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-rw-r--r--src/glsl/ir.h3
-rw-r--r--src/glsl/ir_print_visitor.cpp1
2 files changed, 3 insertions, 1 deletions
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index 0c3e39979a3..3018e0fbb16 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -273,7 +273,8 @@ enum ir_variable_mode {
ir_var_function_inout,
ir_var_const_in, /**< "in" param that must be a constant expression */
ir_var_system_value, /**< Ex: front-face, instance-id, etc. */
- ir_var_temporary /**< Temporary variable generated during compilation. */
+ ir_var_temporary, /**< Temporary variable generated during compilation. */
+ ir_var_mode_count /**< Number of variable modes */
};
/**
diff --git a/src/glsl/ir_print_visitor.cpp b/src/glsl/ir_print_visitor.cpp
index fb0dd08f810..f01019c9877 100644
--- a/src/glsl/ir_print_visitor.cpp
+++ b/src/glsl/ir_print_visitor.cpp
@@ -150,6 +150,7 @@ void ir_print_visitor::visit(ir_variable *ir)
const char *const mode[] = { "", "uniform ", "shader_in ", "shader_out ",
"in ", "out ", "inout ",
"const_in ", "sys ", "temporary " };
+ STATIC_ASSERT(ARRAY_SIZE(mode) == ir_var_mode_count);
const char *const interp[] = { "", "smooth", "flat", "noperspective" };
STATIC_ASSERT(ARRAY_SIZE(interp) == INTERP_QUALIFIER_COUNT);