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-rw-r--r--src/glsl/nir/nir_lower_samplers.cpp31
1 files changed, 12 insertions, 19 deletions
diff --git a/src/glsl/nir/nir_lower_samplers.cpp b/src/glsl/nir/nir_lower_samplers.cpp
index 8fc5909b711..7a0b0a09ffe 100644
--- a/src/glsl/nir/nir_lower_samplers.cpp
+++ b/src/glsl/nir/nir_lower_samplers.cpp
@@ -70,19 +70,22 @@ lower_sampler(nir_tex_instr *instr, const struct gl_shader_program *shader_progr
case nir_deref_type_array: {
nir_deref_array *deref_array = nir_deref_as_array(deref->child);
+ assert(deref_array->deref_array_type != nir_deref_array_type_wildcard);
+
+ if (deref_array->deref.child) {
+ ralloc_asprintf_append(&name, "[%u]",
+ deref_array->deref_array_type == nir_deref_array_type_direct ?
+ deref_array->base_offset : 0);
+ } else {
+ assert(deref->child->type->base_type == GLSL_TYPE_SAMPLER);
+ instr->sampler_index = deref_array->base_offset;
+ }
+
/* XXX: We're assuming here that the indirect is the last array
* thing we have. This should be ok for now as we don't support
* arrays_of_arrays yet.
*/
-
- instr->sampler_index *= glsl_get_length(deref->type);
- switch (deref_array->deref_array_type) {
- case nir_deref_array_type_direct:
- instr->sampler_index += deref_array->base_offset;
- if (deref_array->deref.child)
- ralloc_asprintf_append(&name, "[%u]", deref_array->base_offset);
- break;
- case nir_deref_array_type_indirect: {
+ if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
/* First, we have to resize the array of texture sources */
nir_tex_src *new_srcs = rzalloc_array(instr, nir_tex_src,
instr->num_srcs + 1);
@@ -106,16 +109,6 @@ lower_sampler(nir_tex_instr *instr, const struct gl_shader_program *shader_progr
&deref_array->indirect);
instr->sampler_array_size = glsl_get_length(deref->type);
-
- if (deref_array->deref.child)
- ralloc_strcat(&name, "[0]");
- break;
- }
-
- case nir_deref_array_type_wildcard:
- unreachable("Cannot copy samplers");
- default:
- unreachable("Invalid deref array type");
}
break;
}