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-rw-r--r--src/glu/sgi/libnurbs/interface/bezierPatch.h104
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diff --git a/src/glu/sgi/libnurbs/interface/bezierPatch.h b/src/glu/sgi/libnurbs/interface/bezierPatch.h
deleted file mode 100644
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--- a/src/glu/sgi/libnurbs/interface/bezierPatch.h
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@@ -1,104 +0,0 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-/*
-*/
-
-#ifndef _BEZIERPATCH_H
-#define _BEZIERPATCH_H
-
-typedef struct bezierPatch{
- float umin, vmin, umax, vmax;
- int uorder; /*order= degree + 1*/
- int vorder;
-
- /*
- *the control points are stored in a one dimensional array.
- *the surface is defined as:
- * s(u,v) = sum_{i,j} P(i,j) * B_i(u) * B_j(v).
- *where P(i,j) are the control points, B_i(.) are Bezier
- *basis functions.
- *Each control point can have dimension 3 or 4: (x,y,z,w).
- *The components of P(i,j) are stored in a one dimensional
- *array:
- * ctlpoints[]
- *in the order of:
- * P[0,0], P[0,1], ..., P[0,vorder-1],
- * P[1,0], P[1,1], ..., P[1,vorder-1],
- * ...
- * P[uorder-1,0], P[uorder-1,1], ..., P[uorder-1,vorder-1].
- */
- int dimension;
- float* ctlpoints;
-
- /*
- *in case we have to manage multiple bezierPatches.
- */
- struct bezierPatch *next;
-
-} bezierPatch;
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-bezierPatch* bezierPatchMake(float umin, float vmin, float umax, float vmax, int urder, int vorder, int dimension);
-
-bezierPatch* bezierPatchMake2(float umin, float vmin, float umax, float vmax, int urder, int vorder, int dimension, int ustride, int vstride, float *ctlpoints);
-
-
-bezierPatch* bezierPatchInsert(bezierPatch *list, bezierPatch *b);
-
-void bezierPatchDelete(bezierPatch *b);
-
-void bezierPatchDeleteList(bezierPatch *b);
-
-void bezierPatchPrint(bezierPatch *b);
-
-void bezierPatchPrintList(bezierPatch *list);
-
-void bezierPatchEval(bezierPatch *b, float u, float v, float ret[]);
-
-void bezierPatchEvalNormal(bezierPatch *b, float u, float v, float retNormal[]);
-
-void bezierPatchEval(bezierPatch *b, float u, float v, float ret[]);
-
-void bezierPatchEvalNormal(bezierPatch *b, float u, float v, float ret[]);
-
-
-void bezierPatchDraw(bezierPatch *bpatch, int u_reso, int v_reso);
-
-void bezierPatchListDraw(bezierPatch *list, int u_reso, int v_reso);
-
-#ifdef __cplusplus
-}
-#endif
-
-
-#endif