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Diffstat (limited to 'src/glsl/nir/shader_enums.h')
-rw-r--r-- | src/glsl/nir/shader_enums.h | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/src/glsl/nir/shader_enums.h b/src/glsl/nir/shader_enums.h index dd0e0bad806..0be217c0cf7 100644 --- a/src/glsl/nir/shader_enums.h +++ b/src/glsl/nir/shader_enums.h @@ -379,6 +379,26 @@ typedef enum * \sa SYSTEM_VALUE_VERTEX_ID, SYSTEM_VALUE_VERTEX_ID_ZERO_BASE */ SYSTEM_VALUE_BASE_VERTEX, + + /** + * Value of \c baseinstance passed to instanced draw entry points + * + * \sa SYSTEM_VALUE_INSTANCE_ID + */ + SYSTEM_VALUE_BASE_INSTANCE, + + /** + * From _ARB_shader_draw_parameters: + * + * "Additionally, this extension adds a further built-in variable, + * gl_DrawID to the shading language. This variable contains the index + * of the draw currently being processed by a Multi* variant of a + * drawing command (such as MultiDrawElements or + * MultiDrawArraysIndirect)." + * + * If GL_ARB_multi_draw_indirect is not supported, this is always 0. + */ + SYSTEM_VALUE_DRAW_ID, /*@}*/ /** |