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-rw-r--r--src/glu/sgi/libtess/tess.c49
1 files changed, 25 insertions, 24 deletions
diff --git a/src/glu/sgi/libtess/tess.c b/src/glu/sgi/libtess/tess.c
index 0793106334f..308b2f56b90 100644
--- a/src/glu/sgi/libtess/tess.c
+++ b/src/glu/sgi/libtess/tess.c
@@ -6,21 +6,21 @@
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
+**
** http://oss.sgi.com/projects/FreeB
-**
+**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
+**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
-**
+**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
@@ -35,8 +35,8 @@
/*
** Author: Eric Veach, July 1994.
**
-** $Date: 2002/11/01 23:45:31 $ $Revision: 1.3 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/tess.c,v 1.3 2002/11/01 23:45:31 brianp Exp $
+** $Date: 2003/10/14 23:48:57 $ $Revision: 1.4 $
+** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/tess.c,v 1.4 2003/10/14 23:48:57 kendallb Exp $
*/
#include "gluos.h"
@@ -63,13 +63,13 @@
/*ARGSUSED*/ static void GLAPIENTRY noEnd( void ) {}
/*ARGSUSED*/ static void GLAPIENTRY noError( GLenum errnum ) {}
/*ARGSUSED*/ static void GLAPIENTRY noCombine( GLdouble coords[3], void *data[4],
- GLfloat weight[4], void **dataOut ) {}
+ GLfloat weight[4], void **dataOut ) {}
/*ARGSUSED*/ static void GLAPIENTRY noMesh( GLUmesh *mesh ) {}
/*ARGSUSED*/ void GLAPIENTRY __gl_noBeginData( GLenum type,
void *polygonData ) {}
-/*ARGSUSED*/ void GLAPIENTRY __gl_noEdgeFlagData( GLboolean boundaryEdge,
+/*ARGSUSED*/ void GLAPIENTRY __gl_noEdgeFlagData( GLboolean boundaryEdge,
void *polygonData ) {}
/*ARGSUSED*/ void GLAPIENTRY __gl_noVertexData( void *data,
void *polygonData ) {}
@@ -85,9 +85,10 @@
/* Half-edges are allocated in pairs (see mesh.c) */
typedef struct { GLUhalfEdge e, eSym; } EdgePair;
+#undef MAX
#define MAX(a,b) ((a) > (b) ? (a) : (b))
#define MAX_FAST_ALLOC (MAX(sizeof(EdgePair), \
- MAX(sizeof(GLUvertex),sizeof(GLUface))))
+ MAX(sizeof(GLUvertex),sizeof(GLUface))))
GLUtesselator * GLAPIENTRY
@@ -170,7 +171,7 @@ static void GotoState( GLUtesselator *tess, enum TessState newState )
gluTessBeginContour( tess );
break;
default:
- ;
+ ;
}
} else {
switch( tess->state ) {
@@ -184,7 +185,7 @@ static void GotoState( GLUtesselator *tess, enum TessState newState )
MakeDormant( tess );
break;
default:
- ;
+ ;
}
}
}
@@ -246,7 +247,7 @@ gluGetTessProperty( GLUtesselator *tess, GLenum which, GLdouble *value )
/* tolerance should be in range [0..1] */
assert(0.0 <= tess->relTolerance && tess->relTolerance <= 1.0);
*value= tess->relTolerance;
- break;
+ break;
case GLU_TESS_WINDING_RULE:
assert(tess->windingRule == GLU_TESS_WINDING_ODD ||
tess->windingRule == GLU_TESS_WINDING_NONZERO ||
@@ -295,7 +296,7 @@ gluTessCallback( GLUtesselator *tess, GLenum which, _GLUfuncptr fn)
return;
case GLU_TESS_EDGE_FLAG_DATA:
tess->callEdgeFlagData= (fn == NULL) ?
- &__gl_noEdgeFlagData : (void (GLAPIENTRY *)(GLboolean, void *)) fn;
+ &__gl_noEdgeFlagData : (void (GLAPIENTRY *)(GLboolean, void *)) fn;
/* If the client wants boundary edges to be flagged,
* we render everything as separate triangles (no strips or fans).
*/
@@ -313,8 +314,8 @@ gluTessCallback( GLUtesselator *tess, GLenum which, _GLUfuncptr fn)
tess->callEnd = (fn == NULL) ? &noEnd : (void (GLAPIENTRY *)(void)) fn;
return;
case GLU_TESS_END_DATA:
- tess->callEndData = (fn == NULL) ? &__gl_noEndData :
- (void (GLAPIENTRY *)(void *)) fn;
+ tess->callEndData = (fn == NULL) ? &__gl_noEndData :
+ (void (GLAPIENTRY *)(void *)) fn;
return;
case GLU_TESS_ERROR:
tess->callError = (fn == NULL) ? &noError : (void (GLAPIENTRY *)(GLenum)) fn;
@@ -329,9 +330,9 @@ gluTessCallback( GLUtesselator *tess, GLenum which, _GLUfuncptr fn)
return;
case GLU_TESS_COMBINE_DATA:
tess->callCombineData = (fn == NULL) ? &__gl_noCombineData :
- (void (GLAPIENTRY *)(GLdouble [3],
- void *[4],
- GLfloat [4],
+ (void (GLAPIENTRY *)(GLdouble [3],
+ void *[4],
+ GLfloat [4],
void **,
void *)) fn;
return;
@@ -368,7 +369,7 @@ static int AddVertex( GLUtesselator *tess, GLdouble coords[3], void *data )
e->Org->coords[0] = coords[0];
e->Org->coords[1] = coords[1];
e->Org->coords[2] = coords[2];
-
+
/* The winding of an edge says how the winding number changes as we
* cross from the edge''s right face to its left face. We add the
* vertices in such an order that a CCW contour will add +1 to
@@ -503,7 +504,7 @@ gluTessEndPolygon( GLUtesselator *tess )
{
GLUmesh *mesh;
- if (setjmp(tess->env) != 0) {
+ if (setjmp(tess->env) != 0) {
/* come back here if out of memory */
CALL_ERROR_OR_ERROR_DATA( GLU_OUT_OF_MEMORY );
return;
@@ -521,7 +522,7 @@ gluTessEndPolygon( GLUtesselator *tess )
* an explicit mesh either.
*/
if( __gl_renderCache( tess )) {
- tess->polygonData= NULL;
+ tess->polygonData= NULL;
return;
}
}
@@ -554,15 +555,15 @@ gluTessEndPolygon( GLUtesselator *tess )
if( tess->boundaryOnly ) {
rc = __gl_meshSetWindingNumber( mesh, 1, TRUE );
} else {
- rc = __gl_meshTessellateInterior( mesh );
+ rc = __gl_meshTessellateInterior( mesh );
}
if (rc == 0) longjmp(tess->env,1); /* could've used a label */
__gl_meshCheckMesh( mesh );
if( tess->callBegin != &noBegin || tess->callEnd != &noEnd
- || tess->callVertex != &noVertex || tess->callEdgeFlag != &noEdgeFlag
- || tess->callBeginData != &__gl_noBeginData
+ || tess->callVertex != &noVertex || tess->callEdgeFlag != &noEdgeFlag
+ || tess->callBeginData != &__gl_noBeginData
|| tess->callEndData != &__gl_noEndData
|| tess->callVertexData != &__gl_noVertexData
|| tess->callEdgeFlagData != &__gl_noEdgeFlagData )