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+/* $Id: glu.c,v 1.2 2003/08/22 20:11:43 brianp Exp $ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.5
+ * Copyright (C) 1995-2001 Brian Paul
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free
+ * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+
+
+#ifdef PC_HEADER
+#include "all.h"
+#else
+#include <assert.h>
+#include <math.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include "gluP.h"
+#endif
+
+
+/*
+ * Miscellaneous utility functions
+ */
+
+
+#ifndef M_PI
+#define M_PI 3.1415926536
+#endif
+#define EPS 0.00001
+
+#ifndef GLU_INCOMPATIBLE_GL_VERSION
+#define GLU_INCOMPATIBLE_GL_VERSION 100903
+#endif
+
+
+void GLAPIENTRY
+gluLookAt(GLdouble eyex, GLdouble eyey, GLdouble eyez,
+ GLdouble centerx, GLdouble centery, GLdouble centerz,
+ GLdouble upx, GLdouble upy, GLdouble upz)
+{
+ GLfloat m[16];
+ GLfloat x[3], y[3], z[3];
+ GLfloat mag;
+
+ /* Make rotation matrix */
+
+ /* Z vector */
+ z[0] = eyex - centerx;
+ z[1] = eyey - centery;
+ z[2] = eyez - centerz;
+ mag = sqrt(z[0] * z[0] + z[1] * z[1] + z[2] * z[2]);
+ if (mag) { /* mpichler, 19950515 */
+ z[0] /= mag;
+ z[1] /= mag;
+ z[2] /= mag;
+ }
+
+ /* Y vector */
+ y[0] = upx;
+ y[1] = upy;
+ y[2] = upz;
+
+ /* X vector = Y cross Z */
+ x[0] = y[1] * z[2] - y[2] * z[1];
+ x[1] = -y[0] * z[2] + y[2] * z[0];
+ x[2] = y[0] * z[1] - y[1] * z[0];
+
+ /* Recompute Y = Z cross X */
+ y[0] = z[1] * x[2] - z[2] * x[1];
+ y[1] = -z[0] * x[2] + z[2] * x[0];
+ y[2] = z[0] * x[1] - z[1] * x[0];
+
+ /* mpichler, 19950515 */
+ /* cross product gives area of parallelogram, which is < 1.0 for
+ * non-perpendicular unit-length vectors; so normalize x, y here
+ */
+
+ mag = sqrt(x[0] * x[0] + x[1] * x[1] + x[2] * x[2]);
+ if (mag) {
+ x[0] /= mag;
+ x[1] /= mag;
+ x[2] /= mag;
+ }
+
+ mag = sqrt(y[0] * y[0] + y[1] * y[1] + y[2] * y[2]);
+ if (mag) {
+ y[0] /= mag;
+ y[1] /= mag;
+ y[2] /= mag;
+ }
+
+#define M(row,col) m[col*4+row]
+ M(0, 0) = x[0];
+ M(0, 1) = x[1];
+ M(0, 2) = x[2];
+ M(0, 3) = 0.0;
+ M(1, 0) = y[0];
+ M(1, 1) = y[1];
+ M(1, 2) = y[2];
+ M(1, 3) = 0.0;
+ M(2, 0) = z[0];
+ M(2, 1) = z[1];
+ M(2, 2) = z[2];
+ M(2, 3) = 0.0;
+ M(3, 0) = 0.0;
+ M(3, 1) = 0.0;
+ M(3, 2) = 0.0;
+ M(3, 3) = 1.0;
+#undef M
+ glMultMatrixf(m);
+
+ /* Translate Eye to Origin */
+ glTranslatef(-eyex, -eyey, -eyez);
+
+}
+
+
+
+void GLAPIENTRY
+gluOrtho2D(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top)
+{
+ glOrtho(left, right, bottom, top, -1.0, 1.0);
+}
+
+
+
+static void
+frustum(GLfloat left, GLfloat right,
+ GLfloat bottom, GLfloat top,
+ GLfloat nearval, GLfloat farval)
+{
+ GLfloat x, y, a, b, c, d;
+ GLfloat m[16];
+
+ x = (2.0 * nearval) / (right - left);
+ y = (2.0 * nearval) / (top - bottom);
+ a = (right + left) / (right - left);
+ b = (top + bottom) / (top - bottom);
+ c = -(farval + nearval) / ( farval - nearval);
+ d = -(2.0 * farval * nearval) / (farval - nearval);
+
+#define M(row,col) m[col*4+row]
+ M(0,0) = x; M(0,1) = 0.0F; M(0,2) = a; M(0,3) = 0.0F;
+ M(1,0) = 0.0F; M(1,1) = y; M(1,2) = b; M(1,3) = 0.0F;
+ M(2,0) = 0.0F; M(2,1) = 0.0F; M(2,2) = c; M(2,3) = d;
+ M(3,0) = 0.0F; M(3,1) = 0.0F; M(3,2) = -1.0F; M(3,3) = 0.0F;
+#undef M
+
+ glMultMatrixf(m);
+}
+
+
+void GLAPIENTRY
+gluPerspective(GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar)
+{
+ GLfloat xmin, xmax, ymin, ymax;
+
+ ymax = zNear * tan(fovy * M_PI / 360.0);
+ ymin = -ymax;
+ xmin = ymin * aspect;
+ xmax = ymax * aspect;
+
+ /* don't call glFrustum() because of error semantics (covglu) */
+ frustum(xmin, xmax, ymin, ymax, zNear, zFar);
+}
+
+
+
+void GLAPIENTRY
+gluPickMatrix(GLdouble x, GLdouble y,
+ GLdouble width, GLdouble height, GLint viewport[4])
+{
+ GLfloat m[16];
+ GLfloat sx, sy;
+ GLfloat tx, ty;
+
+ sx = viewport[2] / width;
+ sy = viewport[3] / height;
+ tx = (viewport[2] + 2.0 * (viewport[0] - x)) / width;
+ ty = (viewport[3] + 2.0 * (viewport[1] - y)) / height;
+
+#define M(row,col) m[col*4+row]
+ M(0, 0) = sx;
+ M(0, 1) = 0.0;
+ M(0, 2) = 0.0;
+ M(0, 3) = tx;
+ M(1, 0) = 0.0;
+ M(1, 1) = sy;
+ M(1, 2) = 0.0;
+ M(1, 3) = ty;
+ M(2, 0) = 0.0;
+ M(2, 1) = 0.0;
+ M(2, 2) = 1.0;
+ M(2, 3) = 0.0;
+ M(3, 0) = 0.0;
+ M(3, 1) = 0.0;
+ M(3, 2) = 0.0;
+ M(3, 3) = 1.0;
+#undef M
+
+ glMultMatrixf(m);
+}
+
+
+
+const GLubyte *GLAPIENTRY
+gluErrorString(GLenum errorCode)
+{
+ static char *tess_error[] = {
+ "missing gluBeginPolygon",
+ "missing gluBeginContour",
+ "missing gluEndPolygon",
+ "missing gluEndContour",
+ "misoriented or self-intersecting loops",
+ "coincident vertices",
+ "colinear vertices",
+ "FIST recovery process fatal error"
+ };
+ static char *nurbs_error[] = {
+ "spline order un-supported",
+ "too few knots",
+ "valid knot range is empty",
+ "decreasing knot sequence knot",
+ "knot multiplicity greater than order of spline",
+ "endcurve() must follow bgncurve()",
+ "bgncurve() must precede endcurve()",
+ "missing or extra geometric data",
+ "can't draw pwlcurves",
+ "missing bgncurve()",
+ "missing bgnsurface()",
+ "endtrim() must precede endsurface()",
+ "bgnsurface() must precede endsurface()",
+ "curve of improper type passed as trim curve",
+ "bgnsurface() must precede bgntrim()",
+ "endtrim() must follow bgntrim()",
+ "bgntrim() must precede endtrim()",
+ "invalid or missing trim curve",
+ "bgntrim() must precede pwlcurve()",
+ "pwlcurve referenced twice",
+ "pwlcurve and nurbscurve mixed",
+ "improper usage of trim data type",
+ "nurbscurve referenced twice",
+ "nurbscurve and pwlcurve mixed",
+ "nurbssurface referenced twice",
+ "invalid property",
+ "endsurface() must follow bgnsurface()",
+ "misoriented trim curves",
+ "intersecting trim curves",
+ "UNUSED",
+ "unconnected trim curves",
+ "unknown knot error",
+ "negative vertex count encountered",
+ "negative byte-stride encountered",
+ "unknown type descriptor",
+ "null control array or knot vector",
+ "duplicate point on pwlcurve"
+ };
+
+ /* GL Errors */
+ if (errorCode == GL_NO_ERROR) {
+ return (GLubyte *) "no error";
+ }
+ else if (errorCode == GL_INVALID_VALUE) {
+ return (GLubyte *) "invalid value";
+ }
+ else if (errorCode == GL_INVALID_ENUM) {
+ return (GLubyte *) "invalid enum";
+ }
+ else if (errorCode == GL_INVALID_OPERATION) {
+ return (GLubyte *) "invalid operation";
+ }
+ else if (errorCode == GL_STACK_OVERFLOW) {
+ return (GLubyte *) "stack overflow";
+ }
+ else if (errorCode == GL_STACK_UNDERFLOW) {
+ return (GLubyte *) "stack underflow";
+ }
+ else if (errorCode == GL_OUT_OF_MEMORY) {
+ return (GLubyte *) "out of memory";
+ }
+ /* GLU Errors */
+ else if (errorCode == GLU_NO_ERROR) {
+ return (GLubyte *) "no error";
+ }
+ else if (errorCode == GLU_INVALID_ENUM) {
+ return (GLubyte *) "invalid enum";
+ }
+ else if (errorCode == GLU_INVALID_VALUE) {
+ return (GLubyte *) "invalid value";
+ }
+ else if (errorCode == GLU_OUT_OF_MEMORY) {
+ return (GLubyte *) "out of memory";
+ }
+ else if (errorCode == GLU_INCOMPATIBLE_GL_VERSION) {
+ return (GLubyte *) "incompatible GL version";
+ }
+ else if (errorCode >= GLU_TESS_ERROR1 && errorCode <= GLU_TESS_ERROR8) {
+ return (GLubyte *) tess_error[errorCode - GLU_TESS_ERROR1];
+ }
+ else if (errorCode >= GLU_NURBS_ERROR1 && errorCode <= GLU_NURBS_ERROR37) {
+ return (GLubyte *) nurbs_error[errorCode - GLU_NURBS_ERROR1];
+ }
+ else {
+ return NULL;
+ }
+}
+
+
+
+/*
+ * New in GLU 1.1
+ */
+
+const GLubyte *GLAPIENTRY
+gluGetString(GLenum name)
+{
+ static char *extensions = "GL_EXT_abgr";
+ static char *version = "1.1 Mesa 3.5";
+
+ switch (name) {
+ case GLU_EXTENSIONS:
+ return (GLubyte *) extensions;
+ case GLU_VERSION:
+ return (GLubyte *) version;
+ default:
+ return NULL;
+ }
+}
+
+
+
+#if 0 /* gluGetProcAddressEXT not finalized yet! */
+
+#ifdef __cplusplus
+ /* for BeOS R4.5 */
+void GLAPIENTRY(*gluGetProcAddressEXT(const GLubyte * procName)) (...)
+#else
+void (GLAPIENTRY * gluGetProcAddressEXT(const GLubyte * procName)) ()
+#endif
+{
+ struct proc
+ {
+ const char *name;
+ void *address;
+ };
+ static struct proc procTable[] = {
+ {"gluGetProcAddressEXT", (void *) gluGetProcAddressEXT}, /* me! */
+
+ /* new 1.1 functions */
+ {"gluGetString", (void *) gluGetString},
+
+ /* new 1.2 functions */
+ {"gluTessBeginPolygon", (void *) gluTessBeginPolygon},
+ {"gluTessBeginContour", (void *) gluTessBeginContour},
+ {"gluTessEndContour", (void *) gluTessEndContour},
+ {"gluTessEndPolygon", (void *) gluTessEndPolygon},
+ {"gluGetTessProperty", (void *) gluGetTessProperty},
+
+ /* new 1.3 functions */
+
+ {NULL, NULL}
+ };
+ GLuint i;
+
+ for (i = 0; procTable[i].address; i++) {
+ if (strcmp((const char *) procName, procTable[i].name) == 0)
+ return (void (GLAPIENTRY *) ()) procTable[i].address;
+ }
+
+ return NULL;
+}
+
+#endif
+
+
+
+/*
+ * New in GLU 1.3
+ */
+#ifdef GLU_VERSION_1_3
+GLboolean GLAPIENTRY
+gluCheckExtension(const GLubyte *extName, const GLubyte * extString)
+{
+ assert(extName);
+ assert(extString);
+ {
+ const int len = strlen((const char *) extName);
+ const char *start = (const char *) extString;
+
+ while (1) {
+ const char *c = strstr(start, (const char *) extName);
+ if (!c)
+ return GL_FALSE;
+
+ if ((c == start || c[-1] == ' ') && (c[len] == ' ' || c[len] == 0))
+ return GL_TRUE;
+
+ start = c + len;
+ }
+ }
+}
+#endif