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-rw-r--r--src/glsl/nir/glsl_to_nir.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/glsl/nir/glsl_to_nir.cpp b/src/glsl/nir/glsl_to_nir.cpp
index 70f0c851f2a..78070afe8e5 100644
--- a/src/glsl/nir/glsl_to_nir.cpp
+++ b/src/glsl/nir/glsl_to_nir.cpp
@@ -897,11 +897,11 @@ nir_visitor::visit(ir_expression *ir)
}
nir_intrinsic_instr *load = nir_intrinsic_instr_create(this->shader, op);
load->num_components = ir->type->vector_elements;
- load->const_index[0] = ir->operands[0]->as_constant()->value.u[0];
- load->const_index[1] = const_index ? const_index->value.u[0] : 0; /* base offset */
- load->const_index[2] = 1; /* number of vec4's */
+ load->const_index[0] = const_index ? const_index->value.u[0] : 0; /* base offset */
+ load->const_index[1] = 1; /* number of vec4's */
+ load->src[0] = evaluate_rvalue(ir->operands[0]);
if (!const_index)
- load->src[0] = evaluate_rvalue(ir->operands[1]);
+ load->src[1] = evaluate_rvalue(ir->operands[1]);
add_instr(&load->instr, ir->type->vector_elements);
/*