diff options
Diffstat (limited to 'src/glut')
-rw-r--r-- | src/glut/fbdev/Makefile | 30 | ||||
-rw-r--r-- | src/glut/fbdev/bitmap.c | 78 | ||||
-rw-r--r-- | src/glut/fbdev/colormap.c | 15 | ||||
-rw-r--r-- | src/glut/fbdev/cursor.c | 11 | ||||
-rw-r--r-- | src/glut/fbdev/fbdev.c | 13 | ||||
-rw-r--r-- | src/glut/fbdev/stroke.c | 81 | ||||
-rw-r--r-- | src/glut/mini/teapot.c | 2 |
7 files changed, 206 insertions, 24 deletions
diff --git a/src/glut/fbdev/Makefile b/src/glut/fbdev/Makefile index 4f70efe2794..11d95665adb 100644 --- a/src/glut/fbdev/Makefile +++ b/src/glut/fbdev/Makefile @@ -4,10 +4,10 @@ TOP = ../../.. include $(TOP)/configs/current GLX_SHARED = $(TOP)/src/glut/glx -SHAPES = $(TOP)/src/glut/mini +MINI_SHARED = $(TOP)/src/glut/mini -GLUT_MAJOR = 5 -GLUT_MINOR = 0 +GLUT_MAJOR = 3 +GLUT_MINOR = 7 GLUT_TINY = 1 INCLUDES = -I$(TOP)/include -I$(GLX_SHARED) @@ -23,13 +23,13 @@ CORE_SOURCES = \ input.c \ callback.c \ gamemode.c \ - vidresize.c + vidresize.c \ + bitmap.c \ + stroke.c GLX_SHARED_SOURCES = \ $(GLX_SHARED)/glut_8x13.c \ $(GLX_SHARED)/glut_9x15.c \ - $(GLX_SHARED)/glut_bwidth.c \ - $(GLX_SHARED)/glut_bitmap.c \ $(GLX_SHARED)/glut_hel10.c \ $(GLX_SHARED)/glut_hel12.c \ $(GLX_SHARED)/glut_hel18.c \ @@ -37,12 +37,12 @@ GLX_SHARED_SOURCES = \ $(GLX_SHARED)/glut_tr24.c \ $(GLX_SHARED)/glut_mroman.c \ $(GLX_SHARED)/glut_roman.c \ - $(GLX_SHARED)/glut_swidth.c \ - $(GLX_SHARED)/glut_stroke.c \ - $(TOP)/src/glut/mini/models.c \ - $(GLX_SHARED)/glut_teapot.c -SOURCES = $(CORE_SOURCES) $(GLX_SHARED_SOURCES) +MINI_SHARED_SOURCES = \ + $(MINI_SHARED)/models.c \ + $(MINI_SHARED)/teapot.c + +SOURCES = $(CORE_SOURCES) $(GLX_SHARED_SOURCES) $(MINI_SHARED_SOURCES) OBJECTS = $(SOURCES:.c=.o) @@ -50,7 +50,7 @@ OBJECTS = $(SOURCES:.c=.o) ##### RULES ##### .c.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ + $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ .S.o: $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ @@ -68,6 +68,12 @@ $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME): depend $(OBJECTS) $(GLUT_LIB_DEPS) -install $(TOP)/$(LIB_DIR) \ $(MKLIB_OPTIONS) $(OBJECTS) +install: + $(INSTALL) -d $(INSTALL_DIR)/include/GL + $(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR) + $(INSTALL) -m 644 $(TOP)/include/GL/glut.h $(INSTALL_DIR)/include/GL + $(COPY_LIBS) $(TOP)/$(LIB_DIR)/libglut* $(INSTALL_DIR)/$(LIB_DIR) + # Run 'make -f Makefile.solo dep' to update the dependencies if you change # what's included by any source file. depend: $(SOURCES) diff --git a/src/glut/fbdev/bitmap.c b/src/glut/fbdev/bitmap.c new file mode 100644 index 00000000000..5dbb330cc24 --- /dev/null +++ b/src/glut/fbdev/bitmap.c @@ -0,0 +1,78 @@ +/* + * Mesa 3-D graphics library + * Version: 6.5 + * Copyright (C) 1995-2006 Brian Paul + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the Free + * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + */ + +/* + * Library for glut using mesa fbdev driver + * + * Written by Sean D'Epagnier (c) 2006 + * + * To improve on this library, maybe support subwindows or overlays, + * I (sean at depagnier dot com) will do my best to help. + */ + + +#include "glutbitmap.h" + +void glutBitmapCharacter(GLUTbitmapFont font, int c) +{ + const BitmapCharRec *ch; + BitmapFontPtr fi = (BitmapFontPtr) font; + + if (c < fi->first || + c >= fi->first + fi->num_chars) + return; + ch = fi->ch[c - fi->first]; + if (!ch) + return; + + glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); + + glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); + glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE); + glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); + glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + glBitmap(ch->width, ch->height, ch->xorig, ch->yorig, + ch->advance, 0, ch->bitmap); + glPopClientAttrib(); +} + +int glutBitmapWidth (GLUTbitmapFont font, int c) +{ + const BitmapCharRec *ch; + BitmapFontPtr fi = (BitmapFontPtr) font; + + if (c < fi->first || c >= fi->first + fi->num_chars) + return 0; + ch = fi->ch[c - fi->first]; + if (ch) + return ch->advance; + return 0; +} + +int glutBitmapLength(GLUTbitmapFont font, const unsigned char *string) +{ + int length = 0; + + for (; *string; string++) + length += glutBitmapWidth(font, *string); + return length; +} diff --git a/src/glut/fbdev/colormap.c b/src/glut/fbdev/colormap.c index 157296d15c1..4c013c76463 100644 --- a/src/glut/fbdev/colormap.c +++ b/src/glut/fbdev/colormap.c @@ -100,8 +100,21 @@ void LoadColorMap(void) /* we're assuming 256 entries here */ int i; + switch(VarInfo.bits_per_pixel) { + case 8: + case 24: + case 32: + ColorMap.len = 256; + break; + case 15: + ColorMap.len = 32; + break; + case 16: + ColorMap.len = 64; + break; + } + ColorMap.start = 0; - ColorMap.len = 256; ColorMap.red = RedColorMap; ColorMap.green = GreenColorMap; ColorMap.blue = BlueColorMap; diff --git a/src/glut/fbdev/cursor.c b/src/glut/fbdev/cursor.c index 06ae2d6f54e..e7fb00f46ff 100644 --- a/src/glut/fbdev/cursor.c +++ b/src/glut/fbdev/cursor.c @@ -163,7 +163,8 @@ void DrawCursor(void) cstride /= 2; for(i = yoff; i < ylen; i++) { for(j = xoff; j < xlen; j++) { - e[0] = ((((d[0] + (((int)(((e[0] >> 8) & 0xf8) + if(d[3] < 220) + e[0] = ((((d[0] + (((int)(((e[0] >> 8) & 0xf8) | ((c[0] >> 11) & 0x7)) * d[3]) >> 8)) & 0xf8) << 8) | (((d[1] + (((int)(((e[0] >> 3) & 0xfc) | ((e[0] >> 5) & 0x3)) * d[3]) >> 8)) & 0xfc) << 3) @@ -181,9 +182,11 @@ void DrawCursor(void) case 4: for(i = yoff; i < ylen; i++) { for(j = xoff; j < xlen; j++) { - c[0] = d[0] + (((int)c[0] * d[3]) >> 8); - c[1] = d[1] + (((int)c[1] * d[3]) >> 8); - c[2] = d[2] + (((int)c[2] * d[3]) >> 8); + if(d[3] < 220) { + c[0] = d[0] + (((int)c[0] * d[3]) >> 8); + c[1] = d[1] + (((int)c[1] * d[3]) >> 8); + c[2] = d[2] + (((int)c[2] * d[3]) >> 8); + } c+=bypp; d+=4; diff --git a/src/glut/fbdev/fbdev.c b/src/glut/fbdev/fbdev.c index ce7d187b66d..10bc6eacc14 100644 --- a/src/glut/fbdev/fbdev.c +++ b/src/glut/fbdev/fbdev.c @@ -112,11 +112,8 @@ static void Cleanup(void) /* close mouse */ CloseMouse(); - glFBDevMakeCurrent( NULL, NULL, NULL); - - glFBDevDestroyContext(Context); - glFBDevDestroyBuffer(Buffer); - glFBDevDestroyVisual(Visual); + if(Visual) + glutDestroyWindow(1); /* restore original variable screen info */ if(FrameBufferFD != -1) { @@ -735,6 +732,11 @@ int glutGetWindow(void) void glutDestroyWindow(int win) { + glFBDevMakeCurrent( NULL, NULL, NULL); + glFBDevDestroyContext(Context); + glFBDevDestroyBuffer(Buffer); + glFBDevDestroyVisual(Visual); + Visual = NULL; } void glutPostRedisplay(void) @@ -762,6 +764,7 @@ void glutSwapBuffers(void) Swapping = 0; } + /* if there was a vt switch while swapping, switch now */ if(VTSwitch) { if(ioctl(ConsoleFD, VT_ACTIVATE, VTSwitch) < 0) sprintf(exiterror, "Error switching console\n"); diff --git a/src/glut/fbdev/stroke.c b/src/glut/fbdev/stroke.c new file mode 100644 index 00000000000..1943ac661b1 --- /dev/null +++ b/src/glut/fbdev/stroke.c @@ -0,0 +1,81 @@ +/* + * Mesa 3-D graphics library + * Version: 6.5 + * Copyright (C) 1995-2006 Brian Paul + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the Free + * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + */ + +/* + * Library for glut using mesa fbdev driver + * + * Written by Sean D'Epagnier (c) 2006 + * + * To improve on this library, maybe support subwindows or overlays, + * I (sean at depagnier dot com) will do my best to help. + */ + +#include <GL/glut.h> +#include "glutstroke.h" + +void glutStrokeCharacter(GLUTstrokeFont font, int c) +{ + const StrokeCharRec *ch; + const StrokeRec *stroke; + const CoordRec *coord; + StrokeFontPtr fontinfo = (StrokeFontPtr) font; + int i, j; + + if (c < 0 || c >= fontinfo->num_chars) + return; + ch = &(fontinfo->ch[c]); + if (ch) { + for (i = ch->num_strokes, stroke = ch->stroke; + i > 0; i--, stroke++) { + glBegin(GL_LINE_STRIP); + for (j = stroke->num_coords, coord = stroke->coord; + j > 0; j--, coord++) { + glVertex2f(coord->x, coord->y); + } + glEnd(); + } + glTranslatef(ch->right, 0.0, 0.0); + } +} + +int glutStrokeWidth(GLUTstrokeFont font, int c) +{ + StrokeFontPtr fontinfo; + const StrokeCharRec *ch; + + fontinfo = (StrokeFontPtr) font; + + if (c < 0 || c >= fontinfo->num_chars) + return 0; + ch = &(fontinfo->ch[c]); + if (ch) + return ch->right; + + return 0; +} + +int glutStrokeLength(GLUTstrokeFont font, const unsigned char *string) +{ + int length = 0; + + for (; *string; string++) + length += glutStrokeWidth(font, *string); + return length; +} diff --git a/src/glut/mini/teapot.c b/src/glut/mini/teapot.c index ec2a207763e..aa96fcbbbd6 100644 --- a/src/glut/mini/teapot.c +++ b/src/glut/mini/teapot.c @@ -143,7 +143,6 @@ teapot(GLint grid, GLdouble scale, GLenum type) float p[4][4][3], q[4][4][3], r[4][4][3], s[4][4][3]; long i, j, k, l; -#if 0 glPushAttrib(GL_ENABLE_BIT | GL_EVAL_BIT); glEnable(GL_AUTO_NORMAL); glEnable(GL_NORMALIZE); @@ -195,7 +194,6 @@ teapot(GLint grid, GLdouble scale, GLenum type) } glPopMatrix(); glPopAttrib(); -#endif } /* CENTRY */ |