diff options
Diffstat (limited to 'src/glsl')
-rw-r--r-- | src/glsl/builtin_variables.cpp | 2 | ||||
-rw-r--r-- | src/glsl/glsl_parser_extras.cpp | 2 | ||||
-rw-r--r-- | src/glsl/glsl_parser_extras.h | 2 | ||||
-rw-r--r-- | src/glsl/linker.cpp | 2 |
4 files changed, 4 insertions, 4 deletions
diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp index 53d3500b1f4..c6fdccfd721 100644 --- a/src/glsl/builtin_variables.cpp +++ b/src/glsl/builtin_variables.cpp @@ -749,7 +749,7 @@ builtin_variable_generator::generate_constants() add_const("gl_MaxImageUnits", state->Const.MaxImageUnits); add_const("gl_MaxCombinedImageUnitsAndFragmentOutputs", - state->Const.MaxCombinedImageUnitsAndFragmentOutputs); + state->Const.MaxCombinedShaderOutputResources); add_const("gl_MaxImageSamples", state->Const.MaxImageSamples); add_const("gl_MaxVertexImageUniforms", diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index 46896d77999..82b92b197d2 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -141,7 +141,7 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx, this->Const.MaxComputeWorkGroupSize[i] = ctx->Const.MaxComputeWorkGroupSize[i]; this->Const.MaxImageUnits = ctx->Const.MaxImageUnits; - this->Const.MaxCombinedImageUnitsAndFragmentOutputs = ctx->Const.MaxCombinedImageUnitsAndFragmentOutputs; + this->Const.MaxCombinedShaderOutputResources = ctx->Const.MaxCombinedShaderOutputResources; this->Const.MaxImageSamples = ctx->Const.MaxImageSamples; this->Const.MaxVertexImageUniforms = ctx->Const.Program[MESA_SHADER_VERTEX].MaxImageUniforms; this->Const.MaxTessControlImageUniforms = ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxImageUniforms; diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index 57a7555158a..e3cdbc5ee2b 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -395,7 +395,7 @@ struct _mesa_glsl_parse_state { /* ARB_shader_image_load_store */ unsigned MaxImageUnits; - unsigned MaxCombinedImageUnitsAndFragmentOutputs; + unsigned MaxCombinedShaderOutputResources; unsigned MaxImageSamples; unsigned MaxVertexImageUniforms; unsigned MaxTessControlImageUniforms; diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index a7cd82049bd..47f7d2574dd 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -2900,7 +2900,7 @@ check_image_resources(struct gl_context *ctx, struct gl_shader_program *prog) linker_error(prog, "Too many combined image uniforms\n"); if (total_image_units + fragment_outputs > - ctx->Const.MaxCombinedImageUnitsAndFragmentOutputs) + ctx->Const.MaxCombinedShaderOutputResources) linker_error(prog, "Too many combined image uniforms and fragment outputs\n"); } |