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-rw-r--r--src/glsl/main.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp
index ce084b4d7ac..d7e35bcb3a2 100644
--- a/src/glsl/main.cpp
+++ b/src/glsl/main.cpp
@@ -174,9 +174,11 @@ compile_shader(struct gl_context *ctx, struct gl_shader *shader)
/* Optimization passes */
if (!state->error && !shader->ir->is_empty()) {
+ const struct gl_shader_compiler_options *opts =
+ &ctx->ShaderCompilerOptions[_mesa_shader_type_to_index(shader->Type)];
bool progress;
do {
- progress = do_common_optimization(shader->ir, false, false, 32);
+ progress = do_common_optimization(shader->ir, false, false, 32, opts);
} while (progress);
validate_ir_tree(shader->ir);