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-rw-r--r--src/glsl/standalone_scaffolding.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp
index 6f5a27f85b2..a109c4e92d2 100644
--- a/src/glsl/standalone_scaffolding.cpp
+++ b/src/glsl/standalone_scaffolding.cpp
@@ -189,9 +189,6 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api)
options.MaxUnrollIterations = 32;
options.MaxIfDepth = UINT_MAX;
- /* Default pragma settings */
- options.DefaultPragmas.Optimize = true;
-
for (int sh = 0; sh < MESA_SHADER_STAGES; ++sh)
memcpy(&ctx->Const.ShaderCompilerOptions[sh], &options, sizeof(options));
}