diff options
Diffstat (limited to 'src/glsl/lower_ubo_reference.cpp')
-rw-r--r-- | src/glsl/lower_ubo_reference.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/glsl/lower_ubo_reference.cpp b/src/glsl/lower_ubo_reference.cpp index c8ec5c19f41..6886f1439ec 100644 --- a/src/glsl/lower_ubo_reference.cpp +++ b/src/glsl/lower_ubo_reference.cpp @@ -279,8 +279,8 @@ lower_ubo_reference_visitor::setup_for_load_or_store(ir_variable *var, /* Locate the ubo block by interface name */ this->uniform_block = NULL; - for (unsigned i = 0; i < shader->NumUniformBlocks; i++) { - if (strcmp(field_name, shader->UniformBlocks[i].Name) == 0) { + for (unsigned i = 0; i < shader->NumBufferInterfaceBlocks; i++) { + if (strcmp(field_name, shader->BufferInterfaceBlocks[i].Name) == 0) { ir_constant *index = new(mem_ctx) ir_constant(i); @@ -292,9 +292,9 @@ lower_ubo_reference_visitor::setup_for_load_or_store(ir_variable *var, this->uniform_block = index; } - this->is_shader_storage = shader->UniformBlocks[i].IsShaderStorage; + this->is_shader_storage = shader->BufferInterfaceBlocks[i].IsShaderStorage; - struct gl_uniform_block *block = &shader->UniformBlocks[i]; + struct gl_uniform_block *block = &shader->BufferInterfaceBlocks[i]; this->ubo_var = var->is_interface_instance() ? &block->Uniforms[0] : &block->Uniforms[var->data.location]; |