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Diffstat (limited to 'src/glut/fbdev/cursor.c')
-rw-r--r--src/glut/fbdev/cursor.c24
1 files changed, 14 insertions, 10 deletions
diff --git a/src/glut/fbdev/cursor.c b/src/glut/fbdev/cursor.c
index 88386956a44..4bb2b7fba01 100644
--- a/src/glut/fbdev/cursor.c
+++ b/src/glut/fbdev/cursor.c
@@ -28,8 +28,10 @@
to render the cursor, this is faster, it would be good to use a hardware
cursor if it exists instead */
+#include <stdio.h>
#include <stdlib.h>
#include <inttypes.h>
+#include <string.h>
#include <linux/fb.h>
@@ -64,6 +66,9 @@ void EraseCursor(void)
unsigned char *src = MouseBuffer;
+ if(!MouseVisible || CurrentCursor < 0 || CurrentCursor >= NUM_CURSORS)
+ return;
+
for(i = 0; i<CURSOR_HEIGHT; i++) {
memcpy(BackBuffer + off, src, stride);
src += stride;
@@ -108,7 +113,7 @@ void DrawCursor(void)
unsigned char *c;
const unsigned char *d;
- if(CurrentCursor < 0 || CurrentCursor >= NUM_CURSORS)
+ if(!MouseVisible || CurrentCursor < 0 || CurrentCursor >= NUM_CURSORS)
return;
px = MouseX - CursorsXOffset[CurrentCursor];
@@ -210,10 +215,12 @@ void SwapCursor(void)
int miny = MIN(py, LastMouseY);
int sizey = abs(py - LastMouseY);
- DrawCursor();
- /* now update the portion of the screen that has changed */
+ if(MouseVisible)
+ DrawCursor();
- if(DisplayMode & GLUT_DOUBLE && (sizex || sizey)) {
+ /* now update the portion of the screen that has changed, this is also
+ used to hide the mouse if MouseVisible is 0 */
+ if(DisplayMode & GLUT_DOUBLE && ((sizex || sizey) || !MouseVisible)) {
int off, stride, i;
if(minx < 0)
minx = 0;
@@ -228,7 +235,7 @@ void SwapCursor(void)
+ minx * VarInfo.bits_per_pixel / 8;
stride = (sizex + CURSOR_WIDTH) * VarInfo.bits_per_pixel / 8;
- for(i = 0; i< sizey + CURSOR_HEIGHT; i++) {
+ for(i = 0; i < sizey + CURSOR_HEIGHT; i++) {
memcpy(FrameBuffer+off, BackBuffer+off, stride);
off += FixedInfo.line_length;
}
@@ -258,11 +265,8 @@ void glutSetCursor(int cursor)
if(cursor == GLUT_CURSOR_FULL_CROSSHAIR)
cursor = GLUT_CURSOR_CROSSHAIR;
- if(CurrentCursor >= 0 && CurrentCursor < NUM_CURSORS)
- EraseCursor();
-
+ EraseCursor();
+ MouseVisible = 1;
CurrentCursor = cursor;
-
- MouseEnabled = 1;
SwapCursor();
}