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Diffstat (limited to 'src/glut/fbdev/cursor.c')
-rw-r--r-- | src/glut/fbdev/cursor.c | 272 |
1 files changed, 0 insertions, 272 deletions
diff --git a/src/glut/fbdev/cursor.c b/src/glut/fbdev/cursor.c deleted file mode 100644 index 4bb2b7fba01..00000000000 --- a/src/glut/fbdev/cursor.c +++ /dev/null @@ -1,272 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5 - * Copyright (C) 1995-2006 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -/* - * Library for glut using mesa fbdev driver - * - * Written by Sean D'Epagnier (c) 2006 - */ - -/* these routines are written to access graphics memory directly, not using mesa - to render the cursor, this is faster, it would be good to use a hardware - cursor if it exists instead */ - -#include <stdio.h> -#include <stdlib.h> -#include <inttypes.h> -#include <string.h> - -#include <linux/fb.h> - -#include <GL/glut.h> - -#include "internal.h" -#include "cursors.h" - -int CurrentCursor = GLUT_CURSOR_LEFT_ARROW; - -static int LastMouseX, LastMouseY; -static unsigned char *MouseBuffer; - -void InitializeCursor(void) -{ - if(!MouseBuffer && (MouseBuffer = malloc(CURSOR_WIDTH * CURSOR_HEIGHT - * VarInfo.bits_per_pixel / 8)) == NULL) { - sprintf(exiterror, "malloc failure\n"); - exit(0); - } - - MouseX = VarInfo.xres / 2; - MouseY = VarInfo.yres / 2; -} - -void EraseCursor(void) -{ - int off = LastMouseY * FixedInfo.line_length - + LastMouseX * VarInfo.bits_per_pixel / 8; - int stride = CURSOR_WIDTH * VarInfo.bits_per_pixel / 8; - int i; - - unsigned char *src = MouseBuffer; - - if(!MouseVisible || CurrentCursor < 0 || CurrentCursor >= NUM_CURSORS) - return; - - for(i = 0; i<CURSOR_HEIGHT; i++) { - memcpy(BackBuffer + off, src, stride); - src += stride; - off += FixedInfo.line_length; - } -} - -static void SaveCursor(int x, int y) -{ - int bypp, off, stride, i; - unsigned char *src = MouseBuffer; - - if(x < 0) - LastMouseX = 0; - else - if(x > (int)VarInfo.xres - CURSOR_WIDTH) - LastMouseX = VarInfo.xres - CURSOR_WIDTH; - else - LastMouseX = x; - - if(y < 0) - LastMouseY = 0; - else - if(y > (int)VarInfo.yres - CURSOR_HEIGHT) - LastMouseY = VarInfo.yres - CURSOR_HEIGHT; - else - LastMouseY = y; - - bypp = VarInfo.bits_per_pixel / 8; - off = LastMouseY * FixedInfo.line_length + LastMouseX * bypp; - stride = CURSOR_WIDTH * bypp; - for(i = 0; i<CURSOR_HEIGHT; i++) { - memcpy(src, BackBuffer + off, stride); - src += stride; - off += FixedInfo.line_length; - } -} - -void DrawCursor(void) -{ - int i, j, px, py, xoff, xlen, yoff, ylen, bypp, cstride, dstride; - unsigned char *c; - const unsigned char *d; - - if(!MouseVisible || CurrentCursor < 0 || CurrentCursor >= NUM_CURSORS) - return; - - px = MouseX - CursorsXOffset[CurrentCursor]; - py = MouseY - CursorsYOffset[CurrentCursor]; - - SaveCursor(px, py); - - xoff = 0; - if(px < 0) - xoff = -px; - - xlen = CURSOR_WIDTH; - if(px + CURSOR_WIDTH > VarInfo.xres) - xlen = VarInfo.xres - px; - - yoff = 0; - if(py < 0) - yoff = -py; - - ylen = CURSOR_HEIGHT; - if(py + CURSOR_HEIGHT > VarInfo.yres) - ylen = VarInfo.yres - py; - - bypp = VarInfo.bits_per_pixel / 8; - - c = BackBuffer + FixedInfo.line_length * (py + yoff) + (px + xoff) * bypp; - cstride = FixedInfo.line_length - bypp * (xlen - xoff); - - d = Cursors[CurrentCursor] + (CURSOR_WIDTH * yoff + xoff)*4; - dstride = (CURSOR_WIDTH - xlen + xoff) * 4; - - switch(bypp) { - case 1: - { - const int shift = 8 - REVERSECMAPSIZELOG; - for(i = yoff; i < ylen; i++) { - for(j = xoff; j < xlen; j++) { - if(d[3] < 220) - *c = ReverseColorMap - [(d[0]+(((int)(RedColorMap[c[0]]>>8)*d[3])>>8))>>shift] - [(d[1]+(((int)(GreenColorMap[c[0]]>>8)*d[3])>>8))>>shift] - [(d[2]+(((int)(BlueColorMap[c[0]]>>8)*d[3])>>8))>>shift]; - c++; - d+=4; - } - d += dstride; - c += cstride; - } - } break; - case 2: - { - uint16_t *e = (void*)c; - cstride /= 2; - for(i = yoff; i < ylen; i++) { - for(j = xoff; j < xlen; j++) { - if(d[3] < 220) - e[0] = ((((d[0] + (((int)(((e[0] >> 8) & 0xf8) - | ((c[0] >> 11) & 0x7)) * d[3]) >> 8)) & 0xf8) << 8) - | (((d[1] + (((int)(((e[0] >> 3) & 0xfc) - | ((e[0] >> 5) & 0x3)) * d[3]) >> 8)) & 0xfc) << 3) - | ((d[2] + (((int)(((e[0] << 3) & 0xf8) - | (e[0] & 0x7)) * d[3]) >> 8)) >> 3)); - - e++; - d+=4; - } - d += dstride; - e += cstride; - } - } break; - case 3: - case 4: - for(i = yoff; i < ylen; i++) { - for(j = xoff; j < xlen; j++) { - if(d[3] < 220) { - c[0] = d[0] + (((int)c[0] * d[3]) >> 8); - c[1] = d[1] + (((int)c[1] * d[3]) >> 8); - c[2] = d[2] + (((int)c[2] * d[3]) >> 8); - } - - c+=bypp; - d+=4; - } - d += dstride; - c += cstride; - } break; - } -} - -#define MIN(x, y) x < y ? x : y -void SwapCursor(void) -{ - int px = MouseX - CursorsXOffset[CurrentCursor]; - int py = MouseY - CursorsYOffset[CurrentCursor]; - - int minx = MIN(px, LastMouseX); - int sizex = abs(px - LastMouseX); - - int miny = MIN(py, LastMouseY); - int sizey = abs(py - LastMouseY); - - if(MouseVisible) - DrawCursor(); - - /* now update the portion of the screen that has changed, this is also - used to hide the mouse if MouseVisible is 0 */ - if(DisplayMode & GLUT_DOUBLE && ((sizex || sizey) || !MouseVisible)) { - int off, stride, i; - if(minx < 0) - minx = 0; - if(miny < 0) - miny = 0; - - if(minx + sizex > VarInfo.xres - CURSOR_WIDTH) - sizex = VarInfo.xres - CURSOR_WIDTH - minx; - if(miny + sizey > VarInfo.yres - CURSOR_HEIGHT) - sizey = VarInfo.yres - CURSOR_HEIGHT - miny; - off = FixedInfo.line_length * miny - + minx * VarInfo.bits_per_pixel / 8; - stride = (sizex + CURSOR_WIDTH) * VarInfo.bits_per_pixel / 8; - - for(i = 0; i < sizey + CURSOR_HEIGHT; i++) { - memcpy(FrameBuffer+off, BackBuffer+off, stride); - off += FixedInfo.line_length; - } - } -} - -void glutWarpPointer(int x, int y) -{ - if(x < 0) - x = 0; - if(x >= VarInfo.xres) - x = VarInfo.xres - 1; - MouseX = x; - - if(y < 0) - y = 0; - if(y >= VarInfo.yres) - y = VarInfo.yres - 1; - MouseY = y; - - EraseCursor(); - SwapCursor(); -} - -void glutSetCursor(int cursor) -{ - if(cursor == GLUT_CURSOR_FULL_CROSSHAIR) - cursor = GLUT_CURSOR_CROSSHAIR; - - EraseCursor(); - MouseVisible = 1; - CurrentCursor = cursor; - SwapCursor(); -} |