diff options
Diffstat (limited to 'src/glu/mesa/nurbssrf.c')
-rw-r--r-- | src/glu/mesa/nurbssrf.c | 1317 |
1 files changed, 0 insertions, 1317 deletions
diff --git a/src/glu/mesa/nurbssrf.c b/src/glu/mesa/nurbssrf.c deleted file mode 100644 index d39fa47d18a..00000000000 --- a/src/glu/mesa/nurbssrf.c +++ /dev/null @@ -1,1317 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.3 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * NURBS implementation written by Bogdan Sikorski ([email protected]) - * See README2 for more info. - */ - - -#ifdef PC_HEADER -#include "all.h" -#else -#include <math.h> -#include <stdlib.h> -#include <string.h> -#include "gluP.h" -#include "nurbs.h" -#endif - - -static int -get_surface_dim(GLenum type) -{ - switch (type) { - case GL_MAP2_VERTEX_3: - return 3; - case GL_MAP2_VERTEX_4: - return 4; - case GL_MAP2_INDEX: - return 1; - case GL_MAP2_COLOR_4: - return 4; - case GL_MAP2_NORMAL: - return 3; - case GL_MAP2_TEXTURE_COORD_1: - return 1; - case GL_MAP2_TEXTURE_COORD_2: - return 2; - case GL_MAP2_TEXTURE_COORD_3: - return 3; - case GL_MAP2_TEXTURE_COORD_4: - return 4; - default: - abort(); /* TODO: is this OK? */ - } - return 0; /*never get here */ -} - -static GLenum -test_nurbs_surface(GLUnurbsObj * nobj, surface_attribs * attrib) -{ - GLenum err; - GLint tmp_int; - - if (attrib->sorder < 0 || attrib->torder < 0) { - call_user_error(nobj, GLU_INVALID_VALUE); - return GLU_ERROR; - } - glGetIntegerv(GL_MAX_EVAL_ORDER, &tmp_int); - if (attrib->sorder > tmp_int || attrib->sorder < 2) { - call_user_error(nobj, GLU_NURBS_ERROR1); - return GLU_ERROR; - } - if (attrib->torder > tmp_int || attrib->torder < 2) { - call_user_error(nobj, GLU_NURBS_ERROR1); - return GLU_ERROR; - } - if (attrib->sknot_count < attrib->sorder + 2) { - call_user_error(nobj, GLU_NURBS_ERROR2); - return GLU_ERROR; - } - if (attrib->tknot_count < attrib->torder + 2) { - call_user_error(nobj, GLU_NURBS_ERROR2); - return GLU_ERROR; - } - if (attrib->s_stride < 0 || attrib->t_stride < 0) { - call_user_error(nobj, GLU_NURBS_ERROR34); - return GLU_ERROR; - } - if (attrib->sknot == NULL || attrib->tknot == NULL - || attrib->ctrlarray == NULL) { - call_user_error(nobj, GLU_NURBS_ERROR36); - return GLU_ERROR; - } - if ((err = test_knot(attrib->tknot_count, attrib->tknot, attrib->torder)) - != GLU_NO_ERROR) { - call_user_error(nobj, err); - return GLU_ERROR; - } - if ((err = test_knot(attrib->sknot_count, attrib->sknot, attrib->sorder)) - != GLU_NO_ERROR) { - call_user_error(nobj, err); - return GLU_ERROR; - } - return GLU_NO_ERROR; -} - -static GLenum -test_nurbs_surfaces(GLUnurbsObj * nobj) -{ - /* test the geometric data */ - if (test_nurbs_surface(nobj, &(nobj->surface.geom)) != GLU_NO_ERROR) - return GLU_ERROR; - /* now test the attributive data */ - /* color */ - if (nobj->surface.color.type != GLU_INVALID_ENUM) - if (test_nurbs_surface(nobj, &(nobj->surface.color)) != GLU_NO_ERROR) - return GLU_ERROR; - /* normal */ - if (nobj->surface.normal.type != GLU_INVALID_ENUM) - if (test_nurbs_surface(nobj, &(nobj->surface.normal)) != GLU_NO_ERROR) - return GLU_ERROR; - /* texture */ - if (nobj->surface.texture.type != GLU_INVALID_ENUM) - if (test_nurbs_surface(nobj, &(nobj->surface.texture)) != GLU_NO_ERROR) - return GLU_ERROR; - return GLU_NO_ERROR; -} - -static GLenum -convert_surf(knot_str_type * s_knot, knot_str_type * t_knot, - surface_attribs * attrib, GLfloat ** new_ctrl, - GLint * s_n_ctrl, GLint * t_n_ctrl) -{ - GLfloat **tmp_ctrl; - GLfloat *ctrl_offset; - GLint tmp_n_control; - GLint i, j, t_cnt, s_cnt; - GLint tmp_stride; - GLint dim; - GLenum err; - - /* valid range is empty? */ - if ((s_knot->unified_knot != NULL && s_knot->unified_nknots == 0) || - (t_knot->unified_knot != NULL && t_knot->unified_nknots == 0)) { - if (s_knot->unified_knot) { - free(s_knot->unified_knot); - s_knot->unified_knot = NULL; - } - if (t_knot->unified_knot) { - free(t_knot->unified_knot); - t_knot->unified_knot = NULL; - } - *s_n_ctrl = 0; - *t_n_ctrl = 0; - return GLU_NO_ERROR; - } - t_cnt = attrib->tknot_count - attrib->torder; - s_cnt = attrib->sknot_count - attrib->sorder; - if ((tmp_ctrl = (GLfloat **) malloc(sizeof(GLfloat *) * t_cnt)) == NULL) - return GLU_OUT_OF_MEMORY; - if ((err = explode_knot(s_knot)) != GLU_NO_ERROR) { - free(tmp_ctrl); - if (s_knot->unified_knot) { - free(s_knot->unified_knot); - s_knot->unified_knot = NULL; - } - return err; - } - if (s_knot->unified_knot) { - free(s_knot->unified_knot); - s_knot->unified_knot = NULL; - } - if ((err = calc_alphas(s_knot)) != GLU_NO_ERROR) { - free(tmp_ctrl); - free(s_knot->new_knot); - return err; - } - free(s_knot->new_knot); - ctrl_offset = attrib->ctrlarray; - dim = attrib->dim; - for (i = 0; i < t_cnt; i++) { - if ((err = calc_new_ctrl_pts(ctrl_offset, attrib->s_stride, s_knot, - dim, &(tmp_ctrl[i]), - &tmp_n_control)) != GLU_NO_ERROR) { - for (--i; i <= 0; i--) - free(tmp_ctrl[i]); - free(tmp_ctrl); - free(s_knot->alpha); - return err; - } - ctrl_offset += attrib->t_stride; - } - free(s_knot->alpha); - tmp_stride = dim * tmp_n_control; - if ((*new_ctrl = (GLfloat *) malloc(sizeof(GLfloat) * tmp_stride * t_cnt)) - == NULL) { - for (i = 0; i < t_cnt; i++) - free(tmp_ctrl[i]); - free(tmp_ctrl); - return GLU_OUT_OF_MEMORY; - } - for (i = 0; i < tmp_n_control; i++) - for (j = 0; j < t_cnt; j++) - MEMCPY(*new_ctrl + j * dim + i * dim * t_cnt, tmp_ctrl[j] + dim * i, - sizeof(GLfloat) * dim); - for (i = 0; i < t_cnt; i++) - free(tmp_ctrl[i]); - free(tmp_ctrl); - *s_n_ctrl = tmp_n_control; - - if ((tmp_ctrl = (GLfloat **) malloc(sizeof(GLfloat *) * (*s_n_ctrl))) == - NULL) { - return GLU_OUT_OF_MEMORY; - } - if ((err = explode_knot(t_knot)) != GLU_NO_ERROR) { - free(tmp_ctrl); - if (t_knot->unified_knot) { - free(t_knot->unified_knot); - t_knot->unified_knot = NULL; - } - return err; - } - if (t_knot->unified_knot) { - free(t_knot->unified_knot); - t_knot->unified_knot = NULL; - } - if ((err = calc_alphas(t_knot)) != GLU_NO_ERROR) { - free(tmp_ctrl); - free(t_knot->new_knot); - return err; - } - free(t_knot->new_knot); - ctrl_offset = *new_ctrl; - for (i = 0; i < (*s_n_ctrl); i++) { - if ((err = calc_new_ctrl_pts(ctrl_offset, dim, t_knot, - dim, &(tmp_ctrl[i]), - &tmp_n_control)) != GLU_NO_ERROR) { - for (--i; i <= 0; i--) - free(tmp_ctrl[i]); - free(tmp_ctrl); - free(t_knot->alpha); - return err; - } - ctrl_offset += dim * t_cnt; - } - free(t_knot->alpha); - free(*new_ctrl); - tmp_stride = dim * tmp_n_control; - if ( - (*new_ctrl = - (GLfloat *) malloc(sizeof(GLfloat) * tmp_stride * (*s_n_ctrl))) == - NULL) { - for (i = 0; i < (*s_n_ctrl); i++) - free(tmp_ctrl[i]); - free(tmp_ctrl); - return GLU_OUT_OF_MEMORY; - } - for (i = 0; i < (*s_n_ctrl); i++) { - MEMCPY(*new_ctrl + i * tmp_stride, tmp_ctrl[i], - sizeof(GLfloat) * tmp_stride); - free(tmp_ctrl[i]); - } - free(tmp_ctrl); - *t_n_ctrl = tmp_n_control; - return GLU_NO_ERROR; -} - -/* prepare the knot information structures */ -static GLenum -fill_knot_structures(GLUnurbsObj * nobj, - knot_str_type * geom_s_knot, knot_str_type * geom_t_knot, - knot_str_type * color_s_knot, - knot_str_type * color_t_knot, - knot_str_type * normal_s_knot, - knot_str_type * normal_t_knot, - knot_str_type * texture_s_knot, - knot_str_type * texture_t_knot) -{ - GLint order; - GLfloat *knot; - GLint nknots; - GLint t_min, t_max; - - geom_s_knot->unified_knot = NULL; - knot = geom_s_knot->knot = nobj->surface.geom.sknot; - nknots = geom_s_knot->nknots = nobj->surface.geom.sknot_count; - order = geom_s_knot->order = nobj->surface.geom.sorder; - geom_s_knot->delta_nknots = 0; - t_min = geom_s_knot->t_min = order - 1; - t_max = geom_s_knot->t_max = nknots - order; - if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { - call_user_error(nobj, GLU_NURBS_ERROR3); - return GLU_ERROR; - } - if (fabs(knot[0] - knot[t_min]) < EPSILON) { - /* knot open at beggining */ - geom_s_knot->open_at_begin = GL_TRUE; - } - else - geom_s_knot->open_at_begin = GL_FALSE; - if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { - /* knot open at end */ - geom_s_knot->open_at_end = GL_TRUE; - } - else - geom_s_knot->open_at_end = GL_FALSE; - geom_t_knot->unified_knot = NULL; - knot = geom_t_knot->knot = nobj->surface.geom.tknot; - nknots = geom_t_knot->nknots = nobj->surface.geom.tknot_count; - order = geom_t_knot->order = nobj->surface.geom.torder; - geom_t_knot->delta_nknots = 0; - t_min = geom_t_knot->t_min = order - 1; - t_max = geom_t_knot->t_max = nknots - order; - if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { - call_user_error(nobj, GLU_NURBS_ERROR3); - return GLU_ERROR; - } - if (fabs(knot[0] - knot[t_min]) < EPSILON) { - /* knot open at beggining */ - geom_t_knot->open_at_begin = GL_TRUE; - } - else - geom_t_knot->open_at_begin = GL_FALSE; - if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { - /* knot open at end */ - geom_t_knot->open_at_end = GL_TRUE; - } - else - geom_t_knot->open_at_end = GL_FALSE; - - if (nobj->surface.color.type != GLU_INVALID_ENUM) { - color_s_knot->unified_knot = (GLfloat *) 1; - knot = color_s_knot->knot = nobj->surface.color.sknot; - nknots = color_s_knot->nknots = nobj->surface.color.sknot_count; - order = color_s_knot->order = nobj->surface.color.sorder; - color_s_knot->delta_nknots = 0; - t_min = color_s_knot->t_min = order - 1; - t_max = color_s_knot->t_max = nknots - order; - if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { - call_user_error(nobj, GLU_NURBS_ERROR3); - return GLU_ERROR; - } - if (fabs(knot[0] - knot[t_min]) < EPSILON) { - /* knot open at beggining */ - color_s_knot->open_at_begin = GL_TRUE; - } - else - color_s_knot->open_at_begin = GL_FALSE; - if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { - /* knot open at end */ - color_s_knot->open_at_end = GL_TRUE; - } - else - color_s_knot->open_at_end = GL_FALSE; - color_t_knot->unified_knot = (GLfloat *) 1; - knot = color_t_knot->knot = nobj->surface.color.tknot; - nknots = color_t_knot->nknots = nobj->surface.color.tknot_count; - order = color_t_knot->order = nobj->surface.color.torder; - color_t_knot->delta_nknots = 0; - t_min = color_t_knot->t_min = order - 1; - t_max = color_t_knot->t_max = nknots - order; - if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { - call_user_error(nobj, GLU_NURBS_ERROR3); - return GLU_ERROR; - } - if (fabs(knot[0] - knot[t_min]) < EPSILON) { - /* knot open at beggining */ - color_t_knot->open_at_begin = GL_TRUE; - } - else - color_t_knot->open_at_begin = GL_FALSE; - if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { - /* knot open at end */ - color_t_knot->open_at_end = GL_TRUE; - } - else - color_t_knot->open_at_end = GL_FALSE; - } - else { - color_s_knot->unified_knot = NULL; - color_t_knot->unified_knot = NULL; - } - - if (nobj->surface.normal.type != GLU_INVALID_ENUM) { - normal_s_knot->unified_knot = (GLfloat *) 1; - knot = normal_s_knot->knot = nobj->surface.normal.sknot; - nknots = normal_s_knot->nknots = nobj->surface.normal.sknot_count; - order = normal_s_knot->order = nobj->surface.normal.sorder; - normal_s_knot->delta_nknots = 0; - t_min = normal_s_knot->t_min = order - 1; - t_max = normal_s_knot->t_max = nknots - order; - if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { - call_user_error(nobj, GLU_NURBS_ERROR3); - return GLU_ERROR; - } - if (fabs(knot[0] - knot[t_min]) < EPSILON) { - /* knot open at beggining */ - normal_s_knot->open_at_begin = GL_TRUE; - } - else - normal_s_knot->open_at_begin = GL_FALSE; - if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { - /* knot open at end */ - normal_s_knot->open_at_end = GL_TRUE; - } - else - normal_s_knot->open_at_end = GL_FALSE; - normal_t_knot->unified_knot = (GLfloat *) 1; - knot = normal_t_knot->knot = nobj->surface.normal.tknot; - nknots = normal_t_knot->nknots = nobj->surface.normal.tknot_count; - order = normal_t_knot->order = nobj->surface.normal.torder; - normal_t_knot->delta_nknots = 0; - t_min = normal_t_knot->t_min = order - 1; - t_max = normal_t_knot->t_max = nknots - order; - if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { - call_user_error(nobj, GLU_NURBS_ERROR3); - return GLU_ERROR; - } - if (fabs(knot[0] - knot[t_min]) < EPSILON) { - /* knot open at beggining */ - normal_t_knot->open_at_begin = GL_TRUE; - } - else - normal_t_knot->open_at_begin = GL_FALSE; - if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { - /* knot open at end */ - normal_t_knot->open_at_end = GL_TRUE; - } - else - normal_t_knot->open_at_end = GL_FALSE; - } - else { - normal_s_knot->unified_knot = NULL; - normal_t_knot->unified_knot = NULL; - } - - if (nobj->surface.texture.type != GLU_INVALID_ENUM) { - texture_s_knot->unified_knot = (GLfloat *) 1; - knot = texture_s_knot->knot = nobj->surface.texture.sknot; - nknots = texture_s_knot->nknots = nobj->surface.texture.sknot_count; - order = texture_s_knot->order = nobj->surface.texture.sorder; - texture_s_knot->delta_nknots = 0; - t_min = texture_s_knot->t_min = order - 1; - t_max = texture_s_knot->t_max = nknots - order; - if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { - call_user_error(nobj, GLU_NURBS_ERROR3); - return GLU_ERROR; - } - if (fabs(knot[0] - knot[t_min]) < EPSILON) { - /* knot open at beggining */ - texture_s_knot->open_at_begin = GL_TRUE; - } - else - texture_s_knot->open_at_begin = GL_FALSE; - if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { - /* knot open at end */ - texture_s_knot->open_at_end = GL_TRUE; - } - else - texture_s_knot->open_at_end = GL_FALSE; - texture_t_knot->unified_knot = (GLfloat *) 1; - knot = texture_t_knot->knot = nobj->surface.texture.tknot; - nknots = texture_t_knot->nknots = nobj->surface.texture.tknot_count; - order = texture_t_knot->order = nobj->surface.texture.torder; - texture_t_knot->delta_nknots = 0; - t_min = texture_t_knot->t_min = order - 1; - t_max = texture_t_knot->t_max = nknots - order; - if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { - call_user_error(nobj, GLU_NURBS_ERROR3); - return GLU_ERROR; - } - if (fabs(knot[0] - knot[t_min]) < EPSILON) { - /* knot open at beggining */ - texture_t_knot->open_at_begin = GL_TRUE; - } - else - texture_t_knot->open_at_begin = GL_FALSE; - if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { - /* knot open at end */ - texture_t_knot->open_at_end = GL_TRUE; - } - else - texture_t_knot->open_at_end = GL_FALSE; - } - else { - texture_s_knot->unified_knot = NULL; - texture_t_knot->unified_knot = NULL; - } - return GLU_NO_ERROR; -} - - -static void -free_new_ctrl(new_ctrl_type * p) -{ - if (p->geom_ctrl) - free(p->geom_ctrl); - if (p->geom_offsets) - free(p->geom_offsets); - if (p->color_ctrl) { - free(p->color_ctrl); - if (p->color_offsets) - free(p->color_offsets); - } - if (p->normal_ctrl) { - free(p->normal_ctrl); - if (p->normal_offsets) - free(p->normal_offsets); - } - if (p->texture_ctrl) { - free(p->texture_ctrl); - if (p->texture_offsets) - free(p->texture_offsets); - } -} - -/* convert surfaces - geometry and possible attribute ones into equivalent */ -/* sequence of adjacent Bezier patches */ -static GLenum -convert_surfs(GLUnurbsObj * nobj, new_ctrl_type * new_ctrl) -{ - knot_str_type geom_s_knot, color_s_knot, normal_s_knot, texture_s_knot; - knot_str_type geom_t_knot, color_t_knot, normal_t_knot, texture_t_knot; - GLenum err; - - if ((err = fill_knot_structures(nobj, &geom_s_knot, &geom_t_knot, - &color_s_knot, &color_t_knot, - &normal_s_knot, &normal_t_knot, - &texture_s_knot, - &texture_t_knot)) != GLU_NO_ERROR) { - return err; - } - /* unify knots - all knots should have the same working range */ - if ((err = select_knot_working_range(nobj, &geom_s_knot, &color_s_knot, - &normal_s_knot, - &texture_s_knot)) != GLU_NO_ERROR) { - call_user_error(nobj, err); - return err; - } - if ((err = select_knot_working_range(nobj, &geom_t_knot, &color_t_knot, - &normal_t_knot, - &texture_t_knot)) != GLU_NO_ERROR) { - free_unified_knots(&geom_s_knot, &color_s_knot, &normal_s_knot, - &texture_s_knot); - call_user_error(nobj, err); - return err; - } - - /* convert the geometry surface */ - nobj->surface.geom.dim = get_surface_dim(nobj->surface.geom.type); - if ((err = convert_surf(&geom_s_knot, &geom_t_knot, &(nobj->surface.geom), - &(new_ctrl->geom_ctrl), &(new_ctrl->geom_s_pt_cnt), - &(new_ctrl->geom_t_pt_cnt))) != GLU_NO_ERROR) { - free_unified_knots(&geom_s_knot, &color_s_knot, &normal_s_knot, - &texture_s_knot); - free_unified_knots(&geom_t_knot, &color_t_knot, &normal_t_knot, - &texture_t_knot); - call_user_error(nobj, err); - return err; - } - /* if additional attributive surfaces are given convert them as well */ - if (color_s_knot.unified_knot) { - nobj->surface.color.dim = get_surface_dim(nobj->surface.color.type); - if ( - (err = - convert_surf(&color_s_knot, &color_t_knot, &(nobj->surface.color), - &(new_ctrl->color_ctrl), &(new_ctrl->color_s_pt_cnt), - &(new_ctrl->color_t_pt_cnt))) != GLU_NO_ERROR) { - free_unified_knots(&color_s_knot, &color_s_knot, &normal_s_knot, - &texture_s_knot); - free_unified_knots(&color_t_knot, &color_t_knot, &normal_t_knot, - &texture_t_knot); - free_new_ctrl(new_ctrl); - call_user_error(nobj, err); - return err; - } - } - if (normal_s_knot.unified_knot) { - nobj->surface.normal.dim = get_surface_dim(nobj->surface.normal.type); - if ((err = convert_surf(&normal_s_knot, &normal_t_knot, - &(nobj->surface.normal), - &(new_ctrl->normal_ctrl), - &(new_ctrl->normal_s_pt_cnt), - &(new_ctrl->normal_t_pt_cnt))) != - GLU_NO_ERROR) { - free_unified_knots(&normal_s_knot, &normal_s_knot, &normal_s_knot, - &texture_s_knot); - free_unified_knots(&normal_t_knot, &normal_t_knot, &normal_t_knot, - &texture_t_knot); - free_new_ctrl(new_ctrl); - call_user_error(nobj, err); - return err; - } - } - if (texture_s_knot.unified_knot) { - nobj->surface.texture.dim = get_surface_dim(nobj->surface.texture.type); - if ((err = convert_surf(&texture_s_knot, &texture_t_knot, - &(nobj->surface.texture), - &(new_ctrl->texture_ctrl), - &(new_ctrl->texture_s_pt_cnt), - &(new_ctrl->texture_t_pt_cnt))) != - GLU_NO_ERROR) { - free_unified_knots(&texture_s_knot, &texture_s_knot, &texture_s_knot, - &texture_s_knot); - free_unified_knots(&texture_t_knot, &texture_t_knot, &texture_t_knot, - &texture_t_knot); - free_new_ctrl(new_ctrl); - call_user_error(nobj, err); - return err; - } - } - return GLU_NO_ERROR; -} - -/* tesselate the "boundary" Bezier edge strips */ -static void -tesselate_strip_t_line(GLint top_start, GLint top_end, GLint top_z, - GLint bottom_start, GLint bottom_end, GLint bottom_z, - GLint bottom_domain) -{ - GLint top_cnt, bottom_cnt, tri_cnt, k; - GLint direction; - - top_cnt = top_end - top_start; - direction = (top_cnt >= 0 ? 1 : -1); - bottom_cnt = bottom_end - bottom_start; - glBegin(GL_LINES); - while (top_cnt) { - if (bottom_cnt) - tri_cnt = top_cnt / bottom_cnt; - else - tri_cnt = abs(top_cnt); - for (k = 0; k <= tri_cnt; k++, top_start += direction) { - glEvalCoord2f((GLfloat) bottom_z / bottom_domain, - (GLfloat) bottom_start / bottom_domain); - glEvalPoint2(top_z, top_start); - } - if (bottom_cnt) { - glEvalCoord2f((GLfloat) bottom_z / bottom_domain, - (GLfloat) bottom_start / bottom_domain); - bottom_start += direction; - top_start -= direction; - glEvalCoord2f((GLfloat) bottom_z / bottom_domain, - (GLfloat) bottom_start / bottom_domain); - glEvalCoord2f((GLfloat) bottom_z / bottom_domain, - (GLfloat) bottom_start / bottom_domain); - glEvalPoint2(top_z, top_start); - } - top_cnt -= direction * tri_cnt; - bottom_cnt -= direction; - } - glEnd(); -} - - -static void -tesselate_strip_t_fill(GLint top_start, GLint top_end, GLint top_z, - GLint bottom_start, GLint bottom_end, GLint bottom_z, - GLint bottom_domain) -{ - GLint top_cnt, bottom_cnt, tri_cnt, k; - GLint direction; - - top_cnt = top_end - top_start; - direction = (top_cnt >= 0 ? 1 : -1); - bottom_cnt = bottom_end - bottom_start; - while (top_cnt) { - if (bottom_cnt) - tri_cnt = top_cnt / bottom_cnt; - else - tri_cnt = abs(top_cnt); - glBegin(GL_TRIANGLE_FAN); - glEvalCoord2f((GLfloat) bottom_z / bottom_domain, - (GLfloat) bottom_start / bottom_domain); - for (k = 0; k <= tri_cnt; k++, top_start += direction) - glEvalPoint2(top_z, top_start); - if (bottom_cnt) { - bottom_start += direction; - top_start -= direction; - glEvalCoord2f((GLfloat) bottom_z / bottom_domain, - (GLfloat) bottom_start / bottom_domain); - } - glEnd(); - top_cnt -= direction * tri_cnt; - bottom_cnt -= direction; - } -} - - -static void -tesselate_strip_t(GLenum display_mode, GLint top_start, GLint top_end, - GLint top_z, GLint bottom_start, GLint bottom_end, - GLint bottom_z, GLint bottom_domain) -{ - if (display_mode == GL_FILL) - tesselate_strip_t_fill(top_start, top_end, top_z, bottom_start, - bottom_end, bottom_z, bottom_domain); - else - tesselate_strip_t_line(top_start, top_end, top_z, bottom_start, - bottom_end, bottom_z, bottom_domain); -} - - -static void -tesselate_strip_s_fill(GLint top_start, GLint top_end, GLint top_z, - GLint bottom_start, GLint bottom_end, GLint bottom_z, - GLfloat bottom_domain) -{ - GLint top_cnt, bottom_cnt, tri_cnt, k; - GLint direction; - - top_cnt = top_end - top_start; - direction = (top_cnt >= 0 ? 1 : -1); - bottom_cnt = bottom_end - bottom_start; - while (top_cnt) { - if (bottom_cnt) - tri_cnt = top_cnt / bottom_cnt; - else - tri_cnt = abs(top_cnt); - glBegin(GL_TRIANGLE_FAN); - glEvalCoord2f((GLfloat) bottom_start / bottom_domain, - (GLfloat) bottom_z / bottom_domain); - for (k = 0; k <= tri_cnt; k++, top_start += direction) - glEvalPoint2(top_start, top_z); - if (bottom_cnt) { - bottom_start += direction; - top_start -= direction; - glEvalCoord2f((GLfloat) bottom_start / bottom_domain, - (GLfloat) bottom_z / bottom_domain); - } - glEnd(); - top_cnt -= direction * tri_cnt; - bottom_cnt -= direction; - } -} - - -static void -tesselate_strip_s_line(GLint top_start, GLint top_end, GLint top_z, - GLint bottom_start, GLint bottom_end, GLint bottom_z, - GLfloat bottom_domain) -{ - GLint top_cnt, bottom_cnt, tri_cnt, k; - GLint direction; - - top_cnt = top_end - top_start; - direction = (top_cnt >= 0 ? 1 : -1); - bottom_cnt = bottom_end - bottom_start; - glBegin(GL_LINES); - while (top_cnt) { - if (bottom_cnt) - tri_cnt = top_cnt / bottom_cnt; - else - tri_cnt = abs(top_cnt); - for (k = 0; k <= tri_cnt; k++, top_start += direction) { - glEvalCoord2f((GLfloat) bottom_start / bottom_domain, - (GLfloat) bottom_z / bottom_domain); - glEvalPoint2(top_start, top_z); - } - if (bottom_cnt) { - glEvalCoord2f((GLfloat) bottom_start / bottom_domain, - (GLfloat) bottom_z / bottom_domain); - bottom_start += direction; - top_start -= direction; - glEvalCoord2f((GLfloat) bottom_start / bottom_domain, - (GLfloat) bottom_z / bottom_domain); - glEvalPoint2(top_start, top_z); - glEvalCoord2f((GLfloat) bottom_start / bottom_domain, - (GLfloat) bottom_z / bottom_domain); - } - top_cnt -= direction * tri_cnt; - bottom_cnt -= direction; - } - glEnd(); -} - - -static void -tesselate_strip_s(GLenum display_mode, GLint top_start, GLint top_end, - GLint top_z, GLint bottom_start, GLint bottom_end, - GLint bottom_z, GLfloat bottom_domain) -{ - if (display_mode == GL_FILL) - tesselate_strip_s_fill(top_start, top_end, top_z, bottom_start, - bottom_end, bottom_z, bottom_domain); - else - tesselate_strip_s_line(top_start, top_end, top_z, bottom_start, - bottom_end, bottom_z, bottom_domain); -} - -static void -tesselate_bottom_left_corner(GLenum display_mode, GLfloat s_1, GLfloat t_1) -{ - if (display_mode == GL_FILL) { - glBegin(GL_TRIANGLE_FAN); - glEvalPoint2(1, 1); - glEvalCoord2f(s_1, 0.0); - glEvalCoord2f(0.0, 0.0); - glEvalCoord2f(0.0, t_1); - } - else { - glBegin(GL_LINES); - glEvalCoord2f(0.0, 0.0); - glEvalCoord2f(0.0, t_1); - glEvalCoord2f(0.0, 0.0); - glEvalPoint2(1, 1); - glEvalCoord2f(0.0, 0.0); - glEvalCoord2f(s_1, 0.0); - } - glEnd(); -} - -static void -tesselate_bottom_right_corner(GLenum display_mode, GLint v_top, - GLint v_bottom, GLfloat s_1, GLfloat t_1) -{ - if (display_mode == GL_FILL) { - glBegin(GL_TRIANGLE_FAN); - glEvalPoint2(1, v_top); - glEvalCoord2f(0.0, v_bottom * t_1); - glEvalCoord2f(0.0, (v_bottom + 1) * t_1); - glEvalCoord2f(s_1, (v_bottom + 1) * t_1); - } - else { - glBegin(GL_LINES); - glEvalCoord2f(0.0, (v_bottom + 1) * t_1); - glEvalPoint2(1, v_top); - glEvalCoord2f(0.0, (v_bottom + 1) * t_1); - glEvalCoord2f(0.0, v_bottom * t_1); - glEvalCoord2f(0.0, (v_bottom + 1) * t_1); - glEvalCoord2f(s_1, (v_bottom + 1) * t_1); - } - glEnd(); -} - -static void -tesselate_top_left_corner(GLenum display_mode, GLint u_right, GLint u_left, - GLfloat s_1, GLfloat t_1) -{ - if (display_mode == GL_FILL) { - glBegin(GL_TRIANGLE_FAN); - glEvalPoint2(u_right, 1); - glEvalCoord2f((u_left + 1) * s_1, t_1); - glEvalCoord2f((u_left + 1) * s_1, 0.0); - glEvalCoord2f(u_left * s_1, 0.0); - } - else { - glBegin(GL_LINES); - glEvalCoord2f((u_left + 1) * s_1, 0.0); - glEvalPoint2(u_right, 1); - glEvalCoord2f((u_left + 1) * s_1, 0.0); - glEvalCoord2f(u_left * s_1, 0.0); - glEvalCoord2f((u_left + 1) * s_1, 0.0); - glEvalCoord2f((u_left + 1) * s_1, t_1); - } - glEnd(); -} - -static void -tesselate_top_right_corner(GLenum display_mode, GLint u_left, GLint v_bottom, - GLint u_right, GLint v_top, GLfloat s_1, - GLfloat t_1) -{ - if (display_mode == GL_FILL) { - glBegin(GL_TRIANGLE_FAN); - glEvalPoint2(u_left, v_bottom); - glEvalCoord2f((u_right - 1) * s_1, v_top * t_1); - glEvalCoord2f(u_right * s_1, v_top * t_1); - glEvalCoord2f(u_right * s_1, (v_top - 1) * t_1); - } - else { - glBegin(GL_LINES); - glEvalCoord2f(u_right * s_1, v_top * t_1); - glEvalPoint2(u_left, v_bottom); - glEvalCoord2f(u_right * s_1, v_top * t_1); - glEvalCoord2f(u_right * s_1, (v_top - 1) * t_1); - glEvalCoord2f(u_right * s_1, v_top * t_1); - glEvalCoord2f((u_right - 1) * s_1, v_top * t_1); - } - glEnd(); -} - -/* do mesh mapping of Bezier */ -static void -nurbs_map_bezier(GLenum display_mode, GLint * sfactors, GLint * tfactors, - GLint s_bezier_cnt, GLint t_bezier_cnt, GLint s, GLint t) -{ - GLint top, bottom, right, left; - - - if (s == 0) { - top = *(tfactors + t * 3); - bottom = *(tfactors + t * 3 + 1); - } - else if (s == s_bezier_cnt - 1) { - top = *(tfactors + t * 3 + 2); - bottom = *(tfactors + t * 3); - } - else { - top = bottom = *(tfactors + t * 3); - } - if (t == 0) { - left = *(sfactors + s * 3 + 1); - right = *(sfactors + s * 3); - } - else if (t == t_bezier_cnt - 1) { - left = *(sfactors + s * 3); - right = *(sfactors + s * 3 + 2); - } - else { - left = right = *(sfactors + s * 3); - } - - if (top > bottom) { - if (left < right) { - glMapGrid2f(right, 0.0, 1.0, top, 0.0, 1.0); - glEvalMesh2(display_mode, 1, right, 1, top); - tesselate_strip_s(display_mode, 1, right, 1, 1, left, 0, - (GLfloat) left); - tesselate_bottom_left_corner(display_mode, (GLfloat) (1.0 / left), - (GLfloat) (1.0 / bottom)); -/* tesselate_strip_t(display_mode,1,top,1,1,bottom,0,(GLfloat)bottom);*/ - tesselate_strip_t(display_mode, top, 1, 1, bottom, 1, 0, - (GLfloat) bottom); - } - else if (left == right) { - glMapGrid2f(right, 0.0, 1.0, top, 0.0, 1.0); - glEvalMesh2(display_mode, 1, right, 0, top); -/* tesselate_strip_t(display_mode,0,top,1,0,bottom,0,(GLfloat)bottom);*/ - tesselate_strip_t(display_mode, top, 0, 1, bottom, 0, 0, - (GLfloat) bottom); - } - else { - glMapGrid2f(left, 0.0, 1.0, top, 0.0, 1.0); - glEvalMesh2(display_mode, 1, left, 0, top - 1); -/* tesselate_strip_t(display_mode,0,top-1,1,0,bottom-1,0, - (GLfloat)bottom);*/ - tesselate_strip_t(display_mode, top - 1, 0, 1, bottom - 1, 0, 0, - (GLfloat) bottom); - tesselate_bottom_right_corner(display_mode, top - 1, bottom - 1, - (GLfloat) (1.0 / right), - (GLfloat) (1.0 / bottom)); -/* tesselate_strip_s(display_mode,1,left,top-1,1,right,right, - (GLfloat)right);*/ - tesselate_strip_s(display_mode, left, 1, top - 1, right, 1, right, - (GLfloat) right); - } - } - else if (top == bottom) { - if (left < right) { - glMapGrid2f(right, 0.0, 1.0, top, 0.0, 1.0); - glEvalMesh2(display_mode, 0, right, 1, top); - tesselate_strip_s(display_mode, 0, right, 1, 0, left, 0, - (GLfloat) left); - } - else if (left == right) { - glMapGrid2f(right, 0.0, 1.0, top, 0.0, 1.0); - glEvalMesh2(display_mode, 0, right, 0, top); - } - else { - glMapGrid2f(left, 0.0, 1.0, top, 0.0, 1.0); - glEvalMesh2(display_mode, 0, left, 0, top - 1); -/* tesselate_strip_s(display_mode,0,left,top-1,0,right,right, - (GLfloat)right);*/ - tesselate_strip_s(display_mode, left, 0, top - 1, right, 0, right, - (GLfloat) right); - } - } - else { - if (left < right) { - glMapGrid2f(right, 0.0, 1.0, bottom, 0.0, 1.0); - glEvalMesh2(display_mode, 0, right - 1, 1, bottom); - tesselate_strip_s(display_mode, 0, right - 1, 1, 0, left - 1, 0, - (GLfloat) left); - tesselate_top_left_corner(display_mode, right - 1, left - 1, - (GLfloat) (1.0 / left), - (GLfloat) (1.0 / top)); - tesselate_strip_t(display_mode, 1, bottom, right - 1, 1, top, top, - (GLfloat) top); - } - else if (left == right) { - glMapGrid2f(right, 0.0, 1.0, bottom, 0.0, 1.0); - glEvalMesh2(display_mode, 0, right - 1, 0, bottom); - tesselate_strip_t(display_mode, 0, bottom, right - 1, 0, top, top, - (GLfloat) top); - } - else { - glMapGrid2f(left, 0.0, 1.0, bottom, 0.0, 1.0); - glEvalMesh2(display_mode, 0, left - 1, 0, bottom - 1); - tesselate_strip_t(display_mode, 0, bottom - 1, left - 1, 0, top - 1, - top, (GLfloat) top); - tesselate_top_right_corner(display_mode, left - 1, bottom - 1, right, - top, (GLfloat) (1.0 / right), - (GLfloat) (1.0 / top)); -/* tesselate_strip_s(display_mode,0,left-1,bottom-1,0,right-1,right, - (GLfloat)right);*/ - tesselate_strip_s(display_mode, left - 1, 0, bottom - 1, right - 1, - 0, right, (GLfloat) right); - } - } -} - -/* draw NURBS surface in OUTLINE POLYGON mode */ -static void -draw_polygon_mode(GLenum display_mode, GLUnurbsObj * nobj, - new_ctrl_type * new_ctrl, GLint * sfactors, - GLint * tfactors) -{ - GLsizei offset; - GLint t_bezier_cnt, s_bezier_cnt; - GLboolean do_color, do_normal, do_texture; - GLint i, j; - - t_bezier_cnt = new_ctrl->t_bezier_cnt; - s_bezier_cnt = new_ctrl->s_bezier_cnt; - glEnable(nobj->surface.geom.type); - if (new_ctrl->color_ctrl) { - glEnable(nobj->surface.color.type); - do_color = GL_TRUE; - } - else - do_color = GL_FALSE; - if (new_ctrl->normal_ctrl) { - glEnable(nobj->surface.normal.type); - do_normal = GL_TRUE; - } - else - do_normal = GL_FALSE; - if (new_ctrl->texture_ctrl) { - glEnable(nobj->surface.texture.type); - do_texture = GL_TRUE; - } - else - do_texture = GL_FALSE; - for (j = 0; j < s_bezier_cnt; j++) { - for (i = 0; i < t_bezier_cnt; i++) { - offset = j * t_bezier_cnt + i; - if (fine_culling_test_3D(nobj, *(new_ctrl->geom_offsets + offset), - nobj->surface.geom.sorder, - nobj->surface.geom.torder, - new_ctrl->geom_s_stride, - new_ctrl->geom_t_stride, - nobj->surface.geom.dim)) continue; - glMap2f(nobj->surface.geom.type, 0.0, 1.0, new_ctrl->geom_s_stride, - nobj->surface.geom.sorder, 0.0, 1.0, new_ctrl->geom_t_stride, - nobj->surface.geom.torder, - *(new_ctrl->geom_offsets + offset)); - if (do_color) { - glMap2f(nobj->surface.color.type, 0.0, 1.0, - new_ctrl->color_s_stride, nobj->surface.color.sorder, - 0.0, 1.0, new_ctrl->color_t_stride, - nobj->surface.color.torder, - *(new_ctrl->color_offsets + offset)); - } - if (do_normal) { - glMap2f(nobj->surface.normal.type, 0.0, 1.0, - new_ctrl->normal_s_stride, nobj->surface.normal.sorder, - 0.0, 1.0, new_ctrl->normal_t_stride, - nobj->surface.normal.torder, - *(new_ctrl->normal_offsets + offset)); - } - if (do_texture) { - glMap2f(nobj->surface.texture.type, 0.0, 1.0, - new_ctrl->texture_s_stride, nobj->surface.texture.sorder, - 0.0, 1.0, new_ctrl->texture_t_stride, - nobj->surface.texture.torder, - *(new_ctrl->texture_offsets + offset)); - } -/* glMapGrid2f(sfactors[j*3+0],0.0,1.0,tfactors[i*3+0],0.0,1.0); - glEvalMesh2(display_mode,0,sfactors[j*3+0],0,tfactors[i*3+0]);*/ - nurbs_map_bezier(display_mode, sfactors, tfactors, s_bezier_cnt, - t_bezier_cnt, j, i); - } - } -} - - - -/* draw NURBS surface in OUTLINE POLYGON mode */ -#if 0 -static void -draw_patch_mode(GLenum display_mode, GLUnurbsObj * nobj, - new_ctrl_type * new_ctrl, GLint * sfactors, GLint * tfactors) -{ - GLsizei offset; - GLint t_bezier_cnt, s_bezier_cnt; - GLboolean do_color, do_normal, do_texture; - GLint i, j; - - t_bezier_cnt = new_ctrl->t_bezier_cnt; - s_bezier_cnt = new_ctrl->s_bezier_cnt; - glEnable(nobj->surface.geom.type); - if (new_ctrl->color_ctrl) { - glEnable(nobj->surface.color.type); - do_color = GL_TRUE; - } - else - do_color = GL_FALSE; - if (new_ctrl->normal_ctrl) { - glEnable(nobj->surface.normal.type); - do_normal = GL_TRUE; - } - else - do_normal = GL_FALSE; - if (new_ctrl->texture_ctrl) { - glEnable(nobj->surface.texture.type); - do_texture = GL_TRUE; - } - else - do_texture = GL_FALSE; - for (j = 0; j < s_bezier_cnt; j++) { - for (i = 0; i < t_bezier_cnt; i++) { - offset = j * t_bezier_cnt + i; - if (fine_culling_test_3D(nobj, *(new_ctrl->geom_offsets + offset), - nobj->surface.geom.sorder, - nobj->surface.geom.torder, - new_ctrl->geom_s_stride, - new_ctrl->geom_t_stride, - nobj->surface.geom.dim)) continue; - glMap2f(nobj->surface.geom.type, 0.0, 1.0, new_ctrl->geom_s_stride, - nobj->surface.geom.sorder, 0.0, 1.0, new_ctrl->geom_t_stride, - nobj->surface.geom.torder, - *(new_ctrl->geom_offsets + offset)); - if (do_color) { - glMap2f(nobj->surface.color.type, 0.0, 1.0, - new_ctrl->color_s_stride, nobj->surface.color.sorder, - 0.0, 1.0, new_ctrl->color_t_stride, - nobj->surface.color.torder, - *(new_ctrl->color_offsets + offset)); - } - if (do_normal) { - glMap2f(nobj->surface.normal.type, 0.0, 1.0, - new_ctrl->normal_s_stride, nobj->surface.normal.sorder, - 0.0, 1.0, new_ctrl->normal_t_stride, - nobj->surface.normal.torder, - *(new_ctrl->normal_offsets + offset)); - } - if (do_texture) { - glMap2f(nobj->surface.texture.type, 0.0, 1.0, - new_ctrl->texture_s_stride, nobj->surface.texture.sorder, - 0.0, 1.0, new_ctrl->texture_t_stride, - nobj->surface.texture.torder, - *(new_ctrl->texture_offsets + offset)); - } - nurbs_map_bezier(display_mode, sfactors, tfactors, s_bezier_cnt, - t_bezier_cnt, i, j); -/* glMapGrid2f(sfactors[j],0.0,1.0,tfactors[i],0.0,1.0); - glEvalMesh2(display_mode,0,sfactors[j],0,tfactors[i]);*/ - } - } -} -#endif - - - -static void -init_new_ctrl(new_ctrl_type * p) -{ - p->geom_ctrl = p->color_ctrl = p->normal_ctrl = p->texture_ctrl = NULL; - p->geom_offsets = p->color_offsets = p->normal_offsets = - p->texture_offsets = NULL; - p->s_bezier_cnt = p->t_bezier_cnt = 0; -} - - -static GLenum -augment_new_ctrl(GLUnurbsObj * nobj, new_ctrl_type * p) -{ - GLsizei offset_size; - GLint i, j; - - p->s_bezier_cnt = (p->geom_s_pt_cnt) / (nobj->surface.geom.sorder); - p->t_bezier_cnt = (p->geom_t_pt_cnt) / (nobj->surface.geom.torder); - offset_size = (p->s_bezier_cnt) * (p->t_bezier_cnt); - p->geom_t_stride = nobj->surface.geom.dim; - p->geom_s_stride = (p->geom_t_pt_cnt) * (nobj->surface.geom.dim); - p->color_t_stride = nobj->surface.color.dim; - p->color_s_stride = (p->color_t_pt_cnt) * (nobj->surface.color.dim); - p->normal_t_stride = nobj->surface.normal.dim; - p->normal_s_stride = (p->normal_t_pt_cnt) * (nobj->surface.normal.dim); - p->texture_t_stride = nobj->surface.texture.dim; - p->texture_s_stride = (p->texture_t_pt_cnt) * (nobj->surface.texture.dim); - if ( - (p->geom_offsets = - (GLfloat **) malloc(sizeof(GLfloat *) * offset_size)) == NULL) { - call_user_error(nobj, GLU_OUT_OF_MEMORY); - return GLU_ERROR; - } - if (p->color_ctrl) - if ( - (p->color_offsets = - (GLfloat **) malloc(sizeof(GLfloat *) * offset_size)) == NULL) { - free_new_ctrl(p); - call_user_error(nobj, GLU_OUT_OF_MEMORY); - return GLU_ERROR; - } - if (p->normal_ctrl) - if ( - (p->normal_offsets = - (GLfloat **) malloc(sizeof(GLfloat *) * offset_size)) == NULL) { - free_new_ctrl(p); - call_user_error(nobj, GLU_OUT_OF_MEMORY); - return GLU_ERROR; - } - if (p->texture_ctrl) - if ( - (p->texture_offsets = - (GLfloat **) malloc(sizeof(GLfloat *) * offset_size)) == NULL) { - free_new_ctrl(p); - call_user_error(nobj, GLU_OUT_OF_MEMORY); - return GLU_ERROR; - } - for (i = 0; i < p->s_bezier_cnt; i++) - for (j = 0; j < p->t_bezier_cnt; j++) - *(p->geom_offsets + i * (p->t_bezier_cnt) + j) = - p->geom_ctrl + i * (nobj->surface.geom.sorder) * - (nobj->surface.geom.dim) * (p->geom_t_pt_cnt) + - j * (nobj->surface.geom.dim) * (nobj->surface.geom.torder); - if (p->color_ctrl) - for (i = 0; i < p->s_bezier_cnt; i++) - for (j = 0; j < p->t_bezier_cnt; j++) - *(p->color_offsets + i * (p->t_bezier_cnt) + j) = - p->color_ctrl + i * (nobj->surface.color.sorder) * - (nobj->surface.color.dim) * (p->color_t_pt_cnt) + - j * (nobj->surface.color.dim) * (nobj->surface.color.torder); - if (p->normal_ctrl) - for (i = 0; i < p->s_bezier_cnt; i++) - for (j = 0; j < p->t_bezier_cnt; j++) - *(p->normal_offsets + i * (p->t_bezier_cnt) + j) = - p->normal_ctrl + i * (nobj->surface.normal.sorder) * - (nobj->surface.normal.dim) * (p->normal_t_pt_cnt) + - j * (nobj->surface.normal.dim) * (nobj->surface.normal.torder); - if (p->texture_ctrl) - for (i = 0; i < p->s_bezier_cnt; i++) - for (j = 0; j < p->t_bezier_cnt; j++) - *(p->texture_offsets + i * (p->t_bezier_cnt) + j) = - p->texture_ctrl + i * (nobj->surface.texture.sorder) * - (nobj->surface.texture.dim) * (p->texture_t_pt_cnt) + - j * (nobj->surface.texture.dim) * - (nobj->surface.texture.torder); - return GLU_NO_ERROR; -} - -/* main NURBS surface procedure */ -void -do_nurbs_surface(GLUnurbsObj * nobj) -{ - GLint *sfactors, *tfactors; - new_ctrl_type new_ctrl; - - /* test user supplied data */ - if (test_nurbs_surfaces(nobj) != GLU_NO_ERROR) - return; - - init_new_ctrl(&new_ctrl); - - if (convert_surfs(nobj, &new_ctrl) != GLU_NO_ERROR) - return; - if (augment_new_ctrl(nobj, &new_ctrl) != GLU_NO_ERROR) - return; - switch (nobj->sampling_method) { - case GLU_PATH_LENGTH: - if (glu_do_sampling_3D(nobj, &new_ctrl, &sfactors, &tfactors) != - GLU_NO_ERROR) { - free_new_ctrl(&new_ctrl); - return; - } - break; - case GLU_DOMAIN_DISTANCE: - if (glu_do_sampling_uv(nobj, &new_ctrl, &sfactors, &tfactors) != - GLU_NO_ERROR) { - free_new_ctrl(&new_ctrl); - return; - } - break; - case GLU_PARAMETRIC_ERROR: - if (glu_do_sampling_param_3D(nobj, &new_ctrl, &sfactors, &tfactors) != - GLU_NO_ERROR) { - free_new_ctrl(&new_ctrl); - return; - } - break; - default: - abort(); - } - glFrontFace(GL_CW); - switch (nobj->display_mode) { - case GLU_FILL: -/* if(polygon_trimming(nobj,&new_ctrl,sfactors,tfactors)==GLU_NO_ERROR)*/ - draw_polygon_mode(GL_FILL, nobj, &new_ctrl, sfactors, tfactors); - break; - case GLU_OUTLINE_POLYGON: - /* TODO - missing trimming handeling */ -/* just for now - no OUTLINE_PATCH mode - draw_patch_mode(GL_LINE,nobj,&new_ctrl,sfactors,tfactors); - break; */ - case GLU_OUTLINE_PATCH: -/* if(polygon_trimming(nobj,&new_ctrl,sfactors,tfactors)==GLU_NO_ERROR)*/ - draw_polygon_mode(GL_LINE, nobj, &new_ctrl, sfactors, tfactors); - break; - default: - abort(); /* TODO: is this OK? */ - } - free(sfactors); - free(tfactors); - free_new_ctrl(&new_ctrl); -} |