diff options
Diffstat (limited to 'src/glsl')
-rw-r--r-- | src/glsl/ast_to_hir.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index 3c2ce15389a..33e20a8208d 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -2031,10 +2031,8 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual, * Similar text exists in the section on vertex shader outputs. * * Similar text exists in the GLSL ES 3.00 spec, except that the GLSL ES - * 3.00 spec claims to allow structs as well. However, this is likely - * an error, since section 11 of the spec ("Counting of Inputs and - * Outputs") enumerates all possible types of interstage linkage - * variables, and it does not mention structs. + * 3.00 spec allows structs as well. Varying structs are also allowed + * in GLSL 1.50. */ switch (var->type->get_scalar_type()->base_type) { case GLSL_TYPE_FLOAT: @@ -2049,6 +2047,8 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual, state->get_version_string()); break; case GLSL_TYPE_STRUCT: + if (state->is_version(150, 300)) + break; _mesa_glsl_error(loc, state, "varying variables may not be of type struct"); break; |