diff options
Diffstat (limited to 'src/glsl')
-rw-r--r-- | src/glsl/glcpp/glcpp-parse.y | 3 | ||||
-rw-r--r-- | src/glsl/glsl_parser_extras.cpp | 1 | ||||
-rw-r--r-- | src/glsl/glsl_parser_extras.h | 2 |
3 files changed, 6 insertions, 0 deletions
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y index dd5ec2a30b5..18e50afe476 100644 --- a/src/glsl/glcpp/glcpp-parse.y +++ b/src/glsl/glcpp/glcpp-parse.y @@ -2478,6 +2478,9 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio if (extensions->ARB_shader_image_load_store) add_builtin_define(parser, "GL_ARB_shader_image_load_store", 1); + if (extensions->ARB_shader_image_size) + add_builtin_define(parser, "GL_ARB_shader_image_size", 1); + if (extensions->ARB_derivative_control) add_builtin_define(parser, "GL_ARB_derivative_control", 1); diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index 82b92b197d2..6440a9691fb 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -599,6 +599,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { EXT(ARB_shader_atomic_counters, true, false, ARB_shader_atomic_counters), EXT(ARB_shader_bit_encoding, true, false, ARB_shader_bit_encoding), EXT(ARB_shader_image_load_store, true, false, ARB_shader_image_load_store), + EXT(ARB_shader_image_size, true, false, ARB_shader_image_size), EXT(ARB_shader_precision, true, false, ARB_shader_precision), EXT(ARB_shader_stencil_export, true, false, ARB_shader_stencil_export), EXT(ARB_shader_storage_buffer_object, true, false, ARB_shader_storage_buffer_object), diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index e3cdbc5ee2b..e2145bea5fa 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -500,6 +500,8 @@ struct _mesa_glsl_parse_state { bool ARB_shader_bit_encoding_warn; bool ARB_shader_image_load_store_enable; bool ARB_shader_image_load_store_warn; + bool ARB_shader_image_size_enable; + bool ARB_shader_image_size_warn; bool ARB_shader_precision_enable; bool ARB_shader_precision_warn; bool ARB_shader_stencil_export_enable; |