diff options
Diffstat (limited to 'src/glx/apple/gen_funcs.tcl')
-rw-r--r-- | src/glx/apple/gen_funcs.tcl | 13 |
1 files changed, 4 insertions, 9 deletions
diff --git a/src/glx/apple/gen_funcs.tcl b/src/glx/apple/gen_funcs.tcl index ff314dc6a7d..e78eb3278cf 100644 --- a/src/glx/apple/gen_funcs.tcl +++ b/src/glx/apple/gen_funcs.tcl @@ -72,6 +72,8 @@ proc is-extension-supported? name { } #This is going to need to be updated for OpenGL >= 2.1 in SnowLeopard. +# TextureComponentCount is GLenum in SL for everything +# It is GLint in mesa, but is GLenum for glTexImage3DEXT array set typemap { void void List GLuint @@ -126,7 +128,7 @@ array set typemap { ShadingModel GLenum TextureTarget GLenum TextureParameterName GLenum - TextureComponentCount GLenum + TextureComponentCount GLint PixelFormat GLenum PixelType GLenum TextureEnvTarget GLenum @@ -412,14 +414,7 @@ proc translate-parameters {func parameters} { set type $typemap($ptype) - #In the gl.spec file is MultiDrawArrays first and count - #are really 'in' so we make them const. - #The gl.spec notes this problem. - if {("MultiDrawArrays" eq $func) && ("first" eq $var)} { - set final_type "const $type *" - } elseif {("MultiDrawArrays" eq $func) && ("count" eq $var)} { - set final_type "const $type *" - } elseif {"array" eq [lindex $p 3]} { + if {"array" eq [lindex $p 3]} { if {"in" eq [lindex $p 2]} { set final_type "const $type *" } else { |