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-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-/*
-*/
-
-#ifndef _SAMPLEMONOPOLY_H
-#define _SAMPLEMONOPOLY_H
-
-#include "monoTriangulation.h"
-#include "gridWrap.h"
-#include "rectBlock.h"
-
-
-void triangulateXYMono(Int n_upper, Real upperVerts[][2],
- Int n_lower, Real lowerVerts[][2],
- primStream* pStream);
-
-void stripOfFanLeft(vertexArray* leftChain,
- Int largeIndex,
- Int smallIndex,
- gridWrap* grid,
- Int vlineIndex,
- Int ulineSmallIndex,
- Int ulineLargeIndex,
- primStream* pStream,
- Int gridLineUp
- );
-void sampleLeftOneGridStep(vertexArray* leftChain,
- Int beginLeftIndex,
- Int endLeftIndex,
- gridBoundaryChain* leftGridChain,
- Int leftGridChainStartIndex,
- primStream* pStream
- );
-
-void sampleLeftSingleTrimEdgeRegion(Real upperVert[2], Real lowerVert[2],
- gridBoundaryChain* gridChain,
- Int beginIndex,
- Int endIndex,
- primStream* pStream);
-
-void sampleLeftStripRec(vertexArray* leftChain,
- Int topLeftIndex,
- Int botLeftIndex,
- gridBoundaryChain* leftGridChain,
- Int leftGridChainStartIndex,
- Int leftGridChainEndIndex,
- primStream* pStream
- );
-
-void sampleLeftStrip(vertexArray* leftChain,
- Int topLeftIndex,
- Int botLeftIndex,
- gridBoundaryChain* leftGridChain,
- Int leftGridChainStartIndex,
- Int leftGridChainEndIndex,
- primStream* pStream
- );
-
-void findLeftGridIndices(directedLine* topEdge, Int firstGridIndex, Int lastGridIndex, gridWrap* grid, Int* ret_indices, Int* ret_inner);
-
-void findRightGridIndices(directedLine* topEdge, Int firstGridIndex, Int lastGridIndex, gridWrap* grid, Int* ret_indices, Int* ret_inner);
-
-void sampleMonoPoly(directedLine* polygon, gridWrap* grid, Int ulinear, Int vlinear, primStream *pStream, rectBlockArray* rbArray);
-
-void sampleMonoPolyRec(
- Real* topVertex,
- Real* botVertex,
- vertexArray* leftChain,
- Int leftStartIndex,
- vertexArray* rightChain,
- Int rightStartIndex,
- gridBoundaryChain* leftGridChain,
- gridBoundaryChain* rightGridChain,
- Int gridStartIndex,
- primStream* pStream,
- rectBlockArray* rbArray
- );
-
-void sampleLeftStripRecF(vertexArray* leftChain,
- Int topLeftIndex,
- Int botLeftIndex,
- gridBoundaryChain* leftGridChain,
- Int leftGridChainStartIndex,
- Int leftGridChainEndIndex,
- primStream* pStream
- );
-
-void findUpCorners(Real *topVertex,
- vertexArray *leftChain,
- Int leftChainStartIndex, Int leftChainEndIndex,
- vertexArray *rightChain,
- Int rightChainStartIndex, Int rightChainEndIndex,
- Real v,
- Real uleft,
- Real uright,
- Int& ret_leftCornerWhere,
- Int& ret_leftCornerIndex,
- Int& ret_rightCornerWhere,
- Int& ret_rightCornerIndex
- );
-void findDownCorners(Real *botVertex,
- vertexArray *leftChain, Int leftChainStartIndex, Int leftChainEndIndex,
- vertexArray *rightChain, Int rightChainStartIndex, Int rightChainEndIndex,
- Real v,
- Real uleft,
- Real uright,
- Int& ret_leftCornerWhere,
- Int& ret_leftCornerIndex,
- Int& ret_rightCornerWhere,
- Int& ret_rightCornerIndex
- );
-void findNeck(vertexArray *leftChain, Int botLeftIndex,
- vertexArray *rightChain, Int botRightIndex,
- Int& leftLastIndex, /*left point of the neck*/
- Int& rightLastIndex /*right point of the neck*/
- );
-
-Int findNeckF(vertexArray *leftChain, Int botLeftIndex,
- vertexArray *rightChain, Int botRightIndex,
- gridBoundaryChain* leftGridChain,
- gridBoundaryChain* rightGridChain,
- Int gridStartIndex,
- Int& neckLeft,
- Int& neckRight);
-
-void findTopAndBot(directedLine* polygon,
- directedLine*& topV,
- directedLine*& botV);
-void findGridChains(directedLine* top, directedLine* bot,
- gridWrap* grid,
- gridBoundaryChain*& leftGridChain,
- gridBoundaryChain*& rightGridChain);
-void toVertexArrays(directedLine* topV, directedLine* botV, vertexArray& leftChain, vertexArray& rightChain);
-
-void drawCorners(
- Real* topV, Real* botV,
- vertexArray* leftChain,
- vertexArray* rightChain,
- gridBoundaryChain* leftGridChain,
- gridBoundaryChain* rightGridChain,
- Int gridIndex1,
- Int gridIndex2,
- Int leftCornerWhere,
- Int leftCornerIndex,
- Int rightCornerWhere,
- Int rightCornerIndex,
- Int bot_leftCornerWhere,
- Int bot_leftCornerIndex,
- Int bot_rightCornerWhere,
- Int bot_rightCornerIndex);
-
-Int checkMiddle(vertexArray* chain, Int begin, Int end,
- Real vup, Real vbelow);
-
-#endif
-