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-rw-r--r--src/glx/apple/apple_glx_surface.c224
1 files changed, 0 insertions, 224 deletions
diff --git a/src/glx/apple/apple_glx_surface.c b/src/glx/apple/apple_glx_surface.c
deleted file mode 100644
index 6db2910a464..00000000000
--- a/src/glx/apple/apple_glx_surface.c
+++ /dev/null
@@ -1,224 +0,0 @@
-/*
- Copyright (c) 2009 Apple Inc.
-
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation files
- (the "Software"), to deal in the Software without restriction,
- including without limitation the rights to use, copy, modify, merge,
- publish, distribute, sublicense, and/or sell copies of the Software,
- and to permit persons to whom the Software is furnished to do so,
- subject to the following conditions:
-
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
- HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- DEALINGS IN THE SOFTWARE.
-
- Except as contained in this notice, the name(s) of the above
- copyright holders shall not be used in advertising or otherwise to
- promote the sale, use or other dealings in this Software without
- prior written authorization.
-*/
-#include <assert.h>
-#include "glxclient.h"
-#include "apple_glx.h"
-#include "appledri.h"
-#include "apple_glx_drawable.h"
-
-static bool surface_make_current(struct apple_glx_context *ac,
- struct apple_glx_drawable *d);
-
-static void surface_destroy(Display * dpy, struct apple_glx_drawable *d);
-
-
-static struct apple_glx_drawable_callbacks callbacks = {
- .type = APPLE_GLX_DRAWABLE_SURFACE,
- .make_current = surface_make_current,
- .destroy = surface_destroy
-};
-
-static void
-update_viewport_and_scissor(Display * dpy, GLXDrawable drawable)
-{
- Window root;
- int x, y;
- unsigned int width = 0, height = 0, bd, depth;
-
- XGetGeometry(dpy, drawable, &root, &x, &y, &width, &height, &bd, &depth);
-
- glViewport(0, 0, width, height);
- glScissor(0, 0, width, height);
-}
-
-static bool
-surface_make_current(struct apple_glx_context *ac,
- struct apple_glx_drawable *d)
-{
- struct apple_glx_surface *s = &d->types.surface;
- xp_error error;
-
- assert(APPLE_GLX_DRAWABLE_SURFACE == d->type);
-
- apple_glx_diagnostic("%s: ac->context_obj %p s->surface_id %u\n",
- __func__, (void *) ac->context_obj, s->surface_id);
-
- error = xp_attach_gl_context(ac->context_obj, s->surface_id);
-
- if (error) {
- fprintf(stderr, "error: xp_attach_gl_context returned: %d\n", error);
- return true;
- }
-
-
- if (!ac->made_current) {
- /*
- * The first time a new context is made current the glViewport
- * and glScissor should be updated.
- */
- update_viewport_and_scissor(ac->drawable->display,
- ac->drawable->drawable);
- ac->made_current = true;
- }
-
- apple_glx_diagnostic("%s: drawable 0x%lx\n", __func__, d->drawable);
-
- return false;
-}
-
-static void
-surface_destroy(Display * dpy, struct apple_glx_drawable *d)
-{
- struct apple_glx_surface *s = &d->types.surface;
-
- apple_glx_diagnostic("%s: s->surface_id %u\n", __func__, s->surface_id);
-
- xp_error error = xp_destroy_surface(s->surface_id);
-
- if (error) {
- fprintf(stderr, "xp_destroy_surface error: %d\n", (int) error);
- }
-
- /*
- * Check if this surface destroy came from the surface being destroyed
- * on the server. If s->pending_destroy is true, then it did, and
- * we don't want to try to destroy the surface on the server.
- */
- if (!s->pending_destroy) {
- /*
- * Warning: this causes other routines to be called (potentially)
- * from surface_notify_handler. It's probably best to not have
- * any locks at this point locked.
- */
- XAppleDRIDestroySurface(d->display, DefaultScreen(d->display),
- d->drawable);
-
- apple_glx_diagnostic
- ("%s: destroyed a surface for drawable 0x%lx uid %u\n", __func__,
- d->drawable, s->uid);
- }
-}
-
-/* Return true if an error occured. */
-static bool
-create_surface(Display * dpy, int screen, struct apple_glx_drawable *d)
-{
- struct apple_glx_surface *s = &d->types.surface;
- unsigned int key[2];
- xp_client_id id;
-
- id = apple_glx_get_client_id();
- if (0 == id)
- return true;
-
- assert(None != d->drawable);
-
- s->pending_destroy = false;
-
- if (XAppleDRICreateSurface(dpy, screen, d->drawable, id, key, &s->uid)) {
- xp_error error;
-
- error = xp_import_surface(key, &s->surface_id);
-
- if (error) {
- fprintf(stderr, "error: xp_import_surface returned: %d\n", error);
- return true;
- }
-
- apple_glx_diagnostic("%s: created a surface for drawable 0x%lx"
- " with uid %u\n", __func__, d->drawable, s->uid);
- return false; /*success */
- }
-
- return true; /* unable to create a surface. */
-}
-
-/* Return true if an error occured. */
-/* This returns a referenced object via resultptr. */
-bool
-apple_glx_surface_create(Display * dpy, int screen,
- GLXDrawable drawable,
- struct apple_glx_drawable ** resultptr)
-{
- struct apple_glx_drawable *d;
-
- if (apple_glx_drawable_create(dpy, screen, drawable, &d, &callbacks))
- return true;
-
- /* apple_glx_drawable_create creates a locked and referenced object. */
-
- if (create_surface(dpy, screen, d)) {
- d->unlock(d);
- d->destroy(d);
- return true;
- }
-
- *resultptr = d;
-
- d->unlock(d);
-
- return false;
-}
-
-/*
- * All surfaces are reference counted, and surfaces are only created
- * when the window is made current. When all contexts no longer reference
- * a surface drawable the apple_glx_drawable gets destroyed, and thus
- * its surface is destroyed.
- *
- * However we can make the destruction occur a bit sooner by setting
- * pending_destroy, which is then checked for in glViewport by
- * apple_glx_context_update.
- */
-void
-apple_glx_surface_destroy(unsigned int uid)
-{
- struct apple_glx_drawable *d;
-
- d = apple_glx_drawable_find_by_uid(uid, APPLE_GLX_DRAWABLE_REFERENCE
- | APPLE_GLX_DRAWABLE_LOCK);
-
- if (d) {
- d->types.surface.pending_destroy = true;
- d->release(d);
- /*
- * We release 2 references to the surface. One was acquired by
- * the find, and the other was leftover from a context, or
- * the surface being displayed, so the destroy() will decrease it
- * once more.
- *
- * If the surface is in a context, it will take one d->destroy(d);
- * to actually destroy it when the pending_destroy is processed
- * by a glViewport callback (see apple_glx_context_update()).
- */
- d->destroy(d);
-
- d->unlock(d);
- }
-}