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-rw-r--r--src/glsl/nir/glsl_to_nir.cpp67
-rw-r--r--src/glsl/nir/nir_intrinsics.h2
-rw-r--r--src/glsl/nir/nir_lower_phis_to_scalar.c2
3 files changed, 70 insertions, 1 deletions
diff --git a/src/glsl/nir/glsl_to_nir.cpp b/src/glsl/nir/glsl_to_nir.cpp
index d0b769a9c13..d1e2488a69e 100644
--- a/src/glsl/nir/glsl_to_nir.cpp
+++ b/src/glsl/nir/glsl_to_nir.cpp
@@ -651,6 +651,8 @@ nir_visitor::visit(ir_call *ir)
op = nir_intrinsic_image_samples;
} else if (strcmp(ir->callee_name(), "__intrinsic_store_ssbo") == 0) {
op = nir_intrinsic_store_ssbo;
+ } else if (strcmp(ir->callee_name(), "__intrinsic_load_ssbo") == 0) {
+ op = nir_intrinsic_load_ssbo;
} else {
unreachable("not reached");
}
@@ -791,6 +793,71 @@ nir_visitor::visit(ir_call *ir)
nir_instr_insert_after_cf_list(this->cf_node_list, &instr->instr);
break;
}
+ case nir_intrinsic_load_ssbo: {
+ exec_node *param = ir->actual_parameters.get_head();
+ ir_rvalue *block = ((ir_instruction *)param)->as_rvalue();
+
+ param = param->get_next();
+ ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
+
+ /* Check if we need the indirect version */
+ ir_constant *const_offset = offset->as_constant();
+ if (!const_offset) {
+ op = nir_intrinsic_load_ssbo_indirect;
+ ralloc_free(instr);
+ instr = nir_intrinsic_instr_create(shader, op);
+ instr->src[1] = evaluate_rvalue(offset);
+ instr->const_index[0] = 0;
+ dest = &instr->dest;
+ } else {
+ instr->const_index[0] = const_offset->value.u[0];
+ }
+
+ instr->src[0] = evaluate_rvalue(block);
+
+ const glsl_type *type = ir->return_deref->var->type;
+ instr->num_components = type->vector_elements;
+
+ /* Setup destination register */
+ nir_ssa_dest_init(&instr->instr, &instr->dest,
+ type->vector_elements, NULL);
+
+ /* Insert the created nir instruction now since in the case of boolean
+ * result we will need to emit another instruction after it
+ */
+ nir_instr_insert_after_cf_list(this->cf_node_list, &instr->instr);
+
+ /*
+ * In SSBO/UBO's, a true boolean value is any non-zero value, but we
+ * consider a true boolean to be ~0. Fix this up with a != 0
+ * comparison.
+ */
+ if (type->base_type == GLSL_TYPE_BOOL) {
+ nir_load_const_instr *const_zero =
+ nir_load_const_instr_create(shader, 1);
+ const_zero->value.u[0] = 0;
+ nir_instr_insert_after_cf_list(this->cf_node_list,
+ &const_zero->instr);
+
+ nir_alu_instr *load_ssbo_compare =
+ nir_alu_instr_create(shader, nir_op_ine);
+ load_ssbo_compare->src[0].src.is_ssa = true;
+ load_ssbo_compare->src[0].src.ssa = &instr->dest.ssa;
+ load_ssbo_compare->src[1].src.is_ssa = true;
+ load_ssbo_compare->src[1].src.ssa = &const_zero->def;
+ for (unsigned i = 0; i < type->vector_elements; i++)
+ load_ssbo_compare->src[1].swizzle[i] = 0;
+ nir_ssa_dest_init(&load_ssbo_compare->instr,
+ &load_ssbo_compare->dest.dest,
+ type->vector_elements, NULL);
+ load_ssbo_compare->dest.write_mask = (1 << type->vector_elements) - 1;
+ nir_instr_insert_after_cf_list(this->cf_node_list,
+ &load_ssbo_compare->instr);
+ dest = &load_ssbo_compare->dest.dest;
+ }
+
+ break;
+ }
default:
unreachable("not reached");
}
diff --git a/src/glsl/nir/nir_intrinsics.h b/src/glsl/nir/nir_intrinsics.h
index d0dd7b9ee60..8cab7ea0ae0 100644
--- a/src/glsl/nir/nir_intrinsics.h
+++ b/src/glsl/nir/nir_intrinsics.h
@@ -200,7 +200,7 @@ SYSTEM_VALUE(user_clip_plane, 4, 1) /* const_index[0] is user_clip_plane[idx] */
LOAD(uniform, 0, 2, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
LOAD(ubo, 1, 1, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
LOAD(input, 0, 1, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-/* LOAD(ssbo, 1, 0) */
+LOAD(ssbo, 1, 1, NIR_INTRINSIC_CAN_ELIMINATE)
/*
* Stores work the same way as loads, except now the first register input is
diff --git a/src/glsl/nir/nir_lower_phis_to_scalar.c b/src/glsl/nir/nir_lower_phis_to_scalar.c
index d72a71dfb6c..aa124d9e6cc 100644
--- a/src/glsl/nir/nir_lower_phis_to_scalar.c
+++ b/src/glsl/nir/nir_lower_phis_to_scalar.c
@@ -94,6 +94,8 @@ is_phi_src_scalarizable(nir_phi_src *src,
case nir_intrinsic_load_uniform_indirect:
case nir_intrinsic_load_ubo:
case nir_intrinsic_load_ubo_indirect:
+ case nir_intrinsic_load_ssbo:
+ case nir_intrinsic_load_ssbo_indirect:
case nir_intrinsic_load_input:
case nir_intrinsic_load_input_indirect:
return true;