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Diffstat (limited to 'src/glu/sgi/libnurbs/internals/subdivider.h')
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1 files changed, 206 insertions, 0 deletions
diff --git a/src/glu/sgi/libnurbs/internals/subdivider.h b/src/glu/sgi/libnurbs/internals/subdivider.h new file mode 100644 index 00000000000..c465903e1e0 --- /dev/null +++ b/src/glu/sgi/libnurbs/internals/subdivider.h @@ -0,0 +1,206 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * subdivider.h + * + * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $ + * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/subdivider.h,v 1.1 2001/03/17 00:25:41 brianp Exp $ + */ + +#ifndef __glusubdivider_h_ +#define __glusubdivider_h_ + +#include "mysetjmp.h" +#include "bin.h" +#include "flist.h" +#include "slicer.h" +#include "arctess.h" +#include "trimvertex.h" +#include "trimvertpool.h" + +class Arc; +class Pool; +class Renderhints; +class Quilt; +class Patchlist; +class Curvelist; +class JumpBuffer; + +class Subdivider { +public: + Subdivider( Renderhints&, Backend& ); + ~Subdivider( void ); + void clear( void ); + + void beginTrims( void ) {} + void beginLoop( void ); + void addArc( REAL *, Quilt *, long ); + void addArc( int, TrimVertex *, long ); + void endLoop( void ) {} + void endTrims( void ) {} + + void beginQuilts( void ); + void addQuilt( Quilt * ); + void endQuilts( void ) {} + + void drawCurves( void ); + void drawSurfaces( long ); + + int ccwTurn_sl( Arc_ptr, Arc_ptr ); + int ccwTurn_sr( Arc_ptr , Arc_ptr ); + int ccwTurn_tl( Arc_ptr , Arc_ptr ); + int ccwTurn_tr( Arc_ptr , Arc_ptr ); + + void setJumpbuffer( JumpBuffer * ); + + void set_domain_distance_u_rate(REAL u_rate) + { + domain_distance_u_rate = u_rate; + } + void set_domain_distance_v_rate(REAL v_rate) + { + domain_distance_v_rate = v_rate; + } + void set_is_domain_distance_sampling(int flag) + { + is_domain_distance_sampling = flag; + } + +private: + void classify_headonleft_s( Bin &, Bin &, Bin &, REAL ); + void classify_tailonleft_s( Bin &, Bin &, Bin &, REAL ); + void classify_headonright_s( Bin &, Bin &, Bin &, REAL ); + void classify_tailonright_s( Bin &, Bin &, Bin &, REAL ); + void classify_headonleft_t( Bin &, Bin &, Bin &, REAL ); + void classify_tailonleft_t( Bin &, Bin &, Bin &, REAL ); + void classify_headonright_t( Bin &, Bin &, Bin &, REAL ); + void classify_tailonright_t( Bin &, Bin &, Bin &, REAL ); + + enum dir { down, same, up, none }; + void tessellate( Arc_ptr, REAL ); + void monotonize( Arc_ptr , Bin & ); + int isMonotone( Arc_ptr ); + int decompose( Bin &, REAL ); + + + Slicer slicer; + ArcTessellator arctessellator; + Pool arcpool; + Pool bezierarcpool; + Pool pwlarcpool; + TrimVertexPool trimvertexpool; + + JumpBuffer* jumpbuffer; + Renderhints& renderhints; + Backend& backend; + + Bin initialbin; + Arc_ptr pjarc; + int s_index; + int t_index; + Quilt * qlist; + Flist spbrkpts; + Flist tpbrkpts; + Flist smbrkpts; + Flist tmbrkpts; + REAL stepsizes[4]; + int showDegenerate; + int isArcTypeBezier; + + void samplingSplit( Curvelist&, int ); + + void subdivideInS( Bin& ); + void splitInS( Bin&, int, int ); + void splitInT( Bin&, int, int ); + void samplingSplit( Bin&, Patchlist&, int, int ); + void nonSamplingSplit( Bin&, Patchlist&, int, int ); + void tessellation( Bin&, Patchlist& ); + void monosplitInS( Bin&, int, int ); + void monosplitInT( Bin&, int, int ); + + void outline( Bin & ); + void freejarcs( Bin & ); + void render( Bin & ); + void split( Bin &, Bin &, Bin &, int, REAL ); + void tessellate( Bin &, REAL, REAL, REAL, REAL ); + + inline void setDegenerate( void ) { showDegenerate = 1; } + inline void setNonDegenerate( void ) { showDegenerate = 0; } + inline int showingDegenerate( void ) { return showDegenerate; } + inline void setArcTypeBezier( void ) { isArcTypeBezier = 1; } + inline void setArcTypePwl( void ) { isArcTypeBezier = 0; } + inline int isBezierArcType( void ) { return isArcTypeBezier; } + + void makeBorderTrim( const REAL *, const REAL * ); + void split( Bin &, int, const REAL *, int, int ); + void partition( Bin &, Bin &, Bin &, Bin &, Bin &, int, REAL ); + void findIrregularS( Bin & ); + void findIrregularT( Bin & ); + + + inline int bbox( TrimVertex *, TrimVertex *, TrimVertex *, int ); + static int bbox( REAL, REAL, REAL, REAL, REAL, REAL ); + static int ccw( TrimVertex *, TrimVertex *, TrimVertex * ); + void join_s( Bin &, Bin &, Arc_ptr, Arc_ptr ); + void join_t( Bin &, Bin &, Arc_ptr , Arc_ptr ); + int arc_split( Arc_ptr , int, REAL, int ); + void check_s( Arc_ptr , Arc_ptr ); + void check_t( Arc_ptr , Arc_ptr ); + inline void link( Arc_ptr , Arc_ptr , Arc_ptr , Arc_ptr ); + inline void simple_link( Arc_ptr , Arc_ptr ); + + Bin* makePatchBoundary( const REAL *from, const REAL *to ); + + /*in domain distance method, the tessellation is controled by two numbers: + *GLU_U_STEP: number of u-segments per unit u length of domain + *GLU_V_STEP: number of v-segments per unit v length of domain + *These two numbers are normally stored in mapdesc->maxs(t)rate. + *I (ZL) put these two numbers here so that I can optimize the untrimmed + *case in the case of domain distance sampling. + *These two numbers are set by set_domain_distance_u_rate() and ..._v_..(). + */ + REAL domain_distance_u_rate; + REAL domain_distance_v_rate; + int is_domain_distance_sampling; +}; + +inline void +Subdivider::beginLoop( void ) +{ + pjarc = 0; +} + + +#endif /* __glusubdivider_h_ */ |