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Diffstat (limited to 'src/glut/fbdev/fbdev.c')
-rw-r--r--src/glut/fbdev/fbdev.c91
1 files changed, 53 insertions, 38 deletions
diff --git a/src/glut/fbdev/fbdev.c b/src/glut/fbdev/fbdev.c
index 7b46d545920..3b63cd70ea1 100644
--- a/src/glut/fbdev/fbdev.c
+++ b/src/glut/fbdev/fbdev.c
@@ -74,6 +74,7 @@ int Redisplay;
int Visible;
int VisibleSwitch;
int Active;
+static int Resized;
/* we have to poll to see if we are visible
on a framebuffer that is not active */
int VisiblePoll;
@@ -127,8 +128,10 @@ static void Cleanup(void)
fprintf(stderr, "ioctl(FBIOPUT_VSCREENINFO failed): %s\n",
strerror(errno));
- munmap(FrameBuffer, FixedInfo.smem_len);
+ if(FrameBuffer)
+ munmap(FrameBuffer, FixedInfo.smem_len);
close(FrameBufferFD);
+
}
/* free allocated back buffer */
@@ -424,6 +427,8 @@ static void ProcessTimers(void)
void glutMainLoop(void)
{
+ int idleiters;
+
if(ReshapeFunc)
ReshapeFunc(VarInfo.xres, VarInfo.yres);
@@ -440,8 +445,6 @@ void glutMainLoop(void)
else
if(VisiblePoll)
TestVisible();
- else
- usleep(1);
if(IdleFunc)
IdleFunc();
@@ -452,17 +455,48 @@ void glutMainLoop(void)
VisibilityFunc(Visible ? GLUT_VISIBLE : GLUT_NOT_VISIBLE);
}
+ if(Resized) {
+ SetVideoMode();
+ CreateBuffer();
+
+ if(!glFBDevMakeCurrent( Context, Buffer, Buffer )) {
+ sprintf(exiterror, "Failure to Make Current\n");
+ exit(0);
+ }
+
+ InitializeMenus();
+
+ if(ReshapeFunc)
+ ReshapeFunc(VarInfo.xres, VarInfo.yres);
+
+ Redisplay = 1;
+ Resized = 0;
+ }
+
if(Visible && Redisplay) {
Redisplay = 0;
- if(MouseEnabled)
- EraseCursor();
+ EraseCursor();
DisplayFunc();
if(!(DisplayMode & GLUT_DOUBLE)) {
if(ActiveMenu)
DrawMenus();
- if(MouseEnabled)
- DrawCursor();
+ DrawCursor();
}
+ idleiters = 0;
+ } else {
+ /* we sleep if not receiving redisplays, and
+ the main loop is running faster than 2khz */
+
+ static int lasttime;
+ int time = glutGet(GLUT_ELAPSED_TIME);
+ if(time > lasttime) {
+ if(idleiters >= 2)
+ usleep(100);
+
+ idleiters = 0;
+ lasttime = time;
+ }
+ idleiters++;
}
}
}
@@ -536,17 +570,16 @@ int ParseFBModes(int minw, int maxw, int minh, int maxh, int minf, int maxf)
return 0;
}
-/* ---------- Window Management ----------*/
void SetVideoMode(void)
{
/* set new variable screen info */
if (ioctl(FrameBufferFD, FBIOPUT_VSCREENINFO, &VarInfo)) {
- sprintf(exiterror, "ioctl(FBIOPUT_VSCREENINFO failed): %s\n",
- strerror(errno));
+ sprintf(exiterror, "FBIOPUT_VSCREENINFO failed: %s\n", strerror(errno));
+ strcat(exiterror, "Perhaps the device does not support the selected mode\n");
exit(0);
}
- /* reload the screen info to update offsets */
+ /* reload the screen info to update rgb bits */
if (ioctl(FrameBufferFD, FBIOGET_VSCREENINFO, &VarInfo)) {
sprintf(exiterror, "error: ioctl(FBIOGET_VSCREENINFO) failed: %s\n",
strerror(errno));
@@ -571,11 +604,10 @@ void SetVideoMode(void)
}
/* initialize colormap */
- if(FixedInfo.visual != FB_VISUAL_TRUECOLOR)
- LoadColorMap();
+ LoadColorMap();
}
-void CreateBuffer()
+void CreateBuffer(void)
{
int size = VarInfo.xres_virtual * VarInfo.yres_virtual
* VarInfo.bits_per_pixel / 8;
@@ -674,20 +706,6 @@ void CreateVisual(void)
}
}
-static void ResizeVisual(void)
-{
- if(!glFBDevMakeCurrent( Context, Buffer, Buffer )) {
- sprintf(exiterror, "Failure to Make Current\n");
- exit(0);
- }
-
- InitializeMenus();
-
- if(ReshapeFunc)
- ReshapeFunc(VarInfo.xres, VarInfo.yres);
- Redisplay = 1;
-}
-
static void SignalWinch(int arg)
{
/* we can't change bitdepth without destroying the visual */
@@ -709,10 +727,7 @@ static void SignalWinch(int arg)
VarInfo.blue = blue;
VarInfo.transp = transp;
- SetVideoMode();
- CreateBuffer();
-
- ResizeVisual();
+ Resized = 1;
}
int glutCreateWindow (const char *title)
@@ -805,12 +820,14 @@ void glutSwapBuffers(void)
{
glFlush();
+ if(!(DisplayMode & GLUT_DOUBLE))
+ return;
+
if(ActiveMenu)
DrawMenus();
- if(MouseEnabled)
- DrawCursor();
+ DrawCursor();
- if(DisplayMode & GLUT_DOUBLE && Visible) {
+ if(Visible) {
Swapping = 1;
glFBDevSwapBuffers(Buffer);
Swapping = 0;
@@ -839,10 +856,8 @@ void glutReshapeWindow(int width, int height)
signal(SIGWINCH, SIG_IGN);
SetVideoMode();
- CreateBuffer();
-
- ResizeVisual();
signal(SIGWINCH, SignalWinch);
+ Resized = 1;
}
void glutFullScreen(void)