diff options
Diffstat (limited to 'src/glsl')
-rw-r--r-- | src/glsl/nir/nir.h | 5 | ||||
-rw-r--r-- | src/glsl/nir/nir_metadata.c | 36 |
2 files changed, 41 insertions, 0 deletions
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h index 3d65128e751..7eccebe76c6 100644 --- a/src/glsl/nir/nir.h +++ b/src/glsl/nir/nir.h @@ -1312,6 +1312,7 @@ typedef enum { nir_metadata_block_index = 0x1, nir_metadata_dominance = 0x2, nir_metadata_live_ssa_defs = 0x4, + nir_metadata_not_properly_reset = 0x8, } nir_metadata; typedef struct { @@ -1891,8 +1892,12 @@ void nir_print_instr(const nir_instr *instr, FILE *fp); #ifdef DEBUG void nir_validate_shader(nir_shader *shader); +void nir_metadata_set_validation_flag(nir_shader *shader); +void nir_metadata_check_validation_flag(nir_shader *shader); #else static inline void nir_validate_shader(nir_shader *shader) { (void) shader; } +static inline void nir_metadata_set_validation_flag(nir_shader *shader) { (void) shader; } +static inline void nir_metadata_check_validation_flag(nir_shader *shader) { (void) shader; } #endif /* DEBUG */ void nir_calc_dominance_impl(nir_function_impl *impl); diff --git a/src/glsl/nir/nir_metadata.c b/src/glsl/nir/nir_metadata.c index 6de981f430f..d5324b35a78 100644 --- a/src/glsl/nir/nir_metadata.c +++ b/src/glsl/nir/nir_metadata.c @@ -52,3 +52,39 @@ nir_metadata_preserve(nir_function_impl *impl, nir_metadata preserved) { impl->valid_metadata &= preserved; } + +#ifdef DEBUG +/** + * Make sure passes properly invalidate metadata (part 1). + * + * Call this before running a pass to set a bogus metadata flag, which will + * only be preserved if the pass forgets to call nir_metadata_preserve(). + */ +void +nir_metadata_set_validation_flag(nir_shader *shader) +{ + nir_foreach_overload(shader, overload) { + if (overload->impl) { + overload->impl->valid_metadata |= nir_metadata_not_properly_reset; + } + } +} + +/** + * Make sure passes properly invalidate metadata (part 2). + * + * Call this after a pass makes progress to verify that the bogus metadata set by + * the earlier function was properly thrown away. Note that passes may not call + * nir_metadata_preserve() if they don't actually make any changes at all. + */ +void +nir_metadata_check_validation_flag(nir_shader *shader) +{ + nir_foreach_overload(shader, overload) { + if (overload->impl) { + assert(!(overload->impl->valid_metadata & + nir_metadata_not_properly_reset)); + } + } +} +#endif |