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-rw-r--r--src/glut/fbdev/state.c197
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diff --git a/src/glut/fbdev/state.c b/src/glut/fbdev/state.c
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index 212a04aa028..00000000000
--- a/src/glut/fbdev/state.c
+++ /dev/null
@@ -1,197 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5
- * Copyright (C) 1995-2006 Brian Paul
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- */
-
-/*
- * Library for glut using mesa fbdev driver
- *
- * Written by Sean D'Epagnier (c) 2006
- */
-
-#include <string.h>
-#include <sys/time.h>
-
-#include <linux/fb.h>
-
-#include <GL/glut.h>
-
-#include "../../mesa/main/config.h"
-
-#include "internal.h"
-
-int AccumSize = 16; /* per channel size of accumulation buffer */
-int DepthSize = DEFAULT_SOFTWARE_DEPTH_BITS;
-int StencilSize = STENCIL_BITS;
-int NumSamples = 4;
-
-int glutGet(GLenum state)
-{
- switch(state) {
- case GLUT_WINDOW_X:
- return 0;
- case GLUT_WINDOW_Y:
- return 0;
- case GLUT_INIT_WINDOW_WIDTH:
- case GLUT_WINDOW_WIDTH:
- case GLUT_SCREEN_WIDTH:
- return VarInfo.xres;
- case GLUT_INIT_WINDOW_HEIGHT:
- case GLUT_WINDOW_HEIGHT:
- case GLUT_SCREEN_HEIGHT:
- return VarInfo.yres;
- case GLUT_WINDOW_BUFFER_SIZE:
- return VarInfo.bits_per_pixel;
- case GLUT_WINDOW_STENCIL_SIZE:
- return StencilSize;
- case GLUT_WINDOW_DEPTH_SIZE:
- return DepthSize;
- case GLUT_WINDOW_RED_SIZE:
- return VarInfo.red.length;
- case GLUT_WINDOW_GREEN_SIZE:
- return VarInfo.green.length;
- case GLUT_WINDOW_BLUE_SIZE:
- return VarInfo.green.length;
- case GLUT_WINDOW_ALPHA_SIZE:
- return VarInfo.transp.length;
- case GLUT_WINDOW_ACCUM_RED_SIZE:
- case GLUT_WINDOW_ACCUM_GREEN_SIZE:
- case GLUT_WINDOW_ACCUM_BLUE_SIZE:
- case GLUT_WINDOW_ACCUM_ALPHA_SIZE:
- return AccumSize;
- case GLUT_WINDOW_DOUBLEBUFFER:
- if(DisplayMode & GLUT_DOUBLE)
- return 1;
- return 0;
- case GLUT_WINDOW_RGBA:
- if(DisplayMode & GLUT_INDEX)
- return 0;
- return 1;
- case GLUT_WINDOW_PARENT:
- return 0;
- case GLUT_WINDOW_NUM_CHILDREN:
- return 0;
- case GLUT_WINDOW_COLORMAP_SIZE:
- if(DisplayMode & GLUT_INDEX)
- return 256;
- return 0;
- case GLUT_WINDOW_NUM_SAMPLES:
- return NumSamples;
- case GLUT_WINDOW_STEREO:
- return 0;
- case GLUT_WINDOW_CURSOR:
- return CurrentCursor;
- case GLUT_SCREEN_WIDTH_MM:
- return VarInfo.width;
- case GLUT_SCREEN_HEIGHT_MM:
- return VarInfo.height;
- case GLUT_MENU_NUM_ITEMS:
- if(CurrentMenu)
- return Menus[CurrentMenu].NumItems;
- return 0;
- case GLUT_DISPLAY_MODE_POSSIBLE:
- if((DisplayMode & GLUT_MULTISAMPLE)
- || (DisplayMode & GLUT_STEREO)
- || (DisplayMode & GLUT_LUMINANCE)
- || (DisplayMode & GLUT_ALPHA) && (DisplayMode & GLUT_INDEX))
- return 0;
- return 1;
- case GLUT_INIT_DISPLAY_MODE:
- return DisplayMode;
- case GLUT_INIT_WINDOW_X:
- case GLUT_INIT_WINDOW_Y:
- return 0;
- case GLUT_ELAPSED_TIME:
- {
- static struct timeval tv;
- gettimeofday(&tv, 0);
- return 1000 * (tv.tv_sec - StartTime.tv_sec)
- + (tv.tv_usec - StartTime.tv_usec) / 1000;
- }
- }
- return -1;
-}
-
-int glutLayerGet(GLenum info)
-{
- switch(info) {
- case GLUT_OVERLAY_POSSIBLE:
- return 0;
- case GLUT_LAYER_IN_USE:
- return GLUT_NORMAL;
- case GLUT_HAS_OVERLAY:
- return 0;
- case GLUT_TRANSPARENT_INDEX:
- return -1;
- case GLUT_NORMAL_DAMAGED:
- return Redisplay;
- case GLUT_OVERLAY_DAMAGED:
- return -1;
- }
- return -1;
-}
-
-int glutDeviceGet(GLenum info)
-{
- switch(info) {
- case GLUT_HAS_KEYBOARD:
- return ConsoleFD != -1 ? 1 : 0;
- case GLUT_HAS_MOUSE:
- case GLUT_NUM_MOUSE_BUTTONS:
- return NumMouseButtons;
- case GLUT_HAS_SPACEBALL:
- case GLUT_HAS_DIAL_AND_BUTTON_BOX:
- case GLUT_HAS_TABLET:
- return 0;
- case GLUT_NUM_SPACEBALL_BUTTONS:
- case GLUT_NUM_BUTTON_BOX_BUTTONS:
- case GLUT_NUM_DIALS:
- case GLUT_NUM_TABLET_BUTTONS:
- return 0;
- case GLUT_DEVICE_IGNORE_KEY_REPEAT:
- return KeyRepeatMode == GLUT_KEY_REPEAT_OFF;
- case GLUT_DEVICE_KEY_REPEAT:
- return KeyRepeatMode;
- case GLUT_JOYSTICK_POLL_RATE:
- case GLUT_HAS_JOYSTICK:
- case GLUT_JOYSTICK_BUTTONS:
- case GLUT_JOYSTICK_AXES:
- return 0;
- }
- return -1;
-}
-
-int glutGetModifiers(void){
- return KeyboardModifiers;
-}
-
-int glutExtensionSupported(const char *extension)
-{
- const char *exts = (const char *) glGetString(GL_EXTENSIONS);
- const char *start = exts;
- int len = strlen(extension);
- for(;;) {
- const char *p = strstr(exts, extension);
- if(!p)
- break;
- if((p == start || p[-1] == ' ') && (p[len] == ' ' || p[len] == 0))
- return 1;
- exts = p + len;
- }
- return 0;
-}