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-rw-r--r--src/glsl/nir/nir.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h
index 0c06d675a4d..c83ef50cee3 100644
--- a/src/glsl/nir/nir.h
+++ b/src/glsl/nir/nir.h
@@ -1483,6 +1483,14 @@ typedef struct nir_shader_info {
/* Whether or not separate shader objects were used */
bool separate_shader;
+
+ struct {
+ /** The maximum number of vertices the geometry shader might write. */
+ unsigned vertices_out;
+
+ /** 1 .. MAX_GEOMETRY_SHADER_INVOCATIONS */
+ unsigned invocations;
+ } gs;
} nir_shader_info;
typedef struct nir_shader {
@@ -1527,14 +1535,6 @@ typedef struct nir_shader {
/** The shader stage, such as MESA_SHADER_VERTEX. */
gl_shader_stage stage;
-
- struct {
- /** The maximum number of vertices the geometry shader might write. */
- unsigned vertices_out;
-
- /** 1 .. MAX_GEOMETRY_SHADER_INVOCATIONS */
- unsigned invocations;
- } gs;
} nir_shader;
#define nir_foreach_overload(shader, overload) \