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-rw-r--r--src/glsl/ast_function.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/glsl/ast_function.cpp b/src/glsl/ast_function.cpp
index e5cb8733952..67147b6718f 100644
--- a/src/glsl/ast_function.cpp
+++ b/src/glsl/ast_function.cpp
@@ -107,7 +107,11 @@ match_function_by_name(exec_list *instructions, const char *name,
* FINISHME: matching signature but shader X + N contains an _exact_
* FINISHME: matching signature.
*/
- if (sig == NULL && (f == NULL || state->es_shader || !f->has_user_signature()) && state->symbols->get_type(name) == NULL && (state->language_version == 110 || state->symbols->get_variable(name) == NULL)) {
+ if (sig == NULL
+ && (f == NULL || state->es_shader || !f->has_user_signature())
+ && state->symbols->get_type(name) == NULL
+ && (state->language_version == 110
+ || state->symbols->get_variable(name) == NULL)) {
/* The current shader doesn't contain a matching function or signature.
* Before giving up, look for the prototype in the built-in functions.
*/