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-rw-r--r--src/glu/sgi/libutil/quad.c17
1 files changed, 7 insertions, 10 deletions
diff --git a/src/glu/sgi/libutil/quad.c b/src/glu/sgi/libutil/quad.c
index db397f09bfe..57e3f2636fb 100644
--- a/src/glu/sgi/libutil/quad.c
+++ b/src/glu/sgi/libutil/quad.c
@@ -31,8 +31,8 @@
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/09/20 21:47:52 $ $Revision: 1.2 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libutil/quad.c,v 1.2 2001/09/20 21:47:52 kschultz Exp $
+** $Date: 2002/11/01 23:45:31 $ $Revision: 1.3 $
+** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libutil/quad.c,v 1.3 2002/11/01 23:45:31 brianp Exp $
*/
#include "gluos.h"
@@ -156,7 +156,7 @@ void GLAPIENTRY
gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius,
GLdouble height, GLint slices, GLint stacks)
{
- GLint i,j,max;
+ GLint i,j;
GLfloat sinCache[CACHE_SIZE];
GLfloat cosCache[CACHE_SIZE];
GLfloat sinCache2[CACHE_SIZE];
@@ -164,7 +164,7 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius,
GLfloat sinCache3[CACHE_SIZE];
GLfloat cosCache3[CACHE_SIZE];
GLfloat angle;
- GLfloat x, y, zLow, zHigh;
+ GLfloat zLow, zHigh;
GLfloat sintemp, costemp;
GLfloat length;
GLfloat deltaRadius;
@@ -438,11 +438,10 @@ gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius,
GLdouble outerRadius, GLint slices, GLint loops,
GLdouble startAngle, GLdouble sweepAngle)
{
- GLint i,j,max;
+ GLint i,j;
GLfloat sinCache[CACHE_SIZE];
GLfloat cosCache[CACHE_SIZE];
GLfloat angle;
- GLfloat x, y;
GLfloat sintemp, costemp;
GLfloat deltaRadius;
GLfloat radiusLow, radiusHigh;
@@ -700,7 +699,7 @@ gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius,
void GLAPIENTRY
gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks)
{
- GLint i,j,max;
+ GLint i,j;
GLfloat sinCache1a[CACHE_SIZE];
GLfloat cosCache1a[CACHE_SIZE];
GLfloat sinCache2a[CACHE_SIZE];
@@ -714,11 +713,9 @@ gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks)
GLfloat sinCache3b[CACHE_SIZE];
GLfloat cosCache3b[CACHE_SIZE];
GLfloat angle;
- GLfloat x, y, zLow, zHigh;
+ GLfloat zLow, zHigh;
GLfloat sintemp1, sintemp2, sintemp3, sintemp4;
GLfloat costemp1, costemp2, costemp3, costemp4;
- GLfloat zNormal;
- GLfloat xyNormalRatio;
GLboolean needCache2, needCache3;
GLint start, finish;