summaryrefslogtreecommitdiffstats
path: root/src/glut
diff options
context:
space:
mode:
Diffstat (limited to 'src/glut')
-rw-r--r--src/glut/glx/glut.dsp676
1 files changed, 338 insertions, 338 deletions
diff --git a/src/glut/glx/glut.dsp b/src/glut/glx/glut.dsp
index ce22885c1fb..d3c3e25bb4f 100644
--- a/src/glut/glx/glut.dsp
+++ b/src/glut/glx/glut.dsp
@@ -1,338 +1,338 @@
-# Microsoft Developer Studio Project File - Name="glut" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
-
-CFG=glut - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "glut.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "glut.mak" CFG="glut - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "glut - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "glut - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-MTL=midl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "glut - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLUT_EXPORTS" /YX /FD /c
-# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_DLL" /D "_USRDLL" /D "GLUT_EXPORTS" /D "MESA" /D "BUILD_GL32" /YX /FD /c
-# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
-# ADD LINK32 winmm.lib msvcrt.lib oldnames.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLU32.lib ../../../lib/OPENGL32.LIB /nologo /dll /machine:I386 /nodefaultlib /out:"Release/GLUT32.DLL"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy import lib and dll
-PostBuild_Cmds=if not exist ..\..\..\lib md ..\..\..\lib copy Release\GLUT32.LIB ..\..\..\lib copy Release\GLUT32.DLL ..\..\..\lib
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "glut - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLUT_EXPORTS" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../../include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_DLL" /D "_USRDLL" /D "GLUT_EXPORTS" /D "MESA" /D "BUILD_GL32" /FR /YX /FD /GZ /c
-# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 winmm.lib msvcrtd.lib oldnames.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLU32.lib ../../../lib/OPENGL32.LIB /nologo /dll /pdb:none /machine:I386 /nodefaultlib /out:"Debug/GLUT32.DLL"
-# SUBTRACT LINK32 /verbose /map /debug
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy import lib and dll
-PostBuild_Cmds=if not exist ..\..\..\lib md ..\..\..\lib copy Debug\GLUT32.LIB ..\..\..\lib copy Debug\GLUT32.DLL ..\..\..\lib
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "glut - Win32 Release"
-# Name "glut - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=.\glut_8x13.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_9x15.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_bitmap.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_bwidth.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_cindex.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_cmap.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_cursor.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_dials.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_dstr.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_event.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_ext.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_fbc.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_fullscrn.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_gamemode.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_get.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_hel10.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_hel12.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_hel18.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_init.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_input.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_joy.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_key.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_keyctrl.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_keyup.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_mesa.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_modifier.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_mroman.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_overlay.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_roman.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_shapes.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_space.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_stroke.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_swap.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_swidth.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_tablet.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_teapot.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_tr10.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_tr24.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_util.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_vidresize.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_warp.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_win.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\glut_winmisc.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\win32_glx.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\win32_menu.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\win32_util.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\win32_winproc.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\win32_x11.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# Begin Source File
-
-SOURCE=.\glutbitmap.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\glutint.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\glutstroke.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\glutwin32.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\layerutil.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\stroke.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\win32_glx.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\win32_x11.h
-# End Source File
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="glut" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=glut - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "glut.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "glut.mak" CFG="glut - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "glut - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "glut - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "glut - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLUT_EXPORTS" /YX /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_DLL" /D "_USRDLL" /D "GLUT_EXPORTS" /D "MESA" /D "BUILD_GL32" /YX /FD /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
+# ADD LINK32 winmm.lib msvcrt.lib oldnames.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLU32.lib ../../../lib/OPENGL32.LIB /nologo /dll /machine:I386 /nodefaultlib /out:"Release/GLUT32.DLL"
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Desc=Copy import lib and dll
+PostBuild_Cmds=if not exist ..\..\..\lib md ..\..\..\lib copy Release\GLUT32.LIB ..\..\..\lib copy Release\GLUT32.DLL ..\..\..\lib
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "glut - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLUT_EXPORTS" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../../include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_DLL" /D "_USRDLL" /D "GLUT_EXPORTS" /D "MESA" /D "BUILD_GL32" /FR /YX /FD /GZ /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 winmm.lib msvcrtd.lib oldnames.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLU32.lib ../../../lib/OPENGL32.LIB /nologo /dll /pdb:none /machine:I386 /nodefaultlib /out:"Debug/GLUT32.DLL"
+# SUBTRACT LINK32 /verbose /map /debug
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Desc=Copy import lib and dll
+PostBuild_Cmds=if not exist ..\..\..\lib md ..\..\..\lib copy Debug\GLUT32.LIB ..\..\..\lib copy Debug\GLUT32.DLL ..\..\..\lib
+# End Special Build Tool
+
+!ENDIF
+
+# Begin Target
+
+# Name "glut - Win32 Release"
+# Name "glut - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\glut_8x13.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_9x15.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_bitmap.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_bwidth.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_cindex.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_cmap.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_cursor.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_dials.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_dstr.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_event.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_ext.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_fbc.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_fullscrn.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_gamemode.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_get.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_hel10.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_hel12.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_hel18.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_init.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_input.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_joy.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_key.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_keyctrl.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_keyup.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_mesa.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_modifier.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_mroman.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_overlay.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_roman.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_shapes.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_space.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_stroke.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_swap.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_swidth.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_tablet.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_teapot.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_tr10.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_tr24.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_util.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_vidresize.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_warp.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_win.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_winmisc.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\win32_glx.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\win32_menu.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\win32_util.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\win32_winproc.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\win32_x11.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\glutbitmap.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\glutint.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\glutstroke.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\glutwin32.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\layerutil.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\stroke.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\win32_glx.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\win32_x11.h
+# End Source File
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# End Group
+# End Target
+# End Project