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-rw-r--r--src/glu/mesa/nurbs.c628
1 files changed, 628 insertions, 0 deletions
diff --git a/src/glu/mesa/nurbs.c b/src/glu/mesa/nurbs.c
new file mode 100644
index 00000000000..3f102b4e455
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+++ b/src/glu/mesa/nurbs.c
@@ -0,0 +1,628 @@
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.3
+ * Copyright (C) 1995-2000 Brian Paul
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free
+ * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+
+
+/*
+ * NURBS implementation written by Bogdan Sikorski ([email protected])
+ * See README2 for more info.
+ */
+
+
+#ifdef PC_HEADER
+#include "all.h"
+#else
+#include <stdio.h>
+#include <stdlib.h>
+#include "gluP.h"
+#include "nurbs.h"
+#endif
+
+
+void
+call_user_error(GLUnurbsObj * nobj, GLenum error)
+{
+ nobj->error = error;
+ if (nobj->error_callback != NULL) {
+ (*(nobj->error_callback)) (error);
+ }
+ else {
+ printf("NURBS error %d %s\n", error, (char *) gluErrorString(error));
+ }
+}
+
+
+
+GLUnurbsObj *GLAPIENTRY
+gluNewNurbsRenderer(void)
+{
+ GLUnurbsObj *n;
+ GLfloat tmp_viewport[4];
+ GLint i, j;
+
+ n = (GLUnurbsObj *) malloc(sizeof(GLUnurbsObj));
+ if (n) {
+ /* init */
+ n->culling = GL_FALSE;
+ n->nurbs_type = GLU_NURBS_NONE;
+ n->error = GLU_NO_ERROR;
+ n->error_callback = NULL;
+ n->auto_load_matrix = GL_TRUE;
+ n->sampling_tolerance = 50.0;
+ n->parametric_tolerance = 0.5;
+ n->u_step = n->v_step = 100;
+ n->sampling_method = GLU_PATH_LENGTH;
+ n->display_mode = GLU_FILL;
+ /* in case the user doesn't supply the sampling matrices */
+ /* set projection and modelview to identity */
+ for (i = 0; i < 4; i++)
+ for (j = 0; j < 4; j++)
+ if (i == j) {
+ n->sampling_matrices.model[i * 4 + j] = 1.0;
+ n->sampling_matrices.proj[i * 4 + j] = 1.0;
+ }
+ else {
+ n->sampling_matrices.model[i * 4 + j] = 0.0;
+ n->sampling_matrices.proj[i * 4 + j] = 0.0;
+ }
+ /* and set the viewport sampling matrix to current ciewport */
+ glGetFloatv(GL_VIEWPORT, tmp_viewport);
+ for (i = 0; i < 4; i++)
+ n->sampling_matrices.viewport[i] = tmp_viewport[i];
+ n->trim = NULL;
+ }
+ return n;
+}
+
+
+
+void GLAPIENTRY
+gluDeleteNurbsRenderer(GLUnurbsObj * nobj)
+{
+ if (nobj) {
+ free(nobj);
+ }
+}
+
+
+
+void GLAPIENTRY
+gluLoadSamplingMatrices(GLUnurbsObj * nobj,
+ const GLfloat modelMatrix[16],
+ const GLfloat projMatrix[16], const GLint viewport[4])
+{
+ GLint i;
+
+ for (i = 0; i < 16; i++) {
+ nobj->sampling_matrices.model[i] = modelMatrix[i];
+ nobj->sampling_matrices.proj[i] = projMatrix[i];
+ }
+ for (i = 0; i < 4; i++)
+ nobj->sampling_matrices.viewport[i] = viewport[i];
+}
+
+
+void GLAPIENTRY
+gluNurbsProperty(GLUnurbsObj * nobj, GLenum property, GLfloat value)
+{
+ GLenum val;
+
+ switch (property) {
+ case GLU_SAMPLING_TOLERANCE:
+ if (value <= 0.0) {
+ call_user_error(nobj, GLU_INVALID_VALUE);
+ return;
+ }
+ nobj->sampling_tolerance = value;
+ break;
+ case GLU_PARAMETRIC_TOLERANCE:
+ if (value <= 0.0) {
+ call_user_error(nobj, GLU_INVALID_VALUE);
+ return;
+ }
+ nobj->parametric_tolerance = value;
+ break;
+ case GLU_U_STEP:
+ if (value <= 0.0) {
+ call_user_error(nobj, GLU_INVALID_VALUE);
+ return;
+ }
+ nobj->u_step = (GLint) value;
+ break;
+ case GLU_V_STEP:
+ if (value <= 0.0) {
+ call_user_error(nobj, GLU_INVALID_VALUE);
+ return;
+ }
+ nobj->v_step = (GLint) value;
+ break;
+ case GLU_SAMPLING_METHOD:
+ val = (GLenum) value;
+ if (val != GLU_PATH_LENGTH && val != GLU_PARAMETRIC_ERROR
+ && val != GLU_DOMAIN_DISTANCE) {
+ call_user_error(nobj, GLU_INVALID_ENUM);
+ return;
+ }
+ nobj->sampling_method = val;
+ break;
+ case GLU_DISPLAY_MODE:
+ val = (GLenum) value;
+ if (val != GLU_FILL && val != GLU_OUTLINE_POLYGON
+ && val != GLU_OUTLINE_PATCH) {
+ call_user_error(nobj, GLU_INVALID_ENUM);
+ return;
+ }
+ if (nobj->nurbs_type == GLU_NURBS_CURVE) {
+ call_user_error(nobj, GLU_NURBS_ERROR26);
+ return;
+ }
+ nobj->display_mode = val;
+ if (val == GLU_OUTLINE_PATCH)
+ fprintf(stderr,
+ "NURBS, for the moment, can display only in POLYGON mode\n");
+ break;
+ case GLU_CULLING:
+ val = (GLenum) value;
+ if (val != GL_TRUE && val != GL_FALSE) {
+ call_user_error(nobj, GLU_INVALID_ENUM);
+ return;
+ }
+ nobj->culling = (GLboolean) value;
+ break;
+ case GLU_AUTO_LOAD_MATRIX:
+ val = (GLenum) value;
+ if (val != GL_TRUE && val != GL_FALSE) {
+ call_user_error(nobj, GLU_INVALID_ENUM);
+ return;
+ }
+ nobj->auto_load_matrix = (GLboolean) value;
+ break;
+ default:
+ call_user_error(nobj, GLU_NURBS_ERROR26);
+ }
+}
+
+
+void GLAPIENTRY
+gluGetNurbsProperty(GLUnurbsObj * nobj, GLenum property, GLfloat * value)
+{
+ switch (property) {
+ case GLU_SAMPLING_TOLERANCE:
+ *value = nobj->sampling_tolerance;
+ break;
+ case GLU_DISPLAY_MODE:
+ *value = (GLfloat) (GLint) nobj->display_mode;
+ break;
+ case GLU_CULLING:
+ *value = nobj->culling ? 1.0 : 0.0;
+ break;
+ case GLU_AUTO_LOAD_MATRIX:
+ *value = nobj->auto_load_matrix ? 1.0 : 0.0;
+ break;
+ default:
+ call_user_error(nobj, GLU_INVALID_ENUM);
+ }
+}
+
+
+
+void GLAPIENTRY
+gluBeginCurve(GLUnurbsObj * nobj)
+{
+ if (nobj->nurbs_type == GLU_NURBS_CURVE) {
+ call_user_error(nobj, GLU_NURBS_ERROR6);
+ return;
+ }
+ nobj->nurbs_type = GLU_NURBS_CURVE;
+ nobj->curve.geom.type = GLU_INVALID_ENUM;
+ nobj->curve.color.type = GLU_INVALID_ENUM;
+ nobj->curve.texture.type = GLU_INVALID_ENUM;
+ nobj->curve.normal.type = GLU_INVALID_ENUM;
+}
+
+
+void GLAPIENTRY
+gluEndCurve(GLUnurbsObj * nobj)
+{
+ if (nobj->nurbs_type == GLU_NURBS_NONE) {
+ call_user_error(nobj, GLU_NURBS_ERROR7);
+ return;
+ }
+ if (nobj->curve.geom.type == GLU_INVALID_ENUM) {
+ call_user_error(nobj, GLU_NURBS_ERROR8);
+ nobj->nurbs_type = GLU_NURBS_NONE;
+ return;
+ }
+ glPushAttrib((GLbitfield) (GL_EVAL_BIT | GL_ENABLE_BIT));
+ glDisable(GL_MAP1_VERTEX_3);
+ glDisable(GL_MAP1_VERTEX_4);
+ glDisable(GL_MAP1_INDEX);
+ glDisable(GL_MAP1_COLOR_4);
+ glDisable(GL_MAP1_NORMAL);
+ glDisable(GL_MAP1_TEXTURE_COORD_1);
+ glDisable(GL_MAP1_TEXTURE_COORD_2);
+ glDisable(GL_MAP1_TEXTURE_COORD_3);
+ glDisable(GL_MAP1_TEXTURE_COORD_4);
+ glDisable(GL_MAP2_VERTEX_3);
+ glDisable(GL_MAP2_VERTEX_4);
+ glDisable(GL_MAP2_INDEX);
+ glDisable(GL_MAP2_COLOR_4);
+ glDisable(GL_MAP2_NORMAL);
+ glDisable(GL_MAP2_TEXTURE_COORD_1);
+ glDisable(GL_MAP2_TEXTURE_COORD_2);
+ glDisable(GL_MAP2_TEXTURE_COORD_3);
+ glDisable(GL_MAP2_TEXTURE_COORD_4);
+ do_nurbs_curve(nobj);
+ glPopAttrib();
+ nobj->nurbs_type = GLU_NURBS_NONE;
+}
+
+
+void GLAPIENTRY
+gluNurbsCurve(GLUnurbsObj * nobj, GLint nknots, GLfloat * knot,
+ GLint stride, GLfloat * ctlarray, GLint order, GLenum type)
+{
+ if (nobj->nurbs_type == GLU_NURBS_TRIM) {
+#if 0
+/* TODO: NOT IMPLEMENTED YET */
+ nurbs_trim *ptr1;
+ trim_list *ptr2;
+
+ if (type != GLU_MAP1_TRIM_2 && type != GLU_MAP1_TRIM_3) {
+ call_user_error(nobj, GLU_NURBS_ERROR14);
+ return;
+ }
+ for (ptr1 = nobj->trim; ptr1->next; ptr1 = ptr1->next);
+ if (ptr1->trim_loop) {
+ for (ptr2 = ptr1->trim_loop; ptr2->next; ptr2 = ptr2->next);
+ if ((ptr2->next = (trim_list *) malloc(sizeof(trim_list))) == NULL) {
+ call_user_error(nobj, GLU_OUT_OF_MEMORY);
+ return;
+ }
+ ptr2 = ptr2->next;
+ }
+ else {
+ if ((ptr2 = (trim_list *) malloc(sizeof(trim_list))) == NULL) {
+ call_user_error(nobj, GLU_OUT_OF_MEMORY);
+ return;
+ }
+ ptr1->trim_loop = ptr2;
+ }
+ ptr2->trim_type = GLU_TRIM_NURBS;
+ ptr2->curve.nurbs_curve.knot_count = nknots;
+ ptr2->curve.nurbs_curve.knot = knot;
+ ptr2->curve.nurbs_curve.stride = stride;
+ ptr2->curve.nurbs_curve.ctrlarray = ctlarray;
+ ptr2->curve.nurbs_curve.order = order;
+ ptr2->curve.nurbs_curve.dim = (type == GLU_MAP1_TRIM_2 ? 2 : 3);
+ ptr2->curve.nurbs_curve.type = type;
+ ptr2->next = NULL;
+#endif
+ }
+ else {
+ if (type == GLU_MAP1_TRIM_2 || type == GLU_MAP1_TRIM_3) {
+ call_user_error(nobj, GLU_NURBS_ERROR22);
+ return;
+ }
+ if (nobj->nurbs_type != GLU_NURBS_CURVE) {
+ call_user_error(nobj, GLU_NURBS_ERROR10);
+ return;
+ }
+ switch (type) {
+ case GL_MAP1_VERTEX_3:
+ case GL_MAP1_VERTEX_4:
+ if (nobj->curve.geom.type != GLU_INVALID_ENUM) {
+ call_user_error(nobj, GLU_NURBS_ERROR8);
+ return;
+ }
+ nobj->curve.geom.type = type;
+ nobj->curve.geom.knot_count = nknots;
+ nobj->curve.geom.knot = knot;
+ nobj->curve.geom.stride = stride;
+ nobj->curve.geom.ctrlarray = ctlarray;
+ nobj->curve.geom.order = order;
+ break;
+ case GL_MAP1_INDEX:
+ case GL_MAP1_COLOR_4:
+ nobj->curve.color.type = type;
+ nobj->curve.color.knot_count = nknots;
+ nobj->curve.color.knot = knot;
+ nobj->curve.color.stride = stride;
+ nobj->curve.color.ctrlarray = ctlarray;
+ nobj->curve.color.order = order;
+ break;
+ case GL_MAP1_NORMAL:
+ nobj->curve.normal.type = type;
+ nobj->curve.normal.knot_count = nknots;
+ nobj->curve.normal.knot = knot;
+ nobj->curve.normal.stride = stride;
+ nobj->curve.normal.ctrlarray = ctlarray;
+ nobj->curve.normal.order = order;
+ break;
+ case GL_MAP1_TEXTURE_COORD_1:
+ case GL_MAP1_TEXTURE_COORD_2:
+ case GL_MAP1_TEXTURE_COORD_3:
+ case GL_MAP1_TEXTURE_COORD_4:
+ nobj->curve.texture.type = type;
+ nobj->curve.texture.knot_count = nknots;
+ nobj->curve.texture.knot = knot;
+ nobj->curve.texture.stride = stride;
+ nobj->curve.texture.ctrlarray = ctlarray;
+ nobj->curve.texture.order = order;
+ break;
+ default:
+ call_user_error(nobj, GLU_INVALID_ENUM);
+ }
+ }
+}
+
+
+void GLAPIENTRY
+gluBeginSurface(GLUnurbsObj * nobj)
+{
+ switch (nobj->nurbs_type) {
+ case GLU_NURBS_NONE:
+ nobj->nurbs_type = GLU_NURBS_SURFACE;
+ nobj->surface.geom.type = GLU_INVALID_ENUM;
+ nobj->surface.color.type = GLU_INVALID_ENUM;
+ nobj->surface.texture.type = GLU_INVALID_ENUM;
+ nobj->surface.normal.type = GLU_INVALID_ENUM;
+ break;
+ case GLU_NURBS_TRIM:
+ call_user_error(nobj, GLU_NURBS_ERROR16);
+ break;
+ case GLU_NURBS_SURFACE:
+ case GLU_NURBS_NO_TRIM:
+ case GLU_NURBS_TRIM_DONE:
+ call_user_error(nobj, GLU_NURBS_ERROR27);
+ break;
+ case GLU_NURBS_CURVE:
+ call_user_error(nobj, GLU_NURBS_ERROR6);
+ break;
+ }
+}
+
+
+void GLAPIENTRY
+gluEndSurface(GLUnurbsObj * nobj)
+{
+ switch (nobj->nurbs_type) {
+ case GLU_NURBS_NONE:
+ call_user_error(nobj, GLU_NURBS_ERROR13);
+ break;
+ case GLU_NURBS_TRIM:
+ call_user_error(nobj, GLU_NURBS_ERROR12);
+ break;
+ case GLU_NURBS_TRIM_DONE:
+/* if(nobj->trim->trim_loop==NULL)
+ {
+ call_user_error(nobj,GLU_NURBS_ERROR18);
+ return;
+ }*/
+ /* no break - fallthrough */
+ case GLU_NURBS_NO_TRIM:
+ glPushAttrib((GLbitfield)
+ (GL_EVAL_BIT | GL_ENABLE_BIT | GL_POLYGON_BIT));
+ glDisable(GL_MAP2_VERTEX_3);
+ glDisable(GL_MAP2_VERTEX_4);
+ glDisable(GL_MAP2_INDEX);
+ glDisable(GL_MAP2_COLOR_4);
+ glDisable(GL_MAP2_NORMAL);
+ glDisable(GL_MAP2_TEXTURE_COORD_1);
+ glDisable(GL_MAP2_TEXTURE_COORD_2);
+ glDisable(GL_MAP2_TEXTURE_COORD_3);
+ glDisable(GL_MAP2_TEXTURE_COORD_4);
+/* glDisable(GL_MAP1_VERTEX_3);
+ glDisable(GL_MAP1_VERTEX_4);
+ glDisable(GL_MAP1_INDEX);
+ glDisable(GL_MAP1_COLOR_4);
+ glDisable(GL_MAP1_NORMAL);
+ glDisable(GL_MAP1_TEXTURE_COORD_1);
+ glDisable(GL_MAP1_TEXTURE_COORD_2);
+ glDisable(GL_MAP1_TEXTURE_COORD_3);
+ glDisable(GL_MAP1_TEXTURE_COORD_4);*/
+ do_nurbs_surface(nobj);
+ glPopAttrib();
+ break;
+ default:
+ call_user_error(nobj, GLU_NURBS_ERROR8);
+ }
+ nobj->nurbs_type = GLU_NURBS_NONE;
+}
+
+
+void GLAPIENTRY
+gluNurbsSurface(GLUnurbsObj * nobj,
+ GLint sknot_count, GLfloat * sknot,
+ GLint tknot_count, GLfloat * tknot,
+ GLint s_stride, GLint t_stride,
+ GLfloat * ctrlarray, GLint sorder, GLint torder, GLenum type)
+{
+ if (nobj->nurbs_type == GLU_NURBS_NO_TRIM
+ || nobj->nurbs_type == GLU_NURBS_TRIM
+ || nobj->nurbs_type == GLU_NURBS_TRIM_DONE) {
+ if (type == GL_MAP2_VERTEX_3 || type == GL_MAP2_VERTEX_4) {
+ call_user_error(nobj, GLU_NURBS_ERROR8);
+ return;
+ }
+ }
+ else if (nobj->nurbs_type != GLU_NURBS_SURFACE) {
+ call_user_error(nobj, GLU_NURBS_ERROR11);
+ return;
+ }
+ switch (type) {
+ case GL_MAP2_VERTEX_3:
+ case GL_MAP2_VERTEX_4:
+ nobj->surface.geom.sknot_count = sknot_count;
+ nobj->surface.geom.sknot = sknot;
+ nobj->surface.geom.tknot_count = tknot_count;
+ nobj->surface.geom.tknot = tknot;
+ nobj->surface.geom.s_stride = s_stride;
+ nobj->surface.geom.t_stride = t_stride;
+ nobj->surface.geom.ctrlarray = ctrlarray;
+ nobj->surface.geom.sorder = sorder;
+ nobj->surface.geom.torder = torder;
+ nobj->surface.geom.type = type;
+ nobj->nurbs_type = GLU_NURBS_NO_TRIM;
+ break;
+ case GL_MAP2_INDEX:
+ case GL_MAP2_COLOR_4:
+ nobj->surface.color.sknot_count = sknot_count;
+ nobj->surface.color.sknot = sknot;
+ nobj->surface.color.tknot_count = tknot_count;
+ nobj->surface.color.tknot = tknot;
+ nobj->surface.color.s_stride = s_stride;
+ nobj->surface.color.t_stride = t_stride;
+ nobj->surface.color.ctrlarray = ctrlarray;
+ nobj->surface.color.sorder = sorder;
+ nobj->surface.color.torder = torder;
+ nobj->surface.color.type = type;
+ break;
+ case GL_MAP2_NORMAL:
+ nobj->surface.normal.sknot_count = sknot_count;
+ nobj->surface.normal.sknot = sknot;
+ nobj->surface.normal.tknot_count = tknot_count;
+ nobj->surface.normal.tknot = tknot;
+ nobj->surface.normal.s_stride = s_stride;
+ nobj->surface.normal.t_stride = t_stride;
+ nobj->surface.normal.ctrlarray = ctrlarray;
+ nobj->surface.normal.sorder = sorder;
+ nobj->surface.normal.torder = torder;
+ nobj->surface.normal.type = type;
+ break;
+ case GL_MAP2_TEXTURE_COORD_1:
+ case GL_MAP2_TEXTURE_COORD_2:
+ case GL_MAP2_TEXTURE_COORD_3:
+ case GL_MAP2_TEXTURE_COORD_4:
+ nobj->surface.texture.sknot_count = sknot_count;
+ nobj->surface.texture.sknot = sknot;
+ nobj->surface.texture.tknot_count = tknot_count;
+ nobj->surface.texture.tknot = tknot;
+ nobj->surface.texture.s_stride = s_stride;
+ nobj->surface.texture.t_stride = t_stride;
+ nobj->surface.texture.ctrlarray = ctrlarray;
+ nobj->surface.texture.sorder = sorder;
+ nobj->surface.texture.torder = torder;
+ nobj->surface.texture.type = type;
+ break;
+ default:
+ call_user_error(nobj, GLU_INVALID_ENUM);
+ }
+}
+
+
+void GLAPIENTRY
+gluNurbsCallback(GLUnurbsObj * nobj, GLenum which, void (GLCALLBACK * fn) ())
+{
+ nobj->error_callback = (void (GLCALLBACKPCAST) (GLenum)) fn;
+
+ if (which != GLU_ERROR)
+ call_user_error(nobj, GLU_INVALID_ENUM);
+}
+
+void GLAPIENTRY
+gluBeginTrim(GLUnurbsObj * nobj)
+{
+#if 0
+ nurbs_trim *ptr;
+#endif
+
+ if (nobj->nurbs_type != GLU_NURBS_TRIM_DONE)
+ if (nobj->nurbs_type != GLU_NURBS_NO_TRIM) {
+ call_user_error(nobj, GLU_NURBS_ERROR15);
+ return;
+ }
+ nobj->nurbs_type = GLU_NURBS_TRIM;
+ fprintf(stderr, "NURBS - trimming not supported yet\n");
+#if 0
+ if ((ptr = (nurbs_trim *) malloc(sizeof(nurbs_trim))) == NULL) {
+ call_user_error(nobj, GLU_OUT_OF_MEMORY);
+ return;
+ }
+ if (nobj->trim) {
+ nurbs_trim *tmp_ptr;
+
+ for (tmp_ptr = nobj->trim; tmp_ptr->next; tmp_ptr = tmp_ptr->next);
+ tmp_ptr->next = ptr;
+ }
+ else
+ nobj->trim = ptr;
+ ptr->trim_loop = NULL;
+ ptr->segments = NULL;
+ ptr->next = NULL;
+#endif
+}
+
+void GLAPIENTRY
+gluPwlCurve(GLUnurbsObj * nobj, GLint count, GLfloat * array, GLint stride,
+ GLenum type)
+{
+#if 0
+ nurbs_trim *ptr1;
+ trim_list *ptr2;
+#endif
+ if (nobj->nurbs_type == GLU_NURBS_CURVE) {
+ call_user_error(nobj, GLU_NURBS_ERROR9);
+ return;
+ }
+ if (nobj->nurbs_type == GLU_NURBS_NONE) {
+ call_user_error(nobj, GLU_NURBS_ERROR19);
+ return;
+ }
+ if (type != GLU_MAP1_TRIM_2 && type != GLU_MAP1_TRIM_3) {
+ call_user_error(nobj, GLU_NURBS_ERROR14);
+ return;
+ }
+#if 0
+ for (ptr1 = nobj->trim; ptr1->next; ptr1 = ptr1->next);
+ if (ptr1->trim_loop) {
+ for (ptr2 = ptr1->trim_loop; ptr2->next; ptr2 = ptr2->next);
+ if ((ptr2->next = (trim_list *) malloc(sizeof(trim_list))) == NULL) {
+ call_user_error(nobj, GLU_OUT_OF_MEMORY);
+ return;
+ }
+ ptr2 = ptr2->next;
+ }
+ else {
+ if ((ptr2 = (trim_list *) malloc(sizeof(trim_list))) == NULL) {
+ call_user_error(nobj, GLU_OUT_OF_MEMORY);
+ return;
+ }
+ ptr1->trim_loop = ptr2;
+ }
+ ptr2->trim_type = GLU_TRIM_PWL;
+ ptr2->curve.pwl_curve.pt_count = count;
+ ptr2->curve.pwl_curve.ctrlarray = array;
+ ptr2->curve.pwl_curve.stride = stride;
+ ptr2->curve.pwl_curve.dim = (type == GLU_MAP1_TRIM_2 ? 2 : 3);
+ ptr2->curve.pwl_curve.type = type;
+ ptr2->next = NULL;
+#endif
+}
+
+void GLAPIENTRY
+gluEndTrim(GLUnurbsObj * nobj)
+{
+ if (nobj->nurbs_type != GLU_NURBS_TRIM) {
+ call_user_error(nobj, GLU_NURBS_ERROR17);
+ return;
+ }
+ nobj->nurbs_type = GLU_NURBS_TRIM_DONE;
+}