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Diffstat (limited to 'src/glut/fbdev/menu.c')
-rw-r--r--src/glut/fbdev/menu.c42
1 files changed, 25 insertions, 17 deletions
diff --git a/src/glut/fbdev/menu.c b/src/glut/fbdev/menu.c
index 8ac0ed39879..f5a5ef75434 100644
--- a/src/glut/fbdev/menu.c
+++ b/src/glut/fbdev/menu.c
@@ -42,7 +42,6 @@ int ActiveMenu;
int CurrentMenu;
static double MenuProjection[16];
-static double MenuModelview[16];
static int AttachedMenus[3];
static int NumMenus = 1;
@@ -55,14 +54,8 @@ void InitializeMenus(void)
glPushMatrix();
glLoadIdentity();
gluOrtho2D(0.0, VarInfo.xres, VarInfo.yres, 0.0);
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadIdentity();
- glViewport(0, 0, VarInfo.xres, VarInfo.yres);
glGetDoublev(GL_PROJECTION_MATRIX, MenuProjection);
- glGetDoublev(GL_MODELVIEW_MATRIX, MenuModelview);
- glPopMatrix();
- glMatrixMode(GL_PROJECTION);
+
glPopMatrix();
glPopAttrib();
}
@@ -72,7 +65,7 @@ void FreeMenus(void)
int i, j;
for(i = 1; i<NumMenus; i++) {
- for(j = 1; i<Menus[i].NumItems; j++)
+ for(j = 0; j<Menus[i].NumItems; j++)
free(Menus[i].Items[j].name);
free(Menus[i].Items);
}
@@ -101,9 +94,10 @@ static int DrawMenu(int menu, int x, int *y)
{
int i;
int ret = 1;
+
for(i=0; i < Menus[menu].NumItems; i++) {
char *s = Menus[menu].Items[i].name;
- int a =0;
+ int a = 0;
if(MouseY >= *y && MouseY < *y + MENU_FONT_HEIGHT &&
MouseX >= x && MouseX < x + Menus[menu].width) {
a = 1;
@@ -133,18 +127,26 @@ static int DrawMenu(int menu, int x, int *y)
void DrawMenus(void)
{
- int x = Menus[ActiveMenu].x;
- int y = Menus[ActiveMenu].y;
+ int x, y;
+
+ if(GameMode)
+ return;
+
+ x = Menus[ActiveMenu].x;
+ y = Menus[ActiveMenu].y;
/* save old settings */
- glPushAttrib(-1);
+ glPushAttrib(GL_COLOR_BUFFER_BIT | GL_CURRENT_BIT
+ | GL_ENABLE_BIT | GL_VIEWPORT_BIT);
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
- glLoadMatrixd(MenuModelview);
+ glLoadIdentity();
+
glMatrixMode(GL_PROJECTION);
glPushMatrix();
glLoadMatrixd(MenuProjection);
+ glViewport(0, 0, VarInfo.xres, VarInfo.yres);
glDisable(GL_DEPTH_TEST);
glDisable(GL_ALPHA_TEST);
@@ -153,7 +155,7 @@ void DrawMenus(void)
glDisable(GL_TEXTURE_2D);
glEnable(GL_COLOR_LOGIC_OP);
glLogicOp(GL_AND_REVERSE);
-
+
if(DrawMenu(ActiveMenu, x, &y))
Menus[ActiveMenu].selected = -1;
@@ -171,8 +173,14 @@ void OpenMenu(void)
MenuStatusFunc(GLUT_MENU_IN_USE, MouseX, MouseY);
if(MenuStateFunc)
MenuStateFunc(GLUT_MENU_IN_USE);
- Menus[ActiveMenu].x = MouseX - Menus[ActiveMenu].width/2;
- Menus[ActiveMenu].y = MouseY - Menus[ActiveMenu].NumItems*MENU_FONT_HEIGHT/2;
+ Menus[ActiveMenu].x = MouseX-Menus[ActiveMenu].width/2;
+
+ if(Menus[ActiveMenu].x < 0)
+ Menus[ActiveMenu].x = 0;
+ if(Menus[ActiveMenu].x + Menus[ActiveMenu].width >= VarInfo.xres)
+ Menus[ActiveMenu].x = VarInfo.xres - Menus[ActiveMenu].width - 1;
+
+ Menus[ActiveMenu].y = MouseY-Menus[ActiveMenu].NumItems*MENU_FONT_HEIGHT/2;
Menus[ActiveMenu].selected = -1;
}