diff options
Diffstat (limited to 'src/glsl/opt_array_splitting.cpp')
-rw-r--r-- | src/glsl/opt_array_splitting.cpp | 377 |
1 files changed, 377 insertions, 0 deletions
diff --git a/src/glsl/opt_array_splitting.cpp b/src/glsl/opt_array_splitting.cpp new file mode 100644 index 00000000000..1e278c16ae1 --- /dev/null +++ b/src/glsl/opt_array_splitting.cpp @@ -0,0 +1,377 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file opt_array_splitting.cpp + * + * If an array is always dereferenced with a constant index, then + * split it apart into its elements, making it more amenable to other + * optimization passes. + * + * This skips uniform/varying arrays, which would need careful + * handling due to their ir->location fields tying them to the GL API + * and other shader stages. + */ + +#include "ir.h" +#include "ir_visitor.h" +#include "ir_rvalue_visitor.h" +#include "ir_print_visitor.h" +#include "glsl_types.h" + +static bool debug = false; + +namespace opt_array_splitting { + +class variable_entry : public exec_node +{ +public: + variable_entry(ir_variable *var) + { + this->var = var; + this->whole_array_access = 0; + this->declaration = false; + this->components = NULL; + this->mem_ctx = NULL; + } + + ir_variable *var; /* The key: the variable's pointer. */ + + /** Number of times the variable is referenced, including assignments. */ + unsigned whole_array_access; + + bool declaration; /* If the variable had a decl in the instruction stream */ + + ir_variable **components; + + /** ralloc_parent(this->var) -- the shader's talloc context. */ + void *mem_ctx; +}; + +} /* namespace */ +using namespace opt_array_splitting; + +/** + * This class does a walk over the tree, coming up with the set of + * variables that could be split by looking to see if they are arrays + * that are only ever constant-index dereferenced. + */ +class ir_array_reference_visitor : public ir_hierarchical_visitor { +public: + ir_array_reference_visitor(void) + { + this->mem_ctx = ralloc_context(NULL); + this->variable_list.make_empty(); + } + + ~ir_array_reference_visitor(void) + { + ralloc_free(mem_ctx); + } + + bool get_split_list(exec_list *instructions, bool linked); + + virtual ir_visitor_status visit(ir_variable *); + virtual ir_visitor_status visit(ir_dereference_variable *); + virtual ir_visitor_status visit_enter(ir_dereference_array *); + + variable_entry *get_variable_entry(ir_variable *var); + + /* List of variable_entry */ + exec_list variable_list; + + void *mem_ctx; +}; + +variable_entry * +ir_array_reference_visitor::get_variable_entry(ir_variable *var) +{ + assert(var); + + if (var->mode != ir_var_auto && + var->mode != ir_var_temporary) + return NULL; + + if (!var->type->is_array()) + return NULL; + + /* If the array hasn't been sized yet, we can't split it. After + * linking, this should be resolved. + */ + if (var->type->length == 0) + return NULL; + + foreach_iter(exec_list_iterator, iter, this->variable_list) { + variable_entry *entry = (variable_entry *)iter.get(); + if (entry->var == var) + return entry; + } + + variable_entry *entry = new(mem_ctx) variable_entry(var); + this->variable_list.push_tail(entry); + return entry; +} + + +ir_visitor_status +ir_array_reference_visitor::visit(ir_variable *ir) +{ + variable_entry *entry = this->get_variable_entry(ir); + + if (entry) + entry->declaration = true; + + return visit_continue; +} + +ir_visitor_status +ir_array_reference_visitor::visit(ir_dereference_variable *ir) +{ + variable_entry *entry = this->get_variable_entry(ir->var); + + /* If we made it to here, then the dereference of this array didn't + * have a constant index (see the visit_continue_with_parent + * below), so we can't split the variable. + */ + if (entry) + entry->whole_array_access++; + + return visit_continue; +} + +ir_visitor_status +ir_array_reference_visitor::visit_enter(ir_dereference_array *ir) +{ + ir_dereference_variable *deref = ir->array->as_dereference_variable(); + if (!deref) + return visit_continue; + + variable_entry *entry = this->get_variable_entry(deref->var); + + if (entry && !ir->array_index->as_constant()) + entry->whole_array_access++; + + return visit_continue_with_parent; +} + +bool +ir_array_reference_visitor::get_split_list(exec_list *instructions, + bool linked) +{ + visit_list_elements(this, instructions); + + /* If the shaders aren't linked yet, we can't mess with global + * declarations, which need to be matched by name across shaders. + */ + if (!linked) { + foreach_list(node, instructions) { + ir_variable *var = ((ir_instruction *)node)->as_variable(); + if (var) { + variable_entry *entry = get_variable_entry(var); + if (entry) + entry->remove(); + } + } + } + + /* Trim out variables we found that we can't split. */ + foreach_iter(exec_list_iterator, iter, variable_list) { + variable_entry *entry = (variable_entry *)iter.get(); + + if (debug) { + printf("array %s@%p: decl %d, whole_access %d\n", + entry->var->name, (void *) entry->var, entry->declaration, + entry->whole_array_access); + } + + if (!entry->declaration || entry->whole_array_access) { + entry->remove(); + } + } + + return !variable_list.is_empty(); +} + +/** This is the class that does the actual work of splitting. */ +class ir_array_splitting_visitor : public ir_rvalue_visitor { +public: + ir_array_splitting_visitor(exec_list *vars) + { + this->variable_list = vars; + } + + virtual ~ir_array_splitting_visitor() + { + } + + virtual ir_visitor_status visit_leave(ir_assignment *); + + void split_deref(ir_dereference **deref); + void handle_rvalue(ir_rvalue **rvalue); + variable_entry *get_splitting_entry(ir_variable *var); + + exec_list *variable_list; + void *mem_ctx; +}; + +variable_entry * +ir_array_splitting_visitor::get_splitting_entry(ir_variable *var) +{ + assert(var); + + if (!var->type->is_array()) + return NULL; + + foreach_iter(exec_list_iterator, iter, *this->variable_list) { + variable_entry *entry = (variable_entry *)iter.get(); + if (entry->var == var) { + return entry; + } + } + + return NULL; +} + +void +ir_array_splitting_visitor::split_deref(ir_dereference **deref) +{ + ir_dereference_array *deref_array = (*deref)->as_dereference_array(); + if (!deref_array) + return; + + ir_dereference_variable *deref_var = deref_array->array->as_dereference_variable(); + if (!deref_var) + return; + ir_variable *var = deref_var->var; + + variable_entry *entry = get_splitting_entry(var); + if (!entry) + return; + + ir_constant *constant = deref_array->array_index->as_constant(); + assert(constant); + + if (constant->value.i[0] < (int)var->type->length) { + *deref = new(entry->mem_ctx) + ir_dereference_variable(entry->components[constant->value.i[0]]); + } else { + /* There was a constant array access beyond the end of the + * array. This might have happened due to constant folding + * after the initial parse. This produces an undefined value, + * but shouldn't crash. Just give them an uninitialized + * variable. + */ + ir_variable *temp = new(entry->mem_ctx) ir_variable(deref_array->type, + "undef", + ir_var_temporary); + entry->components[0]->insert_before(temp); + *deref = new(entry->mem_ctx) ir_dereference_variable(temp); + } +} + +void +ir_array_splitting_visitor::handle_rvalue(ir_rvalue **rvalue) +{ + if (!*rvalue) + return; + + ir_dereference *deref = (*rvalue)->as_dereference(); + + if (!deref) + return; + + split_deref(&deref); + *rvalue = deref; +} + +ir_visitor_status +ir_array_splitting_visitor::visit_leave(ir_assignment *ir) +{ + /* The normal rvalue visitor skips the LHS of assignments, but we + * need to process those just the same. + */ + ir_rvalue *lhs = ir->lhs; + + handle_rvalue(&lhs); + ir->lhs = lhs->as_dereference(); + + ir->lhs->accept(this); + + handle_rvalue(&ir->rhs); + ir->rhs->accept(this); + + if (ir->condition) { + handle_rvalue(&ir->condition); + ir->condition->accept(this); + } + + return visit_continue; +} + +bool +optimize_split_arrays(exec_list *instructions, bool linked) +{ + ir_array_reference_visitor refs; + if (!refs.get_split_list(instructions, linked)) + return false; + + void *mem_ctx = ralloc_context(NULL); + + /* Replace the decls of the arrays to be split with their split + * components. + */ + foreach_iter(exec_list_iterator, iter, refs.variable_list) { + variable_entry *entry = (variable_entry *)iter.get(); + const struct glsl_type *type = entry->var->type; + + entry->mem_ctx = ralloc_parent(entry->var); + + entry->components = ralloc_array(mem_ctx, + ir_variable *, + type->length); + + for (unsigned int i = 0; i < type->length; i++) { + const char *name = ralloc_asprintf(mem_ctx, "%s_%d", + entry->var->name, i); + + entry->components[i] = + new(entry->mem_ctx) ir_variable(type->fields.array, + name, + ir_var_temporary); + entry->var->insert_before(entry->components[i]); + } + + entry->var->remove(); + } + + ir_array_splitting_visitor split(&refs.variable_list); + visit_list_elements(&split, instructions); + + if (debug) + _mesa_print_ir(instructions, NULL); + + ralloc_free(mem_ctx); + + return true; + +} |