diff options
Diffstat (limited to 'src/glsl')
-rw-r--r-- | src/glsl/glsl_types.cpp | 16 | ||||
-rw-r--r-- | src/glsl/glsl_types.h | 35 |
2 files changed, 51 insertions, 0 deletions
diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp index a5e21bbb96c..c94aec0d2da 100644 --- a/src/glsl/glsl_types.cpp +++ b/src/glsl/glsl_types.cpp @@ -523,3 +523,19 @@ glsl_type::component_slots() const return 0; } } + +bool +glsl_type::can_implicitly_convert_to(const glsl_type *desired) const +{ + if (this == desired) + return true; + + /* There is no conversion among matrix types. */ + if (this->matrix_columns > 1 || desired->matrix_columns > 1) + return false; + + /* int and uint can be converted to float. */ + return desired->is_float() + && this->is_integer() + && this->vector_elements == desired->vector_elements; +} diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h index 87f57e7c756..048696693be 100644 --- a/src/glsl/glsl_types.h +++ b/src/glsl/glsl_types.h @@ -224,6 +224,41 @@ struct glsl_type { */ unsigned component_slots() const; + /** + * \brief Can this type be implicitly converted to another? + * + * \return True if the types are identical or if this type can be converted + * to \c desired according to Section 4.1.10 of the GLSL spec. + * + * \verbatim + * From page 25 (31 of the pdf) of the GLSL 1.50 spec, Section 4.1.10 + * Implicit Conversions: + * + * In some situations, an expression and its type will be implicitly + * converted to a different type. The following table shows all allowed + * implicit conversions: + * + * Type of expression | Can be implicitly converted to + * -------------------------------------------------- + * int float + * uint + * + * ivec2 vec2 + * uvec2 + * + * ivec3 vec3 + * uvec3 + * + * ivec4 vec4 + * uvec4 + * + * There are no implicit array or structure conversions. For example, + * an array of int cannot be implicitly converted to an array of float. + * There are no implicit conversions between signed and unsigned + * integers. + * \endverbatim + */ + bool can_implicitly_convert_to(const glsl_type *desired) const; /** * Query whether or not a type is a scalar (non-vector and non-matrix). |