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-rw-r--r--src/glsl/builtin_functions.cpp18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp
index 97055d85d58..efab2991993 100644
--- a/src/glsl/builtin_functions.cpp
+++ b/src/glsl/builtin_functions.cpp
@@ -410,6 +410,13 @@ fp64(const _mesa_glsl_parse_state *state)
return state->has_double();
}
+static bool
+barrier_supported(const _mesa_glsl_parse_state *state)
+{
+ return state->stage == MESA_SHADER_COMPUTE;
+ /* TODO: || stage->state == MESA_SHADER_TESS_CTRL; */
+}
+
/** @} */
/******************************************************************************/
@@ -654,6 +661,7 @@ private:
const glsl_type *stream_type);
ir_function_signature *_EndStreamPrimitive(builtin_available_predicate avail,
const glsl_type *stream_type);
+ B0(barrier)
B2(textureQueryLod);
B1(textureQueryLevels);
@@ -1933,6 +1941,7 @@ builtin_builder::create_builtins()
_EndStreamPrimitive(gs_streams, glsl_type::uint_type),
_EndStreamPrimitive(gs_streams, glsl_type::int_type),
NULL);
+ add_function("barrier", _barrier(), NULL);
add_function("textureQueryLOD",
_textureQueryLod(glsl_type::sampler1D_type, glsl_type::float_type),
@@ -4296,6 +4305,15 @@ builtin_builder::_EndStreamPrimitive(builtin_available_predicate avail,
}
ir_function_signature *
+builtin_builder::_barrier()
+{
+ MAKE_SIG(glsl_type::void_type, barrier_supported, 0);
+
+ body.emit(new(mem_ctx) ir_barrier());
+ return sig;
+}
+
+ir_function_signature *
builtin_builder::_textureQueryLod(const glsl_type *sampler_type,
const glsl_type *coord_type)
{