 0x8430 - -# SGIX_resample_future_use: 0x8431-0x8435 - -############################################################################### - -# Incomplete extension, not in enumext.spec -# SGIX_fragment_lighting_space: 0x8436-0x8449 -# EYE_SPACE_SGIX = 0x8436 -# TANGENT_SPACE_SGIX = 0x8437 -# OBJECT_SPACE_SGIX = 0x8438 -# TANGENT_ARRAY_SGIX = 0x8439 -# BINORMAL_ARRAY_SGIX = 0x843A -# CURRENT_TANGENT_SGIX = 0x843B # 3 F -# CURRENT_BINORMAL_SGIX = 0x843C # 3 F -# FRAGMENT_LIGHT_SPACE_SGIX = 0x843D # 1 I -# TANGENT_ARRAY_TYPE_SGIX = 0x843E -# TANGENT_ARRAY_STRIDE_SGIX = 0x843F -# TANGENT_ARRAY_COUNT_SGIX = 0x8440 -# BINORMAL_ARRAY_TYPE_SGIX = 0x8441 -# BINORMAL_ARRAY_STRIDE_SGIX = 0x8442 -# BINORMAL_ARRAY_COUNT_SGIX = 0x8443 -# TANGENT_ARRAY_POINTER_SGIX = 0x8444 -# BINORMAL_ARRAY_POINTER_SGIX = 0x8445 -# MAP1_TANGENT_SGIX = 0x8446 -# MAP2_TANGENT_SGIX = 0x8447 -# MAP1_BINORMAL_SGIX = 0x8448 -# MAP2_BINORMAL_SGIX = 0x8449 - -############################################################################### - -# Incomplete extension, not in enumext.spec -# SGIX_bali_timer_instruments: 0x844A-0x844C -# BALI_GEOM_TIMER_INSTRUMENT_SGIX = 0x844A # 1 I -# BALI_RASTER_TIMER_INSTRUMENT_SGIX = 0x844B # 1 I -# BALI_INSTRUMENT_TIME_UNIT_SGIX = 0x844C # 1 I - -############################################################################### - -# SGIX_clipmap (additional; see above): 0x844D-0x844F - -############################################################################### - -# SGI (actually brokered for Id Software): 0x8450-0x845F - -VERSION_1_5 enum: (Consistent naming scheme for OpenGL 1.5) - FOG_COORD_SRC = 0x8450 # alias GL_FOG_COORDINATE_SOURCE - FOG_COORD = 0x8451 # alias GL_FOG_COORDINATE - CURRENT_FOG_COORD = 0x8453 # alias GL_CURRENT_FOG_COORDINATE - FOG_COORD_ARRAY_TYPE = 0x8454 # alias GL_FOG_COORDINATE_ARRAY_TYPE - FOG_COORD_ARRAY_STRIDE = 0x8455 # alias GL_FOG_COORDINATE_ARRAY_STRIDE - FOG_COORD_ARRAY_POINTER = 0x8456 # alias GL_FOG_COORDINATE_ARRAY_POINTER - FOG_COORD_ARRAY = 0x8457 # alias GL_FOG_COORDINATE_ARRAY - -VERSION_1_4 enum: (Promoted for OpenGL 1.4) - FOG_COORDINATE_SOURCE = 0x8450 # 1 I - FOG_COORDINATE = 0x8451 - FRAGMENT_DEPTH = 0x8452 - CURRENT_FOG_COORDINATE = 0x8453 # 1 F - FOG_COORDINATE_ARRAY_TYPE = 0x8454 # 1 I - FOG_COORDINATE_ARRAY_STRIDE = 0x8455 # 1 I - FOG_COORDINATE_ARRAY_POINTER = 0x8456 - FOG_COORDINATE_ARRAY = 0x8457 # 1 I - -EXT_fog_coord enum: - FOG_COORDINATE_SOURCE_EXT = 0x8450 # 1 I - FOG_COORDINATE_EXT = 0x8451 - FRAGMENT_DEPTH_EXT = 0x8452 - CURRENT_FOG_COORDINATE_EXT = 0x8453 # 1 F - FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454 # 1 I - FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455 # 1 I - FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456 - FOG_COORDINATE_ARRAY_EXT = 0x8457 # 1 I - -VERSION_1_4 enum: (Promoted for OpenGL 1.4) - COLOR_SUM = 0x8458 # 1 I - CURRENT_SECONDARY_COLOR = 0x8459 # 3 F - SECONDARY_COLOR_ARRAY_SIZE = 0x845A # 1 I - SECONDARY_COLOR_ARRAY_TYPE = 0x845B # 1 I - SECONDARY_COLOR_ARRAY_STRIDE = 0x845C # 1 I - SECONDARY_COLOR_ARRAY_POINTER = 0x845D - SECONDARY_COLOR_ARRAY = 0x845E # 1 I - -EXT_secondary_color enum: - COLOR_SUM_EXT = 0x8458 # 1 I - CURRENT_SECONDARY_COLOR_EXT = 0x8459 # 3 F - SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A # 1 I - SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B # 1 I - SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C # 1 I - SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D - SECONDARY_COLOR_ARRAY_EXT = 0x845E # 1 I - -ARB_vertex_program enum: - COLOR_SUM_ARB = 0x8458 # 1 I # ARB_vertex_program - -VERSION_2_1 enum: - CURRENT_RASTER_SECONDARY_COLOR = 0x845F - -############################################################################### - -# Incomplete extension, not in enumext.spec -SGIX_icc_texture enum: -# RGB_ICC_SGIX = 0x8460 -# RGBA_ICC_SGIX = 0x8461 -# ALPHA_ICC_SGIX = 0x8462 -# LUMINANCE_ICC_SGIX = 0x8463 -# INTENSITY_ICC_SGIX = 0x8464 -# LUMINANCE_ALPHA_ICC_SGIX = 0x8465 -# R5_G6_B5_ICC_SGIX = 0x8466 -# R5_G6_B5_A8_ICC_SGIX = 0x8467 -# ALPHA16_ICC_SGIX = 0x8468 -# LUMINANCE16_ICC_SGIX = 0x8469 -# INTENSITY16_ICC_SGIX = 0x846A -# LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B - -############################################################################### - -# SGI_future_use: 0x846C - -############################################################################### - -# SMOOTH_* enums are new names for pre-1.2 enums. -VERSION_1_2 enum: - SMOOTH_POINT_SIZE_RANGE = 0x0B12 # 2 F - SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 # 1 F - SMOOTH_LINE_WIDTH_RANGE = 0x0B22 # 2 F - SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 # 1 F - ALIASED_POINT_SIZE_RANGE = 0x846D # 2 F - ALIASED_LINE_WIDTH_RANGE = 0x846E # 2 F - -############################################################################### - -# SGI_future_use: 0x846F - -############################################################################### - -# ATI Technologies (vendor multitexture, spec not yet released): 0x8470-0x848F - -############################################################################### - -# REND (Rendition): 0x8490-0x849F - -REND_screen_coordinates enum: - SCREEN_COORDINATES_REND = 0x8490 - INVERTED_SCREEN_W_REND = 0x8491 - -############################################################################### - -# ATI Technologies (vendor multitexture, spec not yet released): 0x84A0-84BF - -############################################################################### - -# OpenGL ARB: 0x84C0-0x84EF - -VERSION_1_3 enum: (Promoted for OpenGL 1.3) - TEXTURE0 = 0x84C0 - TEXTURE1 = 0x84C1 - TEXTURE2 = 0x84C2 - TEXTURE3 = 0x84C3 - TEXTURE4 = 0x84C4 - TEXTURE5 = 0x84C5 - TEXTURE6 = 0x84C6 - TEXTURE7 = 0x84C7 - TEXTURE8 = 0x84C8 - TEXTURE9 = 0x84C9 - TEXTURE10 = 0x84CA - TEXTURE11 = 0x84CB - TEXTURE12 = 0x84CC - TEXTURE13 = 0x84CD - TEXTURE14 = 0x84CE - TEXTURE15 = 0x84CF - TEXTURE16 = 0x84D0 - TEXTURE17 = 0x84D1 - TEXTURE18 = 0x84D2 - TEXTURE19 = 0x84D3 - TEXTURE20 = 0x84D4 - TEXTURE21 = 0x84D5 - TEXTURE22 = 0x84D6 - TEXTURE23 = 0x84D7 - TEXTURE24 = 0x84D8 - TEXTURE25 = 0x84D9 - TEXTURE26 = 0x84DA - TEXTURE27 = 0x84DB - TEXTURE28 = 0x84DC - TEXTURE29 = 0x84DD - TEXTURE30 = 0x84DE - TEXTURE31 = 0x84DF - ACTIVE_TEXTURE = 0x84E0 # 1 I - CLIENT_ACTIVE_TEXTURE = 0x84E1 # 1 I - MAX_TEXTURE_UNITS = 0x84E2 # 1 I - -ARB_multitexture enum: - TEXTURE0_ARB = 0x84C0 - TEXTURE1_ARB = 0x84C1 - TEXTURE2_ARB = 0x84C2 - TEXTURE3_ARB = 0x84C3 - TEXTURE4_ARB = 0x84C4 - TEXTURE5_ARB = 0x84C5 - TEXTURE6_ARB = 0x84C6 - TEXTURE7_ARB = 0x84C7 - TEXTURE8_ARB = 0x84C8 - TEXTURE9_ARB = 0x84C9 - TEXTURE10_ARB = 0x84CA - TEXTURE11_ARB = 0x84CB - TEXTURE12_ARB = 0x84CC - TEXTURE13_ARB = 0x84CD - TEXTURE14_ARB = 0x84CE - TEXTURE15_ARB = 0x84CF - TEXTURE16_ARB = 0x84D0 - TEXTURE17_ARB = 0x84D1 - TEXTURE18_ARB = 0x84D2 - TEXTURE19_ARB = 0x84D3 - TEXTURE20_ARB = 0x84D4 - TEXTURE21_ARB = 0x84D5 - TEXTURE22_ARB = 0x84D6 - TEXTURE23_ARB = 0x84D7 - TEXTURE24_ARB = 0x84D8 - TEXTURE25_ARB = 0x84D9 - TEXTURE26_ARB = 0x84DA - TEXTURE27_ARB = 0x84DB - TEXTURE28_ARB = 0x84DC - TEXTURE29_ARB = 0x84DD - TEXTURE30_ARB = 0x84DE - TEXTURE31_ARB = 0x84DF - ACTIVE_TEXTURE_ARB = 0x84E0 # 1 I - CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1 # 1 I - MAX_TEXTURE_UNITS_ARB = 0x84E2 # 1 I - -# These are really core ES 1.1 enums, but haven't included -# ES core enums in enum.spec yet -OES_texture_env_crossbar enum: (OpenGL ES only) - use VERSION_1_3 TEXTURE0 - use VERSION_1_3 TEXTURE1 - use VERSION_1_3 TEXTURE2 - use VERSION_1_3 TEXTURE3 - use VERSION_1_3 TEXTURE4 - use VERSION_1_3 TEXTURE5 - use VERSION_1_3 TEXTURE6 - use VERSION_1_3 TEXTURE7 - use VERSION_1_3 TEXTURE8 - use VERSION_1_3 TEXTURE9 - use VERSION_1_3 TEXTURE10 - use VERSION_1_3 TEXTURE11 - use VERSION_1_3 TEXTURE12 - use VERSION_1_3 TEXTURE13 - use VERSION_1_3 TEXTURE14 - use VERSION_1_3 TEXTURE15 - use VERSION_1_3 TEXTURE16 - use VERSION_1_3 TEXTURE17 - use VERSION_1_3 TEXTURE18 - use VERSION_1_3 TEXTURE19 - use VERSION_1_3 TEXTURE20 - use VERSION_1_3 TEXTURE21 - use VERSION_1_3 TEXTURE22 - use VERSION_1_3 TEXTURE23 - use VERSION_1_3 TEXTURE24 - use VERSION_1_3 TEXTURE25 - use VERSION_1_3 TEXTURE26 - use VERSION_1_3 TEXTURE27 - use VERSION_1_3 TEXTURE28 - use VERSION_1_3 TEXTURE29 - use VERSION_1_3 TEXTURE30 - use VERSION_1_3 TEXTURE31 - -############################################################################### - -VERSION_1_3 enum: (Promoted for OpenGL 1.3) - TRANSPOSE_MODELVIEW_MATRIX = 0x84E3 # 16 F - TRANSPOSE_PROJECTION_MATRIX = 0x84E4 # 16 F - TRANSPOSE_TEXTURE_MATRIX = 0x84E5 # 16 F - TRANSPOSE_COLOR_MATRIX = 0x84E6 # 16 F - -ARB_transpose_matrix enum: - TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3 # 16 F - TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4 # 16 F - TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5 # 16 F - TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6 # 16 F - -VERSION_1_3 enum: (Promoted for OpenGL 1.3) - SUBTRACT = 0x84E7 - -ARB_texture_env_combine enum: - SUBTRACT_ARB = 0x84E7 - -VERSION_3_0 enum: - use ARB_framebuffer_object MAX_RENDERBUFFER_SIZE - -ARB_framebuffer_object enum: (note: no ARB suffixes) - MAX_RENDERBUFFER_SIZE = 0x84E8 # VERSION_3_0 / ARB_fbo - -EXT_framebuffer_object enum: (additional; see below): - MAX_RENDERBUFFER_SIZE_EXT = 0x84E8 - -# Aliases EXT_framebuffer_object enum above -OES_framebuffer_object enum: (OpenGL ES only; additional; see below) - MAX_RENDERBUFFER_SIZE_OES = 0x84E8 - -VERSION_1_3 enum: (Promoted for OpenGL 1.3) - COMPRESSED_ALPHA = 0x84E9 - COMPRESSED_LUMINANCE = 0x84EA - COMPRESSED_LUMINANCE_ALPHA = 0x84EB - COMPRESSED_INTENSITY = 0x84EC - COMPRESSED_RGB = 0x84ED - COMPRESSED_RGBA = 0x84EE - TEXTURE_COMPRESSION_HINT = 0x84EF - TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0 - TEXTURE_COMPRESSED = 0x86A1 - NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 - COMPRESSED_TEXTURE_FORMATS = 0x86A3 - -ARB_texture_compression enum: - COMPRESSED_ALPHA_ARB = 0x84E9 - COMPRESSED_LUMINANCE_ARB = 0x84EA - COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB - COMPRESSED_INTENSITY_ARB = 0x84EC - COMPRESSED_RGB_ARB = 0x84ED - COMPRESSED_RGBA_ARB = 0x84EE - TEXTURE_COMPRESSION_HINT_ARB = 0x84EF - TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0 - TEXTURE_COMPRESSED_ARB = 0x86A1 - NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2 - COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3 - -############################################################################### - -# NVIDIA: 0x84F0-0x855F - -# NV_future_use: 0x84F0-0x84F1 - -NV_fence enum: - ALL_COMPLETED_NV = 0x84F2 - FENCE_STATUS_NV = 0x84F3 - FENCE_CONDITION_NV = 0x84F4 - -VERSION_3_1 enum: - TEXTURE_RECTANGLE = 0x84F5 - TEXTURE_BINDING_RECTANGLE = 0x84F6 - PROXY_TEXTURE_RECTANGLE = 0x84F7 - MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8 - -ARB_texture_rectangle enum: - TEXTURE_RECTANGLE_ARB = 0x84F5 - TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6 - PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7 - MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8 - -NV_texture_rectangle enum: - TEXTURE_RECTANGLE_NV = 0x84F5 - TEXTURE_BINDING_RECTANGLE_NV = 0x84F6 - PROXY_TEXTURE_RECTANGLE_NV = 0x84F7 - MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8 - -VERSION_3_0 enum: - use ARB_framebuffer_object DEPTH_STENCIL - use ARB_framebuffer_object UNSIGNED_INT_24_8 - -ARB_framebuffer_object enum: (note: no ARB suffixes) - DEPTH_STENCIL = 0x84F9 # VERSION_3_0 / ARB_fbo - UNSIGNED_INT_24_8 = 0x84FA # VERSION_3_0 / ARB_fbo - -EXT_packed_depth_stencil enum: - DEPTH_STENCIL_EXT = 0x84F9 - UNSIGNED_INT_24_8_EXT = 0x84FA - -NV_packed_depth_stencil enum: - DEPTH_STENCIL_NV = 0x84F9 - UNSIGNED_INT_24_8_NV = 0x84FA - -# Aliases EXT_packed_depth_stencil enums above -OES_packed_depth_stencil enum: (OpenGL ES only) - DEPTH_STENCIL_OES = 0x84F9 - UNSIGNED_INT_24_8_OES = 0x84FA - -# NV_future_use: 0x84FB-0x84FC - -VERSION_1_4 enum: (Promoted for OpenGL 1.4) - MAX_TEXTURE_LOD_BIAS = 0x84FD - -EXT_texture_lod_bias enum: - MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD - -EXT_texture_filter_anisotropic enum: - TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE - MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF - -VERSION_1_4 enum: (Promoted for OpenGL 1.4) - TEXTURE_FILTER_CONTROL = 0x8500 - TEXTURE_LOD_BIAS = 0x8501 - -EXT_texture_lod_bias enum: - TEXTURE_FILTER_CONTROL_EXT = 0x8500 - TEXTURE_LOD_BIAS_EXT = 0x8501 - -EXT_vertex_weighting enum: - MODELVIEW1_STACK_DEPTH_EXT = 0x8502 - -# NV_texture_env_combine4 (additional; see below): 0x8503 - -NV_light_max_exponent enum: - MAX_SHININESS_NV = 0x8504 - MAX_SPOT_EXPONENT_NV = 0x8505 - -EXT_vertex_weighting enum: - MODELVIEW_MATRIX1_EXT = 0x8506 - -VERSION_1_4 enum: (Promoted for OpenGL 1.4) - INCR_WRAP = 0x8507 - DECR_WRAP = 0x8508 - -EXT_stencil_wrap enum: - INCR_WRAP_EXT = 0x8507 - DECR_WRAP_EXT = 0x8508 - -# Aliases EXT_stencil_wrap enums above -OES_stencil_wrap enum: (OpenGL ES only) - INCR_WRAP_OES = 0x8507 - DECR_WRAP_OES = 0x8508 - -EXT_vertex_weighting enum: - VERTEX_WEIGHTING_EXT = 0x8509 - MODELVIEW1_EXT = 0x850A - CURRENT_VERTEX_WEIGHT_EXT = 0x850B - VERTEX_WEIGHT_ARRAY_EXT = 0x850C - VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D - VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E - VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F - VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510 - -VERSION_1_3 enum: (Promoted for OpenGL 1.3) - NORMAL_MAP = 0x8511 - REFLECTION_MAP = 0x8512 - TEXTURE_CUBE_MAP = 0x8513 - TEXTURE_BINDING_CUBE_MAP = 0x8514 - TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 - TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 - TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 - TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 - TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 - TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A - PROXY_TEXTURE_CUBE_MAP = 0x851B - MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C - -EXT_texture_cube_map enum: - NORMAL_MAP_EXT = 0x8511 - REFLECTION_MAP_EXT = 0x8512 - TEXTURE_CUBE_MAP_EXT = 0x8513 - TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514 - TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515 - TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516 - TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517 - TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518 - TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519 - TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A - PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B - MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C - -NV_texgen_reflection enum: - NORMAL_MAP = 0x8511 - REFLECTION_MAP = 0x8512 - -ARB_texture_cube_map enum: - NORMAL_MAP_ARB = 0x8511 - REFLECTION_MAP_ARB = 0x8512 - TEXTURE_CUBE_MAP_ARB = 0x8513 - TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514 - TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515 - TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516 - TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517 - TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518 - TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519 - TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A - PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B - MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C - -# Aliases ARB_texture_cube_map enums above -OES_texture_cube_map enum: (OpenGL ES only; additional; see below) - NORMAL_MAP_OES = 0x8511 - REFLECTION_MAP_OES = 0x8512 - TEXTURE_CUBE_MAP_OES = 0x8513 - TEXTURE_BINDING_CUBE_MAP_OES = 0x8514 - TEXTURE_CUBE_MAP_POSITIVE_X_OES = 0x8515 - TEXTURE_CUBE_MAP_NEGATIVE_X_OES = 0x8516 - TEXTURE_CUBE_MAP_POSITIVE_Y_OES = 0x8517 - TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = 0x8518 - TEXTURE_CUBE_MAP_POSITIVE_Z_OES = 0x8519 - TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = 0x851A - MAX_CUBE_MAP_TEXTURE_SIZE_OES = 0x851C - -NV_vertex_array_range enum: - VERTEX_ARRAY_RANGE_NV = 0x851D - VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E - VERTEX_ARRAY_RANGE_VALID_NV = 0x851F - MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520 - VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521 - -# @@@ How does this interact with NV_vertex_array_range? -APPLE_vertex_array_range enum: - VERTEX_ARRAY_RANGE_APPLE = 0x851D - VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E - VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F - VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521 - STORAGE_CACHED_APPLE = 0x85BE - STORAGE_SHARED_APPLE = 0x85BF - -NV_register_combiners enum: - REGISTER_COMBINERS_NV = 0x8522 - VARIABLE_A_NV = 0x8523 - VARIABLE_B_NV = 0x8524 - VARIABLE_C_NV = 0x8525 - VARIABLE_D_NV = 0x8526 - VARIABLE_E_NV = 0x8527 - VARIABLE_F_NV = 0x8528 - VARIABLE_G_NV = 0x8529 - CONSTANT_COLOR0_NV = 0x852A - CONSTANT_COLOR1_NV = 0x852B - PRIMARY_COLOR_NV = 0x852C - SECONDARY_COLOR_NV = 0x852D - SPARE0_NV = 0x852E - SPARE1_NV = 0x852F - DISCARD_NV = 0x8530 - E_TIMES_F_NV = 0x8531 - SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532 - -# NV_vertex_array_range2: - VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533 - -# NV_multisample_filter_hint: - MULTISAMPLE_FILTER_HINT_NV = 0x8534 - -NV_register_combiners2 enum: - PER_STAGE_CONSTANTS_NV = 0x8535 - -NV_register_combiners enum: (additional; see above): - UNSIGNED_IDENTITY_NV = 0x8536 - UNSIGNED_INVERT_NV = 0x8537 - EXPAND_NORMAL_NV = 0x8538 - EXPAND_NEGATE_NV = 0x8539 - HALF_BIAS_NORMAL_NV = 0x853A - HALF_BIAS_NEGATE_NV = 0x853B - SIGNED_IDENTITY_NV = 0x853C - UNSIGNED_NEGATE_NV = 0x853D - SCALE_BY_TWO_NV = 0x853E - SCALE_BY_FOUR_NV = 0x853F - SCALE_BY_ONE_HALF_NV = 0x8540 - BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541 - COMBINER_INPUT_NV = 0x8542 - COMBINER_MAPPING_NV = 0x8543 - COMBINER_COMPONENT_USAGE_NV = 0x8544 - COMBINER_AB_DOT_PRODUCT_NV = 0x8545 - COMBINER_CD_DOT_PRODUCT_NV = 0x8546 - COMBINER_MUX_SUM_NV = 0x8547 - COMBINER_SCALE_NV = 0x8548 - COMBINER_BIAS_NV = 0x8549 - COMBINER_AB_OUTPUT_NV = 0x854A - COMBINER_CD_OUTPUT_NV = 0x854B - COMBINER_SUM_OUTPUT_NV = 0x854C - MAX_GENERAL_COMBINERS_NV = 0x854D - NUM_GENERAL_COMBINERS_NV = 0x854E - COLOR_SUM_CLAMP_NV = 0x854F - COMBINER0_NV = 0x8550 - COMBINER1_NV = 0x8551 - COMBINER2_NV = 0x8552 - COMBINER3_NV = 0x8553 - COMBINER4_NV = 0x8554 - COMBINER5_NV = 0x8555 - COMBINER6_NV = 0x8556 - COMBINER7_NV = 0x8557 - - -NV_primitive_restart enum: - PRIMITIVE_RESTART_NV = 0x8558 - PRIMITIVE_RESTART_INDEX_NV = 0x8559 - -NV_fog_distance enum: - FOG_GEN_MODE_NV = 0x855A - EYE_RADIAL_NV = 0x855B - EYE_PLANE_ABSOLUTE_NV = 0x855C - -NV_texgen_emboss enum: - EMBOSS_LIGHT_NV = 0x855D - EMBOSS_CONSTANT_NV = 0x855E - EMBOSS_MAP_NV = 0x855F - -############################################################################### - -# Intergraph/Intense3D/3Dlabs: 0x8560-0x856F - -INGR_color_clamp enum: - RED_MIN_CLAMP_INGR = 0x8560 - GREEN_MIN_CLAMP_INGR = 0x8561 - BLUE_MIN_CLAMP_INGR = 0x8562 - ALPHA_MIN_CLAMP_INGR = 0x8563 - RED_MAX_CLAMP_INGR = 0x8564 - GREEN_MAX_CLAMP_INGR = 0x8565 - BLUE_MAX_CLAMP_INGR = 0x8566 - ALPHA_MAX_CLAMP_INGR = 0x8567 - -INGR_interlace_read enum: - INTERLACE_READ_INGR = 0x8568 - -# 3Dlabs_future_use: 0x8569-0x856F - -############################################################################### - -# ATI/NVIDIA: 0x8570-0x859F - -VERSION_1_5 enum: (Consistent naming scheme for OpenGL 1.5) - SRC0_RGB = 0x8580 # alias GL_SOURCE0_RGB - SRC1_RGB = 0x8581 # alias GL_SOURCE1_RGB - SRC2_RGB = 0x8582 # alias GL_SOURCE2_RGB - SRC0_ALPHA = 0x8588 # alias GL_SOURCE0_ALPHA - SRC1_ALPHA = 0x8589 # alias GL_SOURCE1_ALPHA - SRC2_ALPHA = 0x858A # alias GL_SOURCE2_ALPHA - -VERSION_1_3 enum: (Promoted for OpenGL 1.3) - COMBINE = 0x8570 - COMBINE_RGB = 0x8571 - COMBINE_ALPHA = 0x8572 - RGB_SCALE = 0x8573 - ADD_SIGNED = 0x8574 - INTERPOLATE = 0x8575 - CONSTANT = 0x8576 - PRIMARY_COLOR = 0x8577 - PREVIOUS = 0x8578 - SOURCE0_RGB = 0x8580 - SOURCE1_RGB = 0x8581 - SOURCE2_RGB = 0x8582 - SOURCE0_ALPHA = 0x8588 - SOURCE1_ALPHA = 0x8589 - SOURCE2_ALPHA = 0x858A - OPERAND0_RGB = 0x8590 - OPERAND1_RGB = 0x8591 - OPERAND2_RGB = 0x8592 - OPERAND0_ALPHA = 0x8598 - OPERAND1_ALPHA = 0x8599 - OPERAND2_ALPHA = 0x859A - -EXT_texture_env_combine enum: - COMBINE_EXT = 0x8570 - COMBINE_RGB_EXT = 0x8571 - COMBINE_ALPHA_EXT = 0x8572 - RGB_SCALE_EXT = 0x8573 - ADD_SIGNED_EXT = 0x8574 - INTERPOLATE_EXT = 0x8575 - CONSTANT_EXT = 0x8576 - PRIMARY_COLOR_EXT = 0x8577 - PREVIOUS_EXT = 0x8578 - SOURCE0_RGB_EXT = 0x8580 - SOURCE1_RGB_EXT = 0x8581 - SOURCE2_RGB_EXT = 0x8582 - SOURCE0_ALPHA_EXT = 0x8588 - SOURCE1_ALPHA_EXT = 0x8589 - SOURCE2_ALPHA_EXT = 0x858A - OPERAND0_RGB_EXT = 0x8590 - OPERAND1_RGB_EXT = 0x8591 - OPERAND2_RGB_EXT = 0x8592 - OPERAND0_ALPHA_EXT = 0x8598 - OPERAND1_ALPHA_EXT = 0x8599 - OPERAND2_ALPHA_EXT = 0x859A - -NV_texture_env_combine4 enum: - COMBINE4_NV = 0x8503 - SOURCE3_RGB_NV = 0x8583 - SOURCE3_ALPHA_NV = 0x858B - OPERAND3_RGB_NV = 0x8593 - OPERAND3_ALPHA_NV = 0x859B - -# "Future use" => "additional combiner input/output enums" only -# ATI/NVIDIA_future_use: 0x8584-0x8587 -# ATI/NVIDIA_future_use: 0x858C-0x858F -# ATI/NVIDIA_future_use: 0x8594-0x8597 -# ATI/NVIDIA_future_use: 0x859C-0x859F - -############################################################################### - -SGIX_subsample enum: - PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 - UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 - PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 - PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 - PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 - -############################################################################### - -# Incomplete extension, not in enumext.spec -# SGIS_color_range: 0x85A5-0x85AD -# EXTENDED_RANGE_SGIS = 0x85A5 -# MIN_RED_SGIS = 0x85A6 -# MAX_RED_SGIS = 0x85A7 -# MIN_GREEN_SGIS = 0x85A8 -# MAX_GREEN_SGIS = 0x85A9 -# MIN_BLUE_SGIS = 0x85AA -# MAX_BLUE_SGIS = 0x85AB -# MIN_ALPHA_SGIS = 0x85AC -# MAX_ALPHA_SGIS = 0x85AD - -############################################################################### - -EXT_texture_perturb_normal enum: - PERTURB_EXT = 0x85AE - TEXTURE_NORMAL_EXT = 0x85AF - -############################################################################### - -# Apple: 0x85B0-0x85BF - -APPLE_specular_vector enum: - LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0 - -APPLE_transform_hint enum: - TRANSFORM_HINT_APPLE = 0x85B1 - -APPLE_client_storage enum: - UNPACK_CLIENT_STORAGE_APPLE = 0x85B2 - -# May also be part of APPLE_fence -APPLE_object_purgeable enum: (additional; see below) - BUFFER_OBJECT_APPLE = 0x85B3 - -# APPLE_future_use: 0x85B4 - -## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name -# STORAGE_CLIENT_APPLE = 0x85B4 - -VERSION_3_0 enum: - use ARB_vertex_array_object VERTEX_ARRAY_BINDING - -ARB_vertex_array_object enum: (note: no ARB suffixes) - VERTEX_ARRAY_BINDING = 0x85B5 # VERSION_3_0 / ARB_vao - -APPLE_vertex_array_object enum: - VERTEX_ARRAY_BINDING_APPLE = 0x85B5 - -# APPLE_future_use: 0x85B6 -## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name -# TEXTURE_MINIMIZE_STORAGE_APPLE = 0x85B6 - -APPLE_texture_range enum: (additional; see below) - TEXTURE_RANGE_LENGTH_APPLE = 0x85B7 - TEXTURE_RANGE_POINTER_APPLE = 0x85B8 - -APPLE_ycbcr_422 enum: - YCBCR_422_APPLE = 0x85B9 - UNSIGNED_SHORT_8_8_APPLE = 0x85BA - UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB - -MESA_ycbcr_texture enum: (additional; see below) - UNSIGNED_SHORT_8_8_MESA = 0x85BA - UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB - -APPLE_texture_range enum: - TEXTURE_STORAGE_HINT_APPLE = 0x85BC - STORAGE_PRIVATE_APPLE = 0x85BD - -APPLE_vertex_array_range enum: (additional; see above): - STORAGE_CACHED_APPLE = 0x85BE - STORAGE_SHARED_APPLE = 0x85BF - -APPLE_texture_range enum: - use APPLE_vertex_array_range STORAGE_CACHED_APPLE - use APPLE_vertex_array_range STORAGE_SHARED_APPLE - -############################################################################### - -# Sun: 0x85C0-0x85CF - -SUNX_general_triangle_list enum: (additional; see above) - REPLACEMENT_CODE_ARRAY_SUN = 0x85C0 - REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1 - REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2 - REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3 - R1UI_V3F_SUN = 0x85C4 - R1UI_C4UB_V3F_SUN = 0x85C5 - R1UI_C3F_V3F_SUN = 0x85C6 - R1UI_N3F_V3F_SUN = 0x85C7 - R1UI_C4F_N3F_V3F_SUN = 0x85C8 - R1UI_T2F_V3F_SUN = 0x85C9 - R1UI_T2F_N3F_V3F_SUN = 0x85CA - R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB - -SUN_slice_accum enum: - SLICE_ACCUM_SUN = 0x85CC - -# SUN_future_use: 0x85CD-0x85CF - -############################################################################### - -# Unknown extension name, not in enumext.spec -# 3Dlabs/Autodesk: 0x85D0-0x85DF -# FACET_NORMAL_AUTODESK = 0x85D0 -# FACET_NORMAL_ARRAY_AUTODESK = 0x85D1 - -############################################################################### - -# Incomplete extension, not in enumext.spec -# SGIX_texture_range: 0x85E0-0x85FB -# RGB_SIGNED_SGIX = 0x85E0 -# RGBA_SIGNED_SGIX = 0x85E1 -# ALPHA_SIGNED_SGIX = 0x85E2 -# LUMINANCE_SIGNED_SGIX = 0x85E3 -# INTENSITY_SIGNED_SGIX = 0x85E4 -# LUMINANCE_ALPHA_SIGNED_SGIX = 0x85E5 -# RGB16_SIGNED_SGIX = 0x85E6 -# RGBA16_SIGNED_SGIX = 0x85E7 -# ALPHA16_SIGNED_SGIX = 0x85E8 -# LUMINANCE16_SIGNED_SGIX = 0x85E9 -# INTENSITY16_SIGNED_SGIX = 0x85EA -# LUMINANCE16_ALPHA16_SIGNED_SGIX = 0x85EB -# RGB_EXTENDED_RANGE_SGIX = 0x85EC -# RGBA_EXTENDED_RANGE_SGIX = 0x85ED -# ALPHA_EXTENDED_RANGE_SGIX = 0x85EE -# LUMINANCE_EXTENDED_RANGE_SGIX = 0x85EF -# INTENSITY_EXTENDED_RANGE_SGIX = 0x85F0 -# LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX = 0x85F1 -# RGB16_EXTENDED_RANGE_SGIX = 0x85F2 -# RGBA16_EXTENDED_RANGE_SGIX = 0x85F3 -# ALPHA16_EXTENDED_RANGE_SGIX = 0x85F4 -# LUMINANCE16_EXTENDED_RANGE_SGIX = 0x85F5 -# INTENSITY16_EXTENDED_RANGE_SGIX = 0x85F6 -# LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX = 0x85F7 -# MIN_LUMINANCE_SGIS = 0x85F8 -# MAX_LUMINANCE_SGIS = 0x85F9 -# MIN_INTENSITY_SGIS = 0x85FA -# MAX_INTENSITY_SGIS = 0x85FB - -############################################################################### - -# SGI_future_use: 0x85FC-0x85FF - -############################################################################### - -# Sun: 0x8600-0x861F - -# SUN_future_use: 0x8600-0x8613 - -SUN_mesh_array enum: 0x8614-0x8615 - QUAD_MESH_SUN = 0x8614 - TRIANGLE_MESH_SUN = 0x8615 - -# SUN_future_use: 0x8614-0x861F - -############################################################################### - -# NVIDIA: 0x8620-0x867F - -NV_vertex_program enum: - VERTEX_PROGRAM_NV = 0x8620 - VERTEX_STATE_PROGRAM_NV = 0x8621 - ATTRIB_ARRAY_SIZE_NV = 0x8623 - ATTRIB_ARRAY_STRIDE_NV = 0x8624 - ATTRIB_ARRAY_TYPE_NV = 0x8625 - CURRENT_ATTRIB_NV = 0x8626 - PROGRAM_LENGTH_NV = 0x8627 - PROGRAM_STRING_NV = 0x8628 - MODELVIEW_PROJECTION_NV = 0x8629 - IDENTITY_NV = 0x862A - INVERSE_NV = 0x862B - TRANSPOSE_NV = 0x862C - INVERSE_TRANSPOSE_NV = 0x862D - MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E - MAX_TRACK_MATRICES_NV = 0x862F - MATRIX0_NV = 0x8630 - MATRIX1_NV = 0x8631 - MATRIX2_NV = 0x8632 - MATRIX3_NV = 0x8633 - MATRIX4_NV = 0x8634 - MATRIX5_NV = 0x8635 - MATRIX6_NV = 0x8636 - MATRIX7_NV = 0x8637 -################## -# -# Reserved: -# -# MATRIX8_NV = 0x8638 -# MATRIX9_NV = 0x8639 -# MATRIX10_NV = 0x863A -# MATRIX11_NV = 0x863B -# MATRIX12_NV = 0x863C -# MATRIX13_NV = 0x863D -# MATRIX14_NV = 0x863E -# MATRIX15_NV = 0x863F -# -################### - CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640 - CURRENT_MATRIX_NV = 0x8641 - VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642 - VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643 - PROGRAM_PARAMETER_NV = 0x8644 - ATTRIB_ARRAY_POINTER_NV = 0x8645 - PROGRAM_TARGET_NV = 0x8646 - PROGRAM_RESIDENT_NV = 0x8647 - TRACK_MATRIX_NV = 0x8648 - TRACK_MATRIX_TRANSFORM_NV = 0x8649 - VERTEX_PROGRAM_BINDING_NV = 0x864A - PROGRAM_ERROR_POSITION_NV = 0x864B - VERTEX_ATTRIB_ARRAY0_NV = 0x8650 - VERTEX_ATTRIB_ARRAY1_NV = 0x8651 - VERTEX_ATTRIB_ARRAY2_NV = 0x8652 - VERTEX_ATTRIB_ARRAY3_NV = 0x8653 - VERTEX_ATTRIB_ARRAY4_NV = 0x8654 - VERTEX_ATTRIB_ARRAY5_NV = 0x8655 - VERTEX_ATTRIB_ARRAY6_NV = 0x8656 - VERTEX_ATTRIB_ARRAY7_NV = 0x8657 - VERTEX_ATTRIB_ARRAY8_NV = 0x8658 - VERTEX_ATTRIB_ARRAY9_NV = 0x8659 - VERTEX_ATTRIB_ARRAY10_NV = 0x865A - VERTEX_ATTRIB_ARRAY11_NV = 0x865B - VERTEX_ATTRIB_ARRAY12_NV = 0x865C - VERTEX_ATTRIB_ARRAY13_NV = 0x865D - VERTEX_ATTRIB_ARRAY14_NV = 0x865E - VERTEX_ATTRIB_ARRAY15_NV = 0x865F - MAP1_VERTEX_ATTRIB0_4_NV = 0x8660 - MAP1_VERTEX_ATTRIB1_4_NV = 0x8661 - MAP1_VERTEX_ATTRIB2_4_NV = 0x8662 - MAP1_VERTEX_ATTRIB3_4_NV = 0x8663 - MAP1_VERTEX_ATTRIB4_4_NV = 0x8664 - MAP1_VERTEX_ATTRIB5_4_NV = 0x8665 - MAP1_VERTEX_ATTRIB6_4_NV = 0x8666 - MAP1_VERTEX_ATTRIB7_4_NV = 0x8667 - MAP1_VERTEX_ATTRIB8_4_NV = 0x8668 - MAP1_VERTEX_ATTRIB9_4_NV = 0x8669 - MAP1_VERTEX_ATTRIB10_4_NV = 0x866A - MAP1_VERTEX_ATTRIB11_4_NV = 0x866B - MAP1_VERTEX_ATTRIB12_4_NV = 0x866C - MAP1_VERTEX_ATTRIB13_4_NV = 0x866D - MAP1_VERTEX_ATTRIB14_4_NV = 0x866E - MAP1_VERTEX_ATTRIB15_4_NV = 0x866F - MAP2_VERTEX_ATTRIB0_4_NV = 0x8670 - MAP2_VERTEX_ATTRIB1_4_NV = 0x8671 - MAP2_VERTEX_ATTRIB2_4_NV = 0x8672 - MAP2_VERTEX_ATTRIB3_4_NV = 0x8673 - MAP2_VERTEX_ATTRIB4_4_NV = 0x8674 - MAP2_VERTEX_ATTRIB5_4_NV = 0x8675 - MAP2_VERTEX_ATTRIB6_4_NV = 0x8676 - MAP2_VERTEX_ATTRIB7_4_NV = 0x8677 - MAP2_VERTEX_ATTRIB8_4_NV = 0x8678 - MAP2_VERTEX_ATTRIB9_4_NV = 0x8679 - MAP2_VERTEX_ATTRIB10_4_NV = 0x867A - MAP2_VERTEX_ATTRIB11_4_NV = 0x867B - MAP2_VERTEX_ATTRIB12_4_NV = 0x867C - MAP2_VERTEX_ATTRIB13_4_NV = 0x867D - MAP2_VERTEX_ATTRIB14_4_NV = 0x867E - MAP2_VERTEX_ATTRIB15_4_NV = 0x867F - -# NV_texture_shader (additional; see below): 0x864C-0x864E - -VERSION_3_2 enum: - PROGRAM_POINT_SIZE = 0x8642 - -ARB_geometry_shader4 enum: (additional; see below) - PROGRAM_POINT_SIZE_ARB = 0x8642 - -NV_geometry_program4 enum: (additional; see below) - PROGRAM_POINT_SIZE_EXT = 0x8642 - -VERSION_3_2 enum: - use ARB_depth_clamp DEPTH_CLAMP - -ARB_depth_clamp enum: - DEPTH_CLAMP = 0x864F - -NV_depth_clamp enum: - DEPTH_CLAMP_NV = 0x864F - -VERSION_2_0 enum: (Promoted from ARB_vertex_shader; only some values) - VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 # VERSION_2_0 - VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 # VERSION_2_0 - VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 # VERSION_2_0 - VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 # VERSION_2_0 - CURRENT_VERTEX_ATTRIB = 0x8626 # VERSION_2_0 - VERTEX_PROGRAM_POINT_SIZE = 0x8642 # VERSION_2_0 - VERTEX_PROGRAM_TWO_SIDE = 0x8643 # VERSION_2_0 - VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 # VERSION_2_0 - -ARB_vertex_program enum: (additional; see above; reuses NV_vertex_program values) -ARB_fragment_program enum: (additional; only some values; see below) -# (Unfortunately, PROGRAM_BINDING_ARB does accidentally reuse 0x8677) - VERTEX_PROGRAM_ARB = 0x8620 - VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622 - VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623 - VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624 - VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625 - CURRENT_VERTEX_ATTRIB_ARB = 0x8626 - PROGRAM_LENGTH_ARB = 0x8627 # ARB_fragment_program - PROGRAM_STRING_ARB = 0x8628 # ARB_fragment_program - MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E # ARB_fragment_program - MAX_PROGRAM_MATRICES_ARB = 0x862F # ARB_fragment_program - CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640 # ARB_fragment_program - CURRENT_MATRIX_ARB = 0x8641 # ARB_fragment_program - VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642 - VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643 - VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645 - PROGRAM_ERROR_POSITION_ARB = 0x864B # ARB_fragment_program - PROGRAM_BINDING_ARB = 0x8677 # ARB_fragment_program - -############################################################################### - -# Pixelfusion: 0x8680-0x869F - -############################################################################### - -# OpenGL ARB: 0x86A0-0x86AF - -# ARB_texture_compression/1.3 (additional; see above): 0x86A0-0x86A3 - -ARB_vertex_blend enum: - MAX_VERTEX_UNITS_ARB = 0x86A4 - ACTIVE_VERTEX_UNITS_ARB = 0x86A5 - WEIGHT_SUM_UNITY_ARB = 0x86A6 - VERTEX_BLEND_ARB = 0x86A7 - CURRENT_WEIGHT_ARB = 0x86A8 - WEIGHT_ARRAY_TYPE_ARB = 0x86A9 - WEIGHT_ARRAY_STRIDE_ARB = 0x86AA - WEIGHT_ARRAY_SIZE_ARB = 0x86AB - WEIGHT_ARRAY_POINTER_ARB = 0x86AC - WEIGHT_ARRAY_ARB = 0x86AD -# Note: MODELVIEW0/1 are defined in other extensions, but not as ARB) - MODELVIEW0_ARB = 0x1700 - MODELVIEW1_ARB = 0x850A - MODELVIEW2_ARB = 0x8722 - MODELVIEW3_ARB = 0x8723 - MODELVIEW4_ARB = 0x8724 - MODELVIEW5_ARB = 0x8725 - MODELVIEW6_ARB = 0x8726 - MODELVIEW7_ARB = 0x8727 - MODELVIEW8_ARB = 0x8728 - MODELVIEW9_ARB = 0x8729 - MODELVIEW10_ARB = 0x872A - MODELVIEW11_ARB = 0x872B - MODELVIEW12_ARB = 0x872C - MODELVIEW13_ARB = 0x872D - MODELVIEW14_ARB = 0x872E - MODELVIEW15_ARB = 0x872F - MODELVIEW16_ARB = 0x8730 - MODELVIEW17_ARB = 0x8731 - MODELVIEW18_ARB = 0x8732 - MODELVIEW19_ARB = 0x8733 - MODELVIEW20_ARB = 0x8734 - MODELVIEW21_ARB = 0x8735 - MODELVIEW22_ARB = 0x8736 - MODELVIEW23_ARB = 0x8737 - MODELVIEW24_ARB = 0x8738 - MODELVIEW25_ARB = 0x8739 - MODELVIEW26_ARB = 0x873A - MODELVIEW27_ARB = 0x873B - MODELVIEW28_ARB = 0x873C - MODELVIEW29_ARB = 0x873D - MODELVIEW30_ARB = 0x873E - MODELVIEW31_ARB = 0x873F - -# Aliases ARB_vertex_blend enums above -OES_matrix_palette enum: (OpenGL ES only; additional; see below) - MAX_VERTEX_UNITS_OES = 0x86A4 - WEIGHT_ARRAY_OES = 0x86AD - WEIGHT_ARRAY_TYPE_OES = 0x86A9 - WEIGHT_ARRAY_STRIDE_OES = 0x86AA - WEIGHT_ARRAY_SIZE_OES = 0x86AB - WEIGHT_ARRAY_POINTER_OES = 0x86AC - -VERSION_1_3 enum: (Promoted for OpenGL 1.3) - DOT3_RGB = 0x86AE - DOT3_RGBA = 0x86AF - -ARB_texture_env_dot3 enum: - DOT3_RGB_ARB = 0x86AE - DOT3_RGBA_ARB = 0x86AF - -IMG_texture_env_enhanced_fixed_function enum: (OpenGL ES only; additional; see below) - DOT3_RGBA_IMG = 0x86AF - -############################################################################### - -# 3Dfx: 0x86B0-0x86BF - -3DFX_texture_compression_FXT1 enum: - COMPRESSED_RGB_FXT1_3DFX = 0x86B0 - COMPRESSED_RGBA_FXT1_3DFX = 0x86B1 - -3DFX_multisample enum: - MULTISAMPLE_3DFX = 0x86B2 - SAMPLE_BUFFERS_3DFX = 0x86B3 - SAMPLES_3DFX = 0x86B4 - MULTISAMPLE_BIT_3DFX = 0x20000000 - -# 3DFX_future_use: 0x86B5-0x86BF - -############################################################################### - -# NVIDIA: 0x86C0-0x871F - -NV_evaluators enum: - EVAL_2D_NV = 0x86C0 - EVAL_TRIANGULAR_2D_NV = 0x86C1 - MAP_TESSELLATION_NV = 0x86C2 - MAP_ATTRIB_U_ORDER_NV = 0x86C3 - MAP_ATTRIB_V_ORDER_NV = 0x86C4 - EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5 - EVAL_VERTEX_ATRRIB0_NV = 0x86C6 - EVAL_VERTEX_ATRRIB1_NV = 0x86C7 - EVAL_VERTEX_ATRRIB2_NV = 0x86C8 - EVAL_VERTEX_ATRRIB3_NV = 0x86C9 - EVAL_VERTEX_ATRRIB4_NV = 0x86CA - EVAL_VERTEX_ATRRIB5_NV = 0x86CB - EVAL_VERTEX_ATRRIB6_NV = 0x86CC - EVAL_VERTEX_ATRRIB7_NV = 0x86CD - EVAL_VERTEX_ATRRIB8_NV = 0x86CE - EVAL_VERTEX_ATRRIB9_NV = 0x86CF - EVAL_VERTEX_ATRRIB10_NV = 0x86D0 - EVAL_VERTEX_ATRRIB11_NV = 0x86D1 - EVAL_VERTEX_ATRRIB12_NV = 0x86D2 - EVAL_VERTEX_ATRRIB13_NV = 0x86D3 - EVAL_VERTEX_ATRRIB14_NV = 0x86D4 - EVAL_VERTEX_ATRRIB15_NV = 0x86D5 - MAX_MAP_TESSELLATION_NV = 0x86D6 - MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7 - -# NV_future_use: 0x86D8 - -NV_texture_shader enum: - OFFSET_TEXTURE_RECTANGLE_NV = 0x864C - OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D - DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E - RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9 - UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA - UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB - DSDT_MAG_INTENSITY_NV = 0x86DC - SHADER_CONSISTENT_NV = 0x86DD - TEXTURE_SHADER_NV = 0x86DE - SHADER_OPERATION_NV = 0x86DF - CULL_MODES_NV = 0x86E0 - OFFSET_TEXTURE_MATRIX_NV = 0x86E1 - OFFSET_TEXTURE_SCALE_NV = 0x86E2 - OFFSET_TEXTURE_BIAS_NV = 0x86E3 - OFFSET_TEXTURE_2D_MATRIX_NV = GL_OFFSET_TEXTURE_MATRIX_NV - OFFSET_TEXTURE_2D_SCALE_NV = GL_OFFSET_TEXTURE_SCALE_NV - OFFSET_TEXTURE_2D_BIAS_NV = GL_OFFSET_TEXTURE_BIAS_NV - PREVIOUS_TEXTURE_INPUT_NV = 0x86E4 - CONST_EYE_NV = 0x86E5 - PASS_THROUGH_NV = 0x86E6 - CULL_FRAGMENT_NV = 0x86E7 - OFFSET_TEXTURE_2D_NV = 0x86E8 - DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9 - DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA - DOT_PRODUCT_NV = 0x86EC - DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED - DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE - DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0 - DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1 - DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2 - DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3 - HILO_NV = 0x86F4 - DSDT_NV = 0x86F5 - DSDT_MAG_NV = 0x86F6 - DSDT_MAG_VIB_NV = 0x86F7 - HILO16_NV = 0x86F8 - SIGNED_HILO_NV = 0x86F9 - SIGNED_HILO16_NV = 0x86FA - SIGNED_RGBA_NV = 0x86FB - SIGNED_RGBA8_NV = 0x86FC - SIGNED_RGB_NV = 0x86FE - SIGNED_RGB8_NV = 0x86FF - SIGNED_LUMINANCE_NV = 0x8701 - SIGNED_LUMINANCE8_NV = 0x8702 - SIGNED_LUMINANCE_ALPHA_NV = 0x8703 - SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704 - SIGNED_ALPHA_NV = 0x8705 - SIGNED_ALPHA8_NV = 0x8706 - SIGNED_INTENSITY_NV = 0x8707 - SIGNED_INTENSITY8_NV = 0x8708 - DSDT8_NV = 0x8709 - DSDT8_MAG8_NV = 0x870A - DSDT8_MAG8_INTENSITY8_NV = 0x870B - SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C - SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D - HI_SCALE_NV = 0x870E - LO_SCALE_NV = 0x870F - DS_SCALE_NV = 0x8710 - DT_SCALE_NV = 0x8711 - MAGNITUDE_SCALE_NV = 0x8712 - VIBRANCE_SCALE_NV = 0x8713 - HI_BIAS_NV = 0x8714 - LO_BIAS_NV = 0x8715 - DS_BIAS_NV = 0x8716 - DT_BIAS_NV = 0x8717 - MAGNITUDE_BIAS_NV = 0x8718 - VIBRANCE_BIAS_NV = 0x8719 - TEXTURE_BORDER_VALUES_NV = 0x871A - TEXTURE_HI_SIZE_NV = 0x871B - TEXTURE_LO_SIZE_NV = 0x871C - TEXTURE_DS_SIZE_NV = 0x871D - TEXTURE_DT_SIZE_NV = 0x871E - TEXTURE_MAG_SIZE_NV = 0x871F - -NV_texture_shader2 enum: - DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF - -# NV_future_use: 0x86EB -# NV_future_use: 0x86FD -# NV_future_use: 0x8700 - -############################################################################### - -# OpenGL ARB: 0x8720-0x873F - -# ARB_vertex_blend (additional; see above): 0x8720-0x873F - -############################################################################### - -# ATI: 0x8740-0x874F - -EXT_texture_env_dot3 enum: - DOT3_RGB_EXT = 0x8740 - DOT3_RGBA_EXT = 0x8741 - -# There's a collision between AMD_program_binary_Z400 and EXT_texture_env_dot3! -AMD_program_binary_Z400 enum: (OpenGL ES only) - Z400_BINARY_AMD = 0x8740 - -# There's a collision between OES_get_program_binary and EXT_texture_env_dot3! -OES_get_program_binary enum: (OpenGL ES only; additional; see below) - PROGRAM_BINARY_LENGTH_OES = 0x8741 - -ATI_texture_mirror_once enum: - MIRROR_CLAMP_ATI = 0x8742 - MIRROR_CLAMP_TO_EDGE_ATI = 0x8743 - -EXT_texture_mirror_clamp enum: - MIRROR_CLAMP_EXT = 0x8742 - MIRROR_CLAMP_TO_EDGE_EXT = 0x8743 - -ATI_texture_env_combine3 enum: - MODULATE_ADD_ATI = 0x8744 - MODULATE_SIGNED_ADD_ATI = 0x8745 - MODULATE_SUBTRACT_ATI = 0x8746 - -# ATI_future_use: 0x8747-0x874F - -############################################################################### - -# MESA: 0x8750-0x875F - -MESA_packed_depth_stencil enum: - DEPTH_STENCIL_MESA = 0x8750 - UNSIGNED_INT_24_8_MESA = 0x8751 - UNSIGNED_INT_8_24_REV_MESA = 0x8752 - UNSIGNED_SHORT_15_1_MESA = 0x8753 - UNSIGNED_SHORT_1_15_REV_MESA = 0x8754 - -MESA_trace enum: - TRACE_ALL_BITS_MESA = 0xFFFF - TRACE_OPERATIONS_BIT_MESA = 0x0001 - TRACE_PRIMITIVES_BIT_MESA = 0x0002 - TRACE_ARRAYS_BIT_MESA = 0x0004 - TRACE_TEXTURES_BIT_MESA = 0x0008 - TRACE_PIXELS_BIT_MESA = 0x0010 - TRACE_ERRORS_BIT_MESA = 0x0020 - TRACE_MASK_MESA = 0x8755 - TRACE_NAME_MESA = 0x8756 - -MESA_ycbcr_texture enum: - YCBCR_MESA = 0x8757 - -MESA_pack_invert enum: - PACK_INVERT_MESA = 0x8758 - -MESAX_texture_stack enum: - TEXTURE_1D_STACK_MESAX = 0x8759 - TEXTURE_2D_STACK_MESAX = 0x875A - PROXY_TEXTURE_1D_STACK_MESAX = 0x875B - PROXY_TEXTURE_2D_STACK_MESAX = 0x875C - TEXTURE_1D_STACK_BINDING_MESAX = 0x875D - TEXTURE_2D_STACK_BINDING_MESAX = 0x875E - -MESA_shader_debug enum: - DEBUG_OBJECT_MESA = 0x8759 - DEBUG_PRINT_MESA = 0x875A - DEBUG_ASSERT_MESA = 0x875B - -# MESA_future_use: 0x875F - -############################################################################### - -# ATI: 0x8760-0x883F - -ATI_vertex_array_object enum: - STATIC_ATI = 0x8760 - DYNAMIC_ATI = 0x8761 - PRESERVE_ATI = 0x8762 - DISCARD_ATI = 0x8763 - OBJECT_BUFFER_SIZE_ATI = 0x8764 - OBJECT_BUFFER_USAGE_ATI = 0x8765 - ARRAY_OBJECT_BUFFER_ATI = 0x8766 - ARRAY_OBJECT_OFFSET_ATI = 0x8767 - -VERSION_1_5 enum: (Promoted for OpenGL 1.5) - BUFFER_SIZE = 0x8764 - BUFFER_USAGE = 0x8765 - -ARB_vertex_buffer_object enum: (additional; aliases some ATI enums; see below) - BUFFER_SIZE_ARB = 0x8764 - BUFFER_USAGE_ARB = 0x8765 - -ATI_element_array enum: - ELEMENT_ARRAY_ATI = 0x8768 - ELEMENT_ARRAY_TYPE_ATI = 0x8769 - ELEMENT_ARRAY_POINTER_ATI = 0x876A - -# @@@ (extends ATI_element_array, I think???) -APPLE_element_array enum: - ELEMENT_ARRAY_APPLE = 0x8768 - ELEMENT_ARRAY_TYPE_APPLE = 0x8769 - ELEMENT_ARRAY_POINTER_APPLE = 0x876A - -ATI_vertex_streams enum: - MAX_VERTEX_STREAMS_ATI = 0x876B - VERTEX_STREAM0_ATI = 0x876C - VERTEX_STREAM1_ATI = 0x876D - VERTEX_STREAM2_ATI = 0x876E - VERTEX_STREAM3_ATI = 0x876F - VERTEX_STREAM4_ATI = 0x8770 - VERTEX_STREAM5_ATI = 0x8771 - VERTEX_STREAM6_ATI = 0x8772 - VERTEX_STREAM7_ATI = 0x8773 - VERTEX_SOURCE_ATI = 0x8774 - -ATI_envmap_bumpmap enum: - BUMP_ROT_MATRIX_ATI = 0x8775 - BUMP_ROT_MATRIX_SIZE_ATI = 0x8776 - BUMP_NUM_TEX_UNITS_ATI = 0x8777 - BUMP_TEX_UNITS_ATI = 0x8778 - DUDV_ATI = 0x8779 - DU8DV8_ATI = 0x877A - BUMP_ENVMAP_ATI = 0x877B - BUMP_TARGET_ATI = 0x877C - -# ATI_future_use: 0x877D-0x877F - -EXT_vertex_shader enum: - VERTEX_SHADER_EXT = 0x8780 - VERTEX_SHADER_BINDING_EXT = 0x8781 - OP_INDEX_EXT = 0x8782 - OP_NEGATE_EXT = 0x8783 - OP_DOT3_EXT = 0x8784 - OP_DOT4_EXT = 0x8785 - OP_MUL_EXT = 0x8786 - OP_ADD_EXT = 0x8787 - OP_MADD_EXT = 0x8788 - OP_FRAC_EXT = 0x8789 - OP_MAX_EXT = 0x878A - OP_MIN_EXT = 0x878B - OP_SET_GE_EXT = 0x878C - OP_SET_LT_EXT = 0x878D - OP_CLAMP_EXT = 0x878E - OP_FLOOR_EXT = 0x878F - OP_ROUND_EXT = 0x8790 - OP_EXP_BASE_2_EXT = 0x8791 - OP_LOG_BASE_2_EXT = 0x8792 - OP_POWER_EXT = 0x8793 - OP_RECIP_EXT = 0x8794 - OP_RECIP_SQRT_EXT = 0x8795 - OP_SUB_EXT = 0x8796 - OP_CROSS_PRODUCT_EXT = 0x8797 - OP_MULTIPLY_MATRIX_EXT = 0x8798 - OP_MOV_EXT = 0x8799 - OUTPUT_VERTEX_EXT = 0x879A - OUTPUT_COLOR0_EXT = 0x879B - OUTPUT_COLOR1_EXT = 0x879C - OUTPUT_TEXTURE_COORD0_EXT = 0x879D - OUTPUT_TEXTURE_COORD1_EXT = 0x879E - OUTPUT_TEXTURE_COORD2_EXT = 0x879F - OUTPUT_TEXTURE_COORD3_EXT = 0x87A0 - OUTPUT_TEXTURE_COORD4_EXT = 0x87A1 - OUTPUT_TEXTURE_COORD5_EXT = 0x87A2 - OUTPUT_TEXTURE_COORD6_EXT = 0x87A3 - OUTPUT_TEXTURE_COORD7_EXT = 0x87A4 - OUTPUT_TEXTURE_COORD8_EXT = 0x87A5 - OUTPUT_TEXTURE_COORD9_EXT = 0x87A6 - OUTPUT_TEXTURE_COORD10_EXT = 0x87A7 - OUTPUT_TEXTURE_COORD11_EXT = 0x87A8 - OUTPUT_TEXTURE_COORD12_EXT = 0x87A9 - OUTPUT_TEXTURE_COORD13_EXT = 0x87AA - OUTPUT_TEXTURE_COORD14_EXT = 0x87AB - OUTPUT_TEXTURE_COORD15_EXT = 0x87AC - OUTPUT_TEXTURE_COORD16_EXT = 0x87AD - OUTPUT_TEXTURE_COORD17_EXT = 0x87AE - OUTPUT_TEXTURE_COORD18_EXT = 0x87AF - OUTPUT_TEXTURE_COORD19_EXT = 0x87B0 - OUTPUT_TEXTURE_COORD20_EXT = 0x87B1 - OUTPUT_TEXTURE_COORD21_EXT = 0x87B2 - OUTPUT_TEXTURE_COORD22_EXT = 0x87B3 - OUTPUT_TEXTURE_COORD23_EXT = 0x87B4 - OUTPUT_TEXTURE_COORD24_EXT = 0x87B5 - OUTPUT_TEXTURE_COORD25_EXT = 0x87B6 - OUTPUT_TEXTURE_COORD26_EXT = 0x87B7 - OUTPUT_TEXTURE_COORD27_EXT = 0x87B8 - OUTPUT_TEXTURE_COORD28_EXT = 0x87B9 - OUTPUT_TEXTURE_COORD29_EXT = 0x87BA - OUTPUT_TEXTURE_COORD30_EXT = 0x87BB - OUTPUT_TEXTURE_COORD31_EXT = 0x87BC - OUTPUT_FOG_EXT = 0x87BD - SCALAR_EXT = 0x87BE - VECTOR_EXT = 0x87BF - MATRIX_EXT = 0x87C0 - VARIANT_EXT = 0x87C1 - INVARIANT_EXT = 0x87C2 - LOCAL_CONSTANT_EXT = 0x87C3 - LOCAL_EXT = 0x87C4 - MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5 - MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6 - MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7 - MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8 - MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9 - MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA - MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB - MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC - MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD - MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE - VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF - VERTEX_SHADER_VARIANTS_EXT = 0x87D0 - VERTEX_SHADER_INVARIANTS_EXT = 0x87D1 - VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2 - VERTEX_SHADER_LOCALS_EXT = 0x87D3 - VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4 - X_EXT = 0x87D5 - Y_EXT = 0x87D6 - Z_EXT = 0x87D7 - W_EXT = 0x87D8 - NEGATIVE_X_EXT = 0x87D9 - NEGATIVE_Y_EXT = 0x87DA - NEGATIVE_Z_EXT = 0x87DB - NEGATIVE_W_EXT = 0x87DC - ZERO_EXT = 0x87DD - ONE_EXT = 0x87DE - NEGATIVE_ONE_EXT = 0x87DF - NORMALIZED_RANGE_EXT = 0x87E0 - FULL_RANGE_EXT = 0x87E1 - CURRENT_VERTEX_EXT = 0x87E2 - MVP_MATRIX_EXT = 0x87E3 - VARIANT_VALUE_EXT = 0x87E4 - VARIANT_DATATYPE_EXT = 0x87E5 - VARIANT_ARRAY_STRIDE_EXT = 0x87E6 - VARIANT_ARRAY_TYPE_EXT = 0x87E7 - VARIANT_ARRAY_EXT = 0x87E8 - VARIANT_ARRAY_POINTER_EXT = 0x87E9 - INVARIANT_VALUE_EXT = 0x87EA - INVARIANT_DATATYPE_EXT = 0x87EB - LOCAL_CONSTANT_VALUE_EXT = 0x87EC - LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED - -AMD_compressed_ATC_texture enum: (OpenGL ES only) (additional; see below) - ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE - -ATI_pn_triangles enum: - PN_TRIANGLES_ATI = 0x87F0 - MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1 - PN_TRIANGLES_POINT_MODE_ATI = 0x87F2 - PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3 - PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4 - PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5 - PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6 - PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7 - PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8 - -AMD_compressed_3DC_texture enum: (OpenGL ES only) - 3DC_X_AMD = 0x87F9 - 3DC_XY_AMD = 0x87FA - -ATI_meminfo enum: - VBO_FREE_MEMORY_ATI = 0x87FB - TEXTURE_FREE_MEMORY_ATI = 0x87FC - RENDERBUFFER_FREE_MEMORY_ATI = 0x87FD - -OES_get_program_binary enum: (OpenGL ES only; - NUM_PROGRAM_BINARY_FORMATS_OES = 0x87FE - PROGRAM_BINARY_FORMATS_OES = 0x87FF - -VERSION_2_0 enum: (Promoted for OpenGL 2.0) - STENCIL_BACK_FUNC = 0x8800 # VERSION_2_0 - STENCIL_BACK_FAIL = 0x8801 # VERSION_2_0 - STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 # VERSION_2_0 - STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 # VERSION_2_0 - STENCIL_BACK_FAIL_ATI = 0x8801 - -ATI_separate_stencil enum: - STENCIL_BACK_FUNC_ATI = 0x8800 - STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802 - STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803 - -ARB_fragment_program enum: - FRAGMENT_PROGRAM_ARB = 0x8804 - PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805 - PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806 - PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807 - PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808 - PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809 - PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A - MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B - MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C - MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D - MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E - MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F - MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810 - -# ATI_future_use: 0x8811-0x8813 - -VERSION_3_0 enum: - RGBA32F = 0x8814 # VERSION_3_0 - RGB32F = 0x8815 # VERSION_3_0 - RGBA16F = 0x881A # VERSION_3_0 - RGB16F = 0x881B # VERSION_3_0 - -ARB_texture_float enum: - RGBA32F_ARB = 0x8814 - RGB32F_ARB = 0x8815 - ALPHA32F_ARB = 0x8816 - INTENSITY32F_ARB = 0x8817 - LUMINANCE32F_ARB = 0x8818 - LUMINANCE_ALPHA32F_ARB = 0x8819 - RGBA16F_ARB = 0x881A - RGB16F_ARB = 0x881B - ALPHA16F_ARB = 0x881C - INTENSITY16F_ARB = 0x881D - LUMINANCE16F_ARB = 0x881E - LUMINANCE_ALPHA16F_ARB = 0x881F - -ATI_texture_float enum: - RGBA_FLOAT32_ATI = 0x8814 - RGB_FLOAT32_ATI = 0x8815 - ALPHA_FLOAT32_ATI = 0x8816 - INTENSITY_FLOAT32_ATI = 0x8817 - LUMINANCE_FLOAT32_ATI = 0x8818 - LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819 - RGBA_FLOAT16_ATI = 0x881A - RGB_FLOAT16_ATI = 0x881B - ALPHA_FLOAT16_ATI = 0x881C - INTENSITY_FLOAT16_ATI = 0x881D - LUMINANCE_FLOAT16_ATI = 0x881E - LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F - -APPLE_float_pixels enum: (additional; see below) - RGBA_FLOAT32_APPLE = 0x8814 - RGB_FLOAT32_APPLE = 0x8815 - ALPHA_FLOAT32_APPLE = 0x8816 - INTENSITY_FLOAT32_APPLE = 0x8817 - LUMINANCE_FLOAT32_APPLE = 0x8818 - LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819 - RGBA_FLOAT16_APPLE = 0x881A - RGB_FLOAT16_APPLE = 0x881B - ALPHA_FLOAT16_APPLE = 0x881C - INTENSITY_FLOAT16_APPLE = 0x881D - LUMINANCE_FLOAT16_APPLE = 0x881E - LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F - -ARB_color_buffer_float enum: - RGBA_FLOAT_MODE_ARB = 0x8820 # Equivalent to TYPE_RGBA_FLOAT_ATI - -ATI_pixel_format_float enum: (really WGL_ATI_pixel_format_float) - TYPE_RGBA_FLOAT_ATI = 0x8820 - -# ATI_future_use: 0x8821-0x8822 - -QCOM_writeonly_rendering enum: (OpenGL ES only) - WRITEONLY_RENDERING_QCOM = 0x8823 - -VERSION_2_0 enum: (Promoted for OpenGL 2.0) - MAX_DRAW_BUFFERS = 0x8824 # VERSION_2_0 - DRAW_BUFFER0 = 0x8825 # VERSION_2_0 - DRAW_BUFFER1 = 0x8826 # VERSION_2_0 - DRAW_BUFFER2 = 0x8827 # VERSION_2_0 - DRAW_BUFFER3 = 0x8828 # VERSION_2_0 - DRAW_BUFFER4 = 0x8829 # VERSION_2_0 - DRAW_BUFFER5 = 0x882A # VERSION_2_0 - DRAW_BUFFER6 = 0x882B # VERSION_2_0 - DRAW_BUFFER7 = 0x882C # VERSION_2_0 - DRAW_BUFFER8 = 0x882D # VERSION_2_0 - DRAW_BUFFER9 = 0x882E # VERSION_2_0 - DRAW_BUFFER10 = 0x882F # VERSION_2_0 - DRAW_BUFFER11 = 0x8830 # VERSION_2_0 - DRAW_BUFFER12 = 0x8831 # VERSION_2_0 - DRAW_BUFFER13 = 0x8832 # VERSION_2_0 - DRAW_BUFFER14 = 0x8833 # VERSION_2_0 - DRAW_BUFFER15 = 0x8834 # VERSION_2_0 - -ARB_draw_buffers enum: - MAX_DRAW_BUFFERS_ARB = 0x8824 - DRAW_BUFFER0_ARB = 0x8825 - DRAW_BUFFER1_ARB = 0x8826 - DRAW_BUFFER2_ARB = 0x8827 - DRAW_BUFFER3_ARB = 0x8828 - DRAW_BUFFER4_ARB = 0x8829 - DRAW_BUFFER5_ARB = 0x882A - DRAW_BUFFER6_ARB = 0x882B - DRAW_BUFFER7_ARB = 0x882C - DRAW_BUFFER8_ARB = 0x882D - DRAW_BUFFER9_ARB = 0x882E - DRAW_BUFFER10_ARB = 0x882F - DRAW_BUFFER11_ARB = 0x8830 - DRAW_BUFFER12_ARB = 0x8831 - DRAW_BUFFER13_ARB = 0x8832 - DRAW_BUFFER14_ARB = 0x8833 - DRAW_BUFFER15_ARB = 0x8834 - -ATI_draw_buffers enum: - MAX_DRAW_BUFFERS_ATI = 0x8824 - DRAW_BUFFER0_ATI = 0x8825 - DRAW_BUFFER1_ATI = 0x8826 - DRAW_BUFFER2_ATI = 0x8827 - DRAW_BUFFER3_ATI = 0x8828 - DRAW_BUFFER4_ATI = 0x8829 - DRAW_BUFFER5_ATI = 0x882A - DRAW_BUFFER6_ATI = 0x882B - DRAW_BUFFER7_ATI = 0x882C - DRAW_BUFFER8_ATI = 0x882D - DRAW_BUFFER9_ATI = 0x882E - DRAW_BUFFER10_ATI = 0x882F - DRAW_BUFFER11_ATI = 0x8830 - DRAW_BUFFER12_ATI = 0x8831 - DRAW_BUFFER13_ATI = 0x8832 - DRAW_BUFFER14_ATI = 0x8833 - DRAW_BUFFER15_ATI = 0x8834 - -ATI_pixel_format_float enum: (really WGL_ATI_pixel_format_float) (additional; see above) - COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835 - -# ATI_future_use: 0x8836-0x883F - -VERSION_2_0 enum: (Promoted for OpenGL 2.0) - BLEND_EQUATION_ALPHA = 0x883D # VERSION_2_0 - -EXT_blend_equation_separate enum: - BLEND_EQUATION_ALPHA_EXT = 0x883D - -# Aliases EXT_blend_equation_separate enum above -OES_blend_equation_separate enum: (OpenGL ES only) - BLEND_EQUATION_ALPHA_OES = 0x883D - -############################################################################### - -# OpenGL ARB: 0x8840-0x884F - -ARB_matrix_palette enum: - MATRIX_PALETTE_ARB = 0x8840 - MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841 - MAX_PALETTE_MATRICES_ARB = 0x8842 - CURRENT_PALETTE_MATRIX_ARB = 0x8843 - MATRIX_INDEX_ARRAY_ARB = 0x8844 - CURRENT_MATRIX_INDEX_ARB = 0x8845 - MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846 - MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847 - MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848 - MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849 - -# Aliases ARB_matrix_palette enums above -OES_matrix_palette enum: (OpenGL ES only; additional; see below) - MATRIX_PALETTE_OES = 0x8840 - MAX_PALETTE_MATRICES_OES = 0x8842 - CURRENT_PALETTE_MATRIX_OES = 0x8843 - MATRIX_INDEX_ARRAY_OES = 0x8844 - MATRIX_INDEX_ARRAY_SIZE_OES = 0x8846 - MATRIX_INDEX_ARRAY_TYPE_OES = 0x8847 - MATRIX_INDEX_ARRAY_STRIDE_OES = 0x8848 - MATRIX_INDEX_ARRAY_POINTER_OES = 0x8849 - -VERSION_1_4 enum: (Promoted for OpenGL 1.4) - TEXTURE_DEPTH_SIZE = 0x884A - DEPTH_TEXTURE_MODE = 0x884B - -ARB_depth_texture enum: - TEXTURE_DEPTH_SIZE_ARB = 0x884A - DEPTH_TEXTURE_MODE_ARB = 0x884B - -VERSION_3_0 enum: (aliases) - COMPARE_REF_TO_TEXTURE = 0x884E # VERSION_3_0 # alias GL_COMPARE_R_TO_TEXTURE_ARB - -VERSION_1_4 enum: (Promoted for OpenGL 1.4) - TEXTURE_COMPARE_MODE = 0x884C - TEXTURE_COMPARE_FUNC = 0x884D - COMPARE_R_TO_TEXTURE = 0x884E - -ARB_shadow enum: - TEXTURE_COMPARE_MODE_ARB = 0x884C - TEXTURE_COMPARE_FUNC_ARB = 0x884D - COMPARE_R_TO_TEXTURE_ARB = 0x884E - -EXT_texture_array enum: (additional; see below) - COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E - -VERSION_3_2 enum: - use ARB_seamless_cube_map TEXTURE_CUBE_MAP_SEAMLESS - -ARB_seamless_cube_map enum: - TEXTURE_CUBE_MAP_SEAMLESS = 0x884F - -############################################################################### - -# NVIDIA: 0x8850-0x891F - -NV_texture_shader3 enum: - OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850 - OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851 - OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852 - OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853 - OFFSET_HILO_TEXTURE_2D_NV = 0x8854 - OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855 - OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856 - OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857 - DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858 - DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859 - DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A - DOT_PRODUCT_PASS_THROUGH_NV = 0x885B - DOT_PRODUCT_TEXTURE_1D_NV = 0x885C - DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D - HILO8_NV = 0x885E - SIGNED_HILO8_NV = 0x885F - FORCE_BLUE_TO_ONE_NV = 0x8860 - -VERSION_2_0 enum: (Promoted for OpenGL 2.0) - POINT_SPRITE = 0x8861 # VERSION_2_0 - COORD_REPLACE = 0x8862 # VERSION_2_0 - -ARB_point_sprite enum: - POINT_SPRITE_ARB = 0x8861 - COORD_REPLACE_ARB = 0x8862 - -NV_point_sprite enum: - POINT_SPRITE_NV = 0x8861 - COORD_REPLACE_NV = 0x8862 - -# Aliases ARB_point_sprite enums above -OES_point_sprite enum: (OpenGL ES only) - POINT_SPRITE_ARB = 0x8861 - COORD_REPLACE_ARB = 0x8862 - -NV_point_sprite enum: - POINT_SPRITE_R_MODE_NV = 0x8863 - -VERSION_1_5 enum: (Promoted for OpenGL 1.5) - QUERY_COUNTER_BITS = 0x8864 - CURRENT_QUERY = 0x8865 - QUERY_RESULT = 0x8866 - QUERY_RESULT_AVAILABLE = 0x8867 - -ARB_occlusion_query enum: - QUERY_COUNTER_BITS_ARB = 0x8864 - CURRENT_QUERY_ARB = 0x8865 - QUERY_RESULT_ARB = 0x8866 - QUERY_RESULT_AVAILABLE_ARB = 0x8867 - -NV_occlusion_query enum: - PIXEL_COUNTER_BITS_NV = 0x8864 - CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865 - PIXEL_COUNT_NV = 0x8866 - PIXEL_COUNT_AVAILABLE_NV = 0x8867 - -NV_fragment_program enum: - MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868 - -VERSION_2_0 enum: (Promoted from ARB_vertex_shader) - MAX_VERTEX_ATTRIBS = 0x8869 # VERSION_2_0 - VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A # VERSION_2_0 - -ARB_vertex_program enum: (additional; see above) - MAX_VERTEX_ATTRIBS_ARB = 0x8869 - VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A - -# NV_future_use: 0x886B-0x886D - -NV_copy_depth_to_color enum: - DEPTH_STENCIL_TO_RGBA_NV = 0x886E - DEPTH_STENCIL_TO_BGRA_NV = 0x886F - -NV_fragment_program enum: (additional; see above) - FRAGMENT_PROGRAM_NV = 0x8870 - MAX_TEXTURE_COORDS_NV = 0x8871 - MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872 - FRAGMENT_PROGRAM_BINDING_NV = 0x8873 - PROGRAM_ERROR_STRING_NV = 0x8874 - -VERSION_2_0 enum: (Promoted from ARB_fragment_shader; only some values) - MAX_TEXTURE_COORDS = 0x8871 # VERSION_2_0 - MAX_TEXTURE_IMAGE_UNITS = 0x8872 # VERSION_2_0 - -ARB_vertex_program enum: (additional; see above) -ARB_fragment_program enum: (additional; see above) - MAX_TEXTURE_COORDS_ARB = 0x8871 # ARB_fragment_program - MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872 # ARB_fragment_program - PROGRAM_ERROR_STRING_ARB = 0x8874 # ARB_vertex_program / ARB_fragment_program - PROGRAM_FORMAT_ASCII_ARB = 0x8875 # ARB_vertex_program / ARB_fragment_program - PROGRAM_FORMAT_ARB = 0x8876 # ARB_vertex_program / ARB_fragment_program - -# 0x8877 *should have been* assigned to PROGRAM_BINDING_ARB. Oops. - -NV_pixel_data_range enum: - WRITE_PIXEL_DATA_RANGE_NV = 0x8878 - READ_PIXEL_DATA_RANGE_NV = 0x8879 - WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A - READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B - WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C - READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D - -# NV_future_use: 0x887E-0x887F - -NV_float_buffer enum: - FLOAT_R_NV = 0x8880 - FLOAT_RG_NV = 0x8881 - FLOAT_RGB_NV = 0x8882 - FLOAT_RGBA_NV = 0x8883 - FLOAT_R16_NV = 0x8884 - FLOAT_R32_NV = 0x8885 - FLOAT_RG16_NV = 0x8886 - FLOAT_RG32_NV = 0x8887 - FLOAT_RGB16_NV = 0x8888 - FLOAT_RGB32_NV = 0x8889 - FLOAT_RGBA16_NV = 0x888A - FLOAT_RGBA32_NV = 0x888B - TEXTURE_FLOAT_COMPONENTS_NV = 0x888C - FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D - FLOAT_RGBA_MODE_NV = 0x888E - -NV_texture_expand_normal enum: - TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F - -EXT_depth_bounds_test enum: - DEPTH_BOUNDS_TEST_EXT = 0x8890 - DEPTH_BOUNDS_EXT = 0x8891 - -VERSION_1_5 enum: (Promoted for OpenGL 1.5) - ARRAY_BUFFER = 0x8892 - ELEMENT_ARRAY_BUFFER = 0x8893 - ARRAY_BUFFER_BINDING = 0x8894 - ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 - VERTEX_ARRAY_BUFFER_BINDING = 0x8896 - NORMAL_ARRAY_BUFFER_BINDING = 0x8897 - COLOR_ARRAY_BUFFER_BINDING = 0x8898 - INDEX_ARRAY_BUFFER_BINDING = 0x8899 - TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A - EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B - SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C - FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D # alias GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING - FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D - WEIGHT_ARRAY_BUFFER_BINDING = 0x889E - VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F - -ARB_vertex_buffer_object enum: - ARRAY_BUFFER_ARB = 0x8892 - ELEMENT_ARRAY_BUFFER_ARB = 0x8893 - ARRAY_BUFFER_BINDING_ARB = 0x8894 - ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895 - VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896 - NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897 - COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898 - INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899 - TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A - EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B - SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C - FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D - WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E - VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F - -# Aliases ARB_vertex_buffer_object enum above -OES_matrix_palette enum: (OpenGL ES only; additional; see below) - WEIGHT_ARRAY_BUFFER_BINDING_OES = 0x889E - -ARB_vertex_program enum: (additional; see above) -ARB_fragment_program enum: (additional; see above) - PROGRAM_INSTRUCTIONS_ARB = 0x88A0 - MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1 - PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2 - MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3 - PROGRAM_TEMPORARIES_ARB = 0x88A4 - MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5 - PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6 - MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7 - PROGRAM_PARAMETERS_ARB = 0x88A8 - MAX_PROGRAM_PARAMETERS_ARB = 0x88A9 - PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA - MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB - PROGRAM_ATTRIBS_ARB = 0x88AC - MAX_PROGRAM_ATTRIBS_ARB = 0x88AD - PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE - MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF - PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0 - MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1 - PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2 - MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3 - MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4 - MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5 - PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6 - TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7 - -VERSION_1_5 enum: (Promoted for OpenGL 1.5) - READ_ONLY = 0x88B8 - WRITE_ONLY = 0x88B9 - READ_WRITE = 0x88BA - BUFFER_ACCESS = 0x88BB - BUFFER_MAPPED = 0x88BC - BUFFER_MAP_POINTER = 0x88BD - -ARB_vertex_buffer_object enum: (additional; see above) - READ_ONLY_ARB = 0x88B8 - WRITE_ONLY_ARB = 0x88B9 - READ_WRITE_ARB = 0x88BA - BUFFER_ACCESS_ARB = 0x88BB - BUFFER_MAPPED_ARB = 0x88BC - BUFFER_MAP_POINTER_ARB = 0x88BD - -# Aliases ARB_vertex_buffer_object enums above -OES_mapbuffer enum: (OpenGL ES only) - WRITE_ONLY_OES = 0x88B9 - BUFFER_ACCESS_OES = 0x88BB - BUFFER_MAPPED_OES = 0x88BC - BUFFER_MAP_POINTER_OES = 0x88BD - -# NV_future_use: 0x88BE - -EXT_timer_query enum: - TIME_ELAPSED_EXT = 0x88BF - -ARB_vertex_program enum: (additional; see above) -ARB_fragment_program enum: (additional; see above) - MATRIX0_ARB = 0x88C0 - MATRIX1_ARB = 0x88C1 - MATRIX2_ARB = 0x88C2 - MATRIX3_ARB = 0x88C3 - MATRIX4_ARB = 0x88C4 - MATRIX5_ARB = 0x88C5 - MATRIX6_ARB = 0x88C6 - MATRIX7_ARB = 0x88C7 - MATRIX8_ARB = 0x88C8 - MATRIX9_ARB = 0x88C9 - MATRIX10_ARB = 0x88CA - MATRIX11_ARB = 0x88CB - MATRIX12_ARB = 0x88CC - MATRIX13_ARB = 0x88CD - MATRIX14_ARB = 0x88CE - MATRIX15_ARB = 0x88CF - MATRIX16_ARB = 0x88D0 - MATRIX17_ARB = 0x88D1 - MATRIX18_ARB = 0x88D2 - MATRIX19_ARB = 0x88D3 - MATRIX20_ARB = 0x88D4 - MATRIX21_ARB = 0x88D5 - MATRIX22_ARB = 0x88D6 - MATRIX23_ARB = 0x88D7 - MATRIX24_ARB = 0x88D8 - MATRIX25_ARB = 0x88D9 - MATRIX26_ARB = 0x88DA - MATRIX27_ARB = 0x88DB - MATRIX28_ARB = 0x88DC - MATRIX29_ARB = 0x88DD - MATRIX30_ARB = 0x88DE - MATRIX31_ARB = 0x88DF - -VERSION_1_5 enum: (Promoted for OpenGL 1.5) - STREAM_DRAW = 0x88E0 - STREAM_READ = 0x88E1 - STREAM_COPY = 0x88E2 - STATIC_DRAW = 0x88E4 - STATIC_READ = 0x88E5 - STATIC_COPY = 0x88E6 - DYNAMIC_DRAW = 0x88E8 - DYNAMIC_READ = 0x88E9 - DYNAMIC_COPY = 0x88EA - -ARB_vertex_buffer_object enum: (additional; see above) - STREAM_DRAW_ARB = 0x88E0 - STREAM_READ_ARB = 0x88E1 - STREAM_COPY_ARB = 0x88E2 - STATIC_DRAW_ARB = 0x88E4 - STATIC_READ_ARB = 0x88E5 - STATIC_COPY_ARB = 0x88E6 - DYNAMIC_DRAW_ARB = 0x88E8 - DYNAMIC_READ_ARB = 0x88E9 - DYNAMIC_COPY_ARB = 0x88EA - -VERSION_2_1 enum: - PIXEL_PACK_BUFFER = 0x88EB # VERSION_2_1 - PIXEL_UNPACK_BUFFER = 0x88EC # VERSION_2_1 - PIXEL_PACK_BUFFER_BINDING = 0x88ED # VERSION_2_1 - PIXEL_UNPACK_BUFFER_BINDING = 0x88EF # VERSION_2_1 - -ARB_pixel_buffer_object enum: - PIXEL_PACK_BUFFER_ARB = 0x88EB # ARB_pixel_buffer_object - PIXEL_UNPACK_BUFFER_ARB = 0x88EC # ARB_pixel_buffer_object - PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED # ARB_pixel_buffer_object - PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF # ARB_pixel_buffer_object - -EXT_pixel_buffer_object enum: - PIXEL_PACK_BUFFER_EXT = 0x88EB # EXT_pixel_buffer_object - PIXEL_UNPACK_BUFFER_EXT = 0x88EC # EXT_pixel_buffer_object - PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED # EXT_pixel_buffer_object - PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF # EXT_pixel_buffer_object - -# ARB_future_use: 0x88E3, 0x88E7, 0x88EE -# (for extending ARB_vertex_buffer_object): - -VERSION_3_0 enum: - use ARB_framebuffer_object DEPTH24_STENCIL8 - use ARB_framebuffer_object TEXTURE_STENCIL_SIZE - -ARB_framebuffer_object enum: (note: no ARB suffixes) - DEPTH24_STENCIL8 = 0x88F0 # VERSION_3_0 / ARB_fbo - TEXTURE_STENCIL_SIZE = 0x88F1 # VERSION_3_0 / ARB_fbo - -EXT_packed_depth_stencil enum: (additional; see above) - DEPTH24_STENCIL8_EXT = 0x88F0 - TEXTURE_STENCIL_SIZE_EXT = 0x88F1 - -# Aliases EXT_packed_depth_stencil enum above -OES_packed_depth_stencil enum: (OpenGL ES only; additional; see above) - DEPTH24_STENCIL8_OES = 0x88F0 - -EXT_stencil_clear_tag enum: - STENCIL_TAG_BITS_EXT = 0x88F2 - STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3 - -NV_vertex_program2_option enum: (duplicated in NV_fragment_prgoram2 below) - MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4 - MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5 - -NV_fragment_program2 enum: - MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4 - MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5 - MAX_PROGRAM_IF_DEPTH_NV = 0x88F6 - MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7 - MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8 - -# NV_future_use: 0x88F9-0x88FC - -VERSION_3_0 enum: - VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD # VERSION_3_0 - -NV_vertex_program4 enum: - VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD - -ARB_instanced_arrays enum: - VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE - -VERSION_3_0 enum: - MAX_ARRAY_TEXTURE_LAYERS = 0x88FF # VERSION_3_0 - -EXT_texture_array enum: (additional; see below) - MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF - -VERSION_3_0 enum: - MIN_PROGRAM_TEXEL_OFFSET = 0x8904 # VERSION_3_0 - MAX_PROGRAM_TEXEL_OFFSET = 0x8905 # VERSION_3_0 - -NV_gpu_program4 enum: - MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904 - MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905 - PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906 - PROGRAM_RESULT_COMPONENTS_NV = 0x8907 - MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908 - MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909 - -EXT_stencil_two_side enum: - STENCIL_TEST_TWO_SIDE_EXT = 0x8910 - ACTIVE_STENCIL_FACE_EXT = 0x8911 - -EXT_texture_mirror_clamp enum: (additional; see above): - MIRROR_CLAMP_TO_BORDER_EXT = 0x8912 - -# NV_future_use: 0x8913 - -VERSION_1_5 enum: (Promoted for OpenGL 1.5) - SAMPLES_PASSED = 0x8914 - -ARB_occlusion_query enum: (additional; see above) - SAMPLES_PASSED_ARB = 0x8914 - -# NV_future_use: 0x8915 - -VERSION_3_2 enum: - GEOMETRY_VERTICES_OUT = 0x8916 - GEOMETRY_INPUT_TYPE = 0x8917 - GEOMETRY_OUTPUT_TYPE = 0x8918 - -# NV_future_use: 0x8919 - -VERSION_3_0 enum: - CLAMP_VERTEX_COLOR = 0x891A # VERSION_3_0 - CLAMP_FRAGMENT_COLOR = 0x891B # VERSION_3_0 - CLAMP_READ_COLOR = 0x891C # VERSION_3_0 - FIXED_ONLY = 0x891D # VERSION_3_0 - -ARB_color_buffer_float enum: (additional; see above) - CLAMP_VERTEX_COLOR_ARB = 0x891A - CLAMP_FRAGMENT_COLOR_ARB = 0x891B - CLAMP_READ_COLOR_ARB = 0x891C - FIXED_ONLY_ARB = 0x891D - -# NV_future_use: 0x891E-0x891F - -############################################################################### - -# ATI: 0x8920-0x897F - -ATI_fragment_shader enum: - FRAGMENT_SHADER_ATI = 0x8920 - REG_0_ATI = 0x8921 - REG_1_ATI = 0x8922 - REG_2_ATI = 0x8923 - REG_3_ATI = 0x8924 - REG_4_ATI = 0x8925 - REG_5_ATI = 0x8926 - REG_6_ATI = 0x8927 - REG_7_ATI = 0x8928 - REG_8_ATI = 0x8929 - REG_9_ATI = 0x892A - REG_10_ATI = 0x892B - REG_11_ATI = 0x892C - REG_12_ATI = 0x892D - REG_13_ATI = 0x892E - REG_14_ATI = 0x892F - REG_15_ATI = 0x8930 - REG_16_ATI = 0x8931 - REG_17_ATI = 0x8932 - REG_18_ATI = 0x8933 - REG_19_ATI = 0x8934 - REG_20_ATI = 0x8935 - REG_21_ATI = 0x8936 - REG_22_ATI = 0x8937 - REG_23_ATI = 0x8938 - REG_24_ATI = 0x8939 - REG_25_ATI = 0x893A - REG_26_ATI = 0x893B - REG_27_ATI = 0x893C - REG_28_ATI = 0x893D - REG_29_ATI = 0x893E - REG_30_ATI = 0x893F - REG_31_ATI = 0x8940 - CON_0_ATI = 0x8941 - CON_1_ATI = 0x8942 - CON_2_ATI = 0x8943 - CON_3_ATI = 0x8944 - CON_4_ATI = 0x8945 - CON_5_ATI = 0x8946 - CON_6_ATI = 0x8947 - CON_7_ATI = 0x8948 - CON_8_ATI = 0x8949 - CON_9_ATI = 0x894A - CON_10_ATI = 0x894B - CON_11_ATI = 0x894C - CON_12_ATI = 0x894D - CON_13_ATI = 0x894E - CON_14_ATI = 0x894F - CON_15_ATI = 0x8950 - CON_16_ATI = 0x8951 - CON_17_ATI = 0x8952 - CON_18_ATI = 0x8953 - CON_19_ATI = 0x8954 - CON_20_ATI = 0x8955 - CON_21_ATI = 0x8956 - CON_22_ATI = 0x8957 - CON_23_ATI = 0x8958 - CON_24_ATI = 0x8959 - CON_25_ATI = 0x895A - CON_26_ATI = 0x895B - CON_27_ATI = 0x895C - CON_28_ATI = 0x895D - CON_29_ATI = 0x895E - CON_30_ATI = 0x895F - CON_31_ATI = 0x8960 - MOV_ATI = 0x8961 - ADD_ATI = 0x8963 - MUL_ATI = 0x8964 - SUB_ATI = 0x8965 - DOT3_ATI = 0x8966 - DOT4_ATI = 0x8967 - MAD_ATI = 0x8968 - LERP_ATI = 0x8969 - CND_ATI = 0x896A - CND0_ATI = 0x896B - DOT2_ADD_ATI = 0x896C - SECONDARY_INTERPOLATOR_ATI = 0x896D - NUM_FRAGMENT_REGISTERS_ATI = 0x896E - NUM_FRAGMENT_CONSTANTS_ATI = 0x896F - NUM_PASSES_ATI = 0x8970 - NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971 - NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972 - NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973 - NUM_LOOPBACK_COMPONENTS_ATI = 0x8974 - COLOR_ALPHA_PAIRING_ATI = 0x8975 - SWIZZLE_STR_ATI = 0x8976 - SWIZZLE_STQ_ATI = 0x8977 - SWIZZLE_STR_DR_ATI = 0x8978 - SWIZZLE_STQ_DQ_ATI = 0x8979 - SWIZZLE_STRQ_ATI = 0x897A - SWIZZLE_STRQ_DQ_ATI = 0x897B -# ??? Not clear where to put new types of mask bits yet - RED_BIT_ATI = 0x00000001 - GREEN_BIT_ATI = 0x00000002 - BLUE_BIT_ATI = 0x00000004 - 2X_BIT_ATI = 0x00000001 - 4X_BIT_ATI = 0x00000002 - 8X_BIT_ATI = 0x00000004 - HALF_BIT_ATI = 0x00000008 - QUARTER_BIT_ATI = 0x00000010 - EIGHTH_BIT_ATI = 0x00000020 - SATURATE_BIT_ATI = 0x00000040 - 2X_BIT_ATI = 0x00000001 - COMP_BIT_ATI = 0x00000002 - NEGATE_BIT_ATI = 0x00000004 - BIAS_BIT_ATI = 0x00000008 - -# ATI_future_use: 0x897C-0x897F - -############################################################################### - -# Khronos OpenML WG / OpenGL ES WG: 0x8980-0x898F - -OML_interlace enum: - INTERLACE_OML = 0x8980 - INTERLACE_READ_OML = 0x8981 - -OML_subsample enum: - FORMAT_SUBSAMPLE_24_24_OML = 0x8982 - FORMAT_SUBSAMPLE_244_244_OML = 0x8983 - -OML_resample enum: - PACK_RESAMPLE_OML = 0x8984 - UNPACK_RESAMPLE_OML = 0x8985 - RESAMPLE_REPLICATE_OML = 0x8986 - RESAMPLE_ZERO_FILL_OML = 0x8987 - RESAMPLE_AVERAGE_OML = 0x8988 - RESAMPLE_DECIMATE_OML = 0x8989 - -OES_point_size_array enum: (OpenGL ES only) - POINT_SIZE_ARRAY_TYPE_OES = 0x898A - POINT_SIZE_ARRAY_STRIDE_OES = 0x898B - POINT_SIZE_ARRAY_POINTER_OES = 0x898C - -OES_matrix_get enum: (OpenGL ES only) - MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D - PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E - TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F - -############################################################################### - -# 3dlabs: 0x8990-0x899F - -############################################################################### - -# Matrox: 0x89A0-0x89FF - -############################################################################### - -# Apple: 0x8A00-0x8A7F - -APPLE_vertex_program_evaluators enum: - VERTEX_ATTRIB_MAP1_APPLE = 0x8A00 - VERTEX_ATTRIB_MAP2_APPLE = 0x8A01 - VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02 - VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03 - VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04 - VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05 - VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06 - VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07 - VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08 - VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09 - -APPLE_fence enum: - DRAW_PIXELS_APPLE = 0x8A0A - FENCE_APPLE = 0x8A0B - -## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name - ELEMENT_ARRAY_APPLE = 0x8A0C - ELEMENT_ARRAY_TYPE_APPLE = 0x8A0D - ELEMENT_ARRAY_POINTER_APPLE = 0x8A0E - -APPLE_float_pixels enum: - COLOR_FLOAT_APPLE = 0x8A0F - -# APPLE_future_use: 0x8A10 -## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name -# MIN_PBUFFER_VIEWPORT_DIMS_APPLE = 0x8A10 -# ELEMENT_BUFFER_BINDING_APPLE = 0x8A11 -# Apple says the extension that defined ELEMENT_BUFFER_BINDING_APPLE -# never shipped and there's no actual collision with UNIFORM_BUFFER - -VERSION_3_1 enum: - use ARB_uniform_buffer_object UNIFORM_BUFFER - -ARB_uniform_buffer_object enum: (additional; see below) - UNIFORM_BUFFER = 0x8A11 - -APPLE_flush_buffer_range enum: - BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12 - BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13 - -APPLE_aux_depth_stencil enum: - AUX_DEPTH_STENCIL_APPLE = 0x8A14 - -APPLE_row_bytes enum: - PACK_ROW_BYTES_APPLE = 0x8A15 - UNPACK_ROW_BYTES_APPLE = 0x8A16 - -# APPLE_future_use: 0x8A17-0x8A18 - -APPLE_object_purgeable enum: - RELEASED_APPLE = 0x8A19 - VOLATILE_APPLE = 0x8A1A - RETAINED_APPLE = 0x8A1B - UNDEFINED_APPLE = 0x8A1C - PURGEABLE_APPLE = 0x8A1D - -# APPLE_future_use: 0x8A1E - -APPLE_rgb_422 enum: - RGB_422_APPLE = 0x8A1F - use APPLE_ycbcr_422 UNSIGNED_SHORT_8_8_APPLE - use APPLE_ycbcr_422 UNSIGNED_SHORT_8_8_REV_APPLE - -# APPLE_future_use: 0x8A20--0x8A27 - -VERSION_3_1 enum: - use ARB_uniform_buffer_object UNIFORM_BUFFER_BINDING - use ARB_uniform_buffer_object UNIFORM_BUFFER_START - use ARB_uniform_buffer_object UNIFORM_BUFFER_SIZE - use ARB_uniform_buffer_object MAX_VERTEX_UNIFORM_BLOCKS - use ARB_uniform_buffer_object MAX_GEOMETRY_UNIFORM_BLOCKS - use ARB_uniform_buffer_object MAX_FRAGMENT_UNIFORM_BLOCKS - use ARB_uniform_buffer_object MAX_COMBINED_UNIFORM_BLOCKS - use ARB_uniform_buffer_object MAX_UNIFORM_BUFFER_BINDINGS - use ARB_uniform_buffer_object MAX_UNIFORM_BLOCK_SIZE - use ARB_uniform_buffer_object MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS - use ARB_uniform_buffer_object MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS - use ARB_uniform_buffer_object MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS - use ARB_uniform_buffer_object UNIFORM_BUFFER_OFFSET_ALIGNMENT - use ARB_uniform_buffer_object ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH - use ARB_uniform_buffer_object ACTIVE_UNIFORM_BLOCKS - use ARB_uniform_buffer_object UNIFORM_TYPE - use ARB_uniform_buffer_object UNIFORM_SIZE - use ARB_uniform_buffer_object UNIFORM_NAME_LENGTH - use ARB_uniform_buffer_object UNIFORM_BLOCK_INDEX - use ARB_uniform_buffer_object UNIFORM_OFFSET - use ARB_uniform_buffer_object UNIFORM_ARRAY_STRIDE - use ARB_uniform_buffer_object UNIFORM_MATRIX_STRIDE - use ARB_uniform_buffer_object UNIFORM_IS_ROW_MAJOR - use ARB_uniform_buffer_object UNIFORM_BLOCK_BINDING - use ARB_uniform_buffer_object UNIFORM_BLOCK_DATA_SIZE - use ARB_uniform_buffer_object UNIFORM_BLOCK_NAME_LENGTH - use ARB_uniform_buffer_object UNIFORM_BLOCK_ACTIVE_UNIFORMS - use ARB_uniform_buffer_object UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES - use ARB_uniform_buffer_object UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER - use ARB_uniform_buffer_object UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER - use ARB_uniform_buffer_object UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER - use ARB_uniform_buffer_object INVALID_INDEX - -ARB_uniform_buffer_object enum: - UNIFORM_BUFFER_BINDING = 0x8A28 - UNIFORM_BUFFER_START = 0x8A29 - UNIFORM_BUFFER_SIZE = 0x8A2A - MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B - MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C - MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D - MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E - MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F - MAX_UNIFORM_BLOCK_SIZE = 0x8A30 - MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 - MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32 - MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 - UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 - ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 - ACTIVE_UNIFORM_BLOCKS = 0x8A36 - UNIFORM_TYPE = 0x8A37 - UNIFORM_SIZE = 0x8A38 - UNIFORM_NAME_LENGTH = 0x8A39 - UNIFORM_BLOCK_INDEX = 0x8A3A - UNIFORM_OFFSET = 0x8A3B - UNIFORM_ARRAY_STRIDE = 0x8A3C - UNIFORM_MATRIX_STRIDE = 0x8A3D - UNIFORM_IS_ROW_MAJOR = 0x8A3E - UNIFORM_BLOCK_BINDING = 0x8A3F - UNIFORM_BLOCK_DATA_SIZE = 0x8A40 - UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 - UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 - UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 - UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 - UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 - UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 - INVALID_INDEX = 0xFFFFFFFFu - -# APPLE_future_use: 0x8A47-0x8A7F - -############################################################################### - -# Matrox: 0x8A80-0x8AEF - -############################################################################### - -# Chromium (Brian Paul): 0x8AF0-0x8B2F - -############################################################################### - -# ARB HLSL shader extensions: 0x8B30-0x8B8F - - -VERSION_3_1 enum: (Promoted from ARB_shader_objects + ARB_texture_rectangle) - SAMPLER_2D_RECT = 0x8B63 # ARB_shader_objects + ARB_texture_rectangle - SAMPLER_2D_RECT_SHADOW = 0x8B64 # ARB_shader_objects + ARB_texture_rectangle - -#@@ separate extensions -VERSION_2_0 enum: (Promoted for OpenGL 2.0; only some values; renaming in many cases) -ARB_shader_objects, ARB_vertex_shader, ARB_fragment_shader enum: -NV_vertex_program3 enum: (reuses 0x8B4C) -##Shader types + room for expansion - FRAGMENT_SHADER = 0x8B30 # VERSION_2_0 - FRAGMENT_SHADER_ARB = 0x8B30 # ARB_fragment_shader - VERTEX_SHADER = 0x8B31 # VERSION_2_0 - VERTEX_SHADER_ARB = 0x8B31 # ARB_vertex_shader -# ARB_future_use: 0x8B32-0x8B3F (for shader types) -##Container types + room for expansion - PROGRAM_OBJECT_ARB = 0x8B40 # ARB_shader_objects -# ARB_future_use: 0x8B41-0x8B47 (for container types) -##Misc. shader enums - SHADER_OBJECT_ARB = 0x8B48 # ARB_shader_objects - MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 # VERSION_2_0 - MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49 # ARB_fragment_shader - MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A # VERSION_2_0 - MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A # ARB_vertex_shader - MAX_VARYING_FLOATS = 0x8B4B # VERSION_2_0 - MAX_VARYING_FLOATS_ARB = 0x8B4B # ARB_vertex_shader - MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C # VERSION_2_0 - MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C # ARB_vertex_shader, NV_vertex_program3 - MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D # VERSION_2_0 - MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D # ARB_vertex_shader - OBJECT_TYPE_ARB = 0x8B4E # ARB_shader_objects - SHADER_TYPE = 0x8B4F # VERSION_2_0 (renamed) - OBJECT_SUBTYPE_ARB = 0x8B4F # ARB_shader_objects -##Attribute types + room for expansion. - FLOAT_VEC2 = 0x8B50 # VERSION_2_0 - FLOAT_VEC2_ARB = 0x8B50 # ARB_shader_objects - FLOAT_VEC3 = 0x8B51 # VERSION_2_0 - FLOAT_VEC3_ARB = 0x8B51 # ARB_shader_objects - FLOAT_VEC4 = 0x8B52 # VERSION_2_0 - FLOAT_VEC4_ARB = 0x8B52 # ARB_shader_objects - INT_VEC2 = 0x8B53 # VERSION_2_0 - INT_VEC2_ARB = 0x8B53 # ARB_shader_objects - INT_VEC3 = 0x8B54 # VERSION_2_0 - INT_VEC3_ARB = 0x8B54 # ARB_shader_objects - INT_VEC4 = 0x8B55 # VERSION_2_0 - INT_VEC4_ARB = 0x8B55 # ARB_shader_objects - BOOL = 0x8B56 # VERSION_2_0 - BOOL_ARB = 0x8B56 # ARB_shader_objects - BOOL_VEC2 = 0x8B57 # VERSION_2_0 - BOOL_VEC2_ARB = 0x8B57 # ARB_shader_objects - BOOL_VEC3 = 0x8B58 # VERSION_2_0 - BOOL_VEC3_ARB = 0x8B58 # ARB_shader_objects - BOOL_VEC4 = 0x8B59 # VERSION_2_0 - BOOL_VEC4_ARB = 0x8B59 # ARB_shader_objects - FLOAT_MAT2 = 0x8B5A # VERSION_2_0 - FLOAT_MAT2_ARB = 0x8B5A # ARB_shader_objects - FLOAT_MAT3 = 0x8B5B # VERSION_2_0 - FLOAT_MAT3_ARB = 0x8B5B # ARB_shader_objects - FLOAT_MAT4 = 0x8B5C # VERSION_2_0 - FLOAT_MAT4_ARB = 0x8B5C # ARB_shader_objects - SAMPLER_1D = 0x8B5D # VERSION_2_0 - SAMPLER_1D_ARB = 0x8B5D # ARB_shader_objects - SAMPLER_2D = 0x8B5E # VERSION_2_0 - SAMPLER_2D_ARB = 0x8B5E # ARB_shader_objects - SAMPLER_3D = 0x8B5F # VERSION_2_0 - SAMPLER_3D_ARB = 0x8B5F # ARB_shader_objects - SAMPLER_CUBE = 0x8B60 # VERSION_2_0 - SAMPLER_CUBE_ARB = 0x8B60 # ARB_shader_objects - SAMPLER_1D_SHADOW = 0x8B61 # VERSION_2_0 - SAMPLER_1D_SHADOW_ARB = 0x8B61 # ARB_shader_objects - SAMPLER_2D_SHADOW = 0x8B62 # VERSION_2_0 - SAMPLER_2D_SHADOW_ARB = 0x8B62 # ARB_shader_objects - SAMPLER_2D_RECT_ARB = 0x8B63 # ARB_shader_objects - SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64 # ARB_shader_objects - FLOAT_MAT2x3 = 0x8B65 # VERSION_2_1 - FLOAT_MAT2x4 = 0x8B66 # VERSION_2_1 - FLOAT_MAT3x2 = 0x8B67 # VERSION_2_1 - FLOAT_MAT3x4 = 0x8B68 # VERSION_2_1 - FLOAT_MAT4x2 = 0x8B69 # VERSION_2_1 - FLOAT_MAT4x3 = 0x8B6A # VERSION_2_1 -# ARB_future_use: 0x8B6B-0x8B7F (for attribute types) - DELETE_STATUS = 0x8B80 # VERSION_2_0 (renamed) - OBJECT_DELETE_STATUS_ARB = 0x8B80 # ARB_shader_objects - COMPILE_STATUS = 0x8B81 # VERSION_2_0 (renamed) - OBJECT_COMPILE_STATUS_ARB = 0x8B81 # ARB_shader_objects - LINK_STATUS = 0x8B82 # VERSION_2_0 (renamed) - OBJECT_LINK_STATUS_ARB = 0x8B82 # ARB_shader_objects - VALIDATE_STATUS = 0x8B83 # VERSION_2_0 (renamed) - OBJECT_VALIDATE_STATUS_ARB = 0x8B83 # ARB_shader_objects - INFO_LOG_LENGTH = 0x8B84 # VERSION_2_0 (renamed) - OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84 # ARB_shader_objects - ATTACHED_SHADERS = 0x8B85 # VERSION_2_0 (renamed) - OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85 # ARB_shader_objects - ACTIVE_UNIFORMS = 0x8B86 # VERSION_2_0 (renamed) - OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86 # ARB_shader_objects - ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 # VERSION_2_0 (renamed) - OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87 # ARB_shader_objects - SHADER_SOURCE_LENGTH = 0x8B88 # VERSION_2_0 (renamed) - OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88 # ARB_shader_objects - ACTIVE_ATTRIBUTES = 0x8B89 # VERSION_2_0 (renamed) - OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89 # ARB_vertex_shader - ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A # VERSION_2_0 (renamed) - OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A # ARB_vertex_shader - FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B # VERSION_2_0 - FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B # ARB_fragment_shader - SHADING_LANGUAGE_VERSION = 0x8B8C # VERSION_2_0 - SHADING_LANGUAGE_VERSION_ARB = 0x8B8C # ARB_shading_language_100 - -# Aliases ARB_shader_objects enum above -OES_texture3D enum: (OpenGL ES only; additional; see above) - SAMPLER_3D_OES = 0x8B5F # ARB_shader_objects - -# Aliases ARB_fragment_shader enum above -OES_standard_derivatives enum: (OpenGL ES only) - FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B - -VERSION_3_0 enum: - MAX_VARYING_COMPONENTS = 0x8B4B # VERSION_3_0 # alias GL_MAX_VARYING_FLOATS - -ARB_geometry_shader4 enum: (additional; see below; note: no ARB suffixes) - use VERSION_3_0 MAX_VARYING_COMPONENTS - -EXT_geometry_shader4 enum: (additional; see below) - MAX_VARYING_COMPONENTS_EXT = 0x8B4B - -VERSION_2_0 enum: - CURRENT_PROGRAM = 0x8B8D - -# Aliases CURRENT_PROGRAM -EXT_separate_shader_objects enum: - ACTIVE_PROGRAM_EXT = 0x8B8D - -# ARB_future_use: 0x8B8E-0x8B8F - -############################################################################### - -# Khronos OpenGL ES WG: 0x8B90-0x8B9F - -OES_compressed_paletted_texture enum: (OpenGL ES only) - PALETTE4_RGB8_OES = 0x8B90 - PALETTE4_RGBA8_OES = 0x8B91 - PALETTE4_R5_G6_B5_OES = 0x8B92 - PALETTE4_RGBA4_OES = 0x8B93 - PALETTE4_RGB5_A1_OES = 0x8B94 - PALETTE8_RGB8_OES = 0x8B95 - PALETTE8_RGBA8_OES = 0x8B96 - PALETTE8_R5_G6_B5_OES = 0x8B97 - PALETTE8_RGBA4_OES = 0x8B98 - PALETTE8_RGB5_A1_OES = 0x8B99 - -OES_read_format enum: (OpenGL ES, also implemented in Mesa) - IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A - IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B - -OES_point_size_array enum: (OpenGL ES only; additional; see above) - POINT_SIZE_ARRAY_OES = 0x8B9C - -OES_draw_texture enum: (OpenGL ES only) - TEXTURE_CROP_RECT_OES = 0x8B9D - -OES_matrix_palette enum: (OpenGL ES only) - MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E - -OES_point_size_array enum: (OpenGL ES only; additional; see above) - POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F - -############################################################################### - -# Seaweed: 0x8BA0-0x8BAF - -############################################################################### - -# Mesa: 0x8BB0-0x8BBF -# Probably one of the two 0x8BB4 enums should be 0x8BB5, but the -# extension spec is not complete in any event. -MESA_program_debug enum: - FRAGMENT_PROGRAM_POSITION_MESA = 0x8BB0 - FRAGMENT_PROGRAM_CALLBACK_MESA = 0x8BB1 - FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA = 0x8BB2 - FRAGMENT_PROGRAM_CALLBACK_DATA_MESA = 0x8BB3 - VERTEX_PROGRAM_CALLBACK_MESA = 0x8BB4 - VERTEX_PROGRAM_POSITION_MESA = 0x8BB4 - VERTEX_PROGRAM_CALLBACK_FUNC_MESA = 0x8BB6 - VERTEX_PROGRAM_CALLBACK_DATA_MESA = 0x8BB7 - -############################################################################### - -# ATI: 0x8BC0-0x8BFF - -AMD_performance_monitor enum: - COUNTER_TYPE_AMD = 0x8BC0 - COUNTER_RANGE_AMD = 0x8BC1 - UNSIGNED_INT64_AMD = 0x8BC2 - PERCENTAGE_AMD = 0x8BC3 - PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4 - PERFMON_RESULT_SIZE_AMD = 0x8BC5 - PERFMON_RESULT_AMD = 0x8BC6 - -# ATI_future_use: 0x8BC7-0x8BD1 - -QCOM_extended_get enum: (OpenGL ES only) - TEXTURE_WIDTH_QCOM = 0x8BD2 - TEXTURE_HEIGHT_QCOM = 0x8BD3 - TEXTURE_DEPTH_QCOM = 0x8BD4 - TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5 - TEXTURE_FORMAT_QCOM = 0x8BD6 - TEXTURE_TYPE_QCOM = 0x8BD7 - TEXTURE_IMAGE_VALID_QCOM = 0x8BD8 - TEXTURE_NUM_LEVELS_QCOM = 0x8BD9 - TEXTURE_TARGET_QCOM = 0x8BDA - TEXTURE_OBJECT_VALID_QCOM = 0x8BDB - STATE_RESTORE = 0x8BDC - -# ATI_future_use: 0x8BDD-0x8BFF - -############################################################################### - -# Imagination Tech.: 0x8C00-0x8C0F - -IMG_texture_compression_pvrtc enum: (OpenGL ES only) - COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00 - COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01 - COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02 - COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03 - -IMG_texture_env_enhanced_fixed_function enum: (OpenGL ES only) - MODULATE_COLOR_IMG = 0x8C04 - RECIP_ADD_SIGNED_ALPHA_IMG = 0x8C05 - TEXTURE_ALPHA_MODULATE_IMG = 0x8C06 - FACTOR_ALPHA_MODULATE_IMG = 0x8C07 - FRAGMENT_ALPHA_MODULATE_IMG = 0x8C08 - ADD_BLEND_IMG = 0x8C09 - -IMG_shader_binary: (OpenGL ES only) - SGX_BINARY_IMG = 0x8C0A - -# IMG_future_use: 0x8C0B-0x8C0F - -############################################################################### - -# NVIDIA: 0x8C10-0x8C8F (Pat Brown) - -VERSION_3_0 enum: - use ARB_framebuffer_object TEXTURE_RED_TYPE - use ARB_framebuffer_object TEXTURE_GREEN_TYPE - use ARB_framebuffer_object TEXTURE_BLUE_TYPE - use ARB_framebuffer_object TEXTURE_ALPHA_TYPE - use ARB_framebuffer_object TEXTURE_LUMINANCE_TYPE - use ARB_framebuffer_object TEXTURE_INTENSITY_TYPE - use ARB_framebuffer_object TEXTURE_DEPTH_TYPE - use ARB_framebuffer_object UNSIGNED_NORMALIZED - -ARB_framebuffer_object enum: (note: no ARB suffixes) - TEXTURE_RED_TYPE = 0x8C10 # VERSION_3_0 / ARB_fbo - TEXTURE_GREEN_TYPE = 0x8C11 # VERSION_3_0 / ARB_fbo - TEXTURE_BLUE_TYPE = 0x8C12 # VERSION_3_0 / ARB_fbo - TEXTURE_ALPHA_TYPE = 0x8C13 # VERSION_3_0 / ARB_fbo - TEXTURE_LUMINANCE_TYPE = 0x8C14 # VERSION_3_0 / ARB_fbo - TEXTURE_INTENSITY_TYPE = 0x8C15 # VERSION_3_0 / ARB_fbo - TEXTURE_DEPTH_TYPE = 0x8C16 # VERSION_3_0 / ARB_fbo - UNSIGNED_NORMALIZED = 0x8C17 # VERSION_3_0 / ARB_fbo - -ARB_texture_float enum: (additional; see above) - TEXTURE_RED_TYPE_ARB = 0x8C10 - TEXTURE_GREEN_TYPE_ARB = 0x8C11 - TEXTURE_BLUE_TYPE_ARB = 0x8C12 - TEXTURE_ALPHA_TYPE_ARB = 0x8C13 - TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14 - TEXTURE_INTENSITY_TYPE_ARB = 0x8C15 - TEXTURE_DEPTH_TYPE_ARB = 0x8C16 - UNSIGNED_NORMALIZED_ARB = 0x8C17 - -VERSION_3_0 enum: - TEXTURE_1D_ARRAY = 0x8C18 # VERSION_3_0 - PROXY_TEXTURE_1D_ARRAY = 0x8C19 # VERSION_3_0 - TEXTURE_2D_ARRAY = 0x8C1A # VERSION_3_0 - PROXY_TEXTURE_2D_ARRAY = 0x8C1B # VERSION_3_0 - TEXTURE_BINDING_1D_ARRAY = 0x8C1C # VERSION_3_0 - TEXTURE_BINDING_2D_ARRAY = 0x8C1D # VERSION_3_0 - -EXT_texture_array enum: - TEXTURE_1D_ARRAY_EXT = 0x8C18 - PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19 - TEXTURE_2D_ARRAY_EXT = 0x8C1A - PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B - TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C - TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D - -# NV_future_use: 0x8C1E-0x8C25 - -VERSION_3_2 enum: - MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29 - -ARB_geometry_shader4 enum: (additional; see below) - MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29 - -NV_geometry_program4 enum: - GEOMETRY_PROGRAM_NV = 0x8C26 - MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27 - MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28 - MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29 - -VERSION_3_1 enum: - TEXTURE_BUFFER = 0x8C2A - MAX_TEXTURE_BUFFER_SIZE = 0x8C2B - TEXTURE_BINDING_BUFFER = 0x8C2C - TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D - TEXTURE_BUFFER_FORMAT = 0x8C2E - -ARB_texture_buffer_object enum: - TEXTURE_BUFFER_ARB = 0x8C2A - MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B - TEXTURE_BINDING_BUFFER_ARB = 0x8C2C - TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D - TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E - -EXT_texture_buffer_object enum: - TEXTURE_BUFFER_EXT = 0x8C2A - MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B - TEXTURE_BINDING_BUFFER_EXT = 0x8C2C - TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D - TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E - -# NV_future_use: 0x8C2F-0x8C35 - -ARB_sample_shading enum: - SAMPLE_SHADING_ARB = 0x8C36 - MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37 - -# NV_future_use: 0x8C38-0x8C39 - -VERSION_3_0 enum: - R11F_G11F_B10F = 0x8C3A # VERSION_3_0 - UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B # VERSION_3_0 - -EXT_packed_float enum: - R11F_G11F_B10F_EXT = 0x8C3A - UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B - RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C - -VERSION_3_0 enum: - RGB9_E5 = 0x8C3D # VERSION_3_0 - UNSIGNED_INT_5_9_9_9_REV = 0x8C3E # VERSION_3_0 - TEXTURE_SHARED_SIZE = 0x8C3F # VERSION_3_0 - -EXT_texture_shared_exponent enum: - RGB9_E5_EXT = 0x8C3D - UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E - TEXTURE_SHARED_SIZE_EXT = 0x8C3F - -VERSION_2_1 enum: (Generic formats promoted for OpenGL 2.1) - SRGB = 0x8C40 # VERSION_2_1 - SRGB8 = 0x8C41 # VERSION_2_1 - SRGB_ALPHA = 0x8C42 # VERSION_2_1 - SRGB8_ALPHA8 = 0x8C43 # VERSION_2_1 - SLUMINANCE_ALPHA = 0x8C44 # VERSION_2_1 - SLUMINANCE8_ALPHA8 = 0x8C45 # VERSION_2_1 - SLUMINANCE = 0x8C46 # VERSION_2_1 - SLUMINANCE8 = 0x8C47 # VERSION_2_1 - COMPRESSED_SRGB = 0x8C48 # VERSION_2_1 - COMPRESSED_SRGB_ALPHA = 0x8C49 # VERSION_2_1 - COMPRESSED_SLUMINANCE = 0x8C4A # VERSION_2_1 - COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B # VERSION_2_1 - -EXT_texture_sRGB enum: - SRGB_EXT = 0x8C40 # EXT_texture_sRGB - SRGB8_EXT = 0x8C41 # EXT_texture_sRGB - SRGB_ALPHA_EXT = 0x8C42 # EXT_texture_sRGB - SRGB8_ALPHA8_EXT = 0x8C43 # EXT_texture_sRGB - SLUMINANCE_ALPHA_EXT = 0x8C44 # EXT_texture_sRGB - SLUMINANCE8_ALPHA8_EXT = 0x8C45 # EXT_texture_sRGB - SLUMINANCE_EXT = 0x8C46 # EXT_texture_sRGB - SLUMINANCE8_EXT = 0x8C47 # EXT_texture_sRGB - COMPRESSED_SRGB_EXT = 0x8C48 # EXT_texture_sRGB - COMPRESSED_SRGB_ALPHA_EXT = 0x8C49 # EXT_texture_sRGB - COMPRESSED_SLUMINANCE_EXT = 0x8C4A # EXT_texture_sRGB - COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B # EXT_texture_sRGB - COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C - COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D - COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E - COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F - -# NV_future_use: 0x8C50-0x8C6F - -EXT_texture_compression_latc enum: - COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70 - COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71 - COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72 - COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73 - -# NV_future_use: 0x8C74-0x8C75 - -#@@ separate extensions -VERSION_3_0 enum: -EXT_transform_feedback enum: -NV_transform_feedback enum: - TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 # VERSION_3_0 - TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76 - BACK_PRIMARY_COLOR_NV = 0x8C77 - BACK_SECONDARY_COLOR_NV = 0x8C78 - TEXTURE_COORD_NV = 0x8C79 - CLIP_DISTANCE_NV = 0x8C7A - VERTEX_ID_NV = 0x8C7B - PRIMITIVE_ID_NV = 0x8C7C - GENERIC_ATTRIB_NV = 0x8C7D - TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E - TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F # VERSION_3_0 - TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F - TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F - MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 # VERSION_3_0 - MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80 - MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80 - ACTIVE_VARYINGS_NV = 0x8C81 - ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82 - TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 # VERSION_3_0 - TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83 - TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83 - TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 # VERSION_3_0 - TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84 - TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84 - TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 # VERSION_3_0 - TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85 - TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85 - TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86 - PRIMITIVES_GENERATED = 0x8C87 # VERSION_3_0 - PRIMITIVES_GENERATED_EXT = 0x8C87 - PRIMITIVES_GENERATED_NV = 0x8C87 - TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 # VERSION_3_0 - TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88 - TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88 - RASTERIZER_DISCARD = 0x8C89 # VERSION_3_0 - RASTERIZER_DISCARD_EXT = 0x8C89 - RASTERIZER_DISCARD_NV = 0x8C89 - MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A # VERSION_3_0 - MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A - MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV = 0x8C8A - MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B # VERSION_3_0 - MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B - MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B - INTERLEAVED_ATTRIBS = 0x8C8C # VERSION_3_0 - INTERLEAVED_ATTRIBS_EXT = 0x8C8C - INTERLEAVED_ATTRIBS_NV = 0x8C8C - SEPARATE_ATTRIBS = 0x8C8D # VERSION_3_0 - SEPARATE_ATTRIBS_EXT = 0x8C8D - SEPARATE_ATTRIBS_NV = 0x8C8D - TRANSFORM_FEEDBACK_BUFFER = 0x8C8E # VERSION_3_0 - TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E - TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E - TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F # VERSION_3_0 - TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F - TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F - -############################################################################### - -# ATI: 0x8C90-0x8C9F (Affie Munshi, OpenGL ES extensions) - -# AMD_future_use: 0x8C90-0x8C91 - -AMD_compressed_ATC_texture enum: (OpenGL ES only) - ATC_RGB_AMD = 0x8C92 - ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93 - -# AMD_future_use: 0x8C94-0x8C9F - -############################################################################### - -# OpenGL ARB: 0x8CA0-0x8CAF - -VERSION_2_0 enum: - POINT_SPRITE_COORD_ORIGIN = 0x8CA0 - LOWER_LEFT = 0x8CA1 - UPPER_LEFT = 0x8CA2 - STENCIL_BACK_REF = 0x8CA3 - STENCIL_BACK_VALUE_MASK = 0x8CA4 - STENCIL_BACK_WRITEMASK = 0x8CA5 - -VERSION_3_0 enum: - use ARB_framebuffer_object FRAMEBUFFER_BINDING - use ARB_framebuffer_object DRAW_FRAMEBUFFER_BINDING - use ARB_framebuffer_object RENDERBUFFER_BINDING - -ARB_framebuffer_object enum: (note: no ARB suffixes) - FRAMEBUFFER_BINDING = 0x8CA6 # VERSION_3_0 / ARB_fbo - DRAW_FRAMEBUFFER_BINDING = 0x8CA6 # VERSION_3_0 / ARB_fbo # alias GL_FRAMEBUFFER_BINDING - RENDERBUFFER_BINDING = 0x8CA7 # VERSION_3_0 / ARB_fbo - -EXT_framebuffer_object enum: (additional; see below) - FRAMEBUFFER_BINDING_EXT = 0x8CA6 - RENDERBUFFER_BINDING_EXT = 0x8CA7 - -EXT_framebuffer_blit enum: (additional; see below) - DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CA6 # EXT_framebuffer_blit # alias GL_FRAMEBUFFER_BINDING_EXT - -# Aliases EXT_framebuffer_object enums above -OES_framebuffer_object enum: (OpenGL ES only; additional; see below) - FRAMEBUFFER_BINDING_OES = 0x8CA6 - RENDERBUFFER_BINDING_OES = 0x8CA7 - -VERSION_3_0 enum: - use ARB_framebuffer_object READ_FRAMEBUFFER - use ARB_framebuffer_object DRAW_FRAMEBUFFER - use ARB_framebuffer_object READ_FRAMEBUFFER_BINDING - -ARB_framebuffer_object enum: (note: no ARB suffixes) - READ_FRAMEBUFFER = 0x8CA8 # VERSION_3_0 / ARB_fbo - DRAW_FRAMEBUFFER = 0x8CA9 # VERSION_3_0 / ARB_fbo - READ_FRAMEBUFFER_BINDING = 0x8CAA # VERSION_3_0 / ARB_fbo - -EXT_framebuffer_blit enum: - READ_FRAMEBUFFER_EXT = 0x8CA8 - DRAW_FRAMEBUFFER_EXT = 0x8CA9 - DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CA6 # alias GL_FRAMEBUFFER_BINDING_EXT - READ_FRAMEBUFFER_BINDING_EXT = 0x8CAA - -VERSION_3_0 enum: - use ARB_framebuffer_object RENDERBUFFER_SAMPLES - -ARB_framebuffer_object enum: (note: no ARB suffixes) - RENDERBUFFER_SAMPLES = 0x8CAB # VERSION_3_0 / ARB_fbo - -EXT_framebuffer_multisample enum: - RENDERBUFFER_SAMPLES_EXT = 0x8CAB - -NV_framebuffer_multisample_coverage enum: (additional; see below) - RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB - -# All enums except external format are incompatible with NV_depth_buffer_float -VERSION_3_0 enum: -ARB_depth_buffer_float enum: (note: no ARB suffixes) - DEPTH_COMPONENT32F = 0x8CAC - DEPTH32F_STENCIL8 = 0x8CAD - -# ARB_future_use: 0x8CAF - -############################################################################### - -# 3Dlabs: 0x8CB0-0x8CCF (Barthold Lichtenbelt, 2004/12/1) - -############################################################################### - -# OpenGL ARB: 0x8CD0-0x8D5F (Framebuffer object specification + headroom) - -#@@ separate extensions -VERSION_3_0 enum: -ARB_geometry_shader4 enum: (additional; see below; note: no ARB suffixes) -ARB_framebuffer_object enum: (note: no ARB suffixes) -EXT_framebuffer_object enum: (additional; see above) - FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 # VERSION_3_0 / ARB_fbo - FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0 - FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 # VERSION_3_0 / ARB_fbo - FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1 - FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 # VERSION_3_0 / ARB_fbo - FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2 - FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 # VERSION_3_0 / ARB_fbo - FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3 - FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 # VERSION_3_0 / ARB_fbo - FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4 - FRAMEBUFFER_COMPLETE = 0x8CD5 # VERSION_3_0 / ARB_fbo - FRAMEBUFFER_COMPLETE_EXT = 0x8CD5 - FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 # VERSION_3_0 / ARB_fbo - FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6 - FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 # VERSION_3_0 / ARB_fbo - FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7 -## Removed 2005/09/26 in revision #117 of the extension: -## FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = 0x8CD8 - FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9 - FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA - FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB # VERSION_3_0 / ARB_fbo - FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB - FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC # VERSION_3_0 / ARB_fbo - FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC - FRAMEBUFFER_UNSUPPORTED = 0x8CDD # VERSION_3_0 / ARB_fbo - FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD -## Removed 2005/05/31 in revision #113 of the extension: -## FRAMEBUFFER_STATUS_ERROR_EXT = 0x8CDE - MAX_COLOR_ATTACHMENTS = 0x8CDF # VERSION_3_0 / ARB_fbo - MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF - COLOR_ATTACHMENT0 = 0x8CE0 # VERSION_3_0 / ARB_fbo - COLOR_ATTACHMENT0_EXT = 0x8CE0 - COLOR_ATTACHMENT1 = 0x8CE1 # VERSION_3_0 / ARB_fbo - COLOR_ATTACHMENT1_EXT = 0x8CE1 - COLOR_ATTACHMENT2 = 0x8CE2 # VERSION_3_0 / ARB_fbo - COLOR_ATTACHMENT2_EXT = 0x8CE2 - COLOR_ATTACHMENT3 = 0x8CE3 # VERSION_3_0 / ARB_fbo - COLOR_ATTACHMENT3_EXT = 0x8CE3 - COLOR_ATTACHMENT4 = 0x8CE4 # VERSION_3_0 / ARB_fbo - COLOR_ATTACHMENT4_EXT = 0x8CE4 - COLOR_ATTACHMENT5 = 0x8CE5 # VERSION_3_0 / ARB_fbo - COLOR_ATTACHMENT5_EXT = 0x8CE5 - COLOR_ATTACHMENT6 = 0x8CE6 # VERSION_3_0 / ARB_fbo - COLOR_ATTACHMENT6_EXT = 0x8CE6 - COLOR_ATTACHMENT7 = 0x8CE7 # VERSION_3_0 / ARB_fbo - COLOR_ATTACHMENT7_EXT = 0x8CE7 - COLOR_ATTACHMENT8 = 0x8CE8 # VERSION_3_0 / ARB_fbo - COLOR_ATTACHMENT8_EXT = 0x8CE8 - COLOR_ATTACHMENT9 = 0x8CE9 # VERSION_3_0 / ARB_fbo - COLOR_ATTACHMENT9_EXT = 0x8CE9 - COLOR_ATTACHMENT10 = 0x8CEA # VERSION_3_0 / ARB_fbo - COLOR_ATTACHMENT10_EXT = 0x8CEA - COLOR_ATTACHMENT11 = 0x8CEB # VERSION_3_0 / ARB_fbo - COLOR_ATTACHMENT11_EXT = 0x8CEB - COLOR_ATTACHMENT12 = 0x8CEC # VERSION_3_0 / ARB_fbo - COLOR_ATTACHMENT12_EXT = 0x8CEC - COLOR_ATTACHMENT13 = 0x8CED # VERSION_3_0 / ARB_fbo - COLOR_ATTACHMENT13_EXT = 0x8CED - COLOR_ATTACHMENT14 = 0x8CEE # VERSION_3_0 / ARB_fbo - COLOR_ATTACHMENT14_EXT = 0x8CEE - COLOR_ATTACHMENT15 = 0x8CEF # VERSION_3_0 / ARB_fbo - COLOR_ATTACHMENT15_EXT = 0x8CEF -# 0x8CF0-0x8CFF reserved for color attachments 16-31, if needed - DEPTH_ATTACHMENT = 0x8D00 # VERSION_3_0 / ARB_fbo - DEPTH_ATTACHMENT_EXT = 0x8D00 -# 0x8D01-0x8D1F reserved for depth attachments 1-31, if needed - STENCIL_ATTACHMENT = 0x8D20 # VERSION_3_0 / ARB_fbo - STENCIL_ATTACHMENT_EXT = 0x8D20 -# 0x8D21-0x8D3F reserved for stencil attachments 1-31, if needed - FRAMEBUFFER = 0x8D40 # VERSION_3_0 / ARB_fbo - FRAMEBUFFER_EXT = 0x8D40 - RENDERBUFFER = 0x8D41 # VERSION_3_0 / ARB_fbo - RENDERBUFFER_EXT = 0x8D41 - RENDERBUFFER_WIDTH = 0x8D42 # VERSION_3_0 / ARB_fbo - RENDERBUFFER_WIDTH_EXT = 0x8D42 - RENDERBUFFER_HEIGHT = 0x8D43 # VERSION_3_0 / ARB_fbo - RENDERBUFFER_HEIGHT_EXT = 0x8D43 - RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 # VERSION_3_0 / ARB_fbo - RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44 -# 0x8D45 unused (reserved for STENCIL_INDEX_EXT, but now use core STENCIL_INDEX instead) - STENCIL_INDEX1 = 0x8D46 # VERSION_3_0 / ARB_fbo - STENCIL_INDEX1_EXT = 0x8D46 - STENCIL_INDEX4 = 0x8D47 # VERSION_3_0 / ARB_fbo - STENCIL_INDEX4_EXT = 0x8D47 - STENCIL_INDEX8 = 0x8D48 # VERSION_3_0 / ARB_fbo - STENCIL_INDEX8_EXT = 0x8D48 - STENCIL_INDEX16 = 0x8D49 # VERSION_3_0 / ARB_fbo - STENCIL_INDEX16_EXT = 0x8D49 -# 0x8D4A-0x8D4D reserved for additional stencil formats -# Added 2005/05/31 in revision #113 of the extension: - RENDERBUFFER_RED_SIZE = 0x8D50 # VERSION_3_0 / ARB_fbo - RENDERBUFFER_RED_SIZE_EXT = 0x8D50 - RENDERBUFFER_GREEN_SIZE = 0x8D51 # VERSION_3_0 / ARB_fbo - RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51 - RENDERBUFFER_BLUE_SIZE = 0x8D52 # VERSION_3_0 / ARB_fbo - RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52 - RENDERBUFFER_ALPHA_SIZE = 0x8D53 # VERSION_3_0 / ARB_fbo - RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53 - RENDERBUFFER_DEPTH_SIZE = 0x8D54 # VERSION_3_0 / ARB_fbo - RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54 - RENDERBUFFER_STENCIL_SIZE = 0x8D55 # VERSION_3_0 / ARB_fbo - RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55 - -# Aliases EXT_framebuffer_object enum above -# @@@??? does this appear in OES_texture3D, or OES_framebuffer_object? -# extension spec & gl2ext.h disagree! -OES_texture3D enum: (OpenGL ES only; additional; see above) - FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4 - -# Aliases EXT_framebuffer_object enums above -OES_framebuffer_object enum: (OpenGL ES only; additional; see below) - FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = 0x8CD0 - FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = 0x8CD1 - FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = 0x8CD2 - FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3 - FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4 - FRAMEBUFFER_COMPLETE_OES = 0x8CD5 - FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = 0x8CD6 - FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = 0x8CD7 - FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = 0x8CD9 - FRAMEBUFFER_INCOMPLETE_FORMATS_OES = 0x8CDA - FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES = 0x8CDB - FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES = 0x8CDC - FRAMEBUFFER_UNSUPPORTED_OES = 0x8CDD - COLOR_ATTACHMENT0_OES = 0x8CE0 - DEPTH_ATTACHMENT_OES = 0x8D00 - STENCIL_ATTACHMENT_OES = 0x8D20 - FRAMEBUFFER_OES = 0x8D40 - RENDERBUFFER_OES = 0x8D41 - RENDERBUFFER_WIDTH_OES = 0x8D42 - RENDERBUFFER_HEIGHT_OES = 0x8D43 - RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44 - STENCIL_INDEX1_OES = 0x8D46 - STENCIL_INDEX4_OES = 0x8D47 - STENCIL_INDEX8_OES = 0x8D48 - RENDERBUFFER_RED_SIZE_OES = 0x8D50 - RENDERBUFFER_GREEN_SIZE_OES = 0x8D51 - RENDERBUFFER_BLUE_SIZE_OES = 0x8D52 - RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53 - RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54 - RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55 - -OES_stencil1 enum: (OpenGL ES only; additional; see below) - use OES_framebuffer_object STENCIL_INDEX1_OES - -OES_stencil4 enum: (OpenGL ES only; additional; see below) - use OES_framebuffer_object STENCIL_INDEX4_OES - -OES_stencil8 enum: (OpenGL ES only; additional; see below) - use OES_framebuffer_object STENCIL_INDEX8_OES - -VERSION_3_0 enum: -ARB_framebuffer_object enum: (note: no ARB suffixes) -# Added 2006/10/10 in revision #6b of the extension. - FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 # VERSION_3_0 / ARB_fbo - MAX_SAMPLES = 0x8D57 # VERSION_3_0 / ARB_fbo - -EXT_framebuffer_multisample enum: (additional; see above) - FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56 - MAX_SAMPLES_EXT = 0x8D57 - -# 0x8D58-0x8D5F reserved for additional FBO enums - -NV_geometry_program4 enum: (additional; see above) - FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4 - -############################################################################### - -# Khronos OpenGL ES WG: 0x8D60-0x8D6F - -OES_texture_cube_map enum: (OpenGL ES only) - TEXTURE_GEN_STR_OES = 0x8D60 - -OES_texture_float enum: (OpenGL ES only) - HALF_FLOAT_OES = 0x8D61 - -OES_vertex_half_float enum: (OpenGL ES only) - use OES_texture_float HALF_FLOAT_OES - -OES_framebuffer_object enum: (OpenGL ES only) - RGB565_OES = 0x8D62 - -# Khronos_future_use: 0x8D63 - -OES_compressed_ETC1_RGB8_texture enum: (OpenGL ES only) - ETC1_RGB8_OES = 0x8D64 - -OES_EGL_image_external enum: (OpenGL ES only) (bug 4621) - TEXTURE_EXTERNAL_OES = 0x8D65 - SAMPLER_EXTERNAL_OES = 0x8D66 - TEXTURE_BINDING_EXTERNAL_OES = 0x8D67 - REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68 - -# Khronos_future_use: 0x8D69-0x8D6F - -############################################################################### - -# NVIDIA: 0x8D70-0x8DEF -# Reserved per email from Pat Brown 2005/10/13 - -#@@ separate extensions -VERSION_3_0 enum: -EXT_texture_integer enum: - RGBA32UI = 0x8D70 # VERSION_3_0 - RGBA32UI_EXT = 0x8D70 - RGB32UI = 0x8D71 # VERSION_3_0 - RGB32UI_EXT = 0x8D71 - ALPHA32UI_EXT = 0x8D72 - INTENSITY32UI_EXT = 0x8D73 - LUMINANCE32UI_EXT = 0x8D74 - LUMINANCE_ALPHA32UI_EXT = 0x8D75 - RGBA16UI = 0x8D76 # VERSION_3_0 - RGBA16UI_EXT = 0x8D76 - RGB16UI = 0x8D77 # VERSION_3_0 - RGB16UI_EXT = 0x8D77 - ALPHA16UI_EXT = 0x8D78 - INTENSITY16UI_EXT = 0x8D79 - LUMINANCE16UI_EXT = 0x8D7A - LUMINANCE_ALPHA16UI_EXT = 0x8D7B - RGBA8UI = 0x8D7C # VERSION_3_0 - RGBA8UI_EXT = 0x8D7C - RGB8UI = 0x8D7D # VERSION_3_0 - RGB8UI_EXT = 0x8D7D - ALPHA8UI_EXT = 0x8D7E - INTENSITY8UI_EXT = 0x8D7F - LUMINANCE8UI_EXT = 0x8D80 - LUMINANCE_ALPHA8UI_EXT = 0x8D81 - RGBA32I = 0x8D82 # VERSION_3_0 - RGBA32I_EXT = 0x8D82 - RGB32I = 0x8D83 # VERSION_3_0 - RGB32I_EXT = 0x8D83 - ALPHA32I_EXT = 0x8D84 - INTENSITY32I_EXT = 0x8D85 - LUMINANCE32I_EXT = 0x8D86 - LUMINANCE_ALPHA32I_EXT = 0x8D87 - RGBA16I = 0x8D88 # VERSION_3_0 - RGBA16I_EXT = 0x8D88 - RGB16I = 0x8D89 # VERSION_3_0 - RGB16I_EXT = 0x8D89 - ALPHA16I_EXT = 0x8D8A - INTENSITY16I_EXT = 0x8D8B - LUMINANCE16I_EXT = 0x8D8C - LUMINANCE_ALPHA16I_EXT = 0x8D8D - RGBA8I = 0x8D8E # VERSION_3_0 - RGBA8I_EXT = 0x8D8E - RGB8I = 0x8D8F # VERSION_3_0 - RGB8I_EXT = 0x8D8F - ALPHA8I_EXT = 0x8D90 - INTENSITY8I_EXT = 0x8D91 - LUMINANCE8I_EXT = 0x8D92 - LUMINANCE_ALPHA8I_EXT = 0x8D93 - RED_INTEGER = 0x8D94 # VERSION_3_0 - RED_INTEGER_EXT = 0x8D94 - GREEN_INTEGER = 0x8D95 # VERSION_3_0 - GREEN_INTEGER_EXT = 0x8D95 - BLUE_INTEGER = 0x8D96 # VERSION_3_0 - BLUE_INTEGER_EXT = 0x8D96 - ALPHA_INTEGER = 0x8D97 # VERSION_3_0 - ALPHA_INTEGER_EXT = 0x8D97 - RGB_INTEGER = 0x8D98 # VERSION_3_0 - RGB_INTEGER_EXT = 0x8D98 - RGBA_INTEGER = 0x8D99 # VERSION_3_0 - RGBA_INTEGER_EXT = 0x8D99 - BGR_INTEGER = 0x8D9A # VERSION_3_0 - BGR_INTEGER_EXT = 0x8D9A - BGRA_INTEGER = 0x8D9B # VERSION_3_0 - BGRA_INTEGER_EXT = 0x8D9B - LUMINANCE_INTEGER_EXT = 0x8D9C - LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D - RGBA_INTEGER_MODE_EXT = 0x8D9E - -# NV_future_use: 0x8D9F - -NV_parameter_buffer_object enum: - MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0 - MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1 - VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2 - GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3 - FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4 - -NV_gpu_program4 enum: (additional; see above) - MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5 - MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6 - -VERSION_3_2 enum: - FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 - FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 - -ARB_geometry_shader4 enum: (additional; see below) - FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7 - FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8 - FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9 - -NV_geometry_program4 enum: (additional; see above) - FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7 - FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8 - FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9 - -# NV_future_use: 0x8DAA - -VERSION_3_0 enum: -ARB_depth_buffer_float enum: (additional; see above; some values different from NV; note: no ARB suffixes) - FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD - -NV_depth_buffer_float enum: - DEPTH_COMPONENT32F_NV = 0x8DAB - DEPTH32F_STENCIL8_NV = 0x8DAC - FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD - DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF - -# NV_future_use: 0x8DAE -# NV_future_use: 0x8DB0-0x8DB8 - -VERSION_3_0 enum: -ARB_framebuffer_sRGB enum: (note: no ARB suffixes) - FRAMEBUFFER_SRGB = 0x8DB9 # VERSION_3_0 / ARB_sRGB - -EXT_framebuffer_sRGB enum: - FRAMEBUFFER_SRGB_EXT = 0x8DB9 - FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA - -VERSION_3_0 enum: -ARB_texture_compression_rgtc enum: (note: no ARB suffixes) - COMPRESSED_RED_RGTC1 = 0x8DBB # VERSION_3_0 / ARB_tcrgtc - COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC # VERSION_3_0 / ARB_tcrgtc - COMPRESSED_RG_RGTC2 = 0x8DBD # VERSION_3_0 / ARB_tcrgtc - COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE # VERSION_3_0 / ARB_tcrgtc - -EXT_texture_compression_rgtc enum: - COMPRESSED_RED_RGTC1_EXT = 0x8DBB - COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC - COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD - COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE - -# NV_future_use: 0x8DBF - -VERSION_3_0 enum: - SAMPLER_1D_ARRAY = 0x8DC0 # VERSION_3_0 - SAMPLER_2D_ARRAY = 0x8DC1 # VERSION_3_0 - SAMPLER_1D_ARRAY_SHADOW = 0x8DC3 # VERSION_3_0 - SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 # VERSION_3_0 - SAMPLER_CUBE_SHADOW = 0x8DC5 # VERSION_3_0 - UNSIGNED_INT_VEC2 = 0x8DC6 # VERSION_3_0 - UNSIGNED_INT_VEC3 = 0x8DC7 # VERSION_3_0 - UNSIGNED_INT_VEC4 = 0x8DC8 # VERSION_3_0 - INT_SAMPLER_1D = 0x8DC9 # VERSION_3_0 - INT_SAMPLER_2D = 0x8DCA # VERSION_3_0 - INT_SAMPLER_3D = 0x8DCB # VERSION_3_0 - INT_SAMPLER_CUBE = 0x8DCC # VERSION_3_0 - INT_SAMPLER_1D_ARRAY = 0x8DCE # VERSION_3_0 - INT_SAMPLER_2D_ARRAY = 0x8DCF # VERSION_3_0 - UNSIGNED_INT_SAMPLER_1D = 0x8DD1 # VERSION_3_0 - UNSIGNED_INT_SAMPLER_2D = 0x8DD2 # VERSION_3_0 - UNSIGNED_INT_SAMPLER_3D = 0x8DD3 # VERSION_3_0 - UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 # VERSION_3_0 - UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6 # VERSION_3_0 - UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 # VERSION_3_0 - -VERSION_3_1 enum: (Promoted from EXT_gpu_shader4 + ARB_texture_rectangle / ARB_uniform_buffer_object) - SAMPLER_BUFFER = 0x8DC2 # EXT_gpu_shader4 + ARB_texture_buffer_object - INT_SAMPLER_2D_RECT = 0x8DCD # EXT_gpu_shader4 + ARB_texture_rectangle - INT_SAMPLER_BUFFER = 0x8DD0 # EXT_gpu_shader4 + ARB_texture_buffer_object - UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5 # EXT_gpu_shader4 + ARB_texture_rectangle - UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8 # EXT_gpu_shader4 + ARB_texture_buffer_object - -EXT_gpu_shader4 enum: - SAMPLER_1D_ARRAY_EXT = 0x8DC0 - SAMPLER_2D_ARRAY_EXT = 0x8DC1 - SAMPLER_BUFFER_EXT = 0x8DC2 - SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3 - SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4 - SAMPLER_CUBE_SHADOW_EXT = 0x8DC5 - UNSIGNED_INT_VEC2_EXT = 0x8DC6 - UNSIGNED_INT_VEC3_EXT = 0x8DC7 - UNSIGNED_INT_VEC4_EXT = 0x8DC8 - INT_SAMPLER_1D_EXT = 0x8DC9 - INT_SAMPLER_2D_EXT = 0x8DCA - INT_SAMPLER_3D_EXT = 0x8DCB - INT_SAMPLER_CUBE_EXT = 0x8DCC - INT_SAMPLER_2D_RECT_EXT = 0x8DCD - INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE - INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF - INT_SAMPLER_BUFFER_EXT = 0x8DD0 - UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1 - UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2 - UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3 - UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4 - UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5 - UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6 - UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7 - UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8 - -VERSION_3_2 enum: - GEOMETRY_SHADER = 0x8DD9 - -ARB_geometry_shader4 enum: - GEOMETRY_SHADER_ARB = 0x8DD9 - -EXT_geometry_shader4 enum: - GEOMETRY_SHADER_EXT = 0x8DD9 - -ARB_geometry_shader4 enum: (additional; see above) - GEOMETRY_VERTICES_OUT_ARB = 0x8DDA - GEOMETRY_INPUT_TYPE_ARB = 0x8DDB - GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC - -NV_geometry_program4 enum: (additional; see above) - GEOMETRY_VERTICES_OUT_EXT = 0x8DDA - GEOMETRY_INPUT_TYPE_EXT = 0x8DDB - GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC - -ARB_geometry_shader4 enum: (additional; see above) - MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD - MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE - MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF - MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0 - MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1 - -VERSION_3_2 enum: - MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF - MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0 - MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1 - -EXT_geometry_shader4 enum: (additional; see above) - MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD - MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE - MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF - MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0 - MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1 - -EXT_bindable_uniform enum: - MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2 - MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3 - MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4 - -# NV_future_use: 0x8DE5-0x8DEC - -EXT_bindable_uniform enum: (additional; see above) - MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED - UNIFORM_BUFFER_EXT = 0x8DEE - UNIFORM_BUFFER_BINDING_EXT = 0x8DEF - -############################################################################### - -# Khronos OpenGL ES WG: 0x8DF0-0x8E0F - -# Khronos_future_use: 0x8DF0-0x8DF5 - -OES_vertex_type_10_10_10_2 enum: (OpenGL ES only) - UNSIGNED_INT_10_10_10_2_OES = 0x8DF6 - INT_10_10_10_2_OES = 0x8DF7 - -# Khronos_future_use: 0x8DF8-0x8E0F - -############################################################################### - -# NVIDIA: 0x8E10-0x8E8F -# Reserved per email from Michael Gold 2006/8/7 - -NV_framebuffer_multisample_coverage enum: - RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10 - MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11 - MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12 - -VERSION_3_0 enum: - QUERY_WAIT = 0x8E13 # VERSION_3_0 - QUERY_NO_WAIT = 0x8E14 # VERSION_3_0 - QUERY_BY_REGION_WAIT = 0x8E15 # VERSION_3_0 - QUERY_BY_REGION_NO_WAIT = 0x8E16 # VERSION_3_0 - -GL_NV_conditional_render enum: - QUERY_WAIT_NV = 0x8E13 - QUERY_NO_WAIT_NV = 0x8E14 - QUERY_BY_REGION_WAIT_NV = 0x8E15 - QUERY_BY_REGION_NO_WAIT_NV = 0x8E16 - -# NV_future_use: 0x8E17-0x8E21 - -NV_transform_feedback2 enum: - TRANSFORM_FEEDBACK_NV = 0x8E22 - TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23 - TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24 - TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25 - -NV_present_video enum: - FRAME_NV = 0x8E26 - FIELDS_NV = 0x8E27 - CURRENT_TIME_NV = 0x8E28 - NUM_FILL_STREAMS_NV = 0x8E29 - PRESENT_TIME_NV = 0x8E2A - PRESENT_DURATION_NV = 0x8E2B - -# NV_future_use: 0x8E2C - -EXT_direct_state_access enum: - PROGRAM_MATRIX_EXT = 0x8E2D - TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E - PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F - -# NV_future_use: 0x8E30-0x8E41 - -EXT_texture_swizzle enum: - TEXTURE_SWIZZLE_R_EXT = 0x8E42 - TEXTURE_SWIZZLE_G_EXT = 0x8E43 - TEXTURE_SWIZZLE_B_EXT = 0x8E44 - TEXTURE_SWIZZLE_A_EXT = 0x8E45 - TEXTURE_SWIZZLE_RGBA_EXT = 0x8E46 - -# NV_future_use: 0x8E47-0x8E4B - -VERSION_3_2 enum: - use ARB_provoking_vertex QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION - use ARB_provoking_vertex FIRST_VERTEX_CONVENTION - use ARB_provoking_vertex LAST_VERTEX_CONVENTION - use ARB_provoking_vertex PROVOKING_VERTEX - -ARB_provoking_vertex enum: - QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C - FIRST_VERTEX_CONVENTION = 0x8E4D - LAST_VERTEX_CONVENTION = 0x8E4E - PROVOKING_VERTEX = 0x8E4F - -EXT_provoking_vertex enum: - QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = 0x8E4C - FIRST_VERTEX_CONVENTION_EXT = 0x8E4D - LAST_VERTEX_CONVENTION_EXT = 0x8E4E - PROVOKING_VERTEX_EXT = 0x8E4F - -VERSION_3_2 enum: - use ARB_texture_multisample SAMPLE_POSITION - use ARB_texture_multisample SAMPLE_MASK - use ARB_texture_multisample SAMPLE_MASK_VALUE - use ARB_texture_multisample MAX_SAMPLE_MASK_WORDS - -ARB_texture_multisample enum: - SAMPLE_POSITION = 0x8E50 - SAMPLE_MASK = 0x8E51 - SAMPLE_MASK_VALUE = 0x8E52 - MAX_SAMPLE_MASK_WORDS = 0x8E59 - -NV_explicit_multisample enum: - SAMPLE_POSITION_NV = 0x8E50 - SAMPLE_MASK_NV = 0x8E51 - SAMPLE_MASK_VALUE_NV = 0x8E52 - TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53 - TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54 - TEXTURE_RENDERBUFFER_NV = 0x8E55 - SAMPLER_RENDERBUFFER_NV = 0x8E56 - INT_SAMPLER_RENDERBUFFER_NV = 0x8E57 - UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58 - MAX_SAMPLE_MASK_WORDS_NV = 0x8E59 - -# NV_future_use: 0x8E5A-0x8E5D - -ARB_texture_gather enum: - MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E - MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F - -# NV_future_use: 0x8E60-0x8E8F - -############################################################################### - -# QNX: 0x8E90-0x8E9F -# For GL_QNX_texture_tiling, GL_QNX_complex_polygon, GL_QNX_stippled_lines -# (Khronos bug 696) - -# QNX_future_use: 0x8E90-0x8E9F - -############################################################################### - -# Imagination Tech.: 0x8EA0-0x8EAF - -############################################################################### - -# Khronos OpenGL ES WG: 0x8EB0-0x8EBF -# Assigned for Affie Munshi on 2007/07/20 - -############################################################################### - -# Vincent: 0x8EC0-0x8ECF - -############################################################################### - -# NVIDIA: 0x8ED0-0x8F4F -# Assigned for Pat Brown (Khronos bug 3191) - -# NV_future_use: 0x8ED0-0x8F1C - -NV_shader_buffer_load enum: - BUFFER_GPU_ADDRESS_NV = 0x8F1D - -NV_vertex_buffer_unified_memory enum: - VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E - ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F - VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20 - VERTEX_ARRAY_ADDRESS_NV = 0x8F21 - NORMAL_ARRAY_ADDRESS_NV = 0x8F22 - COLOR_ARRAY_ADDRESS_NV = 0x8F23 - INDEX_ARRAY_ADDRESS_NV = 0x8F24 - TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25 - EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26 - SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27 - FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28 - ELEMENT_ARRAY_ADDRESS_NV = 0x8F29 - VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A - VERTEX_ARRAY_LENGTH_NV = 0x8F2B - NORMAL_ARRAY_LENGTH_NV = 0x8F2C - COLOR_ARRAY_LENGTH_NV = 0x8F2D - INDEX_ARRAY_LENGTH_NV = 0x8F2E - TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F - EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30 - SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31 - FOG_COORD_ARRAY_LENGTH_NV = 0x8F32 - ELEMENT_ARRAY_LENGTH_NV = 0x8F33 - -NV_shader_buffer_load enum: (additional; see above) - GPU_ADDRESS_NV = 0x8F34 - MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35 - -ARB_copy_buffer enum: - COPY_READ_BUFFER = 0x8F36 - COPY_WRITE_BUFFER = 0x8F37 - -VERSION_3_1 enum: - use ARB_copy_buffer COPY_READ_BUFFER - use ARB_copy_buffer COPY_WRITE_BUFFER - -# NVIDIA_future_use: 0x8F38-0x8F4F - -############################################################################### - -# 3Dlabs: 0x8F50-0x8F5F -# Assigned for Jon Kennedy (Khronos public bug 75) - -############################################################################### - -# ARM: 0x8F60-0x8F6F -# Assigned for Remi Pedersen (Khronos bug 3745) - -############################################################################### - -# HI Corp: 0x8F70-0x8F7F -# Assigned for Mark Callow (Khronos bug 4055) - -############################################################################### - -# Zebra Imaging: 0x8F80-0x8F8F -# Assigned for Mike Weiblen (Khronos public bug 91) - -############################################################################### - -# OpenGL ARB: 0x8F90-0x8F9F (SNORM textures, 3.1 primitive restart server state) - -VERSION_3_1 enum: - RED_SNORM = 0x8F90 # VERSION_3_1 - RG_SNORM = 0x8F91 # VERSION_3_1 - RGB_SNORM = 0x8F92 # VERSION_3_1 - RGBA_SNORM = 0x8F93 # VERSION_3_1 - R8_SNORM = 0x8F94 # VERSION_3_1 - RG8_SNORM = 0x8F95 # VERSION_3_1 - RGB8_SNORM = 0x8F96 # VERSION_3_1 - RGBA8_SNORM = 0x8F97 # VERSION_3_1 - R16_SNORM = 0x8F98 # VERSION_3_1 - RG16_SNORM = 0x8F99 # VERSION_3_1 - RGB16_SNORM = 0x8F9A # VERSION_3_1 - RGBA16_SNORM = 0x8F9B # VERSION_3_1 - SIGNED_NORMALIZED = 0x8F9C # VERSION_3_1 - PRIMITIVE_RESTART = 0x8F9D # Different from NV_primitive_restart value - PRIMITIVE_RESTART_INDEX = 0x8F9E # Different from NV_primitive_restart value - -ARB_texture_gather enum: (additional; see above) - MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS = 0x8F9F - -############################################################################### - -# Qualcomm: 0x8FA0-0x8FBF -# Assigned for Maurice Ribble (Khronos bug 4512) - -QCOM_driver_control enum: (OpenGL ES only) - PERFMON_GLOBAL_MODE_QCOM = 0x8FA0 - -# QCOM_future_use: 0x8FA1-0x8FBF - -############################################################################### - -# Vivante: 0x8FC0-0x8FDF -# Assigned for Frido Garritsen (Khronos bug 4526) - -############################################################################### - -# NVIDIA: 0x8FE0-0x8FFF -# Assigned for Pat Brown (Khronos bug 4935) - -# NV_future_use: 0x8FE0-0x8FFF - -############################################################################### - -# AMD: 0x9000-0x901F -# Assigned for Bill Licea-Kane - -AMD_vertex_shader_tesselator enum: - SAMPLER_BUFFER_AMD = 0x9001 - INT_SAMPLER_BUFFER_AMD = 0x9002 - UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003 - TESSELLATION_MODE_AMD = 0x9004 - TESSELLATION_FACTOR_AMD = 0x9005 - DISCRETE_AMD = 0x9006 - CONTINUOUS_AMD = 0x9007 - -ARB_texture_cube_map_array enum: - TEXTURE_CUBE_MAP_ARRAY = 0x9009 - TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A - PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B - SAMPLER_CUBE_MAP_ARRAY = 0x900C - SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D - INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E - UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F - -# AMD_future_use: 0x9008-0x900F - -EXT_texture_snorm enum: - ALPHA_SNORM = 0x9010 - LUMINANCE_SNORM = 0x9011 - LUMINANCE_ALPHA_SNORM = 0x9012 - INTENSITY_SNORM = 0x9013 - ALPHA8_SNORM = 0x9014 - LUMINANCE8_SNORM = 0x9015 - LUMINANCE8_ALPHA8_SNORM = 0x9016 - INTENSITY8_SNORM = 0x9017 - ALPHA16_SNORM = 0x9018 - LUMINANCE16_SNORM = 0x9019 - LUMINANCE16_ALPHA16_SNORM = 0x901A - INTENSITY16_SNORM = 0x901B - -# AMD_future_use: 0x901C-0x901F - -############################################################################### - -# NVIDIA: 0x9020-0x90FF -# Assigned for Pat Brown (Khronos bug 4935) - -NV_video_capture enum: - VIDEO_BUFFER_NV = 0x9020 - VIDEO_BUFFER_BINDING_NV = 0x9021 - FIELD_UPPER_NV = 0x9022 - FIELD_LOWER_NV = 0x9023 - NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024 - NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025 - VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026 - LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027 - VIDEO_BUFFER_PITCH_NV = 0x9028 - VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029 - VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A - VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B - VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C - VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D - PARTIAL_SUCCESS_NV = 0x902E - SUCCESS_NV = 0x902F - FAILURE_NV = 0x9030 - YCBYCR8_422_NV = 0x9031 - YCBAYCR8A_4224_NV = 0x9032 - Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033 - Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034 - Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035 - Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036 - Z4Y12Z4CB12Z4CR12_444_NV = 0x9037 - VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038 - VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039 - VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A - VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B - VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C - -# NV_future_use: 0x903D-0x90FF - -############################################################################### - -# OpenGL ARB: 0x9100-0x912F - -VERSION_3_2 enum: - use ARB_texture_multisample TEXTURE_2D_MULTISAMPLE - use ARB_texture_multisample PROXY_TEXTURE_2D_MULTISAMPLE - use ARB_texture_multisample TEXTURE_2D_MULTISAMPLE_ARRAY - use ARB_texture_multisample PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY - use ARB_texture_multisample TEXTURE_BINDING_2D_MULTISAMPLE - use ARB_texture_multisample TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY - use ARB_texture_multisample TEXTURE_SAMPLES - use ARB_texture_multisample TEXTURE_FIXED_SAMPLE_LOCATIONS - use ARB_texture_multisample SAMPLER_2D_MULTISAMPLE - use ARB_texture_multisample INT_SAMPLER_2D_MULTISAMPLE - use ARB_texture_multisample UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE - use ARB_texture_multisample SAMPLER_2D_MULTISAMPLE_ARRAY - use ARB_texture_multisample INT_SAMPLER_2D_MULTISAMPLE_ARRAY - use ARB_texture_multisample UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY - use ARB_texture_multisample MAX_COLOR_TEXTURE_SAMPLES - use ARB_texture_multisample MAX_DEPTH_TEXTURE_SAMPLES - use ARB_texture_multisample MAX_INTEGER_SAMPLES - -ARB_texture_multisample enum: - TEXTURE_2D_MULTISAMPLE = 0x9100 - PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 - TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 - TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 - TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 - TEXTURE_SAMPLES = 0x9106 - TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 - SAMPLER_2D_MULTISAMPLE = 0x9108 - INT_SAMPLER_2D_MULTISAMPLE = 0x9109 - UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A - SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B - INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C - UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D - MAX_COLOR_TEXTURE_SAMPLES = 0x910E - MAX_DEPTH_TEXTURE_SAMPLES = 0x910F - MAX_INTEGER_SAMPLES = 0x9110 - -VERSION_3_2 enum: - use ARB_sync MAX_SERVER_WAIT_TIMEOUT - use ARB_sync OBJECT_TYPE - use ARB_sync SYNC_CONDITION - use ARB_sync SYNC_STATUS - use ARB_sync SYNC_FLAGS - use ARB_sync SYNC_FENCE - use ARB_sync SYNC_GPU_COMMANDS_COMPLETE - use ARB_sync UNSIGNALED - use ARB_sync SIGNALED - use ARB_sync ALREADY_SIGNALED - use ARB_sync TIMEOUT_EXPIRED - use ARB_sync CONDITION_SATISFIED - use ARB_sync WAIT_FAILED - use ARB_sync TIMEOUT_IGNORED - use ARB_sync SYNC_FLUSH_COMMANDS_BIT - use ARB_sync TIMEOUT_IGNORED - -ARB_sync enum: - MAX_SERVER_WAIT_TIMEOUT = 0x9111 - OBJECT_TYPE = 0x9112 - SYNC_CONDITION = 0x9113 - SYNC_STATUS = 0x9114 - SYNC_FLAGS = 0x9115 - SYNC_FENCE = 0x9116 - SYNC_GPU_COMMANDS_COMPLETE = 0x9117 - UNSIGNALED = 0x9118 - SIGNALED = 0x9119 - ALREADY_SIGNALED = 0x911A - TIMEOUT_EXPIRED = 0x911B - CONDITION_SATISFIED = 0x911C - WAIT_FAILED = 0x911D - SYNC_FLUSH_COMMANDS_BIT = 0x00000001 - TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFFull - -VERSION_3_0 enum: - BUFFER_ACCESS_FLAGS = 0x911F - BUFFER_MAP_LENGTH = 0x9120 - BUFFER_MAP_OFFSET = 0x9121 - -VERSION_3_2 enum: - MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 - MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123 - MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124 - MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 - -VERSION_3_2 enum: - CONTEXT_CORE_PROFILE_BIT = 0x00000001 - CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 - CONTEXT_PROFILE_MASK = 0x9126 - -# ARB_future_use: 0x9127-0x912F - -############################################################################### - -# Imagination Tech.: 0x9130-0x913F (bug 882) - -IMG_program_binary: (OpenGL ES only) - SGX_PROGRAM_BINARY_IMG = 0x9130 - -# IMG_future_use: 0x9131-0x913F - -############################################################################### -### Please remember that new enumerant allocations must be obtained by request -### to the Khronos API registrar (see comments at the top of this file) -### File requests in the Khronos Bugzilla, OpenGL project, Registry component. -############################################################################### - -# Any_vendor_future_use: 0x9140-0xFFFF -# -# This range must be the last range in the file. To generate a new -# range, allocate multiples of 16 from the beginning of the -# Any_vendor_future_use range and update enum.spec - -# (NOTE: first fill the gap from 0x8FE0-0x8FFF before proceeding here) - -############################################################################### - -# ARB: 100000-100999 (GLU enumerants only) -# ARB: 101000-101999 (Conformance tests only) - -############################################################################### - -# IBM: 103000-103999 -# CULL_VERTEX_IBM = 103050 -# VERTEX_ARRAY_LIST_IBM = 103070 -# NORMAL_ARRAY_LIST_IBM = 103071 -# COLOR_ARRAY_LIST_IBM = 103072 -# INDEX_ARRAY_LIST_IBM = 103073 -# TEXTURE_COORD_ARRAY_LIST_IBM = 103074 -# EDGE_FLAG_ARRAY_LIST_IBM = 103075 -# FOG_COORDINATE_ARRAY_LIST_IBM = 103076 -# SECONDARY_COLOR_ARRAY_LIST_IBM = 103077 -# VERTEX_ARRAY_LIST_STRIDE_IBM = 103080 -# NORMAL_ARRAY_LIST_STRIDE_IBM = 103081 -# COLOR_ARRAY_LIST_STRIDE_IBM = 103082 -# INDEX_ARRAY_LIST_STRIDE_IBM = 103083 -# TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084 -# EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085 -# FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086 -# SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087 - -############################################################################### - -# NEC: 104000-104999 -# Compaq: 105000-105999 (Compaq was acquired by HP) -# KPC: 106000-106999 (Kubota is out of business) -# PGI: 107000-107999 (Portable was acquired by Template Graphics) -# E&S: 108000-108999 - -############################################################################### |