diff options
Diffstat (limited to 'src/glsl/nir')
-rw-r--r-- | src/glsl/nir/nir.c | 8 | ||||
-rw-r--r-- | src/glsl/nir/nir_intrinsics.h | 2 | ||||
-rw-r--r-- | src/glsl/nir/shader_enums.h | 20 |
3 files changed, 30 insertions, 0 deletions
diff --git a/src/glsl/nir/nir.c b/src/glsl/nir/nir.c index 60395ae3ab0..21bf678c04e 100644 --- a/src/glsl/nir/nir.c +++ b/src/glsl/nir/nir.c @@ -1574,6 +1574,10 @@ nir_intrinsic_from_system_value(gl_system_value val) return nir_intrinsic_load_vertex_id; case SYSTEM_VALUE_INSTANCE_ID: return nir_intrinsic_load_instance_id; + case SYSTEM_VALUE_DRAW_ID: + return nir_intrinsic_load_draw_id; + case SYSTEM_VALUE_BASE_INSTANCE: + return nir_intrinsic_load_base_instance; case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE: return nir_intrinsic_load_vertex_id_zero_base; case SYSTEM_VALUE_BASE_VERTEX: @@ -1619,6 +1623,10 @@ nir_system_value_from_intrinsic(nir_intrinsic_op intrin) return SYSTEM_VALUE_VERTEX_ID; case nir_intrinsic_load_instance_id: return SYSTEM_VALUE_INSTANCE_ID; + case nir_intrinsic_load_draw_id: + return SYSTEM_VALUE_DRAW_ID; + case nir_intrinsic_load_base_instance: + return SYSTEM_VALUE_BASE_INSTANCE; case nir_intrinsic_load_vertex_id_zero_base: return SYSTEM_VALUE_VERTEX_ID_ZERO_BASE; case nir_intrinsic_load_base_vertex: diff --git a/src/glsl/nir/nir_intrinsics.h b/src/glsl/nir/nir_intrinsics.h index 5815dbecb68..62eead4878a 100644 --- a/src/glsl/nir/nir_intrinsics.h +++ b/src/glsl/nir/nir_intrinsics.h @@ -239,6 +239,8 @@ SYSTEM_VALUE(vertex_id, 1, 0) SYSTEM_VALUE(vertex_id_zero_base, 1, 0) SYSTEM_VALUE(base_vertex, 1, 0) SYSTEM_VALUE(instance_id, 1, 0) +SYSTEM_VALUE(base_instance, 1, 0) +SYSTEM_VALUE(draw_id, 1, 0) SYSTEM_VALUE(sample_id, 1, 0) SYSTEM_VALUE(sample_pos, 2, 0) SYSTEM_VALUE(sample_mask_in, 1, 0) diff --git a/src/glsl/nir/shader_enums.h b/src/glsl/nir/shader_enums.h index dd0e0bad806..0be217c0cf7 100644 --- a/src/glsl/nir/shader_enums.h +++ b/src/glsl/nir/shader_enums.h @@ -379,6 +379,26 @@ typedef enum * \sa SYSTEM_VALUE_VERTEX_ID, SYSTEM_VALUE_VERTEX_ID_ZERO_BASE */ SYSTEM_VALUE_BASE_VERTEX, + + /** + * Value of \c baseinstance passed to instanced draw entry points + * + * \sa SYSTEM_VALUE_INSTANCE_ID + */ + SYSTEM_VALUE_BASE_INSTANCE, + + /** + * From _ARB_shader_draw_parameters: + * + * "Additionally, this extension adds a further built-in variable, + * gl_DrawID to the shading language. This variable contains the index + * of the draw currently being processed by a Multi* variant of a + * drawing command (such as MultiDrawElements or + * MultiDrawArraysIndirect)." + * + * If GL_ARB_multi_draw_indirect is not supported, this is always 0. + */ + SYSTEM_VALUE_DRAW_ID, /*@}*/ /** |