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-rw-r--r--src/glsl/linker.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index d802a0a9bae..6d40dd2e393 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -1831,6 +1831,14 @@ done:
/* Retain any live IR, but trash the rest. */
reparent_ir(prog->_LinkedShaders[i]->ir, prog->_LinkedShaders[i]->ir);
+
+ /* The symbol table in the linked shaders may contain references to
+ * variables that were removed (e.g., unused uniforms). Since it may
+ * contain junk, there is no possible valid use. Delete it and set the
+ * pointer to NULL.
+ */
+ delete prog->_LinkedShaders[i]->symbols;
+ prog->_LinkedShaders[i]->symbols = NULL;
}
ralloc_free(mem_ctx);