diff options
Diffstat (limited to 'src/glx/apple/apple_glx_surface.c')
-rw-r--r-- | src/glx/apple/apple_glx_surface.c | 224 |
1 files changed, 0 insertions, 224 deletions
diff --git a/src/glx/apple/apple_glx_surface.c b/src/glx/apple/apple_glx_surface.c deleted file mode 100644 index 6db2910a464..00000000000 --- a/src/glx/apple/apple_glx_surface.c +++ /dev/null @@ -1,224 +0,0 @@ -/* - Copyright (c) 2009 Apple Inc. - - Permission is hereby granted, free of charge, to any person - obtaining a copy of this software and associated documentation files - (the "Software"), to deal in the Software without restriction, - including without limitation the rights to use, copy, modify, merge, - publish, distribute, sublicense, and/or sell copies of the Software, - and to permit persons to whom the Software is furnished to do so, - subject to the following conditions: - - The above copyright notice and this permission notice shall be - included in all copies or substantial portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND - NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT - HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, - OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - DEALINGS IN THE SOFTWARE. - - Except as contained in this notice, the name(s) of the above - copyright holders shall not be used in advertising or otherwise to - promote the sale, use or other dealings in this Software without - prior written authorization. -*/ -#include <assert.h> -#include "glxclient.h" -#include "apple_glx.h" -#include "appledri.h" -#include "apple_glx_drawable.h" - -static bool surface_make_current(struct apple_glx_context *ac, - struct apple_glx_drawable *d); - -static void surface_destroy(Display * dpy, struct apple_glx_drawable *d); - - -static struct apple_glx_drawable_callbacks callbacks = { - .type = APPLE_GLX_DRAWABLE_SURFACE, - .make_current = surface_make_current, - .destroy = surface_destroy -}; - -static void -update_viewport_and_scissor(Display * dpy, GLXDrawable drawable) -{ - Window root; - int x, y; - unsigned int width = 0, height = 0, bd, depth; - - XGetGeometry(dpy, drawable, &root, &x, &y, &width, &height, &bd, &depth); - - glViewport(0, 0, width, height); - glScissor(0, 0, width, height); -} - -static bool -surface_make_current(struct apple_glx_context *ac, - struct apple_glx_drawable *d) -{ - struct apple_glx_surface *s = &d->types.surface; - xp_error error; - - assert(APPLE_GLX_DRAWABLE_SURFACE == d->type); - - apple_glx_diagnostic("%s: ac->context_obj %p s->surface_id %u\n", - __func__, (void *) ac->context_obj, s->surface_id); - - error = xp_attach_gl_context(ac->context_obj, s->surface_id); - - if (error) { - fprintf(stderr, "error: xp_attach_gl_context returned: %d\n", error); - return true; - } - - - if (!ac->made_current) { - /* - * The first time a new context is made current the glViewport - * and glScissor should be updated. - */ - update_viewport_and_scissor(ac->drawable->display, - ac->drawable->drawable); - ac->made_current = true; - } - - apple_glx_diagnostic("%s: drawable 0x%lx\n", __func__, d->drawable); - - return false; -} - -static void -surface_destroy(Display * dpy, struct apple_glx_drawable *d) -{ - struct apple_glx_surface *s = &d->types.surface; - - apple_glx_diagnostic("%s: s->surface_id %u\n", __func__, s->surface_id); - - xp_error error = xp_destroy_surface(s->surface_id); - - if (error) { - fprintf(stderr, "xp_destroy_surface error: %d\n", (int) error); - } - - /* - * Check if this surface destroy came from the surface being destroyed - * on the server. If s->pending_destroy is true, then it did, and - * we don't want to try to destroy the surface on the server. - */ - if (!s->pending_destroy) { - /* - * Warning: this causes other routines to be called (potentially) - * from surface_notify_handler. It's probably best to not have - * any locks at this point locked. - */ - XAppleDRIDestroySurface(d->display, DefaultScreen(d->display), - d->drawable); - - apple_glx_diagnostic - ("%s: destroyed a surface for drawable 0x%lx uid %u\n", __func__, - d->drawable, s->uid); - } -} - -/* Return true if an error occured. */ -static bool -create_surface(Display * dpy, int screen, struct apple_glx_drawable *d) -{ - struct apple_glx_surface *s = &d->types.surface; - unsigned int key[2]; - xp_client_id id; - - id = apple_glx_get_client_id(); - if (0 == id) - return true; - - assert(None != d->drawable); - - s->pending_destroy = false; - - if (XAppleDRICreateSurface(dpy, screen, d->drawable, id, key, &s->uid)) { - xp_error error; - - error = xp_import_surface(key, &s->surface_id); - - if (error) { - fprintf(stderr, "error: xp_import_surface returned: %d\n", error); - return true; - } - - apple_glx_diagnostic("%s: created a surface for drawable 0x%lx" - " with uid %u\n", __func__, d->drawable, s->uid); - return false; /*success */ - } - - return true; /* unable to create a surface. */ -} - -/* Return true if an error occured. */ -/* This returns a referenced object via resultptr. */ -bool -apple_glx_surface_create(Display * dpy, int screen, - GLXDrawable drawable, - struct apple_glx_drawable ** resultptr) -{ - struct apple_glx_drawable *d; - - if (apple_glx_drawable_create(dpy, screen, drawable, &d, &callbacks)) - return true; - - /* apple_glx_drawable_create creates a locked and referenced object. */ - - if (create_surface(dpy, screen, d)) { - d->unlock(d); - d->destroy(d); - return true; - } - - *resultptr = d; - - d->unlock(d); - - return false; -} - -/* - * All surfaces are reference counted, and surfaces are only created - * when the window is made current. When all contexts no longer reference - * a surface drawable the apple_glx_drawable gets destroyed, and thus - * its surface is destroyed. - * - * However we can make the destruction occur a bit sooner by setting - * pending_destroy, which is then checked for in glViewport by - * apple_glx_context_update. - */ -void -apple_glx_surface_destroy(unsigned int uid) -{ - struct apple_glx_drawable *d; - - d = apple_glx_drawable_find_by_uid(uid, APPLE_GLX_DRAWABLE_REFERENCE - | APPLE_GLX_DRAWABLE_LOCK); - - if (d) { - d->types.surface.pending_destroy = true; - d->release(d); - /* - * We release 2 references to the surface. One was acquired by - * the find, and the other was leftover from a context, or - * the surface being displayed, so the destroy() will decrease it - * once more. - * - * If the surface is in a context, it will take one d->destroy(d); - * to actually destroy it when the pending_destroy is processed - * by a glViewport callback (see apple_glx_context_update()). - */ - d->destroy(d); - - d->unlock(d); - } -} |