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-rw-r--r--src/glsl/ir.h8
-rw-r--r--src/glsl/link_uniforms.cpp4
-rw-r--r--src/glsl/linker.cpp2
-rw-r--r--src/glsl/lower_ubo_reference.cpp2
-rw-r--r--src/glsl/opt_dead_code.cpp2
5 files changed, 13 insertions, 5 deletions
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index 9fdfb18e25b..14212dfb7a2 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -350,6 +350,14 @@ public:
glsl_interp_qualifier determine_interpolation_mode(bool flat_shade);
/**
+ * Determine whether or not a variable is part of a uniform block.
+ */
+ inline bool is_in_uniform_block() const
+ {
+ return this->mode == ir_var_uniform && this->uniform_block != -1;
+ }
+
+ /**
* Declared type of the variable
*/
const struct glsl_type *type;
diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp
index 25bba15bdbe..c639a3d16a4 100644
--- a/src/glsl/link_uniforms.cpp
+++ b/src/glsl/link_uniforms.cpp
@@ -228,7 +228,7 @@ public:
ir_variable *var)
{
ubo_var = NULL;
- if (var->uniform_block != -1) {
+ if (var->is_in_uniform_block()) {
struct gl_uniform_block *block =
&shader->UniformBlocks[var->uniform_block];
@@ -442,7 +442,7 @@ link_update_uniform_buffer_variables(struct gl_shader *shader)
foreach_list(node, shader->ir) {
ir_variable *const var = ((ir_instruction *) node)->as_variable();
- if ((var == NULL) || (var->uniform_block == -1))
+ if ((var == NULL) || !var->is_in_uniform_block())
continue;
assert(var->mode == ir_var_uniform);
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index 1d4e2f6e793..a480dd0523f 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -1077,7 +1077,7 @@ update_array_sizes(struct gl_shader_program *prog)
* will not be eliminated. Since we always do std140, just
* don't resize arrays in UBOs.
*/
- if (var->uniform_block != -1)
+ if (var->is_in_uniform_block())
continue;
unsigned int size = var->max_array_access;
diff --git a/src/glsl/lower_ubo_reference.cpp b/src/glsl/lower_ubo_reference.cpp
index e8d2c4742d6..1d08009a34e 100644
--- a/src/glsl/lower_ubo_reference.cpp
+++ b/src/glsl/lower_ubo_reference.cpp
@@ -78,7 +78,7 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
return;
ir_variable *var = deref->variable_referenced();
- if (!var || var->uniform_block == -1)
+ if (!var || !var->is_in_uniform_block())
return;
mem_ctx = ralloc_parent(*rvalue);
diff --git a/src/glsl/opt_dead_code.cpp b/src/glsl/opt_dead_code.cpp
index dad307af779..78d31cfcb3f 100644
--- a/src/glsl/opt_dead_code.cpp
+++ b/src/glsl/opt_dead_code.cpp
@@ -106,7 +106,7 @@ do_dead_code(exec_list *instructions, bool uniform_locations_assigned)
if (entry->var->mode == ir_var_uniform &&
(uniform_locations_assigned ||
entry->var->constant_value ||
- entry->var->uniform_block != -1))
+ entry->var->is_in_uniform_block()))
continue;
entry->var->remove();