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-rw-r--r--src/glsl/glsl_types.cpp4
-rw-r--r--src/glsl/glsl_types.h4
2 files changed, 5 insertions, 3 deletions
diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp
index ce47b8167f4..d8e291c8814 100644
--- a/src/glsl/glsl_types.cpp
+++ b/src/glsl/glsl_types.cpp
@@ -35,8 +35,8 @@ hash_table *glsl_type::array_types = NULL;
hash_table *glsl_type::record_types = NULL;
void *glsl_type::ctx = NULL;
-static void
-init_talloc_type_ctx(void)
+void
+glsl_type::init_talloc_type_ctx(void)
{
if (glsl_type::ctx == NULL) {
glsl_type::ctx = talloc_init("glsl_type");
diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h
index 4bec3181679..bae8cdb2332 100644
--- a/src/glsl/glsl_types.h
+++ b/src/glsl/glsl_types.h
@@ -388,6 +388,7 @@ struct glsl_type {
return is_array() ? length : -1;
}
+private:
/**
* talloc context for all glsl_type allocations
*
@@ -395,7 +396,8 @@ struct glsl_type {
*/
static TALLOC_CTX *ctx;
-private:
+ void init_talloc_type_ctx(void);
+
/** Constructor for vector and matrix types */
glsl_type(GLenum gl_type,
unsigned base_type, unsigned vector_elements,