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-rw-r--r--src/glsl/opt_dead_builtin_varyings.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/glsl/opt_dead_builtin_varyings.cpp b/src/glsl/opt_dead_builtin_varyings.cpp
index 50c8aa763ef..92f20c71d81 100644
--- a/src/glsl/opt_dead_builtin_varyings.cpp
+++ b/src/glsl/opt_dead_builtin_varyings.cpp
@@ -35,7 +35,7 @@
* the built-in varyings have pre-assigned locations. Also, the elimination
* of unused gl_TexCoord elements requires its own lowering pass anyway.
*
- * It's implemented by replacing all occurences of dead varyings with
+ * It's implemented by replacing all occurrences of dead varyings with
* temporary variables, which creates dead code. It is recommended to run
* a dead-code elimination pass after this.
*
@@ -280,7 +280,7 @@ public:
*
* We're going to break down the gl_TexCoord array into separate
* variables. First, add declarations of the new variables all
- * occurences of gl_TexCoord will be replaced with.
+ * occurrences of gl_TexCoord will be replaced with.
*/
if (info->lower_texcoord_array) {
prepare_array(ir, this->new_texcoord, ARRAY_SIZE(this->new_texcoord),
@@ -411,7 +411,7 @@ public:
* variable dereference representing gl_TexCoord[i].
*/
if (this->info->lower_texcoord_array) {
- /* gl_TexCoord[i] occurence */
+ /* gl_TexCoord[i] occurrence */
ir_dereference_array *const da = (*rvalue)->as_dereference_array();
if (da && da->variable_referenced() ==
@@ -425,7 +425,7 @@ public:
/* Same for gl_FragData. */
if (this->info->lower_fragdata_array) {
- /* gl_FragData[i] occurence */
+ /* gl_FragData[i] occurrence */
ir_dereference_array *const da = (*rvalue)->as_dereference_array();
if (da && da->variable_referenced() == this->info->fragdata_array) {