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+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
+*/
+/*
+** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
+*/
+
+#ifndef _SAMPLEMONOPOLY_H
+#define _SAMPLEMONOPOLY_H
+
+#include "monoTriangulation.h"
+#include "gridWrap.h"
+#include "rectBlock.h"
+
+
+void triangulateXYMono(Int n_upper, Real upperVerts[][2],
+ Int n_lower, Real lowerVerts[][2],
+ primStream* pStream);
+
+void stripOfFanLeft(vertexArray* leftChain,
+ Int largeIndex,
+ Int smallIndex,
+ gridWrap* grid,
+ Int vlineIndex,
+ Int ulineSmallIndex,
+ Int ulineLargeIndex,
+ primStream* pStream,
+ Int gridLineUp
+ );
+void sampleLeftOneGridStep(vertexArray* leftChain,
+ Int beginLeftIndex,
+ Int endLeftIndex,
+ gridBoundaryChain* leftGridChain,
+ Int leftGridChainStartIndex,
+ primStream* pStream
+ );
+
+void sampleLeftSingleTrimEdgeRegion(Real upperVert[2], Real lowerVert[2],
+ gridBoundaryChain* gridChain,
+ Int beginIndex,
+ Int endIndex,
+ primStream* pStream);
+
+void sampleLeftStripRec(vertexArray* leftChain,
+ Int topLeftIndex,
+ Int botLeftIndex,
+ gridBoundaryChain* leftGridChain,
+ Int leftGridChainStartIndex,
+ Int leftGridChainEndIndex,
+ primStream* pStream
+ );
+
+void sampleLeftStrip(vertexArray* leftChain,
+ Int topLeftIndex,
+ Int botLeftIndex,
+ gridBoundaryChain* leftGridChain,
+ Int leftGridChainStartIndex,
+ Int leftGridChainEndIndex,
+ primStream* pStream
+ );
+
+void findLeftGridIndices(directedLine* topEdge, Int firstGridIndex, Int lastGridIndex, gridWrap* grid, Int* ret_indices, Int* ret_inner);
+
+void findRightGridIndices(directedLine* topEdge, Int firstGridIndex, Int lastGridIndex, gridWrap* grid, Int* ret_indices, Int* ret_inner);
+
+void sampleMonoPoly(directedLine* polygon, gridWrap* grid, Int ulinear, Int vlinear, primStream *pStream, rectBlockArray* rbArray);
+
+void sampleMonoPolyRec(
+ Real* topVertex,
+ Real* botVertex,
+ vertexArray* leftChain,
+ Int leftStartIndex,
+ vertexArray* rightChain,
+ Int rightStartIndex,
+ gridBoundaryChain* leftGridChain,
+ gridBoundaryChain* rightGridChain,
+ Int gridStartIndex,
+ primStream* pStream,
+ rectBlockArray* rbArray
+ );
+
+void sampleLeftStripRecF(vertexArray* leftChain,
+ Int topLeftIndex,
+ Int botLeftIndex,
+ gridBoundaryChain* leftGridChain,
+ Int leftGridChainStartIndex,
+ Int leftGridChainEndIndex,
+ primStream* pStream
+ );
+
+void findUpCorners(Real *topVertex,
+ vertexArray *leftChain,
+ Int leftChainStartIndex, Int leftChainEndIndex,
+ vertexArray *rightChain,
+ Int rightChainStartIndex, Int rightChainEndIndex,
+ Real v,
+ Real uleft,
+ Real uright,
+ Int& ret_leftCornerWhere,
+ Int& ret_leftCornerIndex,
+ Int& ret_rightCornerWhere,
+ Int& ret_rightCornerIndex
+ );
+void findDownCorners(Real *botVertex,
+ vertexArray *leftChain, Int leftChainStartIndex, Int leftChainEndIndex,
+ vertexArray *rightChain, Int rightChainStartIndex, Int rightChainEndIndex,
+ Real v,
+ Real uleft,
+ Real uright,
+ Int& ret_leftCornerWhere,
+ Int& ret_leftCornerIndex,
+ Int& ret_rightCornerWhere,
+ Int& ret_rightCornerIndex
+ );
+void findNeck(vertexArray *leftChain, Int botLeftIndex,
+ vertexArray *rightChain, Int botRightIndex,
+ Int& leftLastIndex, /*left point of the neck*/
+ Int& rightLastIndex /*right point of the neck*/
+ );
+
+Int findNeckF(vertexArray *leftChain, Int botLeftIndex,
+ vertexArray *rightChain, Int botRightIndex,
+ gridBoundaryChain* leftGridChain,
+ gridBoundaryChain* rightGridChain,
+ Int gridStartIndex,
+ Int& neckLeft,
+ Int& neckRight);
+
+void findTopAndBot(directedLine* polygon,
+ directedLine*& topV,
+ directedLine*& botV);
+void findGridChains(directedLine* top, directedLine* bot,
+ gridWrap* grid,
+ gridBoundaryChain*& leftGridChain,
+ gridBoundaryChain*& rightGridChain);
+void toVertexArrays(directedLine* topV, directedLine* botV, vertexArray& leftChain, vertexArray& rightChain);
+
+void drawCorners(
+ Real* topV, Real* botV,
+ vertexArray* leftChain,
+ vertexArray* rightChain,
+ gridBoundaryChain* leftGridChain,
+ gridBoundaryChain* rightGridChain,
+ Int gridIndex1,
+ Int gridIndex2,
+ Int leftCornerWhere,
+ Int leftCornerIndex,
+ Int rightCornerWhere,
+ Int rightCornerIndex,
+ Int bot_leftCornerWhere,
+ Int bot_leftCornerIndex,
+ Int bot_rightCornerWhere,
+ Int bot_rightCornerIndex);
+
+Int checkMiddle(vertexArray* chain, Int begin, Int end,
+ Real vup, Real vbelow);
+
+#endif
+