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-rw-r--r--src/glsl/linker.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index c168e47e0c8..61405ea71b8 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -1514,31 +1514,31 @@ static bool
check_resources(struct gl_context *ctx, struct gl_shader_program *prog)
{
static const char *const shader_names[MESA_SHADER_TYPES] = {
- "vertex", "fragment", "geometry"
+ "vertex", "geometry", "fragment"
};
const unsigned max_samplers[MESA_SHADER_TYPES] = {
ctx->Const.VertexProgram.MaxTextureImageUnits,
- ctx->Const.FragmentProgram.MaxTextureImageUnits,
- ctx->Const.GeometryProgram.MaxTextureImageUnits
+ ctx->Const.GeometryProgram.MaxTextureImageUnits,
+ ctx->Const.FragmentProgram.MaxTextureImageUnits
};
const unsigned max_default_uniform_components[MESA_SHADER_TYPES] = {
ctx->Const.VertexProgram.MaxUniformComponents,
- ctx->Const.FragmentProgram.MaxUniformComponents,
- ctx->Const.GeometryProgram.MaxUniformComponents
+ ctx->Const.GeometryProgram.MaxUniformComponents,
+ ctx->Const.FragmentProgram.MaxUniformComponents
};
const unsigned max_combined_uniform_components[MESA_SHADER_TYPES] = {
ctx->Const.VertexProgram.MaxCombinedUniformComponents,
- ctx->Const.FragmentProgram.MaxCombinedUniformComponents,
- ctx->Const.GeometryProgram.MaxCombinedUniformComponents
+ ctx->Const.GeometryProgram.MaxCombinedUniformComponents,
+ ctx->Const.FragmentProgram.MaxCombinedUniformComponents
};
const unsigned max_uniform_blocks[MESA_SHADER_TYPES] = {
ctx->Const.VertexProgram.MaxUniformBlocks,
- ctx->Const.FragmentProgram.MaxUniformBlocks,
ctx->Const.GeometryProgram.MaxUniformBlocks,
+ ctx->Const.FragmentProgram.MaxUniformBlocks
};
for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) {