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+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+*/
+
+/*
+ * bufpool.h
+ *
+ * $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
+ * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/bufpool.h,v 1.1 2001/03/17 00:25:40 brianp Exp $
+ */
+
+#ifndef __glubufpool_h_
+#define __glubufpool_h_
+
+#include "myassert.h"
+#include "mystdlib.h"
+
+#define NBLOCKS 32
+
+class Buffer {
+ friend class Pool;
+ Buffer * next; /* next buffer on free list */
+};
+
+class Pool {
+public:
+ Pool( int, int, char * );
+ ~Pool( void );
+ inline void* new_buffer( void );
+ inline void free_buffer( void * );
+ void clear( void );
+
+private:
+ void grow( void );
+
+protected:
+ Buffer *freelist; /* linked list of free buffers */
+ char *blocklist[NBLOCKS]; /* blocks of malloced memory */
+ int nextblock; /* next free block index */
+ char *curblock; /* last malloced block */
+ int buffersize; /* bytes per buffer */
+ int nextsize; /* size of next block of memory */
+ int nextfree; /* byte offset past next free buffer */
+ int initsize;
+ enum Magic { is_allocated = 0xf3a1, is_free = 0xf1a2 };
+ char *name; /* name of the pool */
+ Magic magic; /* marker for valid pool */
+};
+
+/*-----------------------------------------------------------------------------
+ * Pool::free_buffer - return a buffer to a pool
+ *-----------------------------------------------------------------------------
+ */
+
+inline void
+Pool::free_buffer( void *b )
+{
+ assert( (this != 0) && (magic == is_allocated) );
+
+ /* add buffer to singly connected free list */
+
+ ((Buffer *) b)->next = freelist;
+ freelist = (Buffer *) b;
+}
+
+
+/*-----------------------------------------------------------------------------
+ * Pool::new_buffer - allocate a buffer from a pool
+ *-----------------------------------------------------------------------------
+ */
+
+inline void *
+Pool::new_buffer( void )
+{
+ void *buffer;
+
+ assert( (this != 0) && (magic == is_allocated) );
+
+ /* find free buffer */
+
+ if( freelist ) {
+ buffer = (void *) freelist;
+ freelist = freelist->next;
+ } else {
+ if( ! nextfree )
+ grow( );
+ nextfree -= buffersize;;
+ buffer = (void *) (curblock + nextfree);
+ }
+ return buffer;
+}
+
+class PooledObj {
+public:
+ inline void * operator new( size_t, Pool & );
+ inline void * operator new( size_t, void *);
+ inline void * operator new( size_t s)
+ { return ::new char[s]; }
+ inline void operator delete( void * ) { assert( 0 ); }
+ inline void deleteMe( Pool & );
+};
+
+inline void *
+PooledObj::operator new( size_t, Pool& pool )
+{
+ return pool.new_buffer();
+}
+
+inline void
+PooledObj::deleteMe( Pool& pool )
+{
+ pool.free_buffer( (void *) this );
+}
+
+#endif /* __glubufpool_h_ */