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-rw-r--r--src/glsl/opt_dead_code.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/opt_dead_code.cpp b/src/glsl/opt_dead_code.cpp
index 2cb7f41adef..071485ad31b 100644
--- a/src/glsl/opt_dead_code.cpp
+++ b/src/glsl/opt_dead_code.cpp
@@ -103,7 +103,7 @@ do_dead_code(exec_list *instructions, bool uniform_locations_assigned)
*/
if (entry->var->data.mode == ir_var_uniform ||
entry->var->data.mode == ir_var_shader_storage) {
- if (uniform_locations_assigned || entry->var->constant_value)
+ if (uniform_locations_assigned || entry->var->constant_initializer)
continue;
/* Section 2.11.6 (Uniform Variables) of the OpenGL ES 3.0.3 spec